Calvin-

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  1. Calvin-

    /Regen question

    Pretty much EVERYTHING you need to know about regen can be found in my post named Sword//regen scrapper Help?
    Think it's called can't remember but there's A LOT of info there that would help you
  2. its just sg input we dont have any idea of what we like or want or anything i made this just to have random ideas thrown in here and ii thought id start it off with random crap But since that nice dude up there cant remember name told me about the website and all ii now moved it all to the sg website


    Thanks tho
  3. Ok so ii thought ii would play around with mids and try and make a Fire//inv scrapper made for farming

    So i tryed to build for good def and res im at soft cap for SL on def and capped on res on them then i tryed to build for end recovery to i think i got it pretty good but then again ii could be wrong I am know for not making good builds hahah
    Here it is

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  4. no the SG is acutally Ctrl-Alt-Delete

    and idk ive never known how to make my own website so thought id do it here...but ill totally go look at the site and see what ii can do

    and then to we are just starting to make ideas to yea
  5. All right to start this off im going to put in a good example and maybe you guys will have a good feel for this. I wouldnt mind the details of what you used Something like this Doesnt have to be the same but something that we can find easy if we do pick this or that one, Dont have to put colors in like i did, i just did it because i thought it would look good. Thanks

    Male And Female
    Head- Anything

    Upper Body
    Chest- Tight Sleek With Stars 1 Detail. (#1 Black) (#47 Gold)
    Shoulders- Metal (#1 Black) (#47 Gold)
    Chest Detail- Enforcer 1 (#1 Black) (#47 Gold)
    Gloves- Wristbands (#47 Gold)
    Belt- Jewel (#1 Black) (#47 Gold)

    Lower Body
    Bottom- Tight Sleek With Star 1 Detail (#1 Black) (#47 Gold)
    Boots- Any


  6. Welcome Ctrl-Alt-Delete SG members! I am your leader XxCalvinxX
    In this post we are putting are ideas in here for are SG costume. Colors would be Black(#1) and Golden(#47). Please remember that if you are making a costume that it would work better if you used normal costume peaces, for thoses who dont have the right booster packs. Also at the bottem or top whatever you would like put the details on what you used. ANY ideas and themes are welcome. I would like to keep this thread to a SG only replys. But if you would like to help with this then feel free to help. After a little bit are Sg will decide on what we like the most."Note to the lowbies in are Sg If you dont have enough inf to make your Sg costume I as your leader will be more then happen enough to give you more then enough inf to make it"
  7. So I'm reading a lot on how your res is 90 95 100 blah blah that's all really really good because then that means your up there just like fire res. But I also was reading on how the defense is workin out on ice Does ice not give good defense??? And I wondered about this one to if I was to make a farm then how would I do it because as uhmmm untold hero said I believe don't quote me on it but ice attacks are smashing and lethal attacks and not cold dmg so I'd have to have the baddies use ice blast n stuff but then wouldn't that defeat the purpose of farming with him because everything would be at range and not close up in your face !.??? Or would I pick the baddies to have ice mellee attacks which are S/L dmg and have them have one or two ice blast attack to ? So in the end I'd but taking just smashing and lethal dmg????? With little bit of ice blast on the side ????
  8. Ok so fire farms are really wicked Everyone wants to get on them And make a toon to do them But what if!!!!!!!!!!!!! I want a iceborg farm =O!!!!!!!

    What if I make a ice armor // something????
    Tank and make a AE mission that has ice baddies Wouldn't that be pretty much the same thing as a fire farm and fire farm toon just everything is now ice stuff or is there to big of a diff from ice and fire??

    Yes yes Fire gets a heal and end+ and burn and fire AoE but Wouldn't it be kinda cool to see a ice tank farm or would it be to hard to make an ice farmer ???????

    Just a random thought to see what type of answers I'd get back !!!
    Thanks!!
  9. Well that is one of the best builds ive seen in a LOOONNNGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Time but heres the biggest problem......no way in hell could ii make enough money to get maybe even one of those pvp procs....... I dont have a farming toon...yet...maybe, Yes Kin combat does cost a little bit and few other ones ii have but at least u can get random rolls from those and maybe if im lucky random purple drop from missions but there no way in poopy land ii could get that type of inf.....Thanks tho amazing build Would totally make that but cant really
  10. and are colors say we are baddies to eachother haha ur white and im black soooo OOPS
    IMA BEAT U UP hahaha
  11. so after looking at both builds side by side with one dude beside me few of my def is better then urs but same time some of urs are better then mine ur recharge is better then mine but my regen and end consum is better ii am not bashing on ur build im just saying im not seeing that big of a different but would it make a big defference in game play!?


    and idk not a big fan of hams mostly b/c im new to them but all ways willing to learn more

    And with dmg and end used seems like mine are still little bit more then yours which is kinda nice but same time you used a lot of different sets like 2 sets of three in Fire sword circle....mmmmmmm ok maybe lol but yet you use 13 end on that one which is kinda high ii have mine at 10 so ii think THINK!!!! we are pretty even on builds mine has this and that urs has this and that

    but please remeber im NOT saying u suck and ur build is gay im just saying this all because im still new to making builds and all and just exaplining on what ii see and stuff and what ii understand so far...So if you would like explain maybe why yours is better because of this and that... idk your choice but thanks for ur input for now and the future =D
  12. oh and for the whole what am ii slotting for Well there i was just trying to slot things ii thought would work but all ii would be using the toon for would be like uhmm PvE TF type stuff ii guess
  13. lol ii know just bugging AA
  14. Well ii guess its back to the drawing broad and ii dont think theres such a thing as axe//regen there buddy =)
  15. Sorry took so long to get back onto this one been kinda busy
    but heres my new build of sword regen but heres the thing YES!!! ii understand that parry does help ALOT with your def but heres what im trying to aim for...A build that doesnt have to have parry into it because i love the build but i dont like the idea of all ways having to use parry once its all ways up like i would am doing it now in the game but ii want to see if ii can get away without having it soooo heres what ii came up with so far


    Hero Plan by Mids' Hero Designer 1.94
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Cmaster: Level 50 Mutation Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery
    Hero Profile:
    Level 1: Hack -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
    Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7)
    Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11)
    Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(13), Efficacy-EndMod/EndRdx(13)
    Level 6: Slice -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(15), M'Strk-Dmg/Rchg(15), M'Strk-Acc/EndRdx(17), M'Strk-Acc/Dmg/EndRdx(17), M'Strk-Dmg/EndRdx/Rchg(48)
    Level 8: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(19), ToHit-I(19), RechRdx-I(21)
    Level 10: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
    Level 12: Hover -- LkGmblr-Rchg+(A)
    Level 14: Fly -- Flight-I(A)
    Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(27)
    Level 18: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 20: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-EndRdx/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(33), S'fstPrt-ResDam/Def+(34)
    Level 22: Hasten -- RechRdx-I(A)
    Level 24: Whirling Sword -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36)
    Level 26: Disembowel -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(39)
    Level 28: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
    Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), RctvArm-EndRdx/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
    Level 32: Head Splitter -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(43), M'Strk-Acc/EndRdx(45)
    Level 35: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal/Rchg(45)
    Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(46)
    Level 41: Moment of Glory -- LkGmblr-Rchg+(A)
    Level 44: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(48)
    Level 47: Dark Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A)
    Level 49: Shadow Meld -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/Rchg(50), LkGmblr-Rchg+(50)
    Level 50: Spiritual Radial Boost
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrcl-Heal(A), Numna-Heal(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(48)

    Code:
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  16. Ok so when the severs were down the other day for the sever change and all ii did some playing around with this build for about an hour ii think ii have a pretty good build here but then again theres all ways something ii could be missin out on right?! Well here it is

    Hero Plan by Mids' Hero Designer 1.94
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    XxCalvinxX: Level 50 Mutation Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Invulnerability
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery
    Hero Profile:
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
    Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-EndRdx/Rchg(9)
    Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15)
    Level 4: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17), T'Death-Dmg/EndRdx(19), T'Death-Acc/Dmg(19)
    Level 6: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21), RctvArm-EndRdx(23), S'fstPrt-ResDam/Def+(23)
    Level 8: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(25), ToHit-I(25), RechRdx-I(27)
    Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 12: Hasten -- RechRdx-I(A)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Unyielding -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(34)
    Level 18: Resist Elements -- ImpArm-ResDam(A)
    Level 20: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36)
    Level 22: Resist Energies -- Aegis-ResDam(A)
    Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(39)
    Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(40)
    Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/Rchg(33), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Rchg+(40)
    Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
    Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), P'ngS'Fest-Dmg/EndRdx(45), P'ngS'Fest-Dmg/Rchg(46)
    Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/Rchg(46), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(48)
    Level 38: Unstoppable -- RechRdx-I(A)
    Level 41: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(42)
    Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
    Level 47: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(48), Efficacy-EndMod/Rchg(50), Efficacy-EndMod/Acc(50)
    Level 49: Conserve Power -- RechRdx-I(A)
    Level 50: Cardiac Core Paragon
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(43), Mrcl-Heal/Rchg(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(43)

    Code:
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  17. All right heads up for you guys and girls who have been helping me alot I've been little busy with my stone//will tank but it's time to kick that sword regen back in order so tomorrow after I'm done playing baseball it's time to whip the build into action I'll re build it with what I've learned from my tank build to and this stuff as ii re read it tomorrow but hopefully I'll have a great winner this time
  18. Maaaaaan who needs all your fire//shield and elec stuff gggeeezzzzzzzzz You should make a spines//regen or fire//invsl or ...... Oorr..... Uhhhhh my fav Sword//regen Massive amount of dmg and great for not being bored because your all ways clicking between attacks and heals//buffs and more attacks and Uhhh yeahh =)) it's what ii got sword//regen Super fun
  19. Ok sounds good and after looking at your builds you man I'm not to sure if there's that much of a big difference between them to really change my mind like for example in one of your builds my smashing and lethal defance is 2% better and my end was better but not by much Like please don't get me wrong your build you made is better because you are putting ones that are cheaper in for me but same time if ii can get my rolls right in the AE then guess ii can make some money and maybe get some recipes ii need right and well your 2nd build I looked into does have some few changes like using fault HUH Never would have thought about that one but I'll took look at if ii need it or not because just the way ii play and all right But thanks a whole lot Will see what else I can do to improve on it but for now I gotta work on my scrapper build a Fire//invsl scrapper
  20. Ok so after looking at like 10 bill different builds just for each power set this is what i came up with it seems like a pretty dam good build but Hey we shall see what everyone thinks right?! Only thing is im not to sure how to slot Hurl Boulder Sooooo threw something in there and then for my SoW might thro proc in there but at same time If your gonna throw ur ideas in here please Remember ii dont have lots of inf to blow and Dont have a farming to right now so inf is little hard.....If you like can help out by sending inf to me Xx8xX name on freedom teeeeheeee!!


    Hero Plan by Mids' Hero Designer 1.93
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Yes..?No..?: Level 50 Technology Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Stone Melee
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery
    Hero Profile:
    Level 1: High Pain Tolerance -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(3), Aegis-ResDam/Rchg(3), Numna-Heal/EndRdx(5), Numna-Heal(5), Numna-Heal/Rchg(7)
    Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Acc-I(11)
    Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Acc-I(17)
    Level 4: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(50)
    Level 6: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-EndRdx/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21), S'fstPrt-ResDam/Def+(23)
    Level 8: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(23), Numna-Heal/EndRdx(25)
    Level 10: Indomitable Will -- Ksmt-ToHit+(A), LkGmblr-Rchg+(25)
    Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(27), P'Shift-EndMod/Rchg(27), P'Shift-Acc/Rchg(29)
    Level 14: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(31), Mocking-Rchg(33)
    Level 16: Hover -- LkGmblr-Rchg+(A)
    Level 18: Fly -- Frbd-Fly(A), Frbd-Stlth(33)
    Level 20: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/Rchg(34), LkGmblr-Rchg+(34)
    Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34), ToHit-I(36), RechRdx-I(36)
    Level 24: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/Rchg(37)
    Level 26: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(37), LkGmblr-Def/EndRdx(37)
    Level 28: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
    Level 30: Hurl Boulder -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(48), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg(50), Thundr-Dmg/EndRdx/Rchg(50)
    Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(40)
    Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(40), LkGmblr-Def(42), LkGmblr-Rchg+(42)
    Level 38: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), EndRdx-I(45)
    Level 41: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx/Rchg(46)
    Level 44: Strength of Will -- ResDam-I(A)
    Level 47: Focused Accuracy -- GSFC-ToHit/Rchg/EndRdx(A)
    Level 49: Hasten -- RechRdx-I(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A)

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  21. I am wondering what is better in an overall toon for PvE
    Badge hunting
    little bit of farming
    Great for TFs, SFs, the new issue 20 stuff
    JUST idk everything ii guess


    I want to start up a ss//will tank or brute
    but idk what the big differance are between them other then brutes get fury bars and tanks dont

    But does that mean brutes have better attack WITHOUT!!!! fury bar and does tanks have better res to things then brutes What would be better for dmg just standing alone? no fury no insp no other just standing there.? What would be better for res and def just standing there.? What is more likely to be the better one in the long run... I need a toon that ii can stick with and work his way up to lvl 50 and collet all the badges and do all the tfs and just allllll of that

    Now with all thoses questions ive asked haha Would love all the feed back Thanks
    and feel free to put in ur builds on why you think this or that
  22. Your right I'm 100% gonna listen to Werner he explains things the best to the point were ii can understand him and he doesn't make things to hard to find out like example
    Told me what I should change and why and told me an example
    Like he didn't have to he could have been just like oh this build sucks u need more of this n that and that's it but nope he explained why I needed this AMD that and why I would use this and that which is the best part I think next time ii need some build help Prob ask him if he can help me out
  23. yeahh thats what ii thought to but then again thought maybe take one of the new powers that came out like the incarnates and stuff buttt then again going with mu would help alot to
  24. All right thanks for your input and its kinda very funny but ii was just looking at the post you had about that power to was reading it when on my break at work and started to think about it and all and here you are now commenting on my build and all hahaha

    thanks again tho ill totally look into it some more and thanks for your input