First Time PvPr build
And here is the wife's build
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Entangle -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 2: Strangler -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(13), Dev'n-Dmg/EndRdx(15), Dev'n-Acc/Dmg(15)
Level 4: Thermal Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(17)
Level 6: Cauterize -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal/Rchg(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21)
Level 8: Seeds of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(23), CoPers-Acc/Rchg(23), CoPers-Acc/Conf/Rchg(25), CoPers-Conf/Rchg(25), CoPers-Conf(27)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/Rchg(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 14: Super Speed -- EndRdx-I(A), Clrty-Stlth(50)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(31), Heal-I(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(33)
Level 22: Thaw -- S'fstPrt-ResKB(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/Rchg(36), TtmC'tng-ResDam/EndRdx(36)
Level 28: Carrion Creepers -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rng(37), Posi-Dmg/Rchg(37), Posi-Dmg/EndRdx(37), Posi-Acc/Dmg(39)
Level 30: Forge -- Rec'dRet-Pcptn(A), RechRdx-I(42), RechRdx-I(50)
Level 32: Fly Trap -- SvgnRt-PetResDam(A), SvgnRt-Acc(39), SvgnRt-Acc/Dmg/EndRdx(39), SvgnRt-Acc/EndRdx(40), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/Dmg(40)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), Acc-I(43), Acc-I(43), Acc-I(43)
Level 38: Combat Jumping -- EndRdx-I(A), Ksmt-ToHit+(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 44: Temp Invulnerability -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(46), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/Rchg(48), TtmC'tng-ResDam/EndRdx(48)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Firstly, It's a real shame you've not picked Melt Armor. Double stacked, it would melt brutes, plus they tend to only pick 1 travel power, so laying Quicksand on them tends to be easier, in which case you'd have 3 -def powers on a target and the double stacked MA would - res too. By both picking therm, you've got double Heat Exaustion which will be very nice.
Both builds lack speed though, with no travel boosting enhancements boosting jump and run, you'll have a hard time chasing down runners, or yourselves being able to escape the action. Not such an issue now with travel suppression, but it's always extremely useful.
Your Wife's Build : Plant Control has a couple nice pvp powers, but it's not the best dmg wise. I'd certainly drop Carrion creepers, their dmg is tiny in pvp and all you hav to do is jump 20ft to the left and you're out of their range to hit you. Granted they have -fly/jump but with Diminishing Returns, it's not really an issue to make it hard to escape from, no pvp toons stand around. Seeds of confusion is nice in pvp, plus it's nice to get a cheap purp set in. Nothing better than throwing them at an enemy only to hit a hidden stalker waiting nearby too :P
If it's already made, then try to make the best of it. if not, i'd look at making it Grav/therm or ill/therm.
Your build : Earth has some nice synergy with therm, you'll stack -def debuffs on the enemy. dmg output isn't too bad either, I'd drop earthquake and get Volcanic gasses, nice little hold and great at casting and fighting on to stop stalkers sneaking in on you or casting where you think hidden enemies are standing.( there are a few spots in RV where stalkers/stealthed people seem to always stand) the KB on Earthquake is only 0.67 so wont do much in pvp at all, so it's only use is the -10% def really, which you've already got covered with Melt armor and Quicksand. (you really should get melt armor, stacking it with your wife casting too, and quicksand will be fun)
On both builds i'd drop plasma shield and keep thaw, the mez resistance will help you more than the DR you'll get from plasma shield considering you've got tough and temp invuln providing res.
It's nice to see you haven't gone for the usual pvp epic, ice mastery and gotten Hibernate and Frozen armor, you should be fine the way you've gone since you both have heals.
you should look at some KB protection too, an easy way is to put the Karma unique into Combat Jumping. The Steadfast IO set is for resistance powers, and also has a KB protection unique if you can find somewhere to slot that too
Below is a build with just power picks that i would usefor an earth control/therm based on you wanting to keep the power pools you picked. (which are fine)
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 48 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Thermal Radiation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Fossilize (A)
Level 1: Warmth (A)
Level 2: Stone Prison (A)
Level 4: Thermal Shield (A)
Level 6: Hurdle (A)
Level 8: Cauterize (A)
Level 10: Quicksand (A)
Level 12: Hasten (A)
Level 14: Super Speed (A)
Level 16: Health (A)
Level 18: Combat Jumping (A)
Level 20: Stamina (A)
Level 22: Thaw (A)
Level 24: Super Jump (A)
Level 26: Volcanic Gasses (A)
Level 28: Forge (A)
Level 30: Kick (A)
Level 32: Tough (A)
Level 35: Heat Exhaustion (A)
Level 38: Melt Armor (A)
Level 41: Animate Stone (A)
Level 44: Conserve Power (A)
Level 47: Temp Invulnerability (A)
Level 49: Power Boost (A)
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Level 1: Brawl (A)
Level 1: Sprint (A)
Level 2: Rest (A)
Level 1: Containment
Let me know if there's any other help I can offer
Thanks for the input! there were a few reasons for not taking melt armor one bieng the recharge seemed to make it a "once in a while" debuff and I have this mindset that PvP is all about burst.
I definatly will looking into removing earthquake as I never used it, I just got it to be able to PvE with the toon as well as PvP but I will probably look into making a pure PvP build with my second build. (shoulda thought of that in the first place)
I will try to talk my wife into dropping the creepers but she has that "BDSM" thought stuck in her head and she will most likely want to keep it as since it makes her feel as if she is literally whipping the competition.
Thanks again for your input it was very helpful
PS
Can you post a data chunk please?
Slotted and with hasten, it's up in 50 seconds and lasts on a target for 40 seconds, see what you think. I still think it's really worth it. also if you're duo-ing, you can have one on a target perma with a bit of communication between you both.
If the wife decides to stay with plants, she should definitely get melt armor, it will really help with the lack of dmg she has.
Here's the data chunk, it's just power pics, not slotted
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Me and the wife decided one day to head into RV with our tanks and found out how much people like to welcome PvP noobs, we were greeted warmly and with open arms (/sarcasm). Anyways after a few days of doing nothing but face planting we decided to roll somethinn intresting to try PvP with, dual /therm trollers... Well I am here to ask all of you to point, laugh and ridicule the builds and PLEASE show us how to improve upon them. Any positive input is appreciated
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Stone Prison -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 2: Fossilize -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15), Dev'n-Hold%(15)
Level 4: Thermal Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(19)
Level 6: Cauterize -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21)
Level 8: Quicksand -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(23), TmpRdns-Rng/Slow(23), TmpRdns-Acc/EndRdx(46), TmpRdns-Dmg/Slow(48), TmpRdns-Acc/Slow(50)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(25), TtmC'tng-ResDam/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 14: Super Speed -- EndRdx-I(A), Clrty-Stlth(43)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(29), Heal-I(29)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31)
Level 22: Earthquake -- LdyGrey-%Dam(A), LdyGrey-DefDeb/EndRdx(33), LdyGrey-Rchg/EndRdx(33), LdyGrey-DefDeb/Rchg/EndRdx(50), LdyGrey-DefDeb/Rchg(50)
Level 24: Thaw -- S'fstPrt-ResKB(A)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(33), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/Rchg(34), TtmC'tng-ResDam/EndRdx(36)
Level 30: Forge -- RechRdx-I(A), RechRdx-I(36), Rec'dRet-Pcptn(42), Rec'dRet-ToHit/Rchg(43)
Level 32: Combat Jumping -- EndRdx-I(A), Ksmt-ToHit+(36)
Level 35: Animate Stone -- SvgnRt-PetResDam(A), SvgnRt-Acc(37), SvgnRt-Acc/Dmg/EndRdx(37), SvgnRt-Acc/EndRdx(37), SvgnRt-Dmg/EndRdx(39), SvgnRt-Acc/Dmg(39)
Level 38: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40), Acc-I(40), Acc-I(40), Acc-I(43)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Temp Invulnerability -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-EndRdx/Rchg(45), TtmC'tng-ResDam/Rchg(46), TtmC'tng-ResDam/EndRdx(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
EDITED: The Mids data chunk went tarded