CaptainMoodswing

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  1. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    *sings* *BADLY*

    All I want fer Christmas is some badge info,
    Some badge info,
    Some badge info.

    All I want fer Christmas is some badge info,
    So I can know 'f I should go Rogue!
    LOL! Well, depending on when "Early 2010" is, we should know fairly soon...
  2. Well...my point is I have one villain and one hero that collect badges. As things are now, they are considered different categories. Two different attainable totals, apples and oranges.
    Kind of why I was motivated to do it twice, but only twice. I'm not going to strive for every badge on every character.

    GR will possibly change that. If my logic was two hunters for two possibilities...

    This all depends on whether or not there are exclusive badges for never switching, as well.
  3. Quote:
    Originally Posted by Bellen View Post
    Basic pistol design. It you want accuracy you get a rifle, but rifles are to much slower to pull out.
    When compared to rifles, yes. Pistols were designed to be accurate within 50 yards or less. Well within blaster range.

    [edit] if we're talking about realism, full auto mode on the assault rifle shouldn't be as accurate as it is...:P
  4. Quote:
    Originally Posted by Bellen View Post
    Pistols are about getting out deadly force quickly, not accurately,
    Where are you getting this idea from?
  5. If you can't hit something more than 8 feet away, maybe pistols is not the ideal choice for you. At that distance, a guy with a blade can kill you before you even draw.
  6. CaptainMoodswing

    Two to go

    Quote:
    Originally Posted by Nericus View Post
    For those that may not know yet, a dayjob or day job accolade that provides a weapon with x-amount of charges will reach maximum charge in 10 days. However the max charge amount varies per weapon. Revive Ally I think maxed at 18 charges, smoke bombs at 30, sleep grenade at 20...
    Does anyone have the AE dayjob self rez power? I have not been able to attain it on any characters that have the accolade.
  7. Quote:
    Originally Posted by Catharctic View Post
    Thanks for what you're doing with Architect, Sean/Fearghas/Aeon!

    I'm looking forward to seeing the things you're keeping so hush-hush once Going Rogue beta starts.

    Great work!

    Happy Holidays!
    Wait...was it implied there are significant AE changes in GR? o.O
  8. Quote:
    Originally Posted by Grey Pilgrim View Post
    Or your villain isn't a sadomasochistic like some people seem to wish for with villain content. "Diet Coke of Evil" is about all most players can stand to play. I once made myself play through as a bad jedi in KOTR, and I never will again... I really did feel dirty doing most of the stuff you have to to be evil in that one.

    But that's not the only approach. For my stalker, he's a mercenary- if they pay him enough, he'll take care of it. But even then, he has some principles. When one of the low level story arcs asked him to kidnap a bunch of hobos and poison them with toxic sludge he turned around and walked away.
    Um, we can do things that are more villainous without resorting to sadomasochism. I'm pretty sure...
  9. Quote:
    Originally Posted by Eric Nelson View Post
    Joss Whedon won't let you anymore after you broke her head off last time...
    Can you tell me about the rabbits again, George?
  10. I started badge hunting hero side. Makes me wonder though, with GR coming out, if there is any point in badging twice.

    My heroine has "Celebrant", which my villain may never get, depending on if those go global or not. Positron said he would look into that, but we never heard anything else.

    Sadys has "bug hunter" and "Master thief", and my hero can't get either of those, unless I'm lucky again in the former and they bring back or re-purpose the latter.

    So, is it worth doing twice, since after GR the total available will be the same, and neither side has an advantage over the other?
  11. CaptainMoodswing

    Two to go

    I believe Carnada has them all.
  12. Quote:
    Originally Posted by Angry_Angel View Post
    Picked this one up on Virtue just a few weeks ago. It was a gift for my husband who intends to re-roll for Going Rogue's demon-summoning powerset. In essence, the demons are his dolls and the MM's mind is the house they're stored in when not out playing. Not grabbing it here but wanted to say -good find, Chosen-!

    Ha, I just realized. My husband plays with dolls.
    I would play with Eliza Dushku any time. :P
  13. If we are role playing villains, wouldn't every other sentence be "Why the hell are we doing this again?" or "how is this villainy?" :P
  14. Quote:
    Originally Posted by Novamaiden View Post
    I always thought everyone on the server was too friendly to be powergamers.
    Are those mutually exclusive? :O
  15. This honestly could have been avoided with a little proof reading, and remembering to never, ever use vague or ambiguous statements when talking to a couple hundred thousand people.
  16. Also, it's easy with two teams, hard with one. :P
  17. Quote:
    Originally Posted by TheJazMan View Post
    Completely agree. I think all hazard zones should be co-op. It'd be nice. I am sure the zones like the Hollows etc would get some new energy and interest.
    Boomtown and Dark Astoria are located in the United States. Wouldn't turning those into "contested" zones mean war between two nations? I'm not too sure how Arachnos gets away with being in Faultline, either...
  18. Quote:
    Originally Posted by ReclusesPhantom View Post
    Oooh, yes please to the grammar check interface!
    Every grammar check I've come across has been more annoying than helpful.
  19. CaptainMoodswing

    New Cape Mission

    Quote:
    Originally Posted by Golden Girl View Post
    The guardian spirit of the capsule also appears - although I don't think he looks spirit-ish enough

    But, if he were using reflections effects, you wouldn't know what his real costume looked like.
  20. Quote:
    Originally Posted by MadamePistacio View Post
    My group put the MoSTF up for bid. We are close to having the LRSF down, but not quite, so we didn't offer it cause we might have had to take like 10 tries .
    Quote:
    Originally Posted by CaptainMoodswing View Post
    Talnor wants me to do one. We'll see how it goes...
    Success. Another "fricking stalker" has the MoLRSF badge in one try.
  21. Quote:
    Originally Posted by Ad Astra View Post
    Has this "technical advice" ever been proven "wrong"? Sure it has - for years we told suggesters that Power Customization was too hard - based on a post from BaBs stating such.
    He actually stated many times that it was a lot of work, not that it was too hard. And every time you misquote him, he facepalms harder and harder. :P
  22. Quote:
    Originally Posted by Mr_Eian View Post
    Sounds like the Reichsman had a little influence on this GM... over 200k hp, massive end drain, and has a phase power. So this should be nothing new to anyone. Seems to be another one of the devs failed attempts to revamp an event (2009 Halloween Event).
    I don't think that was a "failure".
  23. Quote:
    Originally Posted by PsychicKitty View Post
    Interesting...so as we all know Hero 1 doesnt have Excalibur anymore and didnt make it back(becasue he is an end boss you have to fight)....and given what the letters imply...that means he made a sacrifice to make sure all the others did survive....so i am wondering when they will actualy show up.....

    And when i say when...i mean what time period....i cant recall the exact text but something from Oroboros makes me thinnk at least one or 2 of them came back before the rikti even appeared.


    So anywise....
    I hope everyone realizes that If these letters had been posts from other players on these forums...the first post someone would have said is: Ok can i have your stuff then?
    Didn't he give excalibur to MISS liberty, not Ms. Liberty?
  24. Quote:
    Originally Posted by Anti_Proton View Post
    The greatest thing about these letters is that they remind us of a time before Emergency Medical Teleporters. When they fell in battle, they stayed dead! Wrap your head around that!
    They did have rezzes. Ms. Liberty's emp found out the hard way that absorb pain sucks, tho. :P

    [edit]That reminds me: if the Rikti never came to Praetoria (this is an inter DIMENSIONAL war, not intergalactic) what happens when you die in Praetoria? Where did the medical tech come from?
  25. Dear Glacia:

    We've met your sister. We hate her too. :P