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Posts
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Joined
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Making money is easy. Overcoming over 2 years of myths, misconceptions and outright lies about the market to convince people of this is the hard part.
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I'd go with the DM/SR.
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Wha-wha-what? CoH has sold one meeeeelyon units? Holy crap.
Also: awesome news. Please tell me the Penny Arcade guys are interested.
Also also: the links to Rooster Teeth and PvP Online have a '%29' in them which breaks them.
Also also Oslo: For those not familiar with LolBat. -
Go here. The version 6 link in the first post is the most recent one. It's not a data file, it's the entire program, so I'm guessing St0n3y (who has officially taken over Mid's) had to do some back-end work on it.
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I honestly don't think it'll be next week. Pre-loads historically have started around 3 weeks prior to the issue going live. There are still a number of bugs yet to be squished and it doesn't look like they're putting up a new patch today, which, among other things, rules out a launch next week.
They won't put an issue out with less than 2 weeks of open beta time. I'm hoping for the 22nd as a release date, as that would mean just a little less than 4 weeks of open beta. Power customization, all the new proliferated powersets, super-sidekicking, the new difficulty options; there's a lot in this issue and they won't push it live without a thorough shakedown. 2 weeks simply isn't enough time. -
Bare-hands claws has been suggested numerous times, and while the tech required to pull it off exists (swapping animations, turning off power effects), open handed claws attacks would probably end up looking silly. The models for hands don't have individual fingers, so instead of raking a target with individual claws it'd look more like slapping a target with an oven-mitt.
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Quote:Yeah, sounds like my first roommate. Not that he was Lucifer, but he had issues."I've never heard of it, but it's probably by some obscure band that is cool, right?" -Said by a friend of mine, on GATTACA's iPod's music. I laughed then. A lot. I still laugh. A lot.
New Song: Roommate from Hell, by MC Lars. I want to go to sleep.
New song:Skullcrusher Mountain, by Jonathan Coulton -
I'm still here, but in between my glimpses of the awesomeness of I16 and playing the Metroid Prime Trilogy I haven't had much desire to play the game as it is on the live servers. A little break now and then is a good thing.
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Quote:This guy:(Sounds... Interesting. You must go on..)
Bon Jovi actually.
The Way You Make Me Shake - Patent Pending
New song:
The last Sasketchewan Pirate - Captain Tractor (or Arrogant Worms, whatevs) -
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Public Test Server
...but if we're being silly...
Paul Tried Salmon
Painfully Tightening Socks
Poisoned Triangular Sheep
Perhaps Try Stew
Perverted Tickler Sam
Powerful Transylvanian Spaceship
Psionic Tenderloin Sale -
Quote:Reminded of: An annoying goth kid who went to my highschool.Reminded of: When I first "discovered" Queen and was addicted to their greatest hits album for about two months.
[No, the new song doesn't have to be relevant. I just picked the song that I was listening to at the moment.]
New Song: Critical Acclaim, Avenged Sevenfold.
New Song: Focus - Hocus Pocus -
I've been testing my Kat/Regen with the new settings and have been doing pretty well in even-level missions set for 6 with no bosses. I'm probably gonna kick it up a few notches to see what the upper limit for my build is.
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Quote:The links in the OP and the links later down the thread are the same version.http://boards.cityofheroes.com/showthread.php?t=188393
look for the second set of links for the most recent one. -
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Quote:I've seen this a couple of times, as have other people. It's a bug.Right before it went down, it kicked me out claiming that someone logged in with my account. That worried me. Then I logged in again and all of my characters were there, but invisible (the avatar didn't show) and it kicked me out when I tried to log in as one.
Hopefully that was just the death throes of the test server as it was going down. -
This is my main's second build. Yes, it is softcapped to ranged.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Demobot: Level 50 Technology Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Power Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(15)
Level 1: Power Thrust -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(37), ExStrk-Dam%(48)
Level 2: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(17)
Level 4: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(37), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Acc/Rchg(39), Ragnrk-Dmg/EndRdx(39), Posi-Dam%(40)
Level 6: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(15)
Level 8: Energy Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(21)
Level 10: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(23), AdjTgt-Rchg(25), AdjTgt-ToHit/EndRdx(25)
Level 12: Hover -- Zephyr-Travel(A), Zephyr-ResKB(27), Flight-I(29), LkGmblr-Def(31), LkGmblr-Rchg+(48)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31)
Level 16: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(34)
Level 18: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(42), AdjTgt-Rchg(42), AdjTgt-ToHit(45)
Level 20: Swift -- Flight-I(A)
Level 22: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(36), Mrcl-Rcvry+(36), Mrcl-Heal(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(29), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(43)
Level 26: Kick -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(27), ExStrk-Dam%(50)
Level 28: Tough -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-ResDam/EndRdx(36)
Level 30: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(43), RedFtn-EndRdx(43)
Level 32: Stealth -- LkGmblr-Rchg+(A)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(46)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(48)
Level 47: Force of Nature -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(50)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
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Set Bonus Totals:- 20.5% DamageBuff(Smashing)
- 20.5% DamageBuff(Lethal)
- 20.5% DamageBuff(Fire)
- 20.5% DamageBuff(Cold)
- 20.5% DamageBuff(Energy)
- 20.5% DamageBuff(Negative)
- 20.5% DamageBuff(Toxic)
- 20.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 26.1% Defense(Energy)
- 26.1% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 38% Defense(Ranged)
- 3% Defense(AoE)
- 55% Enhancement(RechargeTime)
- 54% Enhancement(Accuracy)
- 17% FlySpeed
- 76.8 HP (6.37%) HitPoints
- 17% JumpHeight
- 17% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 9.9%
- MezResist(Immobilize) 12.1%
- 21.5% (0.36 End/sec) Recovery
- 22% (1.11 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 2.52% Resistance(Energy)
- 2.52% Resistance(Negative)
- 17% RunSpeed