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Interesting article... but now my head hurts because of all the wrong in it.
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Apparently mentioning that other game is bad.
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I see. Seems more like after DBZ was out people thought hey this is kind of similar to XYZ let's see what other parallels we can draw where none actually exist. Much like how people apply religious and/or racist connotations to completely mundane things.
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Quote:HAR! You so funny noticing that both of us have the name chaos! Me laugh so hard! I don't even know who the other guy is. My alt uses the name Chaos Almighty.Just let it go, guys...you have too much time on your hands if you keep posting instigating things. Call it for what it truly is.
Whether it was intended or not, that was a favorite farm map by many. If it was previously farmable, but it is not anymore, wtf is that? A buff? When it comes to the farming aspect, its a nerf- tie a ribbon on the situation if you'd like, but for farmers who loved that map, it was taken away.
I'm over it, so you guys should get over it trying to make yourselves look cute, Chaos Buddies R' Us.
In video gaming a nerf is a deliberate change to a game that reduces the desirability or effectiveness of a particular game element. The term is also used as a verb for the act of making such a change.The opposite of nerf is buff (in one of that term's two usages).
The thought process was not let's nerf farming it was, Let's retcon the story and make it fit the new praetorian vision. -
Quote:*scratches head* wait, what?to some degree, goku is a retelling anyhow. the original dbz is a sci-fi retelling of the journey west, and he is basically sun-wukong. so there are points to say that for a lot of kids familiar with the cultural touchstone, they kind-of knew goku before he was goku.
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You've over slotted the 5% recharge bonus. May as well change the Doctored wounds set to frankenslotting. with miracles and numinas. Numina Heal/Rech, Heal/End/Rech, Miracle; same and a Harmonized Healing Heal/End/Rech should do.
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Quote:For those interested in a good manga search site try this: http://www.mangaupdates.com/ Can search by genre, category, rating, author, etc.. and then it provides handy links to whichever scanlator may be translating it currently.Walking into a bookstore and randomly picking title off of the manga racks is like going to your public library and randomly picking a book out of the fiction section. Manga is simply a story medium and can cover the entire range of genres and target ages. You go into the western TPB section and 95% is one DC or Marvel superhero or another.
I'm telling you this because not quite half of the manga you find in US bookstores will be romance or rom/com of one kind or another and not necessarily all geared for girls/women. Guys tend to have the harem genre for romance. One guy, a half a dozen girls interested in him to different degrees but he only really is interested in one, and she's been giving him the most mixed signals. Love Hina is the classic of this genre.
Then you have the "special/destined, train, fight, train, fight" series like Bleach, One Piece, Naruto, DragonBall, Yu Yu Hakusho. Also it may be "fighting" as in a sport, board game, art or even something left field like baking. Not all fighting is fist to face, sword to sword and leaping from rooftop to rooftop.
And you do have straight up action. Rurouni Kenshin, Fullmetal Alchemist, Trigun and Hellsing fall into that category.
It's just that you may need to look through a lot of manga titles at a bookstore before you find a story that catches your eye. There are a few manga search engines you can Google for or go look at Anime News Network's list of top manga as a place to start looking. -
They are click powers. Only the Call to Justice has any effect on your team.
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Quote:I use all of these! Extensively!INSPIRATIONS
For the love of god, people--if you wipe, and are laying on the floor dead, and I can't trade you a wakie because you are DEAD with a FULL INVENTORY, I'M GOING TO LEAVE YOU THERE. It's even worse on level 50 characters. Really? You have 20 INSPIRATIONS that weren't useful in a fight you just lost?
The LFT Flag
This isn't even that hard to find. C'mon, people--if I'm flagged DON'T BOTHER ME with a red X, don't invite me. If I'm flagged GIMME GIMME GIMME with "Looking for Anything," don't spam broadcast with "No one plays this game any more."
Chat Channels
Even better than the LFT Flag. There are HOW MANY chat channels in this game now? With something like 15 global options, too? You have no excuse, people.
ENHANCEMENTS
You know who you are. You just don't know what an enhancement is.
It is not rare for me to just pound my entire tray at once! Well, at least 2 rows. -
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That is an interesting invasion of privacy.
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I came here looking for a list of 10. Those 2 were interesting.
I never remember to use my base for the buffs. I do love hitting duplicity though on my rogues. -
Dumb idea. I think the reason why has already been adequately explained.
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They nerfed nothing. What they did was completely restructure the praetorian arcs. That you can no longer use some for farming is a mere side effect.
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Here is an awful build with 146.2 max end.
Note I used Leandro's patch so it may not load in unpatched mids. Despite that I still took stamina etc because I didn't want to actually think while I built.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Smite -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg(34), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(36)
Level 1: Resist Physical Damage -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-EndRdx/Rchg(3), ImpArm-ResDam(9)
Level 2: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(11), ImpArm-ResDam/Rchg(11), ImpArm-ResDam/EndRdx/Rchg(13)
Level 4: Shadow Maul -- DampS-ToHitDeb/EndRdx(A), DampS-ToHitDeb/Rchg(5), DampS-Rchg/EndRdx(5), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(7), Armgdn-Acc/Dmg/Rchg(9)
Level 6: Touch of Fear -- DampS-ToHitDeb/EndRdx(A), DampS-ToHitDeb/Rchg(27), DampS-Rchg/EndRdx(29)
Level 8: Siphon Life -- Mocking-Rchg(A), Mocking-Acc/Rchg(13), Hectmb-Acc/Dmg/Rchg(15), DampS-ToHitDeb/EndRdx(15), DampS-ToHitDeb/Rchg/EndRdx(17), DampS-ToHitDeb(17)
Level 10: Resist Elements -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(19), ImpArm-ResDam/Rchg(19), ImpArm-ResDam/EndRdx/Rchg(21)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(29)
Level 14: Dull Pain -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(46)
Level 16: Unyielding -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResDam(27)
Level 18: Maneuvers -- GftotA-Run+(A), GftotA-Def/EndRdx(33), GftotA-Def/EndRdx/Rchg(34), GftotA-Def(34)
Level 20: Resist Energies -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx/Rchg(21), ImpArm-ResDam/EndRdx(23), ImpArm-ResDam/Rchg(23)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Mrcl-Rcvry+(A), Panac-Heal/+End(33), Numna-Regen/Rcvry+(33)
Level 26: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31)
Level 28: Soul Drain -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx/Rchg(37), M'Strk-Dmg/Rchg(37), M'Strk-Acc/EndRdx(37), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Acc/Rchg(39)
Level 30: Dark Consumption -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-%Dam(50)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 35: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 38: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42), EndMod-I(42), EndMod-I(42), EndMod-I(43), EndMod-I(43)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 1: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Empty(A)
Level 1: Stamina -- Empty(A)
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Set Bonus Totals:- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 9.38% Defense(Psionic)
- 20.3% Max End
- 42.5% Enhancement(RechargeTime)
- 40% Enhancement(Accuracy)
- 5% FlySpeed
- 78.7 HP (5.25%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 1.65%
- MezResist(Stun) 3.85%
- 18.5% (0.31 End/sec) Recovery
- 20% (1.25 HP/sec) Regeneration
- 5.97% Resistance(Fire)
- 3.47% Resistance(Cold)
- 12.5% RunSpeed
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Quote:Change sides?Adaptionist, my SS/Fire farms +4/8 behemoths (using AE, of course, since no behemoth farm red side) and dies, once maybe twice. Usually because I'll mob dive with FS down to mitigate the alpha. Other than that, Insps are still your friend and they drop like candy in a farm. 2 purps, and you're fine.
Chaotic Flames my SS/Fire Brute farms Behemoths as well. Real ones that drop purples. -
The tier9 has the stupidest animation I've ever seen. I got it and was like.. wait this is an attack?
Also; hit PS then use your weakest attack in order to strongest then use the strongest attack available.