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Posts
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And since Taurus were selling... How can profit be made?
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Because he can now buy Mu Vestments cheaper when he needs them? I don't think he actually makes a living selling the blasted things.
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From the OP.
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as we now all benifit
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How can profit be made for those that sell?(this is about those two pieces of salvage mentioned in the OP so no bringing in other salvage) -
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Do explain how a profit can be made if the prices dropped from 2-3 million to 600k?
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The same way that you are happier if a sandwich is cheaper, unless you sell sandwiches for a living that is.
I've never taken a stand for or against farming, because I was never convinced it bothers me, and I can't say I find it fun to do it myself. However this question I found so silly, I couldn't help myself.
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I do understand the profit in it being cheaper for you to buy but not selling...
And since Taurus were selling... How can profit be made? -
Do explain how a profit can be made if the prices dropped from 2-3 million to 600k?
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Friday already? Where did the rest of the week go? O_o
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Not funny. A lot of bad language and insulting things just to be "big".
Fail.
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Is there any other kind of Encyclopedia Dramatica? -
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Chatarsis you suffer from the worse case of icon-itis I've ever seen is that 3 in the last 2 weeks now?
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Then you should wait a lil longer and see what I have planned.
Bwahahahahahaha! *runs to the Chatcave to plot* -
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* Ability to set map's thumbtack to specified x, y, z location
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How'd this work on a 2D topdown map... with weird coordinates that seem to be anchored to a world outside of the usual three dimensions?
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Rather simple? It sets the thumbtack at the coordinates on the 2Dmap which then gets translated into the real 3D(x, y, z) coordinates? As in it just adds the height.
Atleast that's what a similar command does in another game I play. -
Let it be news from current events.
Such as the Rikti attack. Let it say on the newspaper front page that heroes stopped the Rikti from destroying the world.
Halloween event something along the lines of "The dead are walking again".
That would be a nice addition.
So yeah /signed. -
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also, double jump doesn't give you a crappy jump pack, nor does it give you any big advantige about jumping high.
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it's basically just hurl but then with normal jump and you jump 2x.
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What?
Why double jump if it's not for the extra height? -
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Thanks Chatarsis for the feedback, your comments have given me hope.And no, you're not a funny noob, rather a prophet who has shown me the light.
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/sig -
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rather than just a comedy option.
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Vhot am beink dis, comrade? Are you suggestink dat Vhar Mace veilding tanker unt hero ov Revolution Igor Blimey is beink some kind of comedy characters? Bah! Is beink foul slanderink unt if repeatinks are takink places Igor vill be vreakings revenges on your personages! I vill vreak you up gut unt proper!
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For some reason I feel a strong urge to /sign this. -
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Wonder if that means it'll be bug free this time?
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It's halloween... not april fools. -
Hi. My name is Chatarsis and I have positive things to say about War Mace.
Love the way the stuns helps with my primary(dark). And the mace choices are nice(only negative thing is that it's missing a ballmace with no spikes).
I like the animations aswell even if they are shared with powers from other sets. Maybe a tad bit low damage but that is fine on tankers.
(these are ofcourse my opinions and might not be shared with others)
And Bash? Would Smash be a better name?
Since W is the last letter(english anyways... ÅÄÖ forever!) it does make sense that it is at the bottom of the list.
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Remove the visual auras from temporary powers from Safueguards/Mayhems.
As in the Health Increase, Movement Increase and such.
Not pretty being forced to delete powers because they have an aura that ruins the look of your character.
However the Movement Increase aura would make a great normal aura in the costume creator. -
Indeed it is.
Named Bandolier 1,2, 3 and 4. -
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I'm afraid this is what the Origin Temp Powers are for, such as tazer Dart and the like. its so they have a weak melee and a weak range.
Although this is a good idea, I dont think it will happen because of this.
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highlighting keyword.
The origin power does not always(ehem... make that 8 times out of 10) fit with your powers.
It would be rather nice if brawl was changed like this. I too feel that it is a bit odd that it is melee on a ranged character.
Not that big change. Hard to code perhaps. -
I can happily report that the procs are working perfectly.
Psi damage and stuns allover the place. -
Lately its been something as farfetched as "The Twelves -I'm not going to teach your boyfriend how to dance".
As in nobody can tell me how to make my character.
Mostly because I got one of those annoying people telling my tanker to drop CoD...
Other than that... Nothing beats "Bonnie Tyler - I need a hero" when I want to get into the mind of a hero. -
Why do I get the feeling I have started something very very bad... Or very very funny...
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How reassuring... Ah well. I have a couple of respecs just incase.
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Another quality of life improvment that I know many would like.
Cut & Paste ingame text.
Cut & Paste ingame text. <---visual aid of how it works. -
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Well, this is kinda an idea i got from the Blasters inherent...
When a blaster is Mezed, they can still use simple attacks...
So my suggestion is: Why not allowed defenders to use simple heals while mezed, like, only AoE Heals
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Because Trick Arrows heal is not AoE?
/unsigned
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Eh, what TA heal?
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...
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Because Trick Arrows heal is not AoE?
/unsigned
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How about then, just making 1 and 2 power in a support set usable
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That would be better but then we have the problem with Force Field, Cold Domination and Sonic Resonance having some weird teir 1 and 2 powers which would not make sense.
As just 1 shield and a debuff. That would be a bit underpowered compared to Radiation Emission which has a heal+debuff. -
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Well, this is kinda an idea i got from the Blasters inherent...
When a blaster is Mezed, they can still use simple attacks...
So my suggestion is: Why not allowed defenders to use simple heals while mezed, like, only AoE Heals
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Because Trick Arrows heal is not AoE?
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Just wanted to ask(more like make sure) if it is safe to put damage procs in auras such as Cloak of Fear without it damaging myself.
Ever since the incident with a damage proc in a taunt aura I feel unsure about it.