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Posts
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ChampioNexus Channel Guildportal Site.
No need to apply to the website itself as it is purely informative, and if you wish to join the channel, please follow the instructions on the webpage. -
Updated Events Calendar, Champion Players Facebook, and ChampioNexus MotD with MoKeyes Badge Runs and Shardtober's Sara Moore.
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I was just lettin' you know in case you wished to avoid a schedulin' conflict, as you initially asked if 4pm Eastern would be good for everyone.
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MoKeyes Badge Runs scheduled for Sunday at 4pm Eastern, just FYI.
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I saw this used by someone last night, thought it was pretty nifty lookin'. Nothin' extravagant, and could've done without the KB, but nifty all the same.
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If the recharge seems off, its the -rech or +slow procs. They're bein' applied to the caster in Mids, not the target. I have'em in Time's Juncture, so when it's toggled, it's lowerin' my recharge in Mids. And at a guess, in PvP, DR would apply.
Thanks for the feedback. -
This what I have planned for my Elec/Time in terms o' total end-game.
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Charged Bolts- (A) Tempest - Accuracy/Damage
- (3) Tempest - Damage/Endurance
- (3) Tempest - Damage/Recharge
- (5) Tempest - Chance of End Drain
- (A) Curtail Speed - Accuracy/Slow
- (15) Curtail Speed - Damage/Slow
- (15) Curtail Speed - Accuracy/Endurance
- (31) Curtail Speed - Range/Slow
- (31) Curtail Speed - Endurance/Recharge/Slow
- (A) Tempest - Accuracy/Damage
- (5) Tempest - Damage/Endurance
- (7) Tempest - Damage/Recharge
- (7) Tempest - Chance of End Drain
- (A) Doctored Wounds - Heal/Endurance
- (9) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (11) Doctored Wounds - Heal/Endurance/Recharge
- (11) Doctored Wounds - Heal
- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (40) Positron's Blast - Chance of Damage(Energy)
- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (42) Dark Watcher's Despair - To Hit Debuff
- (43) Dark Watcher's Despair - Chance for Recharge Slow
- (43) Pacing of the Turtle - Chance of -Recharge
- (43) Deflated Ego - Chance for Recovery Debuff
- (A) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (48) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Efficacy Adaptor - EndMod
- (17) Efficacy Adaptor - EndMod/Recharge
- (17) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (21) Efficacy Adaptor - Accuracy/Recharge
- (21) Efficacy Adaptor - EndMod/Accuracy
- (25) Efficacy Adaptor - EndMod/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (45) Basilisk's Gaze - Recharge/Hold
- (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (46) Basilisk's Gaze - Chance for Recharge Slow
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense
- (A) Rectified Reticle - To Hit Buff
- (25) Rectified Reticle - Increased Perception
- (A) Rectified Reticle - To Hit Buff
- (27) Rectified Reticle - To Hit Buff/Recharge
- (27) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Damage/Recharge
- (34) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Exploited Vulnerability - Defense Debuff
- (48) Exploited Vulnerability - Defense Debuff/Recharge
- (48) Exploited Vulnerability - Defense Debuff/Recharge/Endurance
- (50) Achilles' Heel - Chance for Res Debuff
- (A) Doctored Wounds - Heal/Endurance
- (39) Doctored Wounds - Endurance/Recharge
- (39) Doctored Wounds - Heal/Recharge
- (39) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Heal
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Accuracy IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Steadfast Protection - Resistance/+Def 3%
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Radial Paragon
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Celerity - +Stealth
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (45) Performance Shifter - EndMod/Accuracy
- (50) Performance Shifter - Chance for +End
Set Bonus Totals:- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 7.69% Defense(Melee)
- 6.75% Defense(Ranged)
- 3% Defense(AoE)
- 2% Enhancement(JumpSpeed)
- 12% Enhancement(Heal)
- 21% Enhancement(Accuracy)
- 2% Enhancement(JumpHeight)
- 85% Enhancement(RechargeTime)
- 2% Enhancement(FlySpeed)
- 2% Enhancement(RunSpeed)
- 5% FlySpeed
- 96.38 HP (9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 1.1%
- MezResist(Sleep) 4.4%
- MezResist(Terrorized) 6.6%
- 20% Perception
- 13.5% (0.23 End/sec) Recovery
- 50% (2.23 HP/sec) Regeneration
- 6.93% Resistance(Fire)
- 6.93% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 5% RunSpeed
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Same.
Helped someone out not five minutes ago with this. -
For those o' us who monitor and answer questions in the Help Channel, we've been seein' this quite a bit.
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Nope.
Premiums also can't pay the rent, but seem eligible to join.
Only VIPs can pay the rent or create'em. -
This is what I plan to field for my Beam/Traps. Perma-Hasten and softcapped to all positionals with 0.97 end/sec. You can swap the Apocalypse set with a Decimation set in Lancer Shot and the Ragnaroks with Posis in Overcharge, and you'll be over the set bonus cap for 1.12%s (still over 1400 HP), but it'll be cheaper. You also won't be perma-Hasten anymore, but you'll only be 2.4 seconds off from it.
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Welcome back, Cim.
There's more than a few channels out there, so if you were to leave your global in a post, I'm quite sure you'll be contacted soon. -
I've only recently played a VEAT, and in this case a Bane as I've always been more single target than AoE.
What mainly drew me to'im was that I had just leveled a Claws/Elec Stalker and I was in the stealthy melee mentality. Also, after lookin' at Mids, I wanted both Shatter and Shatter Armor. And now after levelin' to 50(+3) and IOin'im out, I was very impressed and he is by far one o' my favorite characters to play in terms o' straight ST damage.
One thing that minorly disappointed me was that with the changes to Patron Pools bein' available earlier that Shatter Armor was still past 40 at 41, and I was hopin' to at least have it when exemplared to 35. Oh well.
Oh, on a side note about concerns, I had one about redraw between normal Mace attacks and the PPP Mace attacks, and there isn't any, which was a great bonus to have.
Additionally, it's like buyin' a new car. Once you play a certain AT or powerset, you start to notice those exact ones around more often. And I think I've noticed'em more what with the Underground Trial bein' out, and havin' double Tactics rockin' to reduce the Confuse effect in the last room. Could just be me, though. -
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Quote:Bowin' out.4pm Sunday...10pm Sunday. Actually doable, I'm on late shift Monday. Consider me in, bringing whatever we need.
Team 1
1) @Amygdala
2) @Placta - Elec/elec blaster
3) @Ulysses Dare - Assault Rifle/Devices
4) @Gameboy1234 - Robotics/Force Field
5) @Stray Kitten - Claws/SR scrapper
6) @Captain Drej - Thugs/Pain MM or rad/dark corr
7) @ReDorothy controller Grav/forcefield
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Team 2
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2)@Dollmistress - Dominator(?)
3)@BigMoneyHustla - Ice/Fire Blaster
4)@Anonymos - WP/NRG Tank
5)@ChicagoDoodler - Mind/Psy Dominator
6)@Silas
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Team 3
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G'luck with your run, Amy. -
... Happy [censored]in' Birthday, broshovel.
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I saw you in AP when I was on Cobalt Acceleratean at the FBSA contact when you first leave the tutorial. Welcome back.
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To the OP, I've had this problem for several months now, if not longer. /bug'd it, but I've pretty much accepted it. And since it's not any real inconvenience, I don't really notice it any more.