Fire//Invul build, Help?!
Ok. first off. You really want to scale Invincibility down to one target. Otherwise it will just inflate your defense numbers. The golden number for Reactive Armor is 4 any more is really no needed... other things too are not quite right.
I would make sure that you have 45% to Smashing/Lethal with one target in range and hopefully 45% to the other 2 sets when your surrounded. I preferably would have them all at 45%, but that might be wishful thinking. I know its possible with a DM/Invuln, but not sure with a FM/Invuln.
Here are some tweaks I made...
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
XxCalvinxX: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), ResDam-I(9)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17), T'Death-Dmg/EndRdx(19), T'Death-Acc/Dmg(7)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam/Rchg(21)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(13), GSFC-Build%(7)
Level 8: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(15)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(25)
Level 12: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(23), P'ngS'Fest-Dmg/Rchg(13)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(21), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(34)
Level 18: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-EndRdx/Rchg(46)
Level 20: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Rchg(34), C'ngBlow-Acc/Dmg(36), C'ngBlow-Dmg/EndRdx(36), C'ngBlow-Dmg/Rchg(36)
Level 22: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam/Rchg(50)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- LkGmblr-Rchg+(A), HO:Enzym(40), HO:Enzym(42)
Level 28: Invincibility -- LkGmblr-Rchg+(A), HO:Enzym(33), HO:Enzym(33), Rec'dRet-ToHit(33), Rec'dRet-Pcptn(40)
Level 30: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(39)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), P'ngS'Fest-Dmg/EndRdx(45), P'ngS'Fest-Dmg/Rchg(46)
Level 35: Tough Hide -- LkGmblr-Rchg+(A)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(43), HO:Enzym(48)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A)
Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Conserve Power -- RechRdx-I(A)
Level 50: Cardiac Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Numna-Regen/Rcvry+(9), RgnTis-Regen+(42), Mrcl-Heal/EndRdx(43), Numna-Heal(48), Mrcl-Heal/Rchg(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(37)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1445;727;1454;HEX;| |78DA65945B4F134114C767B65B0AA5140A945BA1A5057AEFD22A890F2A2837AD52A| |D560DD118B2D0113659B74D5B08BC99184DD4371FE4417D53D4AF6640FD06F5EC39| |4369D24D9ADF9933FF99F99FB9B470B8EA61ECD512E3DE1553AFD7B74A3B35BD5A1| |5B5EEC27E436F1815CBBD79B8A29B078675B8E9628C4D9C0BB60AC214425B3744ED| |88E2E956D7AA7821ACBAD0F2D6C1BE69899ABE6D9846E3C897B7F6444D580DED3C7| |0172B15532B558528F761B86EECEE350C6BB71F5B1B422F8B5A7DCFA87ACEDB55E8| |F4AD558D1D6DB9528685F57A030C8C81B324FC5EDB16F16BAA2CAA3096634A8C104| |7A809421271D596739473360AC114EB4E33BBE78D4B76B0A693170111E67D801878| |482821069F0162ACEB29E21A8C72D07C0E4790DB2977043118460C87106F41E794B| |33BBF81956136F61D31718298FD81F0FC4474FD425C87512E9A5D75DDE5B6CDC902| |E11E22781FE12D222220EFA145949E1456E5268C1138087AA5A0F736B3AB1FC9233| |C77103320E82301EB0B38EC314B90EA9715F60771C786A9C2112A2D4C852E82CE47| |3AC5B780A94C166D652E21DE8160486EC1D099624F143E25FC46CC98E4E125C142D| |C80517EB9BC9F969FA0E513B46E8E5C3840372A75A32488D279446710B324574137| |2E6D8EFBD158EC0AB454C61292374112E01C773D409269D9D5E267C52E26F615F1D| |E65DBA2639AA2AB13A4AB93A3AB13A3AB132DE3297C0079486E4488E44992A7499E| |26799A8E264347B30CA322649C45C8950F5273B296394A25D1A083CD4B8E80242E4| |7C549F2088E3545CBF314D531FF05710247AF49B1768CEFA504E2ACBC1059BA4493| |6AEBC5C19F03A6426AEB553593EDDD4DF858B62393EBC85CEEC82C746436DA33195| |CB8A8B61E2DE364AF67005E24A59A676EE89605711AF1F722E5E479BC12DD4F705F| |128B78BB926B989C7F8CC9DC2D6CFD699F288E13FDBB4829FC189F6BF0133DE58F8| |8A5215B46468A6E348DF1F3B6586F8BB7DBE2FFA699D6F2| |-------------------------------------------------------------------|
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
so after looking at both builds side by side with one dude beside me few of my def is better then urs but same time some of urs are better then mine ur recharge is better then mine but my regen and end consum is better ii am not bashing on ur build im just saying im not seeing that big of a different but would it make a big defference in game play!?
and idk not a big fan of hams mostly b/c im new to them but all ways willing to learn more
And with dmg and end used seems like mine are still little bit more then yours which is kinda nice but same time you used a lot of different sets like 2 sets of three in Fire sword circle....mmmmmmm ok maybe lol but yet you use 13 end on that one which is kinda high ii have mine at 10 so ii think THINK!!!! we are pretty even on builds mine has this and that urs has this and that
but please remeber im NOT saying u suck and ur build is gay im just saying this all because im still new to making builds and all and just exaplining on what ii see and stuff and what ii understand so far...So if you would like explain maybe why yours is better because of this and that... idk your choice but thanks for ur input for now and the future =D
and are colors say we are baddies to eachother haha ur white and im black soooo OOPS
IMA BEAT U UP hahaha
I would make sure that you have 45% to Smashing/Lethal with one target in range and hopefully 45% to the other 2 sets when your surrounded. I preferably would have them all at 45%, but that might be wishful thinking. I know its possible with a DM/Invuln, but not sure with a FM/Invuln.
|
Hero Plan by Mids' Hero Designer 1.94Anyways Calvin-, I would not skip out on Incinerate. On your original build post I'd at least replace Scorch with Incinerate. That power is incredible for Single Target DPS. Cheers!
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1435;685;1370;HEX;| |78DA65935B4F134114C7672F08140A94FBA5370AB4A5C0DA0A890F5EF0824490264| |512DF0C5960844DD6A5698B119F4CBC24EA9B3EF86422FA9534FA198CA8DF603D7B| |FED352D226CD6FF6CC6FCE393393293E5DE916E2F9B2D07A6EBB76B5BABDB55BB1C| |B6559E9281ED5EC9A73E8897621C4783DBC5D94AE94D6AA232BC718271B532BF291| |F4AAD25AF39E1CB99EACD83B8EEBD48E236BDE81AC48AF66D507A1D2E1A16B6D95A| |5DC0BF370D5D93FA839DE7E2F7F6D487B4F56AA074EB9BBFE5DA6C9FE3B6567D7BA| |E5DACFE476D1AED6A883516A2D47FF97418FFCF3DB44899012FA26709F616E01538| |610057121CDB812ACD2789521F21ACF14181D4BC025F6AE92A7294F83D7BD08C0EB| |991701AE9167C0338D282FED8F0171C6600248325E91DEA69A6E43D3C3687A184D8| |FA2E951343D8EA65FD32AECD617ED735C3745DF9DA8AB7722340E44018D842EAC31| |BA90348A8271148CA3A0415E58250A63A3716C34898D2E93D0AB845E08C973C21B1| |2226A4F915FBA103131F91B38055CEE68EA31E0316ED0AA0195760069A77011D348| |6B9230A46E60E832C134C4749D43ACA4EFF1F144C81C81A98D28230DE32D4D8DA9D| |EC6B0FD34B69FC1F633389A0CCE7B16E77D93564DF0EDFBFA844A385B27120F9312| |434D1143E81D8512AA5622AD07A15C06C802B38CF91C30C9E7708B56A554F3A9414| |E348F7CD7696646959809F617135FC24264D5A566BFF1E12E7C077E003F195FC99B| |83A7CF7DE23A173F03278C13122C2558E784028417543CAF84FC5D11242DAC01EB8| |CA8D9787EBA801082108290301B2FCDCF9DC9C1A7EF8B7C4BA4D012596C892CB544| |369A230BDC7AC9547529A4E13174F6D12B45C83F0D355EB6D0B0E2EF5948D3D6699| |0117D0FF80EFE34CB5996FF9D8574ED3D5F65CF0746DF47462914E441B1874D63BB| |69BCD334DE1CA0556AFC1FF574D6C6| |-------------------------------------------------------------------|
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Well that is one of the best builds ive seen in a LOOONNNGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Time but heres the biggest problem......no way in hell could ii make enough money to get maybe even one of those pvp procs....... I dont have a farming toon...yet...maybe, Yes Kin combat does cost a little bit and few other ones ii have but at least u can get random rolls from those and maybe if im lucky random purple drop from missions but there no way in poopy land ii could get that type of inf.....Thanks tho amazing build Would totally make that but cant really
Well that is one of the best builds ive seen in a LOOONNNGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Time but heres the biggest problem......no way in hell could ii make enough money to get maybe even one of those pvp procs....... I dont have a farming toon...yet...maybe, Yes Kin combat does cost a little bit and few other ones ii have but at least u can get random rolls from those and maybe if im lucky random purple drop from missions but there no way in poopy land ii could get that type of inf.....Thanks tho amazing build Would totally make that but cant really
|
As for the PvP 3% Resist and 3% Defense IOs, they are realitively easy to obtain without any Inf. You can get them through Tips on one or multiple characters at a time. Depending on the build, those two for me a very worthy long-term goals to add to one's character.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
oh ok Sorry lol
The hamios are well worth it because they enhance 33% instead of 20% like most defense enhancements. You get more bang for your buck with them.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Here's what I ended up with on my Brute, for thoughts for you. Gets around ~193-195 dps.
Here's the thread
http://boards.cityofheroes.com/showt...05#post3483105
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1436;705;1410;HEX;| |78DA6593DD6E124114C7676029968285D2423FA014DA02A5E D026DD5CB265A49AA5| |D05EB57BC2148C7B2C976212C187BE733E885574D8CF1F325 FCD687D027F0A2D537| |C0B3E70C2DC912D8DFCC7FCEF9CF39C3ACF664CBCFD8D34DC 647AE1835CBAA5E6E7| |73BC2A3D5F6F5BA4F6BAB7325A376202C2F632C8A4B554D18 42A8255DB40F691C27| |7D4B3C12A625D46DF371D73045BBF65037F4CE6168DB6C88B 6303B6A7F1028379B8| |6AA893DBDAE9B8266257DBFD1D1CD7D3FCE7644AD0593D1FE 644FB4AD86DE8A5E6D| |E9759576DB6D768DAA56B33A50C6241497835F9033F9E9795 8199062C10A22730BB| |1B48BC8ED018A2C67B96C7CB41330B3E766291864986B9690 40149388109761E0CE| |C97D88FCC6689369DA244DEE2BE4FE09266EE9EEB6DDE34C2 17785DC9792287E860| |80FB92B9E32B75387AE23CEDD246808DF0D44189E5E598C37 8D3BF99611E7B38425| |44308718B78B8142216B58660DBFC115FF3BC26BC4EC7BC4C 25BC2071261A311CA6| |22333D81C072920A5400F3EEC2B8C47659FA3D4E0181DE6F8 409F191681CC10C5B9| |4213D84B641C110B22DC1010964661729824BF69725825BF6 F103141716C6205AB5| |220352ABDA397008A9BC52467E55EF09C92273075E2B24F7E EE0FE1987080564913| |916E22BEC3738673AC69461A2625E7C9387D04E961168212E 2B284787F6B2463498| |A4C4048824A70256EA394A910EE207ED8D7487AA428679E8E 68818EE8272C2DCAD3| |5F5C73DB521D9E59D957B6887F5B2E8FC8170847D849FE25A 2F80A21206B595EBAE| |50B18B7B2415847ACAE112E22A250B94AE15CFD8552F137E2 0B6805F96714A278A1| |63CAE9CB085FFB8AEC3894B272FA4A318E4AC98EE1255BE95 57CF646B8DABB3730B| |E3F307E30301E0EC2AB466EBD63D0391F743E71287FCF14CE EFD2395FC3BBF5EF6C| |C5C55F6087916788C9E78882A3959C43293A940D87B2EE503 6C3E02F1BFA0F45AAE| |F0F| |-------------------------------------------------------------------|
Ok so when the severs were down the other day for the sever change and all ii did some playing around with this build for about an hour ii think ii have a pretty good build here but then again theres all ways something ii could be missin out on right?! Well here it is
Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/
Click this DataLink to open the build!
XxCalvinxX: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-EndRdx/Rchg(9)
Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15)
Level 4: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17), T'Death-Dmg/EndRdx(19), T'Death-Acc/Dmg(19)
Level 6: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21), RctvArm-EndRdx(23), S'fstPrt-ResDam/Def+(23)
Level 8: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(25), ToHit-I(25), RechRdx-I(27)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Unyielding -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(34)
Level 18: Resist Elements -- ImpArm-ResDam(A)
Level 20: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36)
Level 22: Resist Energies -- Aegis-ResDam(A)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(40)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/Rchg(33), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Rchg+(40)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), P'ngS'Fest-Dmg/EndRdx(45), P'ngS'Fest-Dmg/Rchg(46)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/Rchg(46), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(48)
Level 38: Unstoppable -- RechRdx-I(A)
Level 41: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(42)
Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
Level 47: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(48), Efficacy-EndMod/Rchg(50), Efficacy-EndMod/Acc(50)
Level 49: Conserve Power -- RechRdx-I(A)
Level 50: Cardiac Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(43), Mrcl-Heal/Rchg(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(43)