Doughboy

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  1. Quote:
    Originally Posted by DumpleBerry View Post
    I still don't get it, but that just makes it par with the usual rundown of Zwill's posts and image macros.
    That's pretty harsh. The guy's just giving us a teaser. I got it immediately as did quite a few other people. And if you didn't get it right away, well, that's kind of the point of a teaser.

    No need to criticize because you don't share his sense of humor. I'm glad that we have a community person who has a personality and has fun on the forums. <shrug>
  2. Doughboy

    Alignment System

    Quote:
    Originally Posted by TerraDraconis View Post
    Actually tip missions can be gotten by any body. It is that 11th alignment mission that requires the alignment system. If you don't have that you don't get the alignment tip when you fill your alignment bar.
    Interesting. I didn't know that. What happens when you fill the tip mission bar and cannot do the alignment mission? No more tips drop?
  3. Doughboy

    Alignment System

    Quote:
    Originally Posted by TerraDraconis View Post
    I'm not certain. I expect its oh 75% likely you could play the character but not move their alignment either direction. IE do the actual alignment tip missions to move alignment. And 25% likely the character would be locked out.
    I would expect that a character's alignment would be locked and they would no longer be able to get tip missions or use hero/villain merits.
  4. Quote:
    Originally Posted by Samuel_Tow View Post
    See, this I agree with. I hold the vendor responsible for keeping promises made in advertising and during the purchasing process. If you bought something and it's not what you were promised, then you were swindled out of your money because the vendor either lied or screwed up. This is when a customer rightly deserves a refund because what he got isn't what he ordered.

    I draw the line, however, on refunds for perfectly functional, advertisement-accurate items delivered undamaged. If the customer got what he ordered, then the vendor has lived up to his responsibility. If the person changes his mind, then that's no longer the vendor's fault and, as such, no longer the vendor's direct responsibility to deal with.
    With the exception of "as-is" items purchased on sale, I've found that I can return most anything if I do it soon after the purchase, even with reasons of "I don't like it' or "it's not what I wanted/expected".

    I don't see a problem with getting points refunded for in-game purchases, within a reasonable time frame. Three days seems fair to me. Keep in mind, this is a points refund, not a cash refund. NCSoft will still have the buyer's money.
  5. Love it! Thanks for putting in the work to make it a great program.
  6. Doughboy

    OMG bugs

    I wanted to see the chaos, but haven't seen anything out of the ordinary in AP on Exalted.
  7. Quote:
    Originally Posted by TargetOne View Post
    I welcome our new free player mounts.
    Fixed.
  8. Quote:
    Originally Posted by Freitag View Post
    Enhancements
    • Attuned Enhancements which provided a bonus when slotting a single enhancement in a set such as Karma +Knockback Protection should now apply the bonus properly.
    Just tested this and it's working. Thanks for fixing.
  9. Quote:
    Originally Posted by Oldeb View Post
    It keeps them out of the rest of the forum, much like the old pwnz section. It's going to happen whether Paragon Studios wants it to or not, keeping the post padding in one location makes everything easier.

    Removing it would likely make the forums more cluttered, not less.
    I've always viewed it as an excuse not to enforce the rules. Why not make forums for other catagories that are against the forum rules; Other Video Game Discussion Forum, Trolling Forum, /jranger Forum, etc?

    I don't view Forum Games, but if I were trying to consolidate the boards, that would be one of the first things I'd get rid of.
  10. Eliminate these from News, Events & Announcements:
    • Supergroup & Villaingroup Recruitment
    • Player Events
    This info is better placed on server forums


    Eliminate these from Player Help:
    • Badges and Gladiators
    • Base Construction
    • Mac Users
    Guides from these forums can move to Player Guides. Questions can be handled in Player Questions, City Life or Gameplay/Technical Issues & Bugs.


    Leave Archetypes & Powers forums as-is. Their current structure is very straightforward and easy to grok.


    Merge these forums into one PVP forum:
    • PvP Questions, Guides & Builds
    • PvP Zones/PvP Arena


    Eliminate these from For Fun!:
    • The European Lounge
    • Oceanic Lounge
    We have server forums and City Life to cover these areas.


    Merge these from For Fun!:
    • Screenshots & Fan creations
    • Multi-Media City of Heroes and Villains


    Eliminate this from For Fun!:
    • Forum Games
    I've never seen a purpose for this forum other than padding post count. What does it have to do with City of Heroes?
  11. Quote:
    Originally Posted by Curveball View Post
    Ok, dumb question time...

    I have an account from the original beta (3rd wave) sitting in my master account that is inactive. At the time I was rather confused and thought I wouldn't be able to activate it for the main game, so I went and created a new one. It's been setting there inactive ever since.

    Is that going to be activated? Because it doesn't need to be. It's pretty much useless. All my stuff is in this one.

    Would it be deleted? That might be problematic for other reasons.
    Heya Curveball.

    I don't think you were confused, sometime before launch us beta folks were advised to make new accounts for a reason that I don't recall. I did it too, leaving my old beta account inactive but under the same master account. Eventually, I activated it for a couple of years. Friday, it became a premium account and it works just fine.
  12. Quote:
    Originally Posted by T Tech View Post
    I am having the same trouble, and have wasted a few unslotters moving it about to check things out.
    Same here. I unslotted my working knockback protection enhancement a couple of times to see if that was causing the problem. It doesn't appear to be.
  13. Quote:
    Originally Posted by Korith View Post
    What do your combat attributes say under Status Protection?
    With only the karma enhancement purchased from the Paragon Market:
    • Knockback Protection 0

    With the IO recipe drop that I crafted:
    • Knockback Protection 4

    I removed the crafted IO again Wednesday and checked combat attributes. Still zero points of knockback protection from the Paragon Market enhancement.
  14. Quote:
    Originally Posted by Texas Justice View Post
    I have a really really really old unplayed (since launch) game account on my Master account page along with my normal game account I've played since launch. It shows as being a Free account. It shows as being Playable. However, when trying to log in with the account it will only allow me to go to the account page to upgrade to VIP. It won't let me in.
    Same here. I just tried my original CoH account from beta. It was active for about two years after launch. Account page says "free" and "playable" as well, but cannot log in. It's nice to see I'm not the only one.

    Once that account becomes Premium, it will be my wife's account. Maybe this time she'll play for more than a week.
  15. Still not getting knockback protection from this enhancement. I don't see it on the known issues list.
  16. Skippy is tearing it up with Matthew Stafford at QB.

    Go Lions!
  17. Doughboy

    New This Week?

    The devs have said all along that these will be three-mission arcs with different content for heroes and villains. I've been away from home and haven't had a chance to play them, but they are supposed to have pretty nice rewards. Also, we will get new arcs each month instead of having to wait three to four months for a new issue.

    I don't see anything to complain about.
  18. Quote:
    Originally Posted by Golden Girl View Post
    Oh, ok , it's more an inflexible male pride thing then
    I guess you could say that, just like feminine intuition is an irrational female superstition thing.
  19. Quote:
    Originally Posted by Golden Girl View Post
    So it's sort of like feminine intuition then?
    It's about doing what's right even if it's difficult or painful.
  20. Quote:
    Originally Posted by LegionAlpha View Post
    Men of the CoH community, if you and your lady vested years of play time into the game and you break up leaving the characters they both make, do you delete all or does one just claim their characters and rename them?


    Ruling?
    Here's how I see it...

    Keep characters that were mostly identified as "yours"; your concepts, primarily played by you, people assumed you were at the controls when they saw that character in the game, etc.

    Delete characters that don't fit into that category.

    I think it should be considered fair to remove any valuable enhancements from those characters before deleting them.
  21. I was in a league and did not get the badge the first time we defeated the seed. Members of the other team In the league did get it. Later, I was on a team, not in a league, that defeated the seed. We all got the badge.
  22. I was wondering why I couldn't access /ah in a mission the other day. This explains it.
  23. Doughboy

    10 Years of CoH

    Been here since day one of the website and forums. Still loving it.

    And I do remember Canadian Shield.

    One person I remember from the old days, but don't recall ever seeing post-launch is Yankee Daring. Anyone know what happened to him?
  24. Doughboy

    End Game Content

    Quote:
    Originally Posted by Rapthorne View Post
    Alrighty, I'm new and I'm hanging around CoH a heck of a lot lately.

    One thing I've noticed is that there's only 50 character levels, for an MMO that's 7 years old that's.... not very much

    So, considering the max level is so low, what's the end game content like and how long will it keep you busy for? As it's one area almost every past MMORPG I have played has let me down in.
    For a very long time CoH's endgame was to create a new character. Basically, there was no endgame content. Over the past few years, crafting and the incarnate trials were added.

    Crafting is not as extensive as what you'll find in other games, but there are some crafting rewards that take a bit of effort to achieve. Playing the market and even creating enhancements for your other characters can be entertaining, if you like that kind of thing.

    Incarnate trials were added within the past year and are similar to raids that other games have. They offer a form of alternate advancement. Your character can get new powers and become much more powerful by gathering items that only drop during these trials.

    PvP is not very popular at this time. It used to have a very vocal group of players, but PvP nerfs a few years ago caused enthusiasm to wane.

    Personally, I do crafting, incarnate trials, collect badges and take part in supergroup events. The sg I belong to holds a lot of costume contests. I also occasionally crank up mission difficulty and "farm" for rare recipe drops. I can turn these recipes into enhancements, give them away or sell them for hundreds of millions of influence. I also usually have one or two project alts that I'm working on. These tend to be power sets or ATs that I have not played much in the past.

    I've been playing this game since the start of beta testing back in 2003 and find that there's plenty to do. I hope you find enough to keep your interest!