Dechs Kaison

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  1. Yup, sorry to be the bearer of bad news, but your best bet for soloing AVs is going to be a controller. After that I'd suggest defender and then blaster, mostly because of the -regen and -res that you'll likely be able to leverage. Scrappers can also solo AVs realistically well, but the true big game hunters are the guys with -regen. Blasters, controllers, and defenders have all solo'd Giant Monsters without temporary powers.
  2. Dechs Kaison

    MoSTF

    Quote:
    Originally Posted by Adeon Hawkwood View Post
    PS. Was it on Virtue? If so I bet I know who the tank was .
    You guess correctly, sir.

    It was a perfect team, if I do say so myself. Defense debuffs weren't a problem thanks to the FF. The Aeon timing could be fudged since decoys could be dropped. No one was in melee range of the AVs except for me. I had CM and ID so there wouldn't be a surprise GW hold. Ambushes were completely taken care of between decoys, tornadoes, and spectral terrors. One kin to put us at the damage cap, and plenty of -regen and -res debuffs to capitalize on it. I couldn't have asked for anything more.

    I always like having an excess of support on my teams. The sheer amount of defender awesome in this team put the task force in easy mode.
  3. Quote:
    Originally Posted by Kenji_Naginata View Post
    I do however agree with Timeshadow that not everyone is comfortable with spending 6 hours and multiple attempts doing ITF, as an example. When things aren't running smoothly, people have a tendency to start losing interest rapidly.
    I've never spent six hours on a TF. Even Dr. Q was finished in under four.

    Joking aside, I definitely see where you're coming from. If you'll pay close attention, you'll notice I've never failed to complete a TF with a full team. Sometimes tough enemies are hard to beat, but that's why I never leave home without an HVAS anymore. There are only two scenarios I remember not finishing. One was an STF with six people (no support) that couldn't beat Ghost Widow. The other was a team of four that had enough trouble with the computer to know that Rommy and his Nictusesesi (never sure about the plural of Nictus) were our of our league.

    The full disclosure is that I play on Virtue and I form my TFs from the global channels. I've found that people who grasp the concept of global channels more often than not understand how to build a character well (I've been surprised, of course), but in addition to that I have a large number of friends by now that I know play well. The common case is I have four "DKTF regulars" with me who can complete the TF on their own. Anyone else is gravy.
  4. Zealotry?

    Word choice is important. Berserker, Fanatic and Zealot sound like Scrapper and Brute. Those depict archetypes. By saying Zeal, Zealotry, Fanaticism you describe a method of being a Scrapper or Brute.
  5. Quote:
    Originally Posted by Timeshadow View Post
    If for some reason your Tank were to go down I've got a high Recharge PB that can shift into Dwarf and hold the line until you get back on your feet.
    To be fair, my tank has to die twice for you to need to do that. In the event that something can take down my tank, they just have to deal with a 30 mag stun and one pissed off, adrenaline high, accolade popping Dechs.

    After that you can step in.

    Quote:
    Originally Posted by Timeshadow View Post
    But considering the game is balanced around SOs shouldn't our argument be as well?
    True enough, and I believe it is. Any team of 8 people on SOs should be able to handle any task in the game, with the exception of the highest end TFs (e.g. LRSF, STF). Those TFs require a well rounded (read: support heavy) team if everyone is using only SOs.

    It gets... interesting... when the IO'd defender/scrapper/controller/whatever goes off on his own through half the map. It's even better when the team breaks into three or four small groups rampaging throughout a map and reconvening at the AV. These are the things that IOs let us do.

    IOs do not let us complete TFs. They let us complete them extraordinarily so.
  6. The only thing from 2004 I'd like back is the aggro cap to be removed, and only from tankers. If you can keep more than 17 foes angry at you and survive it, by all rights, you should be able to.

    I'm not talking about removing target caps and whatnot. Leave all those in place. But when a double ambush comes for the blasters on my team, let me soak up the aggro.
  7. I have a few points I'd like to make that aren't really addressed to any posters in particular. More of a comprehensive explanation of where I'm coming from.


    1. This is not a competitive game. Your team only needs to be good enough to complete the task. You aren't playing against another team of players, where power decisions could become crucial to success. There isn't another team that could finish before you and steal your reward. Your team only needs to be better than Imperious, or Lord Recluse, or whatever, and that doesn't take much. One widow on a team without maneuvers isn't going to be the reason Dra'Gon stomps you.

    2. This is just a game. We're here to have fun. Min/maxers like myself have fun by turning the game into a number crunching one where we pull the most potential out of our characters. Not everyone has fun this way. Some people look at available powers and say "That looks cool" or "I want to be able to fly and run fast" or "That power doesn't benefit me, why should I take it" or anything else that results in a sub-optimal build. Some people are daunted by the market and for whatever reason will not touch IOs at all. They cannot pull off the same builds that we can. Choices like this are not going to cripple the team. These people are entitled to their fun the way they want to have it.

    3. People can learn. Let's say a player with a sub-optimal build joins a team. Let me propose two scenarios. In one, the player is immediately kicked and told that it was because he didn't build the way the leader liked, which would result in sub-optimal performance. In the second, the player is allowed to stay with the team and sees how the other players perform, and is told that IOs and proper power choices allow this kind of performance.

    One of these scenarios is likely to encourage that player to build better and to explore IOs. One of these scenarios will leave the player with a bad taste, a negative connotation of min/maxers, a feeling of exclusion and, in the most extreme, perhaps even lead to a player quitting the game.

    4. A Rule Without Exception. The reason I am so adamant about my rule of "Any build, any budget, no exclusions" is because I want this rule to last. As soon as I compromise this rule, even just once, even for the most dire of builds, I have lost it. Every exception makes the next one easier to make, and it's not a road I'm willing to go down. I have not once regretted sticking to this rule. I have not once failed to complete a TF with a full team.

    Maybe this only works because I can usually prevent teamwipe scenarios, being that I am a tank IO'd to hell and back. The most difficult challenges become a matter of when we win, never if.
  8. Quote:
    Originally Posted by Smiling_Joe View Post
    In other words, the playstyle of a blapper is independent of his decreasing health level, whereas the suggestion posed by Dechs uses those lower health levels to increase damage and mitigation.
    Important distinction. I couldn't have said it better myself.

    Quote:
    Originally Posted by Smiling_Joe View Post
    Nice job, Dechs. I'd play it in a heartbeat.
    Quote:
    Originally Posted by Thirty-Seven View Post
    Wow... when I read through the basic idea, I was skeptical. But... I think I REALLY like the idea of this set.
    Thanks a lot for the support guys. I'm glad you guys read through the details and understand what I'm going for. I believe this would be a very unique and worthwhile addition to the game, and it seems you feel the same.

    Quote:
    Originally Posted by Thirty-Seven View Post
    The only two things I think might still be a problem are overzealous "healers" and the name. Berserker sounds like the name for a new AT... not a "protective" set.

    I shall have to try to think up a new moniker... assuming that you aren't too attached to this one, that is. Maybe something that is a descriptor of the characteristic one would have to make a set like this work, like Willpower. Perhaps: Zeal, Dedication, Fanaticism, Fervent, etc.
    Yes, the healers could be a problem... I figure that the way the mitigation works, the healer will get tired pretty quick. "Heal me and I'll just get hurt faster."

    I am not attached to the name at all, and I agree that it's a bit of a misnomer. I think I mentioned somewhere that I was not entirely content with the name, but I think it's buried in replies.

    Zeal and Fanaticism are good words, I think. I'm eager to hear what you think up, because I can't think of anything myself.
  9. Dechs Kaison

    Imperious TF

    Quote:
    Originally Posted by Silas View Post
    Any speed TF that spends more than 20 minutes forming or looking for something specific (kin, tank, healer, whatever-you name it) is a speed TF I steer clear away from
    Any speed TF forming is one that I steer away from.

    Then again, I don't join TFs anymore, I form them. And I form them with every intention of encouraging scrapperlock and a pile of bodies.

    Quote:
    Originally Posted by FireWyvern View Post
    And i really doubt anyone would need to look for "damage", since everyone have tons of blasters/brutes/scrappers.
    I've seen it happen. This is how we know they're failures. You don't rely on damage and +damage for speed, you rely on debuffs.
  10. Dechs Kaison

    AE ticket revamp

    Quote:
    Originally Posted by Stormfront_NA View Post
    When is the last time you walked inside an AE building?
    Last night, Steel Canyon and Talos. Both had people in them.

    Quote:
    Originally Posted by Stormfront_NA View Post
    When is the last time you heard repeated broadcasts for folks recruiting into an AE mission?
    Last night, passing through RWZ and Steel and Atlas.

    Quote:
    Originally Posted by Stormfront_NA View Post
    If you where to pay attention, you may find your number question irrelevant.
    If you want to take off your rose tinted glasses, you may find your threads irrelevant.
  11. Quote:
    Originally Posted by Deus_Otiosus View Post
    I laugh when stuff dies faster than it should, when missions and TFs are completed in half the time or less than it takes others to do it.


    Oh, I do too. Trust me, I find it incredibly fun when someone asks "Wasn't he supposed to be an AV?" because the big bad died in 20 seconds.

    I also find fun in the "Watch this!" moments of my fellow heroes, like the "healer" on my previously mentioned STF trying to tank Lord Recluse (and succeeding, mind you, until his inspies started flashing and I taunted).

    I have fun chatting about the newest movie I watched while I'm tanking and the team whittles our enemies away.

    I thoroughly enjoy watching a team of self sufficient heroes/villains go eight different directions.

    The game isn't hard. So long as we kill more of the enemy than they kill of us, I'm not going to care whether the /FFer has his bubbles, or if the /kin has SB, or the widow has TT, or if one guy has a full attack chain, or if the scrapper has mez protection, or if the blaster snipe pulls multiple spawns, or if the controller bonfires groups in all directions.

    I might suggest to these people that they'd be better off building a certain way or with a different tactic, but I'm going to do it in /tells, politely and respectfully, without demanding they change anything. And I'll never exclude them from my teams. I'll let them see what good players can do with good builds.
  12. Quote:
    Originally Posted by Deus_Otiosus View Post
    From an efficiency and effectiveness standpoint, you would not be better off with them.
    When I'm playing a game, I measure efficiency and effectiveness in laughs per minute, not DPS.

    Quote:
    Originally Posted by Deus_Otiosus View Post
    I'm curious, how far does your leniency go?
    Very. I ran an STF last night. I took a "pure healer" on my team. I despise "pure healer" builds, but that's how he has fun. I did ask him to use the one blast he had. Slotted or not, I wanted him shooting stuff.

    My rules exist to protect the team from me. Not the other way around. It's all about the preservation of fun.

    Quote:
    Originally Posted by Deus_Otiosus View Post
    Are you happy to have players join your team and door sit while you do all of the work? Because bringing a build that doesn't pull it's fair share of weight is akin to that in my eyes.
    A widow without TT:Maneuvers is far and away doing more for the team than a doorsitter.
  13. Quote:
    Originally Posted by Deus_Otiosus View Post
    I don't dictate how people should play, solo or on other people's teams.
    I'd like you go back, and re-read my posts in this thread and quote where I claimed that you dictate how people should play solo or on other teams.

    I merely refuted your classification of me.

    Quote:
    Originally Posted by Deus_Otiosus View Post
    Let me know how many "bubble-less" Force Field defenders you'd like to have on your team, and explain why you'd be better off with that player as opposed to someone who has a proper build.
    I would take a full team of them if they were less judgmental than you.

    I'd be better off with them because we'd still have fun. I could not have fun if they were all people who felt they had the right to mandate how other builds should be made.

    Quote:
    Originally Posted by Deus_Otiosus View Post
    But you and everyone else arguing on your side will probably be happy to invite that Scrapper that decided not to take any of his defensive or mez toggles due to some unfathomable "concept" that requires them to be awful.
    Yes, I will be happy to invite him, as long as he's having fun.
  14. Quote:
    Originally Posted by Deus_Otiosus View Post
    Ah so you're from the "I will play what I want, when I want, how I want and I don't care how it affects anyone else" style of playing and character building?
    No, I'm from the "What right to I have to dictate how someone else spends their $15/month" style of playing.

    As you'll see from my tank video, I am a bit of a min/maxer.
  15. Quote:
    Originally Posted by Sam_Sneed View Post
    There's no reason arguing with the unreasonable.
    I'm sorry, but I have to call this one out.

    You're saying that it's unreasonable to take just any seven players with you, regardless of their power choices, even though they can still accomplish a task and have fun along the way.

    That's being unreasonable?

    Yes, it is time you jumped ship. Yours is the attitude for the workplace. I'm playing a game.
  16. Quote:
    Originally Posted by Deus_Otiosus View Post
    Out of 24 power choices, you think it's totally reasonable and in the name fun to be unable to find room for 2 that will make you more survivable as well as your team - and then expect teams who are most likely inviting you for those abilities to be OK with it?
    Yes.
  17. Quote:
    Originally Posted by Zeh_Masteh View Post
    The procs work, but only work on the base damage of the power (not enhanced). I leave the proving to someone with more time on their hands
    This is how all +damage powers work. They only boost base damage, and not the enhanced portion.
  18. Quote:
    Originally Posted by Deus_Otiosus View Post
    I'd like you go back, and re-read my posts in this thread and quote where I said any team was having trouble on a TF, SF, or any other group situation.
    True enough, but my point was you don't need to be a team/build nazi to be able to play the game. You're getting picky to the point of what I feel is taking the fun out of it. Ok, that's what's fun for you, I get it. We have a difference of opinion, I hope you find friends that you can play with regularly on your max settings.

    I will take any seven people with me and we will do a task force. I don't care what builds they bring. We're going to kill stuff and have fun.

    Please add @Dechs Kaison to your global ignore list, just so we don't run into each other by accident.
  19. Quote:
    Originally Posted by Deus_Otiosus View Post
    Selfishness is when you choose what you want, what you think is fun, over the benefit of the group.
    If the group is having trouble with a task/strike force set for +0, then there are larger problems with the group than the player who skipped whatever power you deem necessary.

    If you want to only run +4/x8 with no trouble, kick what you deem to be sub-par builds, and advertise as such, I have no problems with that. You play your way, I'll play mine.

    I'll steamroll ITFs and LGTFs and Renault SFs and Sara Moore TFs with my friends, the AR/Ice/pyre blaster throwing bonfire on every spawn, the widow without teambuffs, the /kin without SB, the /EA scrapperlocking stalker, the PB who slotted for knockback, and even the petless MM. And we will have a blast.



    EDIT:

    Quote:
    Originally Posted by spineless, ignorant neg rep
    Your post.. god i seriously hope i will never see you in my teams, as even if exaggerating.. your builds obviously suck goat testicles so no wonder you can only play with your friends. >.<
    Someone hasn't seen my Dark Armor Sucks video.
  20. Quote:
    Originally Posted by Deus_Otiosus View Post
    If you're planning to team, plan your character's build accordingly.
    If you're playing a game, expect people to have fun. If they don't chose powers for whatever reason, it's probably to make the game more fun. I don't question fun.

    Maybe this is because I only run TFs, and only on +0. Maybe it's because I mostly play characters that are self sufficient against 8 man spawns. Maybe it's because any group of 8 characters with half a brain between them can accomplish virtually any task in this game. Maybe it's because I respect other people's desire to have fun.

    Whatever reason it is, my rule is: Any build, any budget, no exclusions.
  21. Quote:
    Originally Posted by StoneJaguar View Post
    That 6.3 sounds great to me but the power sacrifice is just too high on most of my tank builds.
    Unless it's that last five you need for the softcap.
  22. Quote:
    Originally Posted by Golden_Ace View Post
    There are cons to tough? O.o
    Endurance cost is disproportionately high.

    Also, it's two less power picks that could be used for something else. Whether you take Boxing or Kick, they are both substandard attacks.
  23. Dechs Kaison

    Farming or not

    You can get banned for exploitative farming.

    Farming is alright.