Captain_Photon

Renowned
  • Posts

    1524
  • Joined

  1. Quote:
    Originally Posted by BlueRaptor View Post
    You dont need speed limits on roads either. Sole control over speed has been given to the drivers already. If you want to slow down, just step off the gas.
    That is the most specious comparison anybody's ever made on this board. Which is impressive, since this is the official board of specious comparisons.
  2. Quote:
    Originally Posted by Lighting_Thron View Post
    villains won't be able to dual you or even talk with you.
    Annnnd we're back to that not making any damn sense.

    Quote:
    you have a real problem if it will distrub you, i mean....its a little bit extreme.
    Oh, and there's the ad hominem. I was starting to wonder.
  3. Quote:
    Originally Posted by Lighting_Thron View Post
    just look at Lord of the Rings online, amazing game but without a second faction, the devs have said before thats its the only reason the game don't have a number similar to wow.
    That's what we in the usage-of-language business call a Conveniently Un-Verifiable Made-Up Excuse.
  4. Quote:
    Originally Posted by Lighting_Thron View Post
    why do you care what other people do if it doesnt interfere you?
    Because it does interfere with me. It gets in my way. It makes for a lot of extraneous power effects and suchlike for my system to animate when I'm just trying to get from point A to point B. It makes loud, annoying noises and clutters up chat channels with inane posturing. Did you ever play Star Wars Galaxies back when it had subscribers? Did you ever try to get across the courtyard in front of the Mos Eisley spaceport? Did you notice the hordes of Jedi and bounty hunters, Rebels and Imperials having their huge lagfest-inducing duels right there because they couldn't be bothered to leave the high-traffic area in which they happened to encounter each other to have their pointless fight? I did, I did, and I did, and I don't want to go through it again in City of Heroes. Leave PvP on its island where it belongs - and then we're back to the other option, heroes and villains traveling openly in each other's territory but mysteriously unable to attack each other. That'd be acceptably peaceful, but makes no sense.

    Lacking any sort of incognito or changing-sides mechanism at the present time, there is no way to implement your suggestion that I consider workable, and which would not alter the in-game experience to an unacceptable degree, full stop.
  5. Quote:
    Originally Posted by Lighting_Thron View Post
    flag system, if you want to pvp, you put the flag on pvp and are able to atack or get atacked while the people with the flag off cannot be atacked or atack.
    I'm sorry, you're right. I should have said that worldwide PvP of any kind is unacceptable. I have no desire to wade through other people's slap fights to get to the tram, which is what would happen with a factional flag system.

    No. Just no.
  6. Quote:
    Originally Posted by Lighting_Thron View Post
    i was wandering if you guys would have want the devs to make the world of the game open for both factions, to be able to travel anywhere regardless of your faction.
    Not particularly, no. Player heroes and villains being unable to fight each other in City Zones is nonsensical, and worldwide open PvP is unacceptable.
  7. Quote:
    Originally Posted by TremDei View Post
    Just food for thought.
    I see what you did there.
  8. Quote:
    Originally Posted by HotFlash View Post
    Worst waste of resources for the game EVER
    Tosh! That was Mark 1 PvP, surely. "Heroes! There's no such thing as player villains, so.. uh... fight amongst yourselves!"
  9. Quote:
    Originally Posted by Adeon Hawkwood View Post
    It's largely a tool for RPers. They've been asking for it for ages.
    If I were in a slightly more precious mood, this is where I'd replace "largely" with "entirely" and say "Fixed! "

    But I'm not, so I won't.
  10. Captain_Photon

    Engine Question

    Quote:
    Originally Posted by Father Xmas View Post
    What kind of powers or things you think are missing in this game?
    I can't build an Invulnerability/Energy Blast Tanker.
  11. Quote:
    Originally Posted by Carnie_Tightrope View Post
    When will this thrice-damned Halloween Event be over?
    Actually, based on the developers' track record with previous cyclical-invasion events (Issue 10, last year's Halloween event), the question is will it end entirely? Or will they bury some latent trigger condition into the post-event build such that the Deadly Apocalypse never quite goes away?
  12. Quote:
    Originally Posted by Dispari View Post
    Nope, it's a shrug! vv
    Oh, okay. I guess if it was a Nixon smiley it'd be >--<.
  13. Quote:
    Originally Posted by Dispari View Post
    vv
    ... Is that a Richard Nixon smiley?

  14. Quote:
    Originally Posted by Blood Spectre View Post
    And sometime you don't know what you are talking about.

    Well I guess that would be most of the time.
    No, no; that's when you don't know what I am talking about.
  15. Quote:
    Originally Posted by stellar View Post
    Am i the only one when i see your name i heard Capt. Picard saying "Shut up, Westley!"
    Possibly. There's no T in "Wesley".
  16. Quote:
    Originally Posted by Redmanfx View Post
    It's got nothing to do with putting in a little thought and effort.
    True; sometimes it involves putting in a moderate amount of thought and a little effort.
  17. Quote:
    Originally Posted by Dispari View Post
    *facepalm*
    James May says:



    "Oh, c*ck."
  18. Quote:
    Originally Posted by Venture View Post
    Yes, leveling is too fast, yes, the game is too easy, and no, the entrenched user base will never admit either even while they're wondering why the game isn't growing any more.
    Venture, you've been predicting the imminent death of the game for, what, five years now? Is your plan just to stick around repeating the assertion until the laws of thermodynamics make it coincidentally true, then say Aha, I told you! just before the Sun winks out?
  19. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    How does one pronounce a parenthesis?
    If one follows the Victor Borge school of phonetic punctuation, one imagines it would be a sort of ascending whssst! for the open paren, and a conversely descending one for the close paren.
  20. Captain_Photon

    The forgotten

    Quote:
    Originally Posted by peterpeter View Post
    The vault is on the scrap heap of abandoned ideas waiting to be forgotten, and
    thank God for that.

    (There, there's the other perspective represented, and at the expenditure of only four words, too. )
  21. Quote:
    Originally Posted by BlueRaptor View Post
    too fast and 'easy to beat' for someone that doesnt have altitis
    Well, there's your problem. The game's always been designed with the expectation that one single character shouldn't be able to do/see everything.

    Anyway, having just reached level 50 a few weeks ago after nearly five years of duffing around, I can honestly say that I don't think it needed to take longer, but I am perhaps the wrong guy to have asked.
  22. Quote:
    Originally Posted by Necrotron View Post
    Man, how anal am I?
    Catastrophically.
  23. Captain_Photon

    The forgotten

    Quote:
    Originally Posted by Bronze Knight View Post
    Rikti Fething Rifle

    How many yeas has it been bugged now? Since COV came out right?
    Well, be fair, did you really want to feth Rikti? I mean, I know it sounds like a cool thing to do the first time you hear about it, but...
  24. Captain_Photon

    Disappointed

    Quote:
    Originally Posted by Samuel_Tow View Post
    "Made it," as in been profitable and sustainable. For that matter, I don't think JUST City of Heroes without City of Villains would have "made it," either.
    Er... it already had. That's kind of why they had the resources to bother with the villain part.
  25. Captain_Photon

    Disappointed

    Heh, I just noticed something in Castle's quoteback of Frosti's original doooooom post:

    Quote:
    GR is going to come with some very major game altercations
    Well, I should hope so. What would be the point of implementing all those fancy new enemy groups if we couldn't fight them?