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Posts
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Joined
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got this build from flow man seen him in lib farm and he seems preety good, but i always welcome any sort of help/critique
(hopefully this is it)
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Flow Man: Level 50 Science Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Stone Armor
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(7), Mako-Dam%:50(7)
Level 1: Rock Armor -- LkGmblr-Rchg+:50(A)
Level 2: Cremate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(11), C'ngImp-Dmg/EndRdx/Rchg:50(11)
Level 4: Stone Skin -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(13), Aegis-EndRdx/Rchg:50(13), Aegis-ResDam/EndRdx/Rchg:50(15), Aegis-ResDam:50(15), Aegis-Psi/Status:50(17)
Level 6: Swift -- Run-I:50(A)
Level 8: Teleport Foe -- Acc-I:50(A)
Level 10: Earth's Embrace -- H'zdH-Heal:40(A), Mrcl-Heal:40(17), H'zdH-Heal/Rchg:40(31), Mrcl-Heal/EndRdx/Rchg:40(34), Mrcl-Heal/Rchg:40(36)
Level 12: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rng:50(48)
Level 14: Mud Pots -- Sciroc-Acc/Dmg:50(A), TmpRdns-Acc/Dmg/Slow:50(25), Sciroc-Acc/Dmg/EndRdx:50(43), TmpRdns-EndRdx/Rchg/Slow:50(43)
Level 16: Rooted -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(42), H'zdH-Heal:40(42), H'zdH-Heal/Rchg:40(43)
Level 18: Breath of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(19), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(21), Posi-Acc/Dmg/EndRdx:50(21), Acc-I:50(23)
Level 20: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(31), RgnTis-Regen+:30(45)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(23), EndMod-I:50(25)
Level 24: Teleport -- Winter-RunSpd/Jump/Fly/Rng:50(A)
Level 26: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Acc/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(29), Sciroc-Dam%:50(31)
Level 28: Boxing -- Acc-I:50(A)
Level 30: Tough -- ImpArm-ResDam/EndRdx:40(A), S'fstPrt-ResDam/Def+:30(36), ImpArm-ResDam:40(37), Aegis-ResDam/EndRdx:50(40), EndRdx-I:50(42)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(33), C'ngImp-Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/EndRdx:50(34), C'ngImp-Dmg/EndRdx/Rchg:50(34)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(37), EndRdx-I:50(37)
Level 38: Granite Armor -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(39), LkGmblr-Rchg+:50(39), Aegis-ResDam/EndRdx:50(39), Aegis-ResDam/EndRdx/Rchg:50(40), Aegis-ResDam:50(40)
Level 41: Electrifying Fences -- TotHntr-Acc/Rchg:50(A), TotHntr-Acc/EndRdx:50(48), TotHntr-Immob/Acc:50(50)
Level 44: Incinerate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(45), C'ngImp-Dmg/Rchg:50(45), C'ngImp-Acc/Dmg/Rchg:50(46), C'ngImp-Acc/Dmg/EndRdx:50(46), C'ngImp-Dmg/EndRdx/Rchg:50(46)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Build Up -- RechRdx-I:50(A), AdjTgt-Rchg:50(50), AdjTgt-ToHit/Rchg:50(50)
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Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury
Level 0: Ninja Run
Level 1: Single Shot
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Set Bonus Totals:- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 12.4% Defense(Fire)
- 12.4% Defense(Cold)
- 4.88% Defense(Energy)
- 4.88% Defense(Negative)
- 6.13% Defense(Psionic)
- 3% Defense(Melee)
- 6.75% Defense(Ranged)
- 12.4% Defense(AoE)
- 1.8% Max End
- 5% Enhancement(Immobilize)
- 39% Enhancement(Accuracy)
- 43.8% Enhancement(RechargeTime)
- 5% FlySpeed
- 163 HP (10.9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 3.3%
- MezResist(Immobilize) 9.9%
- 14.5% (0.24 End/sec) Recovery
- 52% (3.25 HP/sec) Regeneration
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 3.13% Resistance(Negative)
- 3.13% Resistance(Toxic)
- 10.5% Resistance(Psionic)
- 15% RunSpeed
- 2.5% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build |
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what do i do where do i slot how many do i slots, what kind of io's is good for stamina, what would be the best build for me since i like pushing buttons? but its clear i am gonna have to respec i guess i will have to work on getting tinf in the mean time.
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now granted this isnt a top notch build but it cost a preety penny, this is preety much my basic farming toon. but the end is killing me, the main problem are when i use my main aoe (patron, which is elec, and fire sword circle, health could be aliitle bit better but for now end is my problem. should i respec and get dark consumption, or should i respec and add more slot 4 stamina. plz critiuqe and feel free to let me know.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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i always wanted my first toon to be mind/? but never got around to it now i just made 1, i have 2 toons already with ?/psi so i didnt know what else would go with mind so i chose fire hoping for good dmg, didnt know its good for pvp but i will see how it goes, anwayz does any1 mind posting a build to give me an idea what i should b doing, ... would like , good solo,pve and if its good like u say mabey a build for pvp
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ok seeing as how we can now email inf 2 our self i have about 2bill to work with, can any 1 help me to jazz up fiery melee/stone build for farming plzzzzzzzzzzzzzzzzzzzz
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ok so i made my first mid's build lol its kinda crazy cause i dont realy know what i am doing/and much about sets yet. i choose 2 travel powers becz when in granite its very handy, but when running reg. missions i find it a pain and would like to have super speed to compensate 4 my laziness .
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
D god of solo/farming brute's: Level 50 Natural Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Stone Armor
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Sword -- Dmg-I:50(A), Dmg-I:50(3), Acc-I:50(3), EndRdx-I:50(5), EndRdx-I:50(7)
Level 1: Rock Armor -- DefBuff-I:50(A), DefBuff-I:50(5), EndRdx-I:50(7)
Level 2: Stone Skin -- ResDam-I:50(A), ResDam-I:50(9), ResDam-I:50(9), ResDam-I:50(11)
Level 4: Cremate -- Dmg-I:50(A), Dmg-I:50(11), Acc-I:50(13), Acc-I:50(13), EndRdx-I:50(15), EndRdx-I:50(15)
Level 6: Swift -- Run-I:50(A)
Level 8: Recall Friend -- RechRdx-I:50(A)
Level 10: Earth's Embrace -- Heal-I:50(A), Heal-I:50(17), Heal-I:50(17), EndRdx-I:50(19), EndRdx-I:50(19), RechRdx-I:50(23)
Level 12: Taunt -- Acc-I:50(A), RechRdx-I:50(23), Acc-I:50(25), Taunt-I:50(25)
Level 14: Health -- Heal-I:50(A), Heal-I:50(27), Heal-I:50(27), Dct'dW-Heal:50(29), Dct'dW-Rchg:50(29), Dct'dW-Heal/Rchg:50(46)
Level 16: Rooted -- Heal-I:50(A), Heal-I:50(21), EndRdx-I:50(39), EndRdx-I:50(39)
Level 18: Boxing -- GS-Acc/Dmg:50(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(31)
Level 22: Tough -- ResDam-I:50(A), ResDam-I:50(31), ResDam-I:50(31), EndRdx-I:50(48)
Level 24: Weave -- DefBuff-I:50(A), DefBuff-I:50(33), DefBuff-I:50(33), EndRdx-I:50(46)
Level 26: Fire Sword Circle -- Dmg-I:50(A), Dmg-I:50(33), EndRdx-I:50(34), EndRdx-I:50(34), Acc-I:50(34), RechRdx-I:50(36)
Level 28: Teleport -- Range-I:50(A)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36)
Level 32: Greater Fire Sword -- Dmg-I:50(A), Dmg-I:50(36), Acc-I:50(37), Acc-I:50(37), EndRdx-I:50(37), EndRdx-I:50(39)
Level 35: Super Speed -- Run-I:50(A)
Level 38: Granite Armor -- ResDam-I:50(A), ResDam-I:50(40), ResDam-I:50(40), EndRdx-I:50(40), EndRdx-I:50(42), EndRdx-I:50(42)
Level 41: Build Up -- ToHit-I:50(A), ToHit-I:50(42), ToHit-I:50(43), RechRdx-I:50(43), RechRdx-I:50(43), EndRdx-I:50(45)
Level 44: Mud Pots -- Dmg-I:50(A), EndRdx-I:50(45), EndRdx-I:50(45), Taunt-I:50(46)
Level 47: Electrifying Fences -- Acc-I:50(A), EndMod-I:50(48), RechRdx-I:50(48)
Level 49: Static Discharge -- EndMod-I:50(A), Acc-I:50(50), EndRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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when i did that first post that's how much i had to start with, now i have over 300 mill, and regardless or not how much money i hav, i just want to psychically see a build so i know what powers i should choose/slot. Btw lol i didn't plan on finishing this whole build in 1 day, with what ever i can afford i would buy them piece by piece. And about my goals, of course that was an over exaggeration but the reason i wanna make this toon is for soloing and farming i just wanted you get the idea that i wanted a kick *** build.
if u can help me get started i would appreciate it... if not..... -
lol, wow ty u all for the replies, but a bill inf is a crazy amont, when i am ready to build it up though i will take what u all said into consideration. for now i will just use my fierymelee/stone brute and c if i can work up the inf 4 this build.
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i seeing everyone is choosing earth/earth however been playing this earth/psi and is kick ***. but dont realy know how to slot, for the psi i got a preety good idea but.. this is 4 soling, team, farming, and would like to fight av on solos.
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Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
PL meh Farmer: Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Char- (A) Hold Duration IO: Level 50
- (A) Apocalypse - Damage: Level 50
- (3) Apocalypse - Damage/Recharge: Level 50
- (3) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (5) Apocalypse - Damage/Endurance: Level 50
- (5) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (9) Positron's Blast - Damage/Endurance: Level 50
- (27) Positron's Blast - Damage/Recharge: Level 50
- (27) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (29) Positron's Blast - Chance of Damage(Energy): Level 50
- (29) Trap of the Hunter - Chance of Damage(Lethal): Level 50
- (A) Hecatomb - Damage: Level 50
- (7) Hecatomb - Damage/Recharge: Level 50
- (7) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (9) Hecatomb - Damage/Endurance: Level 50
- (19) Hecatomb - Chance of Damage(Negative): Level 50
- (A) Recharge Reduction IO: Level 50
- (17) Recharge Reduction IO: Level 50
- (17) Recharge Reduction IO: Level 50
- (A) Scirocco's Dervish - Damage/Endurance: Level 50
- (11) Endurance Reduction IO: Level 50
- (11) Tempered Readiness - Damage/Slow: Level 50
- (19) Slow IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Absolute Amazement - Stun: Level 50
- (13) Absolute Amazement - Stun/Recharge: Level 50
- (13) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (15) Absolute Amazement - Accuracy/Recharge: Level 50
- (15) Absolute Amazement - Endurance/Stun: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (37) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (25) Red Fortune - Defense/Recharge: Level 50
- (34) Red Fortune - Defense/Endurance/Recharge: Level 50
- (43) Red Fortune - Defense: Level 50
- (43) Red Fortune - Endurance: Level 50
- (46) Luck of the Gambler - Recharge Speed: Level 50
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (21) Doctored Wounds - Heal/Recharge: Level 40
- (21) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (25) Doctored Wounds - Heal: Level 50
- (50) Doctored Wounds - Recharge: Level 50
- (A) Unbreakable Constraint - Hold: Level 50
- (23) Unbreakable Constraint - Hold/Recharge: Level 50
- (31) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
- (31) Unbreakable Constraint - Endurance/Hold: Level 50
- (31) Unbreakable Constraint - Chance for Smashing Damage: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Empty
- (A) HamiO:Ribosome Exposure
- (43) HamiO:Ribosome Exposure
- (A) Red Fortune - Defense/Endurance: Level 50
- (33) Red Fortune - Defense/Recharge: Level 50
- (34) Red Fortune - Defense/Endurance/Recharge: Level 50
- (37) Red Fortune - Defense: Level 50
- (37) Red Fortune - Endurance: Level 50
- (40) Luck of the Gambler - Recharge Speed: Level 50
- (A) HamiO:Nucleolus Exposure
- (33) HamiO:Nucleolus Exposure
- (33) HamiO:Nucleolus Exposure
- (34) Soulbound Allegiance - Chance for Build Up: Level 50
- (A) Sting of the Manticore - Accuracy/Damage: Level 50
- (36) Sting of the Manticore - Damage/Endurance: Level 50
- (36) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
- (36) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50
- (46) Sting of the Manticore - Damage/Endurance/Recharge: Level 50
- (A) Armageddon - Damage: Level 50
- (39) Armageddon - Damage/Recharge: Level 50
- (39) Armageddon - Accuracy/Damage/Recharge: Level 50
- (39) Armageddon - Damage/Endurance: Level 50
- (40) Armageddon - Chance for Fire Damage: Level 50
- (40) Recharge Reduction IO: Level 50
- (A) HamiO:Ribosome Exposure
- (42) HamiO:Ribosome Exposure
- (42) HamiO:Ribosome Exposure
- (42) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (45) Positron's Blast - Damage/Endurance: Level 50
- (45) Positron's Blast - Damage/Recharge: Level 50
- (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (46) Positron's Blast - Chance of Damage(Energy): Level 50
- (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
- (48) Expedient Reinforcement - Accuracy/Damage: Level 50
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
- (48) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
- (50) Healing IO: Level 50
- (50) Healing IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Brawl- (A) Empty
- (A) Run Speed IO: Level 50
- (A) Empty
Level 0: Ninja Run -
hi i am still getting use to mids, but found this cool build and would like to use it but first i wanna see if there is anything i can change so its geared toward my play style.
the kind of dom i want is high dam, (5 sec kill a mob) great def for soling/farms, PermDom, and a build that is end frienldy (i like to push alot of buttons) does this build fit my play style and if not what can i or should i change? so far i have about 200mil to get me started and more hopefully coming from bm.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|E|
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ok so i am new to forum and i hate that i'm already just asking for stuff. ok so this is my first toon i got to 50 so i kinda wanna do a good/decent job
done my homework but it doesnt seem like there are 2 many builds like this, i did find a build in a old brute quide, however i am still new/getting use to mids and it will not load the data. i would like to know if i should follow this build or see if i need a new build for my own needs.
http://boards.cityofheroes.com/showthread.php?t=123212
What i want to accomplish:
For my playing style right now that i like is using teleportation to round up as many mobs as i can, and then rain down as much damege with Fire Sword Circle.
I want to be able to soak up damage for dayz on end without insp.
Have my damage do a 1 hit kill or close to it
I dont want to have to worry about end. ( thats seems to be the biggest problem using granite)
and i have about 70mil to get me started