EU_Damz

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  1. On the sneak the new TF is available for testing, while i was only available to be in the first mission for 5 minutes [GF wanted to talk], here are a few screenies of the first mission for those interested.




  2. Was only in for the first mission because GF is forcing me to talk to her on msn . . . [she wont read this ] but who wants a few screenies of the new TF
  3. Quote:
    Originally Posted by reiella View Post
    I think there's a good thing in that it appears that you can skip Ramiel now to go down the Incarnate path, and just be in a special experience progression.

    Should make it easier for folks to ignore the Well back-story should they wish too.

    By completing either trial you now unlock the incarnate tree if you had not done so via Ramiel.
  4. While on the test server just now, a player asked Positron if it'ld be possible to turn Phantom Army into clones of ourselves like the ones we face ingame currently. Positrons answer? They want to do it and are trying but at the moment there are technical difficulties with it . . . .

    Bad news they cant do it yet, but good news they are at least thinking
  5. Well i had a LOT of fun tonight and was able to grab myself an animal pack code So im more than happy!
    Plus im now super pumped up for i20!
  6. Quote:
    Originally Posted by Aura_Familia View Post
    Well there goes the market forum's inf sink. LMAO!
    Lets say you skip tier 1/2/3 and went straight for tier 4 [very rare] of a tree, the cost to craft the salvage needed + the inf to craft comes to 3 bill The rare salvages cost 500mill each plus . . . other salvages below them which require 60 threads for them . . . . . so a LOT of inf is needed to even contemplate the very rares
    Tier 1 on the other hand is available with 60 threads.
  7. Conversion rate for solo players for the new incarnate levels.

    Upgrade to Incarnate Thread
    Upgrades 10 Incarnate Shards into 6 Incarnate Threads. This conversion can only be performed once every 20 hours.
    Influence10,000,000
    Incarnate Shard10

    Upgrade to Incarnate Thread
    Upgrades 10 Incarnate Shards into 3 Incarnate Threads. This conversion can be performed as many times as desired.
    Influence10,000,000
    Incarnate Shard10


    Physical Incarnate XP
    Converts an Incarnate Thread into experience for unlocking Physical Incarnate slots. This includes Alpha, Interface, and Destiny slots.
    Influence 10,000,000
    Incarnate Thread 1

    Psychic Incarnate XP
    Converts an Incarnate Thread into experience for unlocking Psychic Incarnate slots. This includes Alpha, Judgement, and Lore slots.
    Influence 10,000,000
    Incarnate Thread 1
  8. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Spoiler? SPEAK UP DAMZ! SPEAK UP I SAY! Or PM me! Please?

    Pretty please?

    SPOILER DONT READ IF YOU DONT WANT TO KNOW!







    One power gives 90% def to all + rezs to fallen allies [Edit: When the devs used this it affected everyone near him, and was a lot of us so not sure if it has a cap or not and wasnt in a league at the time]
    One power increases regeneration and other stuff
    The four attacks which i think most people have seen so far [each one looks . .. yeah]
    The pets which go up in power/level as you go up the tree [by that i mean you get different upgraded versions]
    Effects added to your attacks

    That enough so far for you?
  9. Quote:
    Originally Posted by Lothic View Post
    Woohoo! Broadcasts for Incarnate power leveling for teh win!

    Incarnate XP is only available during the raids. Each raid gives different XP and the different XP [so two different types of incarnate xp] automatically go towards their repsective incarnate slot to unlock.
    After 3 runs of getting to the final stage we got the interface slot to roughly 60% unlocked, however you can use shards and other incarnate salvage to "convert" into xp. However since this is the shortcut version, it costs a LOT of influence.

    The very rare salvage costs 1 BILLION influence for example. Thats if you want to skip the raids entirely and just use shards to solo/convert.
  10. Quote:
    Originally Posted by Aura_Familia View Post
    Fascinating!

    Judging from what we saw on test too, each one was different enough to be better for different scenarios. Dont really want to say incase people think its a spoiler.
  11. Quote:
    Originally Posted by Lucky666 View Post
    Does this mean what I think it does? because if it does score! Alpha slot was cool and all but just a stat boost not excatly what I was expecting for incarnates and new powers are where the bread and butter of the incarnate system will shine I think.

    Yes all four of those incarnate levels [not just interface!] are available in i20 and they look VERY VERY good.
  12. EU_Damz

    The CREE Thread

    Quote:
    Originally Posted by Sgt_MP_Lawrence View Post
    I thought i'd jump in here and say hello as I am Co Leader of EERC... but i can't be bothered... and Fish has said too much already.....

    You co-leader of EERC or CREE?
  13. Quote:
    Originally Posted by Beber View Post
    My bad, since I've been able to join the I20 Sneak Peak any day for the past 3 weeks or so, the test server being "private" kind of seemed suspicious to me. Now it's clear, thanks!

    we get beber tonight!
  14. Quote:
    Originally Posted by Slazenger View Post
    Have tried to run my test server but all I get after clicking my test updater is:- failed to rename CohTest\cohupdater.exe to CohTest\cohupdater.prv

    In the CoH Test server shortcut, does the target box read as follows [with the speechmarks included]

    "C:\Program Files\City of Heroes\cohupdater.eu.exe" -test
  15. Quote:
    Originally Posted by Beber View Post
    Erm.. guys. Can you join the test server? Because I can't. Everytime I tried, it says "Public access to this server has been disabled". And it's not just me, all the people that I asked to try have the same problem. I already posted a message about that on the french board, but guess what? No one answered!

    So, what about you? I'd gladly join you, but if I can't connect, that's gonna be... hard.

    Hey beber! long time The test server will be closed until 8pm [GMT] tonight when it will be opened for us again for the sneak window

    Edited to add in GMT
  16. Since us EU players get the first sneak peak lets all make sure we get as many players onto test tonight and be the first to complete it [in a sneak peak].
    Character copy tool is up and running again so for one day, dont be a CREE [] and boost up the test server for tonights raid at 8pm GMT!
  17. Quote:
    bringing the interior ship areas of this zone to completion. See you then.
    He said zone so im taking it as a zone Looks AWESOME!
  18. Quote:
    Originally Posted by RoboTank View Post
    Howdy gang

    Would there be much interest in running a Robot Rampage event some time in the future on Defiant ?

    These used to be run regularly a year or so ago, but I've not seen one in a while.

    The above link contains details from a previous run of the event, but the basic idea is that we get as many Kronos Class Titans in a central location (Kings Row usually) as possible, and have as many folks on site to take them down.

    It's good fun, and a great community event. It's not restricted by archetype, or even level - although it is a blueside event (although I guess Rogues can take part if they want).

    So, any interest ? Would EERC be interested in organising something ?
    Funny you mention that, but events are underway to make this happen before you posted this We heard people mention it in the channels and thought it'ld be a good idea, be a few weeks but keep your eye out for the event
  19. Im ashamed to say that my very first villain was called . . . . . Evil Damz . . . . . yes i know!
  20. Quote:
    Originally Posted by The_Coming_Storm View Post
    How so?

    See those rare recipes/salvages that sell for millions? Add a few extra 0's on the end to them if the supply went way down.
  21. A +1 spawn is meant to be during missions i think and should stay. If we go by the AE which IIRC the devs said they used a similar tool to design arcs, there is an option for the mob difficulty to increase/decrease/level out during the single mission.
    This is more than likely the case i think and myself personally agree with the system. As you go deeper into a mission the enemies should be more powerfull and not just your standard entrance guard enemy.

    It is tough on a new player i agree, but i think what you've done is compared vet attacks and powers to what it'ld be like without any. When i made a NA account i quickly realised just how much i used those powers in the low level and i thought i'ld die a lot more often. Truth be told . . . . i died less because i was less reliant on the big hitters and more reliant on the fast charging powers that i get at those levels and the buffs/debuffs that are available at that level [backup radio ftw!].
    Could you put this down to skill or just luck? I dont know but my point being is that i wish these level differences within missions were more wider. I'ld like the entrance to be guarded by -1s and +0/+1s around the map with +2s/+3s at the final encounter personally but i dont think there is an option for this?
  22. 40 billion . . . wow. Tell you what rent, can defo count me in. It'll take me a few days but i'll get a team together. Will set up team name/members in the next few days.
  23. Thanks to all that attended, was fun For those that didnt win, theres always the next event . . . . . . soon!
  24. Be taken into therapy for rocking back and forth in my little white room going

    "bust a noob, bust a noob, bust a noob, bust a noob, bust a noob, bust a noob, bust a noob"