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Posts
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Joined
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My wife and I will be there, im putting a 100 mil bounty on anyone who 2 shots her... i'm just kidding....or am I??
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Master of Puppets SG and Ride The Lightning VG were created in the early part of this year by DuCe and Lynn after finding that sometimes politics just doesn't make SGs fun. Today we boast a modest base and now are seeking to fill our coalition list with like minded SGs and thats where this post comes into play.
We need coalitions with "can do" "down for whatever" SGs to help us expand our game play beyond our current two man team. We love Taskforces and believe we may have some sort of sick addiction to them, but none the less we also love story arcs. If you have coalition room and your looking for two more to fill your TF team or story arc team, please feel free to add MoP or RtL to your coalition list.
In addition, we are noobs at PvP in fact we are so noob we don't even know what it stands for (just kidding). If your a PvP SG please take us under your wing (puppy eyes) because sitting around RV getting two shotted by EVERYTHING is making our moral hit the negative.
Thanks for your attention Victory and remember, if at first you don't succeed cry untill its nerfed -
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Thanks to Capt. MoP has the badge now!! so the event is off!!
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How does this work? I would like more information on how this is setup, sounds like something my Troller might wanna try out. Thanks
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Quote:It is as simple as that, but it is time consuming and doesn't hit the scales on fun factor. I believe it is only 100 pvp Kills so it wont be that long of an ordeal for lets say, 8 of us going at it?If this is the kill badge you can just farm the kills in Bloody Bay. You can do it with 2 people fairly quickly. Load up on awakens, find a corner near the base, kill kill kill.
If anyone has suggestions please feel free to post them!! No idea is a bad idea, unless its the one not spoken!! Thanks so far for your intrest so far -
Hi Victory!!
Master Of Puppets is a SG me and the wife made many months ago, we have a modest small base with all the fixings of what larger bases have. At this time me and Jessie have over 300mil in prestige to play with and in general are tired of our current base. This means it is time to update and upgrade our base to a newer, cleaner and more larger base.
Looking around Paragonwiki I found the next size up generator needs a badge that requires PvP kills and with only me and my Jessie in the SG and mostly an empty PvP zone we thought we would try something. We put our heads together and our prestige/infamy and decided to host a PvP workday!
Master of Puppets needs temp workers!!! we need a group of heroes and villians to help us reach our goal of the elusive PvP badge for our next power core. What does that mean?
We need to hire you!
Base pay: 10 mil an hour for temp workers (red and blue)
Start date: 5 Dec 2009
Hours: TBD (based on schedules)
Requirements: There will be one redside team lead by my wife and one blue side team lead by myself. All Blueside teamates must join MoP and PvP in SG mode during work hours. During work hours all temp workers will hunt, beat, shoot, blast, maim, encase in various controlling powers, de-buff etc. the opposing team!! (and any other poor passer-by)
When do I get PAID?!?!?!?!: At the end of the event all participating members will recieve payment based on the length of time it takes to get the PvP badge with a MAXIMUM of 3 hours (unless more time is needed).
MoP Disclaimer:
Master Of Puppets (SG) & Ride The Lightning (VG) has the right to fire any temp workers that are found doing any of the following actions:
1. Non participating
2. QQing
3. Abusive nature
4. Cybering during work hours (unless we are invited)
MoP and RtL are an equal opprotunity employer and we don't drug test!!!!!
Contact Info:
@Teh DuCe (in-game)
PM (in-forum) -
Thanks for the input! there were a few reasons for not taking melt armor one bieng the recharge seemed to make it a "once in a while" debuff and I have this mindset that PvP is all about burst.
I definatly will looking into removing earthquake as I never used it, I just got it to be able to PvE with the toon as well as PvP but I will probably look into making a pure PvP build with my second build. (shoulda thought of that in the first place)
I will try to talk my wife into dropping the creepers but she has that "BDSM" thought stuck in her head and she will most likely want to keep it as since it makes her feel as if she is literally whipping the competition.
Thanks again for your input it was very helpful
PS
Can you post a data chunk please? -
Quote:I think I was a team leader in one of your raids on my brute Mr. DuCe, was the BEST ship raid we have ever been on.Tribe of Treachery has a VG coalie slot open. We host daily TFs/SFs and the MWSR (see the rikti ship raid posts). Just shoot me a tell in game.
On a side note I will be trying to contact you all soon to get together for coalition invites, thanks so much for your help we really appreciate it
I may or may not be on for the next few days as real life stuff is hogging all the hours in the day. -
And here is the wife's build
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Entangle -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 2: Strangler -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(13), Dev'n-Dmg/EndRdx(15), Dev'n-Acc/Dmg(15)
Level 4: Thermal Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(17)
Level 6: Cauterize -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal/Rchg(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21)
Level 8: Seeds of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(23), CoPers-Acc/Rchg(23), CoPers-Acc/Conf/Rchg(25), CoPers-Conf/Rchg(25), CoPers-Conf(27)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/Rchg(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 14: Super Speed -- EndRdx-I(A), Clrty-Stlth(50)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(31), Heal-I(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33)
Level 22: Thaw -- S'fstPrt-ResKB(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/Rchg(36), TtmC'tng-ResDam/EndRdx(36)
Level 28: Carrion Creepers -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rng(37), Posi-Dmg/Rchg(37), Posi-Dmg/EndRdx(37), Posi-Acc/Dmg(39)
Level 30: Forge -- Rec'dRet-Pcptn(A), RechRdx-I(42), RechRdx-I(50)
Level 32: Fly Trap -- SvgnRt-PetResDam(A), SvgnRt-Acc(39), SvgnRt-Acc/Dmg/EndRdx(39), SvgnRt-Acc/EndRdx(40), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/Dmg(40)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), Acc-I(43), Acc-I(43), Acc-I(43)
Level 38: Combat Jumping -- EndRdx-I(A), Ksmt-ToHit+(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 44: Temp Invulnerability -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(46), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/Rchg(48), TtmC'tng-ResDam/EndRdx(48)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment -
Me and the wife decided one day to head into RV with our tanks and found out how much people like to welcome PvP noobs, we were greeted warmly and with open arms (/sarcasm). Anyways after a few days of doing nothing but face planting we decided to roll somethinn intresting to try PvP with, dual /therm trollers... Well I am here to ask all of you to point, laugh and ridicule the builds and PLEASE show us how to improve upon them. Any positive input is appreciated
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Stone Prison -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 2: Fossilize -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15), Dev'n-Hold%(15)
Level 4: Thermal Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(19)
Level 6: Cauterize -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21)
Level 8: Quicksand -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(23), TmpRdns-Rng/Slow(23), TmpRdns-Acc/EndRdx(46), TmpRdns-Dmg/Slow(48), TmpRdns-Acc/Slow(50)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(25), TtmC'tng-ResDam/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 14: Super Speed -- EndRdx-I(A), Clrty-Stlth(43)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(29), Heal-I(29)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31)
Level 22: Earthquake -- LdyGrey-%Dam(A), LdyGrey-DefDeb/EndRdx(33), LdyGrey-Rchg/EndRdx(33), LdyGrey-DefDeb/Rchg/EndRdx(50), LdyGrey-DefDeb/Rchg(50)
Level 24: Thaw -- S'fstPrt-ResKB(A)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(33), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/Rchg(34), TtmC'tng-ResDam/EndRdx(36)
Level 30: Forge -- RechRdx-I(A), RechRdx-I(36), Rec'dRet-Pcptn(42), Rec'dRet-ToHit/Rchg(43)
Level 32: Combat Jumping -- EndRdx-I(A), Ksmt-ToHit+(36)
Level 35: Animate Stone -- SvgnRt-PetResDam(A), SvgnRt-Acc(37), SvgnRt-Acc/Dmg/EndRdx(37), SvgnRt-Acc/EndRdx(37), SvgnRt-Dmg/EndRdx(39), SvgnRt-Acc/Dmg(39)
Level 38: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40), Acc-I(40), Acc-I(40), Acc-I(43)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Temp Invulnerability -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-EndRdx/Rchg(45), TtmC'tng-ResDam/Rchg(46), TtmC'tng-ResDam/EndRdx(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
EDITED: The Mids data chunk went tarded -
Hello Victorians, Master of Puppets SG and Ride the Lightning VG need coalitions with mature SGs that focus on PvP and TFs/Global events. We are trying out PvP for the first time since before the first PvP "balancing" came about and are looking to build our knowledge. Also we want to be more involved in TaskForcing and Global Events. If your willing to coalition with our SG and VG please send me a note in game @teh duce... Currently our roster includes all of my toons and all of my wifes toons
Thanks and have a good one
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Quote:You can solo and team play just about any AT some are harder than others but for the most part it is possible.Hey everyone, I'm a new player, and sadly, not very tech smart.
I don't know how to use the chat in game, so I am inadvertantly ignoring people, and at a whopping level 2, I think I need all the help I can get. Can someone help me figure it out Hero side?
Also, I want to play just about every archtype, lol, I like them all and all the different powers. Since it seems so far that i will be leveling solo, is there a archtype that would do well for both solo and team play? What archtype are the higher end groups looking for?
Thanks for any and all helpful replies.
As for what people are looking for depends on what they are doing, no one is in "need" of certain ATs.
Good luck and have fun playing! -
Been searching the forums but the search function brings up any post with plant/therm in it period and it seems alot of people have just that in their sigs.
I am trying to help my wife build a decent PvP Plant/Therm Toon I buff her with my Stone/Therm and heal her.
Here is what we have so far
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Entangle -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 2: Strangler -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(13), Dev'n-Dmg/EndRdx(15), Dev'n-Acc/Dmg(15)
Level 4: Thermal Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(17)
Level 6: Cauterize -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal/Rchg(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21)
Level 8: Seeds of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(23), CoPers-Acc/Rchg(23), CoPers-Acc/Conf/Rchg(25), CoPers-Conf/Rchg(25), CoPers-Conf(27)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/Rchg(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 14: Super Speed -- EndRdx-I(A), Clrty-Stlth(50)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(31), Heal-I(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33)
Level 22: Thaw -- S'fstPrt-ResKB(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/Rchg(36), TtmC'tng-ResDam/EndRdx(36)
Level 28: Carrion Creepers -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rng(37), Posi-Dmg/Rchg(37), Posi-Dmg/EndRdx(37), Posi-Acc/Dmg(39)
Level 30: Forge -- Rec'dRet-Pcptn(A), RechRdx-I(42), RechRdx-I(50)
Level 32: Fly Trap -- SvgnRt-PetResDam(A), SvgnRt-Acc(39), SvgnRt-Acc/Dmg/EndRdx(39), SvgnRt-Acc/EndRdx(40), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/Dmg(40)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), Acc-I(43), Acc-I(43), Acc-I(43)
Level 38: Combat Jumping -- EndRdx-I(A), Ksmt-ToHit+(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 44: Temp Invulnerability -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(46), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/Rchg(48), TtmC'tng-ResDam/EndRdx(48)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment -
A moment for my lost friends in Evil Eyes air wing aboard USS Peleliu LHA-5 Operation Enduring Freedom October 13th 2002..Bravo Zulu and Semper Fi
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If scrappers can crit and you could make a sonic scrapper, would you crit when you cursed at a helion for stealing a purse?
Would a tanker use tuant in a night club to advance his chances of going home with someone?
Does teaching youth how to be a good "stalker" still fall under the Teen esrb rating?
What happens when my pirate Master Mind pets have a "mutany"?
Why are they called "Defenders"?? Last time I checked I had to defend one from getting a Carnie mallet to the grill.
When my neighbor heard I made a dominator, she came over in a black latex corset is this "working as intended"?
Peace bringers that kidney punch and warshades that steal souls, somehow the heroic angle seems off.
Finally,
Who on earth puts up warwalls and forgot about those poor souls in the blimp that seems to forever fly around atlas park?
Feel free to post your random thoughts -
Thank you to everyone for your posts and replies to this topic. I seem to have started a big fuss about it but in the end I have found the answer. My friend contacted a GM and they are sorting things out now. Sorry for my horrible english and if I offended anyone in any way I really should have thought it out more as I see that the subject can easily lead to lots of angry people. I believe that in all it was a 50/50 problem with both parties crossing lines but that is my opinion and again I am really sorry people, maybe a class in english and perhaps a class in diplomacy would do me justice.
For the record Angie I have exactly 9 petitions and over 1 months of bans on my account from our days of sitting in PI -
I had a friend watching me play CoH one day, he asked me all sorts of questions and got really intrested in CoH. Naturally I fed into his intrest and eventually he bought the game and
I got him in my server and my sg. A few days ago I got a call from my friend asking me why I didnt tell him the server was for gays. It seems he was approached by several someones and was told that Victory server is the Un-Official gay server. Unfortunatly my friend ended up in a bad mix up of opinions and he was told that if he didn't openly accept homosexuality he should find another server.
My question is when did the creators of this game make the server I was on an Un-official gay server? And why are there groups of people telling others that if they are not "like minded", if you will, that they should move onto another server?
Why this sort of behavior is allowed?
I would assume my friend is not the first and nor will be the last in this matter. -
My justification for a Closed Beta invite is simple, so simple that it hardly deserves any sort of statement to describe it.
I know where you all live.... -
On my account I notice I am out of sync every few minutes or so, /sync works but I will still end up out of sync again within a 10-20 min time frame. So with that said I am out of sync about 15 minutes out of every hour of game play.