Crindon

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  1. Good idea guys..

    Ive been thinking maybe dark/ss?
  2. I would do fire, but i already have a fire/fire tank and a spine/fire scrapper

    Don't wanna do it again.
  3. Quote:
    Originally Posted by Sailboat View Post
    Why not?

    Well, how about Shield? That pairing has a lot to recommend it.
    The reason I don't wanna do invuln/SS is because its SO overly done.
  4. Well.. I just came up with build..

    With all the fire toggles CJ.. tough... weave.. you will have

    DEFENSE
    S&L - 19.6%
    E&NE - 18.4%
    F&C - 17.4%
    PSI - 15.3%
    Melee - 25.9%
    Ranged - 23.4%
    AoE - 21.5%

    RESISTANCE
    S&L - 70.9%
    E - 47%
    Ne - 53.2%
    F - 90%
    C - 28.3%
    T&PSI - 0%

    *Ignore slotting level*

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Energy Melee
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam(5), TtmC'tng-EndRdx(7)
    Level 1: Barrage -- T'Death-Acc/Dmg(A), T'Death-Dam%(17), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dmg/Rchg(48), T'Death-Dmg/EndRdx(50)
    Level 2: Healing Flames -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(9), Mrcl-Heal(9), H'zdH-Heal/Rchg(11), Mrcl-EndRdx/Rchg(11)
    Level 4: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
    Level 6: Swift -- Run-I(A)
    Level 8: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(13), P'Shift-Acc/Rchg(15), P'Shift-EndMod/Acc(15)
    Level 10: Combat Jumping -- Krma-ResKB(A)
    Level 12: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(17), ImpArm-EndRdx/Rchg(19), ImpArm-ResDam/EndRdx/Rchg(19), ImpArm-ResDam(21)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Boxing -- Empty(A)
    Level 18: Health -- Heal-I(A)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(45), EndMod-I(46)
    Level 22: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(23), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(25), Sciroc-Acc/Dmg/EndRdx(25)
    Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(27), TtmC'tng-EndRdx/Rchg(27), TtmC'tng-ResDam/EndRdx/Rchg(29), TtmC'tng-ResDam(29), TtmC'tng-EndRdx(31)
    Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(34)
    Level 28: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx(33)
    Level 30: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt/Rchg(45)
    Level 32: Build Up -- RechRdx-I(A), RechRdx-I(34)
    Level 35: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(43)
    Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
    Level 41: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
    Level 44: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(46), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(48), Sciroc-Acc/Dmg/EndRdx(50)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 19% DamageBuff(Smashing)
    • 19% DamageBuff(Lethal)
    • 19% DamageBuff(Fire)
    • 19% DamageBuff(Cold)
    • 19% DamageBuff(Energy)
    • 19% DamageBuff(Negative)
    • 19% DamageBuff(Toxic)
    • 19% DamageBuff(Psionic)
    • 9.25% Defense(Smashing)
    • 9.25% Defense(Lethal)
    • 7.06% Defense(Fire)
    • 7.06% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 4.88% Defense(Psionic)
    • 15.5% Defense(Melee)
    • 13% Defense(Ranged)
    • 11.1% Defense(AoE)
    • 4.05% Max End
    • 27% Enhancement(Accuracy)
    • 5% Enhancement(Heal)
    • 10% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 210.8 HP (11.3%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 20.9%
    • MezResist(Immobilize) 14.9%
    • MezResist(Sleep) 4.4%
    • MezResist(Stun) 6.6%
    • 9% (0.15 End/sec) Recovery
    • 20% (1.56 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 5% RunSpeed



    Code:
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  5. What are your plans with the build?

    Farm?.. PvP?.. PvE?
  6. Maybe not 2-go, but meh..

    I want another tank..

    Thing is I know what secondary I want, just primary.. =/

    secondary is SS..

    I have:

    willpower
    fire
    stone
    ice (lvl 37)

    So I ask thee tank-gods (so to speak)

    Whats a good tank primary?

    (excluding invuln *I will never pair invuln and SS together*)
  7. Most people use the fire mastery to farm with.

    I dont use it on my fire/fire.

    But YMMV.
  8. TANKS
    fire/fire
    fire/SS
    willpower/elec
    shield/elec
    shield/fire
    shield/SS
    fire/dark (id say I have never seen one)
    fire/elec

    SCRAPPERS
    spine/fire
    spine/dark
    elec/shield
    fire/shield
    elec/willpower
    elec/fire

    BRUTES
    fire/shield
    elec/willpower
    fire/fire
    dark/fire
    SS/fire
    ss/shield
    elec/shield
    elec/fire
    elec/stone (IOd for +recharge and +damage to negate the - recharge and -damage in granite)
    ss/elec (anything that does energy typed damage unless spec'd for other things ie def, S&L res cap, etc)

    Basically almost any tank/brute/scrapper combo can farm, but the quickness of it will vary.

    The quickest you ask?..

    Id have to say either

    elec/shield brute
    ss/shield brute
    shield/elec tank
    shiled/ss tank
  9. Crindon

    BS/elec scrapper

    Ive PvP'd before but way back when before they changed it.. my dm/regen scrapper was unkillable..

    I have jumped into so pvp here and there lately but nothing hardcore.
  10. Crindon

    BS/elec scrapper

    Trollers
    ice/storm
    fire/kin
    ill/rad

    blasters
    fire/elec
    arch/device
    *lvl 43 sonic/mental*
    *lvl 42 rad/em*

    defenders
    emp/elec
    dark/ice

    stalker
    spine/nin
  11. Crindon

    BS/elec scrapper

    Would it be any good to level one for pvp?

    I've been wanting lvl a pvp toon for some time now i wasn't sure what i wanted to make.

    And if the bs/elec scrapper is a good build what should i focus on while i IO him out
  12. Still looking for a SG and VG..

    Im on with my fire/fire tank Soverign Sun...
  13. Crindon

    Just started

    Welcome!

    Please do not feed your neighborhood Ulli cookies.. Known to bite of the hands that feed.
  14. O
    Quote:
    Originally Posted by mauk2 View Post
    You want followup, focus, and spin, along with one or two lowby filler attacks.

    Add in a ton of +recharge, PROFIT!
    When i was fiddling with a build in mids i was iffy about spin..., im still not sure about

    Also with the builds i came up with i was unsure what to focus on... and i couldn't finish a full build to 50
  15. I've recently started a claws/elec on freedom... and i was curious if its a good combo. He's currently level 10... and if possible anyone got any good builds?.... i can't think of a good one.

    I am fairly familar with electric armor, its just claws im new to.

    Also would it be any good in pvp? Or just good in pve? I don't have any set goals for him right now... so if someone wouldn't mind throwing in some input it would be fantastic.

    NOTE: forgive any misspelling, i am typing this up on my droid x.
  16. Crindon

    Freeeeeeedom!!

    With this coming free server transfer, I am going to transfer some of my heroes and villains over...

    Any SGs and VGs willing to welcome them?
  17. Tanker and scrapper..

    Althou I do enjoy brutes, I just prefer scrappers..

    Hell I like anything I can play in melee.. so.. Well.. I like all ATs!.. =D
  18. Crindon

    Vacation Idea!

    TF/Trial Day one Results
    -----------------------

    Logged on at 9:00am and started broadcasting for Positron TF Part One. Logged on my other account to be a fill in just in case didnt get enough to start it. Slowly people started to join. Started TF with a 8 man team (without 2nd account)

    Positron TF Part One - Completed

    Everyone from Positron TF Part One stayed except for 2. Recruited one more and started Positron TF Part Two. Ran it with a 7-man team.

    Positron TF Part Two - Completed

    Joined a forming Eden trial. Started defeated the 200 DE need. Went through the huge cave door and seen that mobs were spawned at lvl 44. Restarted.

    Cleared the 200 DE once again. Entered the mission. Jumped down the holes. Killed the two Quarrys. Took out the first wall. Then the acid-water room. Then the second wall. Cleared the DE around the Crystal Titan. Attacked the Titan. Titan died.

    Eden Trial - Completed

    Started recruiting for a Synapse TF. SG members and people from Level 50 and Guardian channels joined. Started with a 8-man team. Midway had a scrapper go afk to tend to an injured younger brother IRL. Defeated Babbage. Defeated Clockwork King.

    Synapse Task Force - Completed
  19. Crindon

    traps/??

    I wasnt really including dark blast for the fact dark doesnt have that much damage.. But I do like the tentacle immob.. =D
  20. Crindon

    traps/??

    What would go good with it??

    I dont wanna do the rifle or DP..

    If defenders had fire blast I would go with that..

    Note: I am now thinking either rad blast... psi blast or sonic blast.. >_<
  21. Crindon

    Guardian WARS

    I will be game for some PvP if I am on whenever these happen
  22. If we only meet on saturdays I can prolly do this..
  23. Crindon

    Tank Farmer

    Quote:
    Originally Posted by Acemace View Post
    The common issue with Fire Melee paired with FA is the total lack of mitigation, which can be manageable but it's not quite the same auto pilot that SS is.
    Oh I know that.. just saying outright that it takes a fire/fire tank 2 hours to take out one mob is rather insane. When my fire/fire tank was slotted with just SOs I ran out of endurance rather quickly, but I could still clear out a mob within 10 minutes..
  24. Crindon

    Tank Farmer

    Quote:
    Originally Posted by Army-Of-Jack View Post
    I have heard fire/fire, fire/stone, etc. and all but they take about 2 hours to kill the mob,
    Where did you hear this?.. My fire/fire tank can clear out the demon farm in 45 minutes solo... Thats 1 hour and 15 minutes less then 2 hours..

    But yea..

    fire/fire tanks
    Shield/fire
    Willpower/elec
    fire/elec
    stone/elec (IO slotted for +rech and +dam)
    shield/elec

    But honestly any combo can farm, just gonna know how to do it..