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Posts
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Joined
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I agree with Netherbeast. start out with like 5 or 6 types of bases, like sewer CoT Arachnos for villains, and Hero Corps for heroes a generic Techo labs base(like Crey) and I dunno....something else like Office.
you can buy a small medium or large plot version giving you a different size.
You can change the walls and stiff like you can now.
SG leader can designate "rooms" using the square system to designate where to place items(so instead of designating a whole room you could set up half for control and halfd for power, or half for pwoer and half for a party room)
You can upgrade the plot, or downgrade, and you recieve all your items back. Add more decoration items. -
I always had the idea of like, someone like lets say Positron throwing an energy blast and someone who uses a sword could somehow hit it like baseball.
Positron shoots! and manticore fires and arrow through it, reversing it's direction. WHats this? Sister Psychy traps it in a bubles and throws it to first base where statesman catches it with his bare hands(wll, spandex covered)! Manticore is OUT! yells Swan. -
It is obvious the 1st one is true.
Coming soon there will be WARSHADES meaning that there wil be 6-7 new ATs for CoV.
Oh wait, it ain't new. but the other one WILL BE!
It's so obvious. -
ghost widow rocks! I ehar dthere is a problem with packaging so shes been missing.
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the countess should have a secret hideaway place on the islands. you know, like a vacation home. only it's a giant mansion. but the outside would be like a fotress. and a mission could be made involving breaking in. and some backstory involving something about it was some historic property of her husbands.
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that is why you have contacts. they have the issues. they found out who. or need to know something and know how to find it out. they send you.