old FA/EM/Pyre coming out of retirement, needs major rework
Wow, either this build is so horrible that it's beyond help, or I'm doing something right. I doubt it is the latter... okay, say I wanted to build for melee defense, is that doable?
Don't get angry and go away, just go away -Ranma
What are your plans with the build?
Farm?.. PvP?.. PvE?
Give it time, some of us lead busy lives, it's 12:30am where I am and I have been working since yesterday morning and on a bank holiday.
I think you would be comfy with just trying to softcap S/L, a bit of +hp and rechg. Lose temp prot for fireball and gain slots from thin air almost by just asking yaself if some slots make all that much of a difference and moving them. Right now Healing Flames Numina wouldn't be there. Too many Aegis in shields, unnecessary if you were willing to focus on S/L and count on mixed damage types being most common with some element of S/L. 3 slots in Blast is min I reckon which will free some slots for Fireball to add with slots freed up by the shields not even being Aegis and reduced to maybe just 3 slots of something else.
I don't have a builder to look at it in detail am just going by the stars and the moon. I'll look at it when I can but I think somehow I'd be doing something that is basically what I said.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Well.. I just came up with build..
With all the fire toggles CJ.. tough... weave.. you will have
DEFENSE
S&L - 19.6%
E&NE - 18.4%
F&C - 17.4%
PSI - 15.3%
Melee - 25.9%
Ranged - 23.4%
AoE - 21.5%
RESISTANCE
S&L - 70.9%
E - 47%
Ne - 53.2%
F - 90%
C - 28.3%
T&PSI - 0%
*Ignore slotting level*
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Energy Melee
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam(5), TtmC'tng-EndRdx(7)
Level 1: Barrage -- T'Death-Acc/Dmg(A), T'Death-Dam%(17), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dmg/Rchg(48), T'Death-Dmg/EndRdx(50)
Level 2: Healing Flames -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(9), Mrcl-Heal(9), H'zdH-Heal/Rchg(11), Mrcl-EndRdx/Rchg(11)
Level 4: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 6: Swift -- Run-I(A)
Level 8: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(13), P'Shift-Acc/Rchg(15), P'Shift-EndMod/Acc(15)
Level 10: Combat Jumping -- Krma-ResKB(A)
Level 12: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(17), ImpArm-EndRdx/Rchg(19), ImpArm-ResDam/EndRdx/Rchg(19), ImpArm-ResDam(21)
Level 14: Super Jump -- Jump-I(A)
Level 16: Boxing -- Empty(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(45), EndMod-I(46)
Level 22: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(23), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(25), Sciroc-Acc/Dmg/EndRdx(25)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(27), TtmC'tng-EndRdx/Rchg(27), TtmC'tng-ResDam/EndRdx/Rchg(29), TtmC'tng-ResDam(29), TtmC'tng-EndRdx(31)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(34)
Level 28: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx(33)
Level 30: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt/Rchg(45)
Level 32: Build Up -- RechRdx-I(A), RechRdx-I(34)
Level 35: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(43)
Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 41: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 44: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(46), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(48), Sciroc-Acc/Dmg/EndRdx(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:
- 19% DamageBuff(Smashing)
- 19% DamageBuff(Lethal)
- 19% DamageBuff(Fire)
- 19% DamageBuff(Cold)
- 19% DamageBuff(Energy)
- 19% DamageBuff(Negative)
- 19% DamageBuff(Toxic)
- 19% DamageBuff(Psionic)
- 9.25% Defense(Smashing)
- 9.25% Defense(Lethal)
- 7.06% Defense(Fire)
- 7.06% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 4.88% Defense(Psionic)
- 15.5% Defense(Melee)
- 13% Defense(Ranged)
- 11.1% Defense(AoE)
- 4.05% Max End
- 27% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 10% Enhancement(RechargeTime)
- 5% FlySpeed
- 210.8 HP (11.3%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 20.9%
- MezResist(Immobilize) 14.9%
- MezResist(Sleep) 4.4%
- MezResist(Stun) 6.6%
- 9% (0.15 End/sec) Recovery
- 20% (1.56 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 6.25% Resistance(Negative)
- 5% RunSpeed
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I didn't rejig your power order so plasma shield being an asap power is still late. I just reslotted for a suggestion to go 40%ish to S/L so that you would have 40% to cold/lethal or 40% to fire/lethal and so on. Good job you have consume as this aint end friendly but it is end friendlier than before.
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He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Greetings,
I'm looking to update my old Fire/EM tank, who is still Issue 5 spec'd with SO's. Since the recent buffs came about for FA, I thought I'd try to at least recapture some of the glory of the old days. I came up with a build in Mid's, albeit not completely sure of a direction I wanted to go, and came up with a 20%-30% typed defense build. I wanted to fit fireball in but was unable to find room for it. I haven't played this toon in a few years, so any help is appreciated. Maybe the slotting could be better?
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Energy Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-EndRdx(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5), S'fstPrt-ResDam/EndRdx(7)
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 2: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Numna-Heal/EndRdx/Rchg(11)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 8: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(13), P'Shift-Acc/Rchg(15), P'Shift-EndMod/Acc(15), P'Shift-End%(17)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(37)
Level 18: Burn -- Erad-Acc/Rchg(A), Erad-Dmg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(21), Erad-%Dam(23)
Level 20: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-EndRdx/Rchg(25), Aegis-ResDam(25), Aegis-ResDam/EndRdx/Rchg(27)
Level 22: Taunt -- Zinger-Dam%(A)
Level 24: Blazing Aura -- M'Strk-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(29), Sciroc-Dmg/EndRdx(29), Oblit-%Dam(31), Sciroc-Dam%(31), Erad-%Dam(31)
Level 26: Stamina -- EndMod-I(A), P'Shift-EndMod(27), P'Shift-End%(46)
Level 28: Build Up -- Rec'dRet-ToHit/Rchg(A), RechRdx-I(37), Rec'dRet-ToHit(40)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(33), Aegis-ResDam/EndRdx(33), Aegis-ResDam(34), Aegis-ResDam/EndRdx/Rchg(34)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(42)
Level 35: Energy Transfer -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(45), Hectmb-Acc/Dmg/Rchg(45), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(46), Hectmb-Dam%(46)
Level 38: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Dmg/EndRdx/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48), Dev'n-Acc/Dmg/Rchg(50), Dev'n-Dmg/Rchg(50)
Level 47: Fiery Embrace -- RechRdx-I(A)
Level 49: Temperature Protection -- S'fstPrt-ResKB(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 2: Ninja Run
------------
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 21.1% Defense(Smashing)
- 21.1% Defense(Lethal)
- 13.9% Defense(Fire)
- 13.9% Defense(Cold)
- 12.4% Defense(Energy)
- 12.4% Defense(Negative)
- 3% Defense(Psionic)
- 12.1% Defense(Melee)
- 7.69% Defense(Ranged)
- 15.5% Defense(AoE)
- 1.8% Max End
- 24% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 37.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 281.1 HP (15%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 12.1%
- MezResist(Terrorized) 2.2%
- 13.5% (0.23 End/sec) Recovery
- 44% (3.44 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 3.13% Resistance(Negative)
- 5% Resistance(Toxic)
- 20% RunSpeed
- 4.5% XPDebtProtection
------------Set Bonuses:
Reactive Armor
(Fire Shield)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Steadfast Protection(Fire Shield)
- 1.5% (0.03 End/sec) Recovery
- Knockback Protection (Mag -4)
Kinetic Combat(Barrage)
- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Doctored Wounds(Healing Flames)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Kinetic Combat(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Kinetic Combat(Boxing)
- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Performance Shifter(Consume)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 35.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Winter's Gift(Super Jump)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Numina's Convalescence(Health)
- 12% (0.94 HP/sec) Regeneration
Eradication(Burn)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 42.2 HP (2.25%) HitPoints
- 2% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Aegis(Plasma Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Scirocco's Dervish(Blazing Aura)
- 10% (0.78 HP/sec) Regeneration
- 3.13% Resistance(Negative)
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Rectified Reticle(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Steadfast Protection(Tough)
- 1.5% (0.03 End/sec) Recovery
- 28.1 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
Aegis(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Luck of the Gambler(Weave)
- 10% (0.78 HP/sec) Regeneration
- 21.1 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Hecatomb(Energy Transfer)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
Kinetic Combat(Total Focus)
- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Basilisk's Gaze(Char)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Thunderstrike(Fire Blast)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Devastation(Fire Blast)
- 12% (0.94 HP/sec) Regeneration
- 42.2 HP (2.25%) HitPoints
Steadfast Protection(Temperature Protection)
Don't get angry and go away, just go away -Ranma