Cien_Fuegos

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  1. dont worry we all been there. looked at build moved somethings around.
    Im okay at builds but i wouldnt call self a expert. might want someone else to look at it and give more feedback. maybe ingame friend or sg mate

    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vividlure: Level 50 Mutation Stalker
    Primary Power Set: Staff Fighting
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Precise Strike
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (3) Crushing Impact - Damage/Recharge: Level 50
    • (3) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (5) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (5) Crushing Impact - Damage/Endurance: Level 50
    • (7) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (7) Luck of the Gambler - Defense: Level 50
    • (9) Luck of the Gambler - Defense/Recharge: Level 50
    Level 2: Guarded Spin
    • (A) Armageddon - Damage: Level 50
    • (13) Armageddon - Damage/Recharge: Level 50
    • (13) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (15) Armageddon - Accuracy/Recharge: Level 50
    • (15) Armageddon - Damage/Endurance: Level 50
    • (17) Armageddon - Chance for Fire Damage: Level 50
    Level 4: Ninja Reflexes
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (9) Kismet - Accuracy +6%: Level 30
    • (17) Luck of the Gambler - Defense: Level 50
    • (19) Luck of the Gambler - Defense/Endurance: Level 50
    Level 6: Assassin's Staff
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (23) Crushing Impact - Damage/Endurance: Level 50
    • (23) Crushing Impact - Damage/Recharge: Level 50
    • (25) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (25) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (27) Crushing Impact - Damage/Endurance/Recharge: Level 50
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (11) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (19) Luck of the Gambler - Defense/Endurance: Level 50
    • (27) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
    Level 10: Build Up
    • (A) Rectified Reticle - Increased Perception: Level 20
    • (29) Rectified Reticle - To Hit Buff/Recharge: Level 20
    • (31) Rectified Reticle - To Hit Buff: Level 20
    • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 12: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (33) Luck of the Gambler - Defense: Level 50
    • (33) Luck of the Gambler - Defense/Endurance: Level 50
    • (34) Karma - Knockback Protection: Level 30
    Level 14: Invisibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (36) Luck of the Gambler - Defense/Endurance: Level 50
    • (36) Luck of the Gambler - Defense: Level 50
    Level 16: Super Jump
    • (A) Unbounded Leap - +Stealth: Level 50
    • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 18: Danger Sense
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (36) Luck of the Gambler - Defense: Level 50
    • (37) Luck of the Gambler - Defense/Endurance: Level 50
    Level 20: Kuji-In Rin
    • (A) Recharge Reduction IO: Level 50
    Level 22: Kuji-In Sha
    • (A) Numina's Convalescence - Heal: Level 50
    • (37) Numina's Convalescence - Heal/Endurance: Level 50
    • (37) Regenerative Tissue - +Regeneration: Level 30
    Level 24: Eye of the Storm
    • (A) Cleaving Blow - Accuracy/Damage: Level 50
    • (33) Cleaving Blow - Damage/Endurance: Level 50
    • (34) Cleaving Blow - Damage/Recharge: Level 50
    • (39) Cleaving Blow - Accuracy/Recharge: Level 50
    Level 26: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (31) Luck of the Gambler - Defense/Endurance: Level 50
    • (39) Luck of the Gambler - Defense: Level 50
    Level 28: Serpent's Reach
    • (A) Superior Stalker's Guile - Accuracy/Damage: Level 50
    • (40) Superior Stalker's Guile - Damage/Recharge: Level 50
    • (42) Superior Stalker's Guile - Accuracy/Damage/Recharge: Level 50
    • (42) Superior Stalker's Guile - Recharge/Chance to Hide: Level 50
    • (43) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge: Level 50
    • (42) Superior Stalker's Guile - Damage/Endurance/Recharge: Level 50
    Level 30: Placate
    • (A) Recharge Reduction
    Level 32: Sky Splitter
    • (A) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (43) Hecatomb - Damage: Level 50
    • (43) Hecatomb - Damage/Recharge: Level 50
    • (45) Hecatomb - Accuracy/Recharge: Level 50
    • (45) Hecatomb - Damage/Endurance: Level 50
    Level 35: Boxing
    • (A) Pounding Slugfest - Disorient Bonus: Level 30
    • (39) Pounding Slugfest - Damage/Recharge: Level 30
    • (48) Pounding Slugfest - Damage/Endurance: Level 30
    Level 38: Tough
    • (A) Aegis - Psionic/Status Resistance: Level 50
    • (40) Aegis - Resistance/Endurance: Level 50
    • (45) Aegis - Resistance: Level 50
    • (46) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 41: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (46) Luck of the Gambler - Defense: Level 50
    • (46) Luck of the Gambler - Defense/Endurance: Level 50
    Level 44: Kuji-In Retsu
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (50) Luck of the Gambler - Defense/Endurance: Level 50
    • (50) Luck of the Gambler - Defense: Level 50
    Level 47: Superior Conditioning
    • (A) Performance Shifter - Chance for +End: Level 50
    • (48) Performance Shifter - EndMod: Level 50
    • (48) Performance Shifter - EndMod/Accuracy: Level 50
    Level 49: Physical Perfection
    • (A) Panacea - +Hit Points/Endurance: Level 50
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Run Speed
    Level 1: Prestige Power Slide
    • (A) Run Speed
    Level 1: Sprint
    • (A) Run Speed
    Level 2: Rest
    • (A) Healing
    Level 2: Swift
    • (A) Flight Speed
    Level 2: Hurdle
    • (A) Jumping
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (21) Numina's Convalescence - Heal: Level 50
    • (29) Miracle - +Recovery: Level 40
    Level 2: Stamina
    • (A) Endurance Modification
    • (11) Performance Shifter - Chance for +End: Level 50
    • (34) Performance Shifter - EndMod/Accuracy: Level 50
    • (50) Performance Shifter - EndMod: Level 50
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    Level 1: Assassination
    Level 4: Ninja Run
    Level 50: Musculature Core Paragon
    Level 50: Barrier Core Epiphany
    Level 50: Void Core Final Judgement
    Level 50: Degenerative Core Flawless Interface
    Level 50: Cimeroran Core Superior Ally
    Level 50: Assault Core Embodiment
    ------------
    ------------
    Set Bonus Totals:
    • 5% DamageBuff(Smashing)
    • 5% DamageBuff(Lethal)
    • 5% DamageBuff(Fire)
    • 5% DamageBuff(Cold)
    • 5% DamageBuff(Energy)
    • 5% DamageBuff(Negative)
    • 5% DamageBuff(Toxic)
    • 5% DamageBuff(Psionic)
    • 9.88% Defense(Smashing)
    • 9.88% Defense(Lethal)
    • 6.13% Defense(Fire)
    • 6.13% Defense(Cold)
    • 6.13% Defense(Energy)
    • 6.13% Defense(Negative)
    • 3% Defense(Psionic)
    • 6.44% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 4.56% Defense(AoE)
    • 77.5% Enhancement(RechargeTime)
    • 59% Enhancement(Accuracy)
    • 10% SpeedFlying
    • 112.9 HP (9.38%) HitPoints
    • 10% JumpHeight
    • 10% SpeedJumping
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Immobilized) 4.4%
    • 20% PerceptionRadius
    • 9% (0.15 End/sec) Recovery
    • 88% (4.41 HP/sec) Regeneration
    • 5.52% Resistance(Smashing)
    • 8.04% Resistance(Fire)
    • 8.04% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 8% Resistance(Toxic)
    • 11% Resistance(Psionic)
    • 5.52% Resistance(Lethal)
    • 15% SpeedRunning
    ------------
    Set Bonuses:
    Crushing Impact
    (Precise Strike)
    • MezResist(Immobilized) 2.2%
    • 13.55 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Luck of the Gambler
    (Hide)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Armageddon
    (Guarded Spin)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Luck of the Gambler
    (Ninja Reflexes)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Assassin's Staff)
    • MezResist(Immobilized) 2.2%
    • 13.55 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.5 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Combat Jumping)
    • Knockback (Mag -4), Knockup (Mag -4)
    Shield Wall
    (Combat Jumping)
    • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
    Rectified Reticle
    (Build Up)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    • 6% (0.3 HP/sec) Regeneration
    • 20% PerceptionRadius
    Luck of the Gambler
    (Stealth)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Karma
    (Stealth)
    • Knockback (Mag -4), Knockup (Mag -4)
    Luck of the Gambler
    (Invisibility)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Jump)
    • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    Luck of the Gambler
    (Danger Sense)
    • 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Kuji-In Sha)
    • 12% (0.6 HP/sec) Regeneration
    Cleaving Blow
    (Eye of the Storm)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1% DamageBuff(All)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Superior Stalker's Guile
    (Serpent's Reach)
    • 15% Enhancement(Accuracy)
    • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    • 2.52% Resistance(Smashing,Lethal)
    Hecatomb
    (Sky Splitter)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Pounding Slugfest
    (Boxing)
    • 8% (0.4 HP/sec) Regeneration
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Aegis
    (Tough)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 3% Resistance(Psionic)
    Steadfast Protection
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Luck of the Gambler
    (Weave)
    • 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Kuji-In Retsu)
    • 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Superior Conditioning)
    • 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
    • 22.59 HP (1.88%) HitPoints
    Numina's Convalescence
    (Health)
    • 12% (0.6 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
    • 22.59 HP (1.88%) HitPoints
  2. Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Invulnerability
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (37) Crushing Impact - Damage/Endurance: Level 50
    • (40) Crushing Impact - Damage/Recharge: Level 50
    • (43) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (46) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 1: Resist Physical Damage
    • (A) Aegis - Resistance: Level 40
    • (5) Aegis - Resistance/Endurance: Level 40
    • (7) Aegis - Resistance/Recharge: Level 40
    • (9) Impervium Armor - Psionic Resistance: Level 40
    Level 2: Temp Invulnerability
    • (A) Aegis - Resistance/Endurance/Recharge: Level 50
    • (3) Aegis - Resistance/Endurance: Level 50
    • (3) Aegis - Resistance: Level 50
    • (9) Impervious Skin - Status Resistance: Level 30
    Level 4: Dull Pain
    • (A) Numina's Convalescence - Heal: Level 50
    • (5) Numina's Convalescence - Heal/Recharge: Level 50
    • (7) Regenerative Tissue - +Regeneration: Level 30
    Level 6: Flashing Steel
    • (A) Cleaving Blow - Accuracy/Recharge: Level 50
    • (13) Cleaving Blow - Accuracy/Damage: Level 50
    • (13) Cleaving Blow - Damage/Recharge: Level 50
    • (19) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (48) Cleaving Blow - Damage/Endurance: Level 50
    • (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    Level 8: Boxing
    • (A) Damage Increase IO: Level 50
    Level 10: Resist Elements
    • (A) Aegis - Resistance: Level 50
    • (11) Aegis - Resistance/Endurance: Level 50
    • (11) Aegis - Resistance/Recharge: Level 50
    • (31) Steadfast Protection - Knockback Protection: Level 30
    Level 12: Divine Avalanche
    • (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (19) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (23) Superior Scrapper's Strike - Accuracy/Damage: Level 50
    • (25) Superior Scrapper's Strike - Damage/Recharge: Level 50
    • (36) Superior Scrapper's Strike - Damage/Endurance/Recharge: Level 50
    Level 14: Tough
    • (A) Aegis - Resistance: Level 40
    • (15) Aegis - Resistance/Endurance: Level 40
    • (15) Aegis - Resistance/Recharge: Level 40
    • (34) Gladiator's Armor - TP Protection +3% Def (All): Level 40
    Level 16: Unyielding
    • (A) Aegis - Resistance: Level 50
    • (17) Aegis - Resistance/Endurance: Level 50
    • (17) Aegis - Resistance/Endurance/Recharge: Level 50
    • (45) Aegis - Resistance/Recharge: Level 50
    Level 18: The Lotus Drops
    • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus: Level 50
    • (27) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge: Level 50
    • (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge: Level 50
    • (39) Cleaving Blow - Damage/Recharge: Level 50
    • (39) Cleaving Blow - Accuracy/Recharge: Level 50
    • (40) Cleaving Blow - Damage/Endurance: Level 50
    Level 20: Resist Energies
    • (A) Impervium Armor - Psionic Resistance: Level 40
    • (21) Aegis - Resistance/Endurance: Level 40
    • (21) Aegis - Psionic/Status Resistance: Level 50
    • (27) Aegis - Resistance: Level 50
    Level 22: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (23) Luck of the Gambler - Defense: Level 50
    • (36) Luck of the Gambler - Defense/Endurance: Level 50
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (25) Luck of the Gambler - Defense: Level 50
    • (37) Luck of the Gambler - Defense/Endurance: Level 50
    Level 26: Soaring Dragon
    • (A) Crushing Impact - Damage/Endurance/Recharge: Level 35
    • (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (43) Crushing Impact - Accuracy/Damage: Level 50
    • (43) Crushing Impact - Damage/Endurance: Level 50
    • (46) Crushing Impact - Damage/Recharge: Level 50
    • (46) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 28: Invincibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (29) Luck of the Gambler - Defense: Level 50
    • (29) Luck of the Gambler - Defense/Endurance: Level 50
    Level 30: Build Up
    • (A) Rectified Reticle - Increased Perception: Level 20
    • (31) Rectified Reticle - To Hit Buff/Recharge: Level 20
    • (31) Rectified Reticle - To Hit Buff: Level 20
    Level 32: Golden Dragonfly
    • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
    • (33) Overwhelming Force - Accuracy/Damage: Level 50
    • (33) Overwhelming Force - Accuracy/Damage/Endurance: Level 50
    • (33) Overwhelming Force - Damage/Endurance/Recharge: Level 50
    • (34) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense: Level 50
    • (36) Luck of the Gambler - Recharge Speed: Level 50
    • (40) Luck of the Gambler - Defense/Endurance: Level 50
    Level 38: Combat Jumping
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
    • (39) Luck of the Gambler - Defense/Endurance: Level 50
    • (45) Luck of the Gambler - Recharge Speed: Level 50
    Level 41: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 44: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 47: Unstoppable
    • (A) Performance Shifter - Chance for +End: Level 50
    Level 49: Physical Perfection
    • (A) Numina's Convalescence - Heal: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    • (50) Numina's Convalescence - Heal/Endurance: Level 50
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (45) Numina's Convalescence - Heal: Level 50
    • (48) Miracle - +Recovery: Level 40
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (37) Endurance Modification IO: Level 50
    • (48) Performance Shifter - EndMod: Level 50
    Level 50: Agility Radial Paragon
    ------------
    ------------
    Set Bonus Totals:
    • 4% DamageBuff(Smashing)
    • 4% DamageBuff(Lethal)
    • 4% DamageBuff(Fire)
    • 4% DamageBuff(Cold)
    • 4% DamageBuff(Energy)
    • 4% DamageBuff(Negative)
    • 4% DamageBuff(Toxic)
    • 4% DamageBuff(Psionic)
    • 14.88% Defense(Smashing)
    • 14.88% Defense(Lethal)
    • 19.56% Defense(Fire)
    • 19.56% Defense(Cold)
    • 8.63% Defense(Energy)
    • 8.63% Defense(Negative)
    • 3% Defense(Psionic)
    • 8.94% Defense(Melee)
    • 6.75% Defense(Ranged)
    • 12.69% Defense(AoE)
    • 47.5% Enhancement(RechargeTime)
    • 14% Enhancement(Accuracy)
    • 5% SpeedFlying
    • 175.7 HP (13.12%) HitPoints
    • 5% JumpHeight
    • 5% SpeedJumping
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Confused) 7.5%
    • MezResist(Held) 7.5%
    • MezResist(Immobilized) 14.1%
    • MezResist(Sleep) 7.5%
    • MezResist(Stunned) 7.5%
    • MezResist(Terrorized) 7.5%
    • 20% PerceptionRadius
    • 2% (0.03 End/sec) Recovery
    • 104% (5.8 HP/sec) Regeneration
    • 3% Resistance(Smashing)
    • 3% Resistance(Fire)
    • 3% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 3% Resistance(Toxic)
    • 3% Resistance(Lethal)
    • 14.5% Resistance(Psionic)
    • 30% SpeedRunning
    • 2.5% XPDebtProtection
    • 36% GlobalChanceMod PlayerCrit
    ------------
    Set Bonuses:
    Crushing Impact
    (Sting of the Wasp)
    • MezResist(Immobilized) 2.2%
    • 15.06 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Aegis
    (Resist Physical Damage)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Impervium Armor
    (Resist Physical Damage)
    • 3% Resistance(Psionic)
    Aegis
    (Temp Invulnerability)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Impervious Skin
    (Temp Invulnerability)
    • Status Resistance 7.5%
    Numina's Convalescence
    (Dull Pain)
    • 12% (0.67 HP/sec) Regeneration
    Cleaving Blow
    (Flashing Steel)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1% DamageBuff(All)
    Scirocco's Dervish
    (Flashing Steel)
    • 10% (0.56 HP/sec) Regeneration
    Aegis
    (Resist Elements)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Steadfast Protection
    (Resist Elements)
    • Knockback (Mag -4), Knockup (Mag -4)
    Crushing Impact
    (Divine Avalanche)
    • MezResist(Immobilized) 2.2%
    Superior Scrapper's Strike
    (Divine Avalanche)
    • 40.16 HP (3%) HitPoints
    • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
    Aegis
    (Tough)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Gladiator's Armor
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Aegis
    (Unyielding)
    • 5% SpeedRunning
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    Superior Scrapper's Strike
    (The Lotus Drops)
    • 40.16 HP (3%) HitPoints
    • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
    • 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
    Cleaving Blow
    (The Lotus Drops)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Impervium Armor
    (Resist Energies)
    • 3% Resistance(Psionic)
    Aegis
    (Resist Energies)
    • 5% SpeedRunning (Exceeded 5 Bonus Cap)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) (Exceeded 5 Bonus Cap)
    • 3% Resistance(Psionic)
    Luck of the Gambler
    (Weave)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Soaring Dragon)
    • MezResist(Immobilized) 2.2%
    • 15.06 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Luck of the Gambler
    (Invincibility)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    • 6% (0.33 HP/sec) Regeneration
    • 20% PerceptionRadius
    Overwhelming Force
    (Golden Dragonfly)
    • 12% (0.67 HP/sec) Regeneration
    • 3% DamageBuff(All)
    • 20.08 HP (1.5%) HitPoints
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Combat Jumping)
    • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.56 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Jump)
    • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • Knockback (Mag -4), Knockup (Mag -4)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.67 HP/sec) Regeneration
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
  3. Cien_Fuegos

    Oh Hi There...

    what let you down? for me was the pvp and the upper level content
  4. good suggestions mr pogo!..you are the DXP expert....
  5. Cien_Fuegos

    Oh Hi There...

    O god it took me a month to get fed up of that game...annoying robots and way too far travels..plus pvp was hacked
  6. Cien_Fuegos

    Oh Hi There...

    no more ppl but on forum not many left
  7. Cien_Fuegos

    Oh Hi There...

    Get Offa Me Lawn!

    Welcome back...
  8. sounds kind of like wherehouse 13 on sy fy...i like it but others should probabley talk about it

    set up some meeting time after double xp weekend?
  9. we will let you know when it is the "FIN"-AL
  10. A Uranus joke! havent heard one of those since....last century

    Actually I have another crazy ideas of putting amputees on ski boards....that way instead of running they could glide

    O they already do that and hes in the olympics...

    http://espn.go.com/olympics/summer/2...00m-semifinals

    O well back to the drawing board,,,,
  11. ill put on my alien butt kicking shoes
  12. yep rook one has a good idea and the next day they do it...

    was fun to watch on nasa tv thou =D
  13. last time around september they had a great labor day weekend sale im holding off to that one. Also with super packs 2,bio armor, and natural affinity coming out i dont see myself spending points anytime soon till those three come out.
  14. what will you do about rikti raids supposely going on this weekend?
  15. do we start at level 1 or can any level join ? id prefer fresh lvl 1 characters

    if start at level 1 might want to set a Death from below date to make team etc

    Made a new level 1 called Question Mark? heres his background (can change it to match sg idea)

    Question Mark Fire/Pain Domination corruptor
    It was so angry when Portal Corp tore it from its dimension it refuse to tell them if he was a he,she or it what it was or its name..instead it burnt down portal corp. After much negotiation Question Mark ? has joined a government paranormal organization for what it calls " a **** load of money" and free prune juice for life. While Question Mark? can be abusive,annoying,whiney, and pig-headed it has a lot of knowledge about fighting and has served on the capacity of healing its teamamates. No idea what or who or even if its a He It or she.
  16. whats the difference between steam punk and transmetropolitian?
  17. with the incarnate trials hami been moved to secondary status now if hami gained incarnate threads,astral merits,etc maybe it would go back to 5 to 10 a week

    might be something to ask devs if hami could be redone to be a new incarnate trial.,,,
  18. would be great to start a paranormal sg and make AE missions that we adventure on once a week ( or twice) as a static team. maybe have each of the sg members think up a ae arc. I dont know if anyone read planetary but its amazing work as well

    ill add link to planetery
    http://en.wikipedia.org/wiki/Planetary_(comics)
  19. Cien_Fuegos

    Meus Profiteor

    very original story and sounds like was fun to make..i might get to it one of these days ill let you know what i think