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Posts
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Quote:1) It will have less AoE.If anyone has seen my dm/fa/mu brute INSANE farm, then they can tell ya that DM can rock it with the right build..faster than most SS/FA. Also keep in mind that perma soul drain is the shiz if u can accomplish it.
2) Soul Drain is totally irrelevant in an AE farm mish (so is rage, and fury).
It will not be faster than SS/FAin an AE farm, and it is highly unlikely to be faster outside of the AE as well. -
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Quote:Thanks. Although that's from February it looks like.
I wonder if we can convince Iggy to make a Scrapper version of his build on the beta server. -
Quote:Redraw will not work out well for Claws.That's with an Achilles, but Achilles isn't saturated.
Also, I'm not using Gloom. Gloom in place of strike will boost both numbers.
Not perfect chains either.
Without FU at all, with Achilles: 152 * 1.08 ~= 164 dps
Burn -> Focus -> Slash -> Strike -> Focus -> Slash -> Strike
With Single FU, with Achilles: 162 * 1.067 ~= 173 dps
FU -> Burn -> Focus -> Slash -> Strike -> Focus -> Slash -> Strike
With Double FU: 168 * 1.06 ~= 178 dps
Burn -> Fu -> Focus -> Slash -> Strike -> Fu -> Focus -> Slash -> Strike
No, none of it's perfect. Yes, it's just paper. I like to look at it on paper before I take all the time to rebuild and try it on test or live. The thing is, from my Scrapper and Veat experience, I had expected a much larger boost due to double fu. It is a boost, but it's a magnitude smaller than with the scrapper or veat. A smaller boost of 0.085x, three times smaller than a boost of 0.24x that I am more familiar with.
I'm not convinced you want Burn and I'm pretty sure that Gloom is a loss of DPS due to redraw as well. -
If your goal is top end DPS, or top end build performance - you want to go Scrapper.
There is no real reason to go brute at the top end.
If you don't care about that, you should just pick which ever AT fits your concept. -
Quote:Two questions:k just did a few runs on my DM/Inv and coming up with a 222 average with as much bad guys around me as I can get. Tier 4 reactive (-25%/+75%) and tier 4 Spiritual
1) What attack chain were you running?
2) Do you know off hand of some DM/Invuln Scrapper times we can compare to? -
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Quote:Pretty sure it doesn't.I thought consensus was with Radial the -RES chance is high enough and you want to bank on the Fire DOT (not sure if Fury buffs Reactive DOT on a Brute).
Tankers on the other hand generally have a better Reactive effect due to Bruising. -
164 is without FU at all, or with only 1 FU buff active?
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Quote:I'm not seeing 60-90 DPS, not even on the DB/Ela.I've never gotten a good feel for calculating reactive. The best I've managed is to observe that it adds 60 to 90 dps on average, and rarely a touch more. But those are mostly second hand and third hand reports and not completely reliable.
I've gotten, I think, around 20-30 DPS across all of my characters.
I'll take my Fire/Rad Corr for a few pylons with and without Reactive to test as that character has one of the faster attack chains available to me. -
Really?
You think he looked at all of the competing factions, Nemesis, Arachnos, The Heroes of Paragon, Longbow, The Vangaurd, Malta, The Council, The 5th Column, The Circle of Thorns, The Carnival of Shadows, etc. would all set aside their differences and join forces with the Praetorians and help fight the Hamidon.
I think he looked at that chaotic mess and made the right decision, they can't even seem to sort their own affairs out in the face of enemies like the Rikti & Shivans. Why would they unite to help him?
C'mon, you can give a serious answer can't you? -
Quote:From his point of view, he saved praetoria from the utter annihilation that is the praetorian Hamidon, and now he has come to bring primal earth under his rule in an effort to keep this truce with the Hamidon - lest we all be destroyed.I wonder where trying to conquer the entire multiverse comes in on the hubris scale?
Do you think Alexander the Great was a hero, or a villain? -
My opinion is that Cole is potentially a villain in the way that Ozymandias is a villain in The Watchmen.
I don't think we've seen everything behind Cole's story, and rather than post i21 spoilers here I'll just leave one of my favorite comments from Cole at near the end of the Loyalist arc.
Quote:Originally Posted by Emperor ColeIt is not a matter of me wishing, Character, but rather of me hoping. That you would do the right thing is of great comfort to me. I shall deal with Stephen and The Olympian.
I shall have to remind Praetor Berry that he should not grow too prideful. Too many have already forgotten how hubris nearly destroyed us all.
My opinion is that there is an element of potential gray to the Emperor Cole storyline. -
Quote:With what Sam has posted after you, I would say that nearly all of the big time, top 10 villains from comic books are "glamorous" villains.Interesting -- I would have supposed that glamorous villains would be far more infrequent than the disgusting ones just from sheer numbers in most media....using either Sam's definition or my proposed revision.
Here's a good list that I tend to agree with in terms of some of the top villains presented in comics: Top Ten Comic Book Super Villains
Aside from That famous crazy clown, I think the rest of them are what Sam defines as "Glamorous" Villains. Even the Clown is debatable depending on who is writing him.
Quote:A disgusting villain would be the now-infamous Westin Phipps. It's not that what he has you do is so colossally bad or cruel (even though it kind of is) as much as that he's written specifically to shock and horrify. Westin is the response the developer team gave to the people claiming that City of Villains wasn't "evil enough." Again, he's a bad guy, but the point of his story is for the player to be exposed to something really uncomfortable, and all for not a lot of gain.
Quote:By contrast, a good example of a glamorous villain is the Nemesis.
If I'm reading you right, then I think I can say that I mostly play "Glamorous" villains, in that all of my villains have some overarching goal they are trying to achieve and, depending on character, are willing to go to extreme lengths to achieve it (i.e.they act with some measure of ruthlessness) That doesn't mean they occupy every last second of their free time purposefully stomping kittens and puppies into puddles of blood.
I don't play disgusting villains very often, villains like Jason Vorhees or something, because they are as boring as I find most "Knight in Shining armor" heroes to be in that both are fairly 1 dimensional with little actual character. -
Quote:I'm going to go out on a limb and say that Villains that fit your description of "disgusting" villains are exceedingly rare in Comics, Movies & TV outside of things like Serial killers and slasher films or limited/one-shot characters who are used only as a plot device (like Doomsday).Originally Posted by Samuel_TowWhat kind of villains do you prefer to play as, what kind of villains do you prefer to watch movies and read comics about and why?
Quote:No, nothing of the sort, and I'm actually somewhat confused why you inferred that this is what I was saying in light of my repeated insistence that I will only make characters villain-side if they are evil by choice and with full knowledge. Risking this coming off as insulting, I urge you to read my posts again and try to give me a little more credit.
With that, I might have a better idea of what you are asking.
My knowledge of CoH Lore is not as encyclopedic as others.
Outside of maybe Captain Mako, I can't think off hand of any of the main Villains in game who would fit your definition of "revolting" - some examples here would be welcome.
I assume this conversation has been sparked by the thread from the Open Beta forums, discussing Villainy and the new tutorial.
If so, I don't even agree that the first action you take as a villain in the tutorial fits into the 'disgusting' Villain category. -
Quote:I left out the rest of what you said because you are confusing ideas.For brute/scapper discussion. If you can keep fury high (or better full) than brutes have more DPS since critical hit is random but if both can keep going...
1) Consistent DPS is only relevant against hard targets like GMs, AVs, & some EBs - and Scrappers pretty consistently pull ahead here.
2) AAO completely pushes the Scrapper past the realm anything the equivalent SD Brute is capable of, and there is no reciprocal gain in survivability for the brute. The Brute does have a survivability gain, but it is minor in comparison to the offense gain the Scrapper gets.
This wouldn't be true if we were discussing Invuln, but we aren't.
We're discussing SD, which blows the Brute out of the water and is also one of, if not the, top secondary in terms of combined defense/offense capability when discussing IO/tope end builds. -
Quote:I like to play as the ones that are more complex than the black and white 2 dimensional options you presented.What kind of villains do you prefer to play as, what kind of villains do you prefer to watch movies and read comics about and why?
You seem to have separated "Villains" into 2 categories
A) Villains that aren't really Villains, and are more Anti-hero.
B) Raving homicidal sociopaths with no redeeming/interesting qualities. -
Quote:No.Point of note: scrappers have better damage modifiers up front, but Brutes have the capability to do more damage with a build up of Fury.
Scrappers do more damage upfront, and will do more damage even after fury is factored in.
With Shield Defense in the picture, the Brute will never have the ability to even get close to the Scrapper and will not gain any significant advantage in mitigation to balance the equation.
The entire build completely favors the Scrapper.
At the OP: BS/SD will be best on a Scrapper. The Brute version stands no chance against its counterpart, don't bother with it. -
Quote:http://images.cheezburger.com/comple...8030549701.jpgnuh uh Defenders are better in every way also Tankers are better than Scrappers and Brutes because they're tougher and also do way more damage
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My first 50 was a DM/Regen that I mostly solo'd the way up.
Once I got to L45+ was when I first started grouping regularly, and felt the disparity standing next to AoE powerhouses.
I've since moved onto other characters and never really came back to revisit the DM/Regen. There's just very little in the build at all that appeals to me. -
It's more than AVs and GMs as well, the endgame is highly populated with EBs and entire Boss spawns/Ambushes. They have more than enough HP to heavily leverage scourge.
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Quote:Now WM has mostly disorients while BA has knockdowns. Frankly for any fight, I'd pick the knockdowns over the disorients.
Warmace has Crowd Control, a 180 degree arc PBAoE that can hit up to 10 targets with a base recharge of 12s with 0.67 mag KB.
On the build I posted up-thread,Crowd Control recharges in 3.5s.
Shatter?
Hits up to 5 Targets, base Rech 12s, 45 degree Arc - high recharge build it's up every 3.5s. 0.67 mag KB.
Jawbreaker: ST, Mag 5.19 KU. Base rech 10s, high rech build up every 3.1s.
On a WM/SD Buld you can have 3 AoE KD powers and 1 ST KU power, in addition to all of your Stuns.