Dechs Kaison

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  1. Quote:
    Originally Posted by Obitus View Post
    To stretch the analogy -- we're all bound by the speed limit. The practical performance difference between the Lamborghini and the Hummer isn't all that big a deal in a game where the most commonly applicable standard for damage output is, "How many hits does it take to kill this (spawn of) minion(s)."
    Not exactly. On +0 difficulty, yes, the tanker and the scrapper will take about the same number of attacks to flatten a mob. As the difficulty increases, the performance gap becomes clearly visible. Now we've gone from back roads to the autobahn.

    Quote:
    Originally Posted by Obitus View Post
    Are there scenarios where a Scrapper's damage advantage will be felt? Of course there are -- just as there are scenarios where a Tanker's survivability advantage will dominate the player's experience. The grass is always greener.
    I want to make sure I'm not misinterpreted. I'm not saying the grass is greener anywhere and I'm quite happy with my lawn. I like my tanks, and as of yet I still haven't been able to like a scrapper. I realize that's just preference.

    Quote:
    Originally Posted by Obitus View Post
    There's certainly nothing wrong with having an offensively slanted Tanker build. And with IOs and Incarnate content, now you can pretty well have your cake and eat it too.
    I didn't mean to say that there is something wrong with building an offensive tank. I'm simply a "play to the strengths" kind of guy. In my opinion, if you what you want is offense, make a scrapper. I wanted character that could stand at the gates of hell, so I found the toughest AT I could start with, the strongest looking powersets, and built more defense on top of that.

    I plan to make a scrapper that does the opposite. He'll be Fire/Fire/Fire, loaded down with offensive bonuses, and survive just long enough for Rise of the Phoenix to recharge.
  2. I've always been told that they delay it a week every time they see one of these topics.
  3. ********************************************
    Vote # 343
    Tankers +
    Doms -
    ********************************************

    Blasters 15
    Defenders 20
    Tankers 63
    Dominators 24
    lolStalkers 18
  4. Quote:
    Originally Posted by Techbot Alpha View Post
    One last question; did you sit back and let the portals spawn..hmm...for two-three minutes?
    No, I didn't. What I meant was, I targetted Holtz and jumped on top of the first two portals and taunted. I didn't target the portals, though. The first two died from AoE. The back two or three were constantly spawning Rikti for the whole fight though.

    Holtz and Honoree were fighting me for two to three minutes while the portals spawned rikti.

    What I keep trying to say is: If you got to the point where the room was absolutely flooded, you should have just backed out, reset the mission and tried again. Don't throw your mouse against the wall then come here whining that it's impossible.
  5. Alright, Techbot Alpha, I don't want to hear your whining anymore. I just did the mission on my Bots/Traps with absolutely no problem at all.

    I know what you're going to say. It wasn't my first time into the mission. Very true, but I thought ahead to counteract that.

    I TRIED TO FAIL.

    That's right, I jumped in head first, right on top of two portals. Not even targeting the portals, the two at my end died from AoE. I left the two in the back alive while my bots tore Honoree and Holtz to little bitty pieces. All I did was taunt and lay traps. No commands to my bots. No tactics. No inspirations. Bloody bumrush, and I came through without a hitch.
  6. ********************************************
    Vote # 316
    Tankers +
    Doms -
    ********************************************

    Blasters 16
    Defenders 21
    Tankers 62
    Dominators 23
    Stalkers 18
  7. Quote:
    Originally Posted by sleestack View Post
    Is it just me, or did Accuracy get nerfed during the last level-cap raise?
    To be brutally technical, the last level cap raise was from 40 to 50, and accuracy was nerfed, but that was for critters, not players.
  8. Wherever I happen to log in at, this time around.
  9. Quote:
    Originally Posted by sleestack View Post
    Dying to the last mob at the end of a fight, only to be rezzed when I level up as the mob dies from DoT. It's only happened to me once, but it was sweeeeet!

    Reminds me: Using Self Destruct as you're about to die anyway, but then rezzing with a full compliment of huge inspies because you leveled up.
  10. Quote:
    Originally Posted by Chompie View Post
    Well, it DOES happen. Just only if you suggest raising the level cap :P
    No no, it doesn't happen for legitimate questions.

    Take, for example, the following two "questions:"

    "Why is the level cap 50?"

    "why isnt the level cap 100 i want more slots and powers this game sucks!"

    One of these will be answered respectfully and most likely in great detail. The other is trite nonsense and will be treated as such.
  11. Quote:
    Originally Posted by shaggy5 View Post
    Great. Thanks all. And thanks for not ripping me apart for being so ignorant.
    Yeah, that doesn't happen in our community.

    Never a problem to ask a question here.
  12. Quote:
    Originally Posted by Arcanaville View Post
    If anyone has any animation related questions, I can tell a completely irrelevant story about how I proved BaB was wrong about frame counting.
    So what relation does animation have to frame count, anyway?
  13. ********************************************
    Vote # 310
    Tankers +
    Doms -
    ********************************************

    Blasters 16
    Defenders 20
    Tankers 61
    Dominators 24
    lolStalkers 19
  14. Quote:
    Originally Posted by Airhammer View Post
    The classic Brick character can take a hellacious amount of damage but it also dishes out an incredible amount of damage as well usually in Comicdom or PNPRPG Pen and Paper 0 world through because of massive strength.
    In pen and paper games, that works. You can have someone that takes and deals all the damage, because there's a lot more to those game than damage. You need someone with the charisma to talk his way out of situations, someone skilled enough to get through traps... etc.

    The point is, in a pen and paper game, there are plenty of things a "brick," or as I would call him, a fighter, cannot do. This is the balance.

    In an MMO, all there is to the game is damage. If you have an AT or a class that can deal enough damage to kill anything on its own and take enough damage to survive anything on its own, then it is out of balance.

    I agree with you, Airhammer, that most people are expecting a Brick when they roll a tank.
  15. ********************************************
    Vote # 307
    Tankers + Close enough to Indestructible
    Doms -
    ********************************************

    Blasters 15
    Defenders 19
    Tankers 62
    Dominators 25
    lolStalkers 19
  16. Quote:
    Originally Posted by Deus_Otiosus View Post
    Although in fairness, there's not much in the way of bonuses that will allow a Tanker to add +damage bonuses through IO sets.
    I don't build tanks offensively because that feels, at least to me, like buying a Humvee and outfitting it for drag racing. You'd be better off starting with a Kia. Any Kia.

    If I wanted to be an offensive character, I'd be a scrapper or a brute or a mastermind or anything else. I looked at the list of ATs and chose Tank because I wanted to survive anything the game had to throw at me. I want to off road in a combat zone, so I'm going to buy my Humvee, add armor plating and make sure the wheels get enough torque to carry it around.

    Quote:
    Originally Posted by Deus_Otiosus View Post
    Oh ye of little faith.
    Hey, never said I didn't have faith in you. Your comment just sounded like this:

    "Ok, so you can walk a tightrope a thousand feet in the air, but I do it without a safety net."

    Sure, you can both do the same thing and you're both probably just as good at walking tightropes, and you might even get across faster, but one of you is smart enough to have a safety net. Just in case.
  17. Quote:
    Originally Posted by MajorDecoy View Post
    Well, that's why I've learned to take out the bosses first.
    I was talking from the perspective of using more AoE than anything else, as tankers (my main melee AT) tend to be more AoE capable. Eventually you'd be left with nothing but bosses.

    Not that it matters to my Dark Armor tank. Hell, I've jumped into the Rikti Mothership Bowl alone without trouble.

    Quote:
    Originally Posted by Kelenar View Post
    Well, as the aggro system is explained, higher-rank enemies get priority to attack you when you're at the aggro cap.
    That is interesting, I always worry about letting stray boss aggro get away from me because of the aggro cap, but this is certainly good to know. Thanks.

    Quote:
    Originally Posted by Kelenar View Post
    So hey, if you ever get tired of Sappers, just kite around 17 angry bosses and they'll ignore you!
    Dark Armor here. Sappers mean nothing.
  18. Quote:
    Originally Posted by Techbot Alpha View Post
    Omniescence is not one of my available powers, even at 50.
    Ok, things turned into a snafu. So back up and try again. Reset the mission once.
  19. Quote:
    Originally Posted by Heraclea View Post
    • This mission calls for my diplomatic skills.
    "What exactly is his job? On this ship?"
    "Public relations."
  20. Quote:
    Originally Posted by Techbot Alpha View Post
    And yeah, sure, if I'd know to come on the forums and look up the entire arc, ruining the surprises and plot and bascially reading the guidebook for it, I'm sure I woulda been fine.
    A little over the top here. One look into that room, even knowing NOTHING ELSE about the arc, and you should have thought "Hey, maybe I should prioritize on those portals."
  21. Quote:
    Originally Posted by Zekiran_Immortal View Post
    Hhehehe Yeah, actually even for that character in there, Winter's True Spirit is an ice/kin/ice troller and has a LOT of hold power. Nowhere near enough to actually deal with THAT many enemies at once, but heheh.
    Ah, see, there in lies your problem. You may be able to hold down a bunch of rikti, but held and not attacking ones aren't counting against your aggro cap. I'm certain of that.

    With a melee type character with defense powers, all you have to be able to withstand is 17 enemies worth of damage. Hundreds or thousands in the room won't matter beyond 17 at a time. It gets ugly when you're down to 17 bosses, of course.
  22. Welcome back!

    RP isn't everpresent anymore. It's not hard to find if you know where to look, but it's certainly not the commonplace thing in the open world like it used to be.

    If you're interested, check out my friends in the Paragon Universe for some steady RP.
  23. ********************************************
    Vote # 301
    Tankers + don't need healed.
    Doms -
    ********************************************

    Blasters 14
    Defenders 21
    Tankers 60
    Dominators 26
    Stalkers 19
  24. Quote:
    Originally Posted by Zekiran_Immortal View Post
    But THIS, this is what greeted me on Beta. (link because it's very big)

    http://www.droppin-the-fork.com/city...omanyrikti.jpg
    I looked at that and almost had a heart attack from sheer joy. If that doesn't look like fun, I don't know what does.

    If only my tank had knockback.