Another Elec/elec
can u put the new build in short form so i can open it?
The datalink doesn't work??
If so I can put the code for it but it will ave to wait until i'm home.
Edit: just noticed there was a problem with the link. I'll send it again when I get home
Edit2: here is the data chunk
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1412;697;1394;HEX;| |78DA9D93D95213511086CF90C4EC240861DF03242424C09DCB85A502552AD158944| |B011253F14862C5844A862ABDF30150C1E5D22B65F311F4557C1385B1BBFF132CCB| |3BA792FF9BD3D33DDDD37D4EEEC54248A957579415BC5E2D369B856B8D6D5BFB72D| |B76D1AED46BBE055D2A171B9BDAAB941A9467859CAE6A9D5DACEA92DDA8948A5518| |CCC305FD54D79A7F1E17AE369ED71B1D376A65DDD0353BDBBA09E5EBF56A76A962D| |774B31990C5CA96D64FC2C6BE59B62BB54D782DEBE2162D628B5B9552D6D4B05DC8| |159BB66EBCECA5C2A6E97FAA5A97E351AB8484F2AD01EB82C02341F786A0B720F8C| |C0196894AD1CDBC6A4B0333027746703E0BCC0A4E5A411465215700B9DA91AB1DB9| |7A91AB1FB9F6495DC8E572252D36B92704E726810440BDF6C04F79928A135AB4F49| |A84DE9F6D6CEAFF25183C011CC1B072094E65C535FACDC7F98FC5143D02BE08A6F7| |059903C1FCA1609C120511D5164C4BFAD05F88934318C5A8F00F8939A445C4941C9| |9112F2F7975C06475DC97B675DF94EFF3D1934ED387CE5D89EFDA015E0B26F60447| |E411332F8D65E4A507A43DC6D4C33743D2D13ED39A3ECC6218B318C32CE298451CB| |3886316C7A40388720FDC92EA26F2404E90B82D98BE23B0BC9C0A79871CBA644023| |26ED08BA3E8A198C623EA398CF18E63386897C25FF71D93A8E671C5F99400712E84| |00A1D48BDC544DE085C947DD2CC71121B710A7B750A7B750A7B3585DD398F2DEBA6| |A8A41940B20B5F13153CA672D3A6F6F4AE9866F68077C07B41E623F0010782348B2| |857B62C85CD5680674055D04D79E7CC8CE6B03D06DD6767937EDCBEE57F2C79F7D9| |9952965896D8C7CAB3C5F147C553C1F9BFAE6FA1D6A9F5DF0DD0DD0A89BAC7F2809| |70F595659D6D8B6CEB2C1526071BE875A05472E705D17592EB15C6689517D6A873D| |BD4192204B8825CCD2CE126189B274B2F4B37C62717E03BFC00181| |-------------------------------------------------------------------|
Ok sorry to start a new thread but I wasn't sure if I should "hijack" other peoples thread with my own problems.
I've been away from the game for about 5 or 6 month so I missed the changed to "Conserve power". I notice when coming back that it had changed (FINALLY!!!!) so i'm thinking of re-working my elec/elec brute.
This is the build I am aiming for. it's heavy on +melee def and some good S/L Def since it's the "tank" build.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Decharge: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(25)
Level 1: Charged Armor -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam(19), TtmC'tng-EndRdx(19)
Level 2: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(27)
Level 4: Conductive Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31), Oblit-Acc/Dmg/Rchg(31)
Level 10: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(17), GSFC-ToHit(17), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Grounded -- ResDam-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23)
Level 20: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/EndRdx(37)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Static Shield -- S'fstPrt-ResDam/Def+(A)
Level 26: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 28: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(42)
Level 30: Boxing -- Empty(A)
Level 32: Lightning Rod -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 35: Power Sink -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(40), Efficacy-EndMod(40), Efficacy-EndMod/Rchg(43), Efficacy-Acc/Rchg(43)
Level 38: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/Rchg(39), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-EndRdx(43), TtmC'tng-ResDam/EndRdx/Rchg(50)
Level 41: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob(46), Enf'dOp-Acc/Immob/Rchg(46)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(48), Mocking-Taunt/Rchg/Rng(48), Mocking-Taunt/Rng(48)
Level 49: Combat Jumping -- Zephyr-ResKB(A), DefBuff-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals:
For ease of comparison, this is the build I currently have, which is end Heavy, lacks accuracy but still works well when I have alot of people around me to use power sink. these problems are what I tried to fix with the other build
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 1: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(5)
Level 2: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(13)
Level 4: Conductive Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(5), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(31), Oblit-Dmg(34), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 14: Super Speed -- Run-I(A)
Level 16: Static Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(19), S'fstPrt-ResKB(40)
Level 18: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(27), Mrcl-Rcvry+(43)
Level 20: Chain Induction -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23)
Level 22: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 24: Grounded -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(25), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(27)
Level 26: Lightning Reflexes -- Run-I(A)
Level 28: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(29), ImpArm-ResDam(29), ImpArm-ResDam/EndRdx/Rchg(31)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39)
Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Power Sink -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Rchg(36)
Level 38: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(43), Dct'dW-Rchg(45), Dct'dW-Heal(48)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(46)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(50), Mocking-Taunt/Rchg/Rng(50), Mocking-Taunt/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals: