Some Definitive Words on Soulbound Proc
I tried to test this Proc in 6 ways.
First, since the alleged issue was that the proc didn't work on pets not level 50, I started my testing with my Jounin (who normally have the proc) in Bloody Bay. I figured, if it works here, it should work everywhere. This is where things got a little fuzzy (yes yes... I know this was the beginning). The result was that, according to my calculations, the Jounin were getting about a 38% damage bonus, as opposed to the 80% the combat log promised me.
Combat Log:
Dark: Jounin hits Shivan Smashers with their Sting of the Wasp for 39.2 points of lethal damage and reduces your defense!
Dark: Your attack strength has increased temporarily.
Dark: Jounin hits Shivan Smashers with their Sting of the Wasp for 54.41 points of lethal damage and reduces your defense!
My only guess for this is that the bonus only applies to the Base Damage or something like that, but I haven't really flexed either my math muscle (calculate the difference) or my science muscle (respec into build w/ only the proc in, no damage enhancements and do the same experiment) on this one... I'm too interested in playing the game to really test it.
The next test was in an AE mission I made for the purpose of testing the proc. I went against a lvl50 EB at level 50 using my Jounin. I would give the data on that, but my Achilles' Heel proc is confounding the data, which brings me to a side-issue: the AH proc shows in the combat log outside of PvP (ex. "Dark: You reduce your targets damage resistance temporarily"), but never once did the proc show up in Bloody Bay. I should have been slotted up to 29, and I'm sure that my lvl16 enhancement shouldn't have been under-leveled. Just another issue, but that can be addressed at a different time. More data in future posts. Stay with me!
Next, I tested at level 12 (to get rid of the AH proc), and the results were a 57% Damage Bonus (going from 16.81 to 26.43 damage from Gambler's Cut).
At level 7, the result was a 66% Damage Bonus (going from 12.72 to 21.12 damage from GC)
My testing of the Genin in Siren's Call gave me a 32% Damage Bonus (11.32 to 14.95 Shuriken damage) (I know, I know... I'm getting lazier and lazier as these posts go on...)
The Oni was tested in RWZ, and showed about a 50% Damage Bonus (19.05 to 28.74 damage with Ring of Fire)
My guesses and final thoughts? The procs work, but only work on the base damage of the power (not enhanced). I leave the proving to someone with more time on their hands
Thank you for spending the time, I know this question has come up over and over.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
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Waaay back in April I posted on the Blaster forums for a question on the BU proc in Sparky, where I told a guy that the proc was working. I then got a PM asking to post data that the proc was working in the MM forums. Well, I've been lazy for the past 3 months, but another post asking about the proc a ways down gave me the resolve to finally post some data that I gathered after a few respecs on Test with my ninja/storm MM.
1st: The proc will show up in your Pet Combat chat box. (ex. "Dark: Your attack strength has increased temporarily.")
2nd: Even though the description *says* the proc will give you BuildUp, it's not *actually* BuildUp, because only a Damage Bonus will show up in the Combat Attributes, but not a ToHit Bonus or an Accuracy Bonus.
3rd: The pets of your pets also can be affected by the proc (ex. "Caltrops: Your attack strength has increased temporarily.") This definitely works for Caltrops, but might also work for AssBot burn patches.
4th: The stated Damage Bonus in your (or your pets') Combat Attributes window is different, depending on who's using it. (ex. Self gets a 64% Damage Bonus, Genin get 60%, Jounin get 80%, Oni get 100%)
5th: The stated Damage Bonus in the Combat Attributes Window is different from the actual Damage Bonus applied to your pets. I will go into detail on this in my next post. Stay Tuned!
tl;dr: The Soulbound BuildUp proc works, kinda.