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marqaha wrote :
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I just tried to buy slots, Tuesday 05/27/2008 10:45pm EDT. Couldn't find the payment service.
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During peak hours, you may experience problems. If the transaction doesn't go through, I would recommend that you try again or make an attempt during non-peak (i.e. morning) hours.
I was just able to complete a transaction at 9:37PM PST (after about 5-6 tries). And I'm not using any special privileged connection to make that transaction.
We're monitoring it, and working to resolve it. I don't have an ETA for a long-term fix, but we've been nudging a couple of cogs in the background. The good news is that other players have been able to complete transactions as well.
houtex, regarding :
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Um... Interesting a RedName had to purchase slots...
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I have more than my share of alt-itis, and I need character slots too!
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I did just that! I waited until the end of my play session which was about 1am PST and then made the purchase. It went through just fine, no hiccups.
Thanks Again GF!
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Still unable to purchase extra slots as of now. -
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Thanks LH, this is awesome news. One item in conjunction with this :
I've yet to be able to purchase addtional slots to complete my Alt Building Spree of 2008.
Any word on if this will be fully functioning before the May 30th Grant so I can get some love on those yet to be created Alts?
Thanks again!
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Have you tried purchasing slots recently? I purchased a 5 slot pack this morning with no problems.
We made a backend configuration last Friday (5/23) that should have improved your ability to purchase slots, transfer and rename characters.
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My last attempt was on Saturday 5/24 but I will be making another attempt tonight!
Thanks for the heads up GF! -
Thanks LH, this is awesome news. One item in conjunction with this :
I've yet to be able to purchase addtional slots to complete my Alt Building Spree of 2008.
Any word on if this will be fully functioning before the May 30th Grant so I can get some love on those yet to be created Alts?
Thanks again! -
This isn't in the list of things to give feedback on but this is the most appropriate of the threads for it.
I love the new chat and window settings and the default file.
A problem I kept noting in my Alt Creation Spree last night is that everything would load from the default file except for my Global Channels. Each time I created an alt, I'd have to go into my Global Tab and add back my Global channels.
Otherwise, the system is working great.
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VEAT lady models need Stiletto's like the mobs have in game.
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Implementation and options are key here. I look forward to seeing how well (or not) this is done.
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I leave town on business for a few days and come back to incredible amounts of AWESOMESAUCE!
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I'm guessing the numbers behind the Psi/Mind powers will be tweaked downward to balance this set.
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Fixed that for you.
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Thanks Castle! -
I'm guessing the numbers behind the */Psi powers will be tweaked downward to balance this set.
Should be interesting.
Now, where's mah Beta Invite!?
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Neat. And first post after a mad scientist
Edit: Uh. Holy [censored]? PSYCHIC SHOCKWAVE? Are you kidding?
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Yeah. Now I'm torn between Psi/Nrg and Psi/Psi. Maybe I'll make one of each!
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Oh sure, give heroes Thermal heals and Empathy heals - Thermal buffs and Cold Domination buffs. And villains get.... /storm... twice over.
*throws hands up* I give up. Obviously the devs want everyone to play blueside.
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No one I know wanted thermal. Everyone of them wanted a real secondary to be added that didn't just act as a grab bag of other sets already available. Dark, Cold, Traps, would it have killed them to add a controller secondary that someone may have wanted?
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As a reminder of the scope of Powerset Proliferation, it was to port existing powersets, not to create new ones. While some people consider the Blaster Psi secondary to be a new one, it's not - it's pretty much Dom Psi moved over (with balance tweaking).
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OMG! -
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I must say, it is just as frustrating to us PVPers (and I lead a HUGE group or PVE and PVP players, so I understand both sides here) to listen you the non-PVP players insist it isn't as bad as we thought and to calm down. For all the immature whining and complaining done in these forums, over the past couple years, it has been significantly balanced between PVE and PVP players alike, so I would first suggest to hold those stones, not throw them.
Second, it IS as bad as we are making it out on the PVP side of the fence, especially for villains. And let me see if I can explain it so you don't jump all over me for just making an opinion and not-backing it up. Corruptors are not easy to take down, but manageable. MMs on the other hand, are almost impossible to kill in the hand of a good player and in a great player...forget about it. Adding /Storm in the MM sets completely kills VvV action, period. Three /Storm MMs on a vill team = 0 kills for either side in an entire match. Stalkers are not viable anymore for burst damage and vills can't spike other vills without stalker damage due to the heavy buffs we have. So, this will result in nothing but storm teams running against storm teams and zero kills. Sounds like fun huh? This is the end of the villain ladder on test and massive amounts of farming live, which in turn gives us the next problem.
As you all know, the villain market is VERY tight and VERY expensive comparatively. It is already almost impossible to get the sets you need, especially purple sets. Herein lies the major problem for villain PVErs...and yes, this does affect you more than you think. Get ready for the market to get even MORE constrictive when all these recipes being dumped on the market from endless amounts of farming goes away on all servers. Now, of course you will still have your day by day farmers, PVErs grinding for prestige, etc dumping stuff on the market, but it's not gonna be even close to what you see now. So, this means, goodbye ultra rares in numbers, goodbye rares, increase those LotG prices, those Miracle prices, etc.
For PVE, I find the villain powers to be just fine, lots of good choices there. But giving blue side access to our two BEST powersets and putting them in the hands of players with access to the APPs and unresistable debuffs, etc. is overkill and 100% puts an end to any thought of villains being able to match heroes in zones, raids, or arena. The zones will be dead and many groups will leave the game. Whether you like them or not, PVPers do contribute to your PVE success and enjoyment subtly and somewhat behind the scenes. I think you would at least be compassionate enough about how we feel that the piece of the game a lot of us enjoy the most is getting shafted and even more imbalanced.
gg PVP, PVE here we come, it's all we got left...
-Neo
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While I find your post interesting, I'm not sure I can agree that this will kill the entire market villainside. Of course I'm one of those people that will gladly grab a good set if I can get it and make do if I can't have it. I dunno...maybe this makes me an adult or something...probably not though, since I play computer games so much.
In any case, I'm awash with ideas for both new villain and hero toons. I just hope those extra server slots are forthcoming. REALLY need those...
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Well, this issue has me rolling three Villain Alts and Issue 11 did the same. Much more than the two Hero Alts that I plan for Issue 12.
That being said, I do hope that the Devs have some plans to help the sad state of the Red Side Market. -
LOL!
Look at all the [censored]. 1st round of Proliferation and the whine machine is cranked up to full.
Thanks Devs, sorry you have to take so much flak for making the game even better issue after issue. -
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That was awesome.
That's NcSoft's version of a Rick-Roll.
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Stealth powers have no effect on the Rikti's ability to select a Hero or Villain as a target and their counting scanners for determing threat levels are likewise not affected by stealth.
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An epic "I told you so" to everyone that griped about Shadowfall.
An epic "OMG thank you for settling that" to DW.
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Indeed. Sadly, not everyone reads the forums. -
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Stealth powers have no effect on the Rikti's ability to select a Hero or Villain as a target and their counting scanners for determing threat levels are likewise not affected by stealth.
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FINALLY!
I've been waiting for the confirmation to bury this urban legend since the Invasion began.
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HOLY CRAP.
Axe brutes! Plant controllers!
THERE HAD BETTER BE STORM CORRUPTORS.
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/Storm Corruptors... done.
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...
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/speechless
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Schweet!
October can't get here fast enough!
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This probably doesn't need to be asked but might as well be through,
LH, do these TF changes also apply to the Oroborous Taskforces and the Flashback Taskforces themselves? I hope so.
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Yes they do. Flashback missions use the same code as Task / Strike Force Missions.
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So does that mean if I'm on a task force and everyone but me quits (for whatever reason), so that I'm effectively soloing the task force, will the AV become an EB?
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Well, if everyone "quits" the TF will disband. If one person is logged off but didn't quit, you will still have to fight an AV I believe. Pretty sure TF AV's are hardcoded to spawn as AV's. -
Yeah, this is a better change and will still allow for the "Soloing" of many Task Forces.
Now, when will you guys address the anemic Villain Market?
How about a comment on the potential of a Merged Market environment?
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I got my Emp from 33-50.
Corruptor 48-50.
Blaster 49-50.
Freedumb Brute 1-20.
lol Virtue concept Brute 1-17.
All my Infinity characters are 50! My last slots are saved for Villain epic archetypes.
The O-Farm killed the markets. A lot of people were going 35-50 doing those. No salvage drops, no recipe drops, just tons of money. It's terrible. I dropped down my accumulated salvage the other night and a bloody Regen Flesh sold for 120k. Not looking forward to IOing out my new Emp
I had a lot of fun with my Virtue Brute, it's been a while since I've played a pure-concept build.
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Just stay away from the market for a couple weeks, things will normalize quickly, you'll see.
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I got my Emp from 33-50.
Corruptor 48-50.
Blaster 49-50.
Freedumb Brute 1-20.
lol Virtue concept Brute 1-17.
All my Infinity characters are 50! My last slots are saved for Villain epic archetypes.
The O-Farm killed the markets. A lot of people were going 35-50 doing those. No salvage drops, no recipe drops, just tons of money. It's terrible. I dropped down my accumulated salvage the other night and a bloody Regen Flesh sold for 120k. Not looking forward to IOing out my new Emp
I had a lot of fun with my Virtue Brute, it's been a while since I've played a pure-concept build.
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Hahahaha... I made out like a bandit during double XP, some people PvP, some people play the market.
If anyone needs a loan, hit me up.
Ex
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It was most likely my most productive 2x XP Weekend to date. I did all my work on the best damn server of them all, Pinnacle.
I leveled my Rad/Rad/Power Defender, Isotope Ti6Al4V, from 43 to 47. My Ice/Ice/Munitions Blaster, Cleo Claus, from 39 to 41 and got my Fire/Storm Controller, Pyrocumulus, from 32 to 34.
Aside from that, I also did some solo play on my Level 50 Fire/EM/Fire Tanker, Nova Red, to earn some INF for IO Sets.
Thanks to all who teamed with me over the weekend! -
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Yeah I missed the 'in real time', I think ym briain is addled today.
EG:
Sorry the win goes on. Did you not get the memo that suckage is no longer part of CoX ?
(aside from MOG) *ducks and runs*
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MoG continuing to suck is the only thing that grounds me in reality.
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You might want to avoid the Training Room in the near future, then.
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/em Neo
... Whoa.