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Posts
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Joined
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Dumped a bunch of toons on infinity. Moved my namesake and created a replacement
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Point 1: Working as Intended
Point 2: Brawl
Point 3: Yes there is.
Point 4: Don't need one. -
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Cool contest! I have little to no artistic skill so I wish all participants the best of luck.
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for now at least Chaos Creator the level 1 magic fire/storm corruptor praetorian has been created.
I'll probably delete him and make something else -
It works but my testing in beta had it fire perhaps 2 times in 5 minutes standing there draining three -9 mobs.
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When it kills +4 bosses.
Edit: not to say that's what you should be fighting but since you COULD BE then not being able to obliterate them all in one chain isn't enough. -
Hmm Storm is what I was thinking too.
I don't like illusion and I didn't really enjoy demons.
Bots/Storm I could see working although a Corruptor or Dominator sounds better as I don't have a good one. -
Chaos Creator is my persona, my identity, my global, my forum name. it is me.
It is also my level 22 fire/fire brute which I'm going to be moving off my home server to make way for a new main character. The problem is I can't decide just what a Chaos Creator is.
I have:
SS/SD, SS/Elec, SS/FA Brutes
SD/SS Tank
Cold/Psi Defender
Fire/Rad, Fire/Kin Ill/Rad Controllers
Crabs
Bots/Traps, Demons/Traps, Necro/Dark, Thugs/Storm Masterminds
Claws/Regen, Spines/WP, Spines/fire, BS/SD Scrappers
Fire/Fire Blaster
I don't want to repeat any of those for Chaos Creator so with that in mind does anyone have some suggestions for complete eradication of my enemies while causing some chaos? -
Quote:Jerk! how am I supposed to post congrats to $winner when you haven't announced them :-pCongrats to both of you! Sorry you missed out on the grand prize, but even 1 purple set ought to help out a little! ^_^
PM me on the forums or contact me in-game @shinobu or @shinobu valentine. I'll need to know what server you're on, I'll need to know which set StarShrike wants, and I'll need to figure out the best way to get the prizes to you. (My play time is usually after 4 PM PST to about 9 or 10 PM PST, but I'm on weekends as well.)
Now, I have no idea if anyone's going to even read this within the next hour, but I'm going to try and be a bit cruel and inject a little suspense, even if it's only in my own mind. I'm going to take my evening walk before I announce the winner, in an hour or so. ^_^
Congrats to the two runner-ups anyways -
Quote:I'd consider Cathedral of Pain an endgame-esque raid too.There are currently only two 'raid' style encounters: Hamidon, and the Rikti Mothership.
Hamidon is a gigantic... cell... whose nucleus and mitochondria all shoot exploding laser beams. The zone where you fight him gets capped at 50 characters, but you can beat him with fewer. Defeating Hamidon awards you a special enhancement ("Hamidon Origin" enhancements). However, you can also purchase HOs on the market, or you can take a single team and run the Statesman Task Force or the Lord Recluse Strike Force, and get a Synthetic Hamidon Origin enhancement. SHOs give the same benefit as HOs. There's also a badge in the zone where you fight Hamidon, but you can grab the badge when Hami isn't there.
In the Rikti War Zone, you can get a group together to assault the Rikti Mothership. If you're skilled and coordinated, you can do it with just two teams, but it normally takes 3 or more. The Mothership raid rewards you with boatloads of Vanguard merits, which are used to purchase costume pieces and temporary powers at the Vanguard base in the RWZ. -
Quote:You might end up with some endurance problems running Tactics, Tough, Weave, and charged armor without stamina.Ok, this is what I have planned now. Not too sure about trip mine, it was thrown in at the last level. It was a choice between that or vengeance. Perhaps the latter would be better, considering the lack of slots. Feel free to tear it apart, any and all advice is welcomed.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Flight
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(5), Dmg-I(5)
Level 1: Web Grenade -- Acc-I(A), Immob-I(7), Immob-I(29), Immob-I(34), RechRdx-I(36), EndRdx-I(43)
Level 2: Caltrops -- Slow-I(A), Slow-I(36), Dmg-I(36), Dmg-I(37), RechRdx-I(37), RechRdx-I(37)
Level 4: Triage Beacon -- Heal-I(A), Heal-I(7), Heal-I(9), RechRdx-I(9), RechRdx-I(39), RechRdx-I(39)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hover -- DefBuff-I(A), DefBuff-I(43), DefBuff-I(43)
Level 10: Acid Mortar -- DefDeb-I(A), DefDeb-I(11), DefDeb-I(11), RechRdx-I(34), RechRdx-I(39), RechRdx-I(40)
Level 12: Protector Bots -- Acc-I(A), Acc-I(13), Dmg-I(13), Dmg-I(15), DefBuff-I(15), DefBuff-I(40)
Level 14: Maneuvers -- DefBuff-I(A), DefBuff-I(19), DefBuff-I(19)
Level 16: Force Field Generator -- DefBuff-I(A), DefBuff-I(17), DefBuff-I(17)
Level 18: Tactics -- ToHit-I(A), ToHit-I(25), ToHit-I(29)
Level 20: Poison Trap -- Hold-I(A), Hold-I(21), Hold-I(21), RechRdx-I(23), RechRdx-I(23), RechRdx-I(25)
Level 22: Aid Other -- RechRdx-I(A)
Level 24: Kick -- Acc-I(A)
Level 26: Assault Bot -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(33), Dmg-I(34)
Level 28: Seeker Drones -- ToHitDeb-I(A), ToHitDeb-I(31), ToHitDeb-I(31), RechRdx-I(31), RechRdx-I(33), RechRdx-I(33)
Level 30: Tough -- ResDam-I(A), ResDam-I(46), ResDam-I(50)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Weave -- DefBuff-I(A)
Level 38: Fly -- Flight-I(A), Flight-I(40), Flight-I(42)
Level 41: Charged Armor -- ResDam-I(A), ResDam-I(42), ResDam-I(42)
Level 44: Electrifying Fences -- Acc-I(A), Dmg-I(45), Dmg-I(45), Dmg-I(45), RechRdx-I(46), RechRdx-I(46)
Level 47: Static Discharge -- Acc-I(A), Dmg-I(48), Dmg-I(48), Dmg-I(48), RechRdx-I(50), RechRdx-I(50)
Level 49: Trip Mine -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 2: Ninja Run
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I love the animation but I can totally see how staring at it would hurt your eyes.
To which I suggest: don't stare at it. -
I've always thought that underground missions needed a pophelp explaining how to get there.
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Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
KNOCKBACK!!: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Heat Mastery
Villain Profile:
Level 1: Battle Drones -- KBDist-I(A), KBDist-I(3), KBDist-I(3), KBDist-I(5), KBDist-I(5), KBDist-I(7)
Level 1: Web Grenade -- GravAnch-Hold%(A)
Level 2: Caltrops -- Ragnrk-Knock%(A), Posi-Dam%(17), JavVoll-Dam%(19), ImpSwft-Dam%(21), P'ngTtl--Rchg%(21), HO:Nucle(23)
Level 4: Pulse Rifle Burst -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(11), KinCrsh-Acc/Dmg/KB(11)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Photon Grenade -- Stpfy-KB%(A), Stpfy-Acc/Stun/Rchg(23), Stpfy-Stun/Rng(25), Stpfy-Acc/EndRdx(25), Stpfy-EndRdx/Stun(27)
Level 10: Acid Mortar -- LdyGrey-%Dam(A), Achilles-ResDeb%(27), ShldBrk-%Dam(29), Posi-Dam%(29), Ragnrk-Acc/Dmg/Rchg(31), JavVoll-Acc/End/Rech(31)
Level 12: Protector Bots -- KBDist-I(A), KBDist-I(13), KBDist-I(13), KBDist-I(15), KBDist-I(15), KBDist-I(17)
Level 14: Hurdle -- Empty(A)
Level 16: Force Field Generator -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 18: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(39)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(46)
Level 22: Poison Trap -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Rchg(46), UbrkCons-Acc/Hold/Rchg(46), UbrkCons-EndRdx/Hold(48)
Level 24: Kick -- KBDist-I(A), Hectmb-Dmg/Rchg(34), KntkC'bat-Knock%(34)
Level 26: Assault Bot -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(33), KinCrsh-Rechg/EndRdx(33), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(34)
Level 28: Seeker Drones -- Stpfy-KB%(A), Stpfy-Acc/Rchg(40), Stpfy-Acc/EndRdx(40), Stpfy-Stun/Rng(40), Stpfy-Acc/Stun/Rchg(43)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(37)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Trip Mine -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(36), KinCrsh-Rchg/KB(36), KinCrsh-Rechg/EndRdx(36), KinCrsh-Dmg/EndRdx/KB(37), KinCrsh-Acc/Dmg/KB(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 41: Bonfire -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(42), KinCrsh-Rchg/KB(42), KinCrsh-Dmg/EndRdx/KB(42), KinCrsh-Rechg/EndRdx(43), KinCrsh-Acc/Dmg/KB(43)
Level 44: Detonator -- FrcFbk-Rchg/KB(A)
Level 47: Fire Ball -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/Rchg(50), Ragnrk-Dmg(50)
Level 49: Rise of the Phoenix -- Stpfy-KB%(A)
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Level 1: Brawl -- Hectmb-Dam%(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Supremacy
Level 2: Ninja Run
Code:Needs more knockback.| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1424;709;1418;HEX;| |78DA9D535B53126118FE960511010191503CAE67D416ED688799264D9321CA52ABA| |92606097127581C766DD23CD765575DD455B7FD80AE1AAD267F40BF89DEC3E781DB| |7686E7E17B8FCFF7BEBBE9B7777C42ECDE124A70AA98B5AC4C3A6BD9F94AC9305FB| |9D2D98291F3A6EE3F984A4DDE9E4A699A5B08113B0DC8CCAF954A65537F545E2ADB| |46CE8A9C714DAE2D2FEB0B95ECAA154A9A2BF94ADEB4F5E33FBEB972B9A8CF18B69| |9B72CBF3C14566CC32CD49E42744A9A6F0CCB58328A86BDDE3ABD6AE4F4D97CD696| |42D733F376B6F83A5F69016D71F81DB8847CAA2E328C0B470D396BA88E69DD79922| |5C4A2034D1B60526421E52A99823F28B8A947456AFE06EE0ED1FC5DC1D3B99BE073| |AAE210FAAB324DDDA0B4BA7744F59B4C5B440DDB4C3B443F21CB25FBBB34EAF20BC| |E6E3639DD1FB8C77BA2967DA63DA2D82ED126C8F5C8BE9EBF543476041416ED752A| |EA6C67F19D97C8D7394177F80D4DBC32CBCBA3F0D550630D05E5D040975F61B5FE2| |A3C620BBA07D8A2062224A8A9996834C8142672436688E394904612061E93A71E3C| |61F638C25F48E3E867A2F39F88B6A14544CE239224D3C03407DC659A214ACC1239A| |05E94C31D5196AD0D92475B80538FF803576F95576FE54575F2A2BA7951DDBCA86E| |5E94C68BDA01156D52451B6F65708789D731C8CB19E655A9A0A243DEB7234AEF4B5| |F0BD111B4EF921BEFE28DEF3A51172BEA6145BDACA89715F5B2A23E56D4C78A9CD0| |A25F8EBE9F473FC0C34EF00612BC8170488821597D88ABC7B97A9CABC7B9EC30371| |9E6EA7BA06944CA1CD92753040AE96C52F52B641ABFCC7491E9025114E2C664EA18| |8FAAFDEC67364251F7D024DF25A19269EEF4CB134A1B8D267D9A58F5044FDCFFFB1| |CF88ECB791E3600CE232C223C41788AF00CE139C20B8497081984EAE14976600275| |5D43B88E70032102FAC4478C74E3A7E545F021F8111A110208418430420CE12B42F| |51FE7BFF30B| |-------------------------------------------------------------------|
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Quote:It sounds like you didn't do many of your faction's missions because about half of the resistance missions are underground.Just details on my exit for those reading this guide. Soon as I hit 20 and went to level up. I was given a new contact to call. Once I called him I was prompted to go underground.
Going through the Resistance underground access in the last area of GR. The tunnels are pretty long with mobs ...the good news easy to blast past to the portal you need to get to.
Once you talk to the npc you get to choose which portal you want...Be it Heroes or Villain doorway out.
Just tossing this out so you have a clue. At first I was lost on where to go...Underground? A B C? Well I chose the access that was related to my faction...so i guess that is what you must choose to use when you go underground. Not sure on this.
There were no map indicators as I got the quest till I reached underground...once down there the active quest locate (red sun icon like thing) showed up on the underground map. From there it was simple walk through on steps.
Also to clarify what Zombie Man said, nothing will happen because Pocket D has teleport suppression. -