Bubbawheat

Ms. Exalted 2011
  • Posts

    2935
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  1. Sounds like you're just about in range for my arc:

    Ctrl + Alt + Reset
    lvl range: 15-30
    enemies: Wyvern, and one custom boss with varied minions.
    Description: Somewhat similar to Tangle in Time, although developed independently of each other, you are sent to a Wyvern hideout to retrieve a temporal artifact and you end up getting caught in a time loop. Now you have to figure how to get out of it.
  2. Thanks, Time Loop is slowly making its way up the rankings on that site
  3. Check what out? Title? Arc ID#? Global? Description?

    Also, this is the "Stories and Lore" section. I'm pretty sure everyone here is not looking for farms.

    And if you're looking for feedback, check the reviewer list sticky for players to review your arc. Though you should read some reviews before you submit, some reviewers are harsher than others, and some are quite helpful. Good luck!
  4. That's a fun read, Fleeting. My favorites, edited for context (some are a more obvious than others):

    The alphabet was attacked by a swarm of Bs.
    Biteme - I believe I read quite a while ago where this was used as the name of a mosquito type bug.
    Aladdin is a carpetpilot when he flies through the air.
    I went to the salon to get an exfoliating facial.
    It's a wee bit nippy outside, maybe I should take a nip of whisky to warm up.
    I slit a sheet, a sheet I slit, upon a slitted sheet I sit.
    I need a phillips head for this screw.
    Would you like some cheese and crackers with that wine?

    although, I think the MA filter is more inclusive. I didn't see "naked" in that list which is a problem word in the MA.

    Just because a normal word can be dirty in the right context, doesn't mean that it should be banned completely.
  5. Take broadcast out of your chat tab: Problem solved!
  6. Bubbawheat

    4 Star Blues

    I agree, my arc hit page one for a few hours while I happened to be online. It was nice for a while seeing 25 tickets, 25 tickets, 15 tickets, 25 tickets, someone has voted on your arc, 15 tickets, 25 tickets, ... nothing... for a couple days...

    It's just a matter of keeping up with advertising. There's always someone out there that hasn't played your arc. There's a forum full of reviewers looking for new arcs to play. There's a thread for arc recommendations. These are only a small portion of the game's population though. The front page is really where you get most of your plays. My arc for an example Ctrl + Alt + Reset. It sits in the top arcs on CoH Mission Review website, I've gotten several recommendations in the arc recommendations thread, many glowing feedback tells and... 112 plays. A lot compared to people who don't do much advertising, but nowhere near the 999+ that many arcs out there have. And how do they get 999+? Because many of them were on the front page of the MA. That's what gets plays by the average non-forum regular player.
  7. One trick I did to simulate an evolving boss, though it does use chained objectives which I plan on finding the right balance to have them spawn as close to in order as possible.

    Boss 1: minion level, small and mono-colored. Defeating him spawns

    Boss 2: lieutenant level, larger with a second colored highlight. Defeating him spawns

    Boss 3: boss level, even larger with the second color and an aura. Defeating him spawns

    Destructible object guarded by holo-versions of Boss 1, Boss 2, and Boss 3.

    How it's done: Create holo-Boss 1, holo-Boss 2, and holo-Boss 3 all in the same group. For the objectives Boss 1, Boss 2, and Boss 3, I can rename them, and for the destructible object have it be guarded by the boss group.
  8. submissions are closed for this week with 12 missions worth of material. Hope to have them done by Fri.
  9. [ QUOTE ]
    Search is a bad joke here.

    For example, a simple subject query "Farming -re" produced 200 returns that did not even HAVE "Farming" in the subject!

    I prefer they consolidate them.

    ..just sayin

    [/ QUOTE ]

    You have to search "+Farming -re" Searching for "XXXX -re" will return anything without "re" in the title using the forum's innate search.
  10. I'd still like some help with an alternate costume for Time Shifter, he's slowly approaching level 20 for his second outfit. But there is also something else I would like help with. I've been doing this for a few arcs now, and I'm running out of interesting ways to interact with glowies. If you have any good ideas, please post them here, in text or screenshot form.

    Mantid's Animated emote guide which is helpful, but a lot to go through, and I like seeing what other people come up with as well. One of the most common glowies I see is the desk, if that helps.
  11. Arc Name: The Phoenix Orb
    Arc Id: 26898
    Author: @GoliathBK
    Morality: Neutral
    Level Range 1-54: Custom
    Played at: Level 10-11

    My contact today sends me on a quest to retrieve the Phoenix Orb from a group of women from another dimension. The Phoenix Orb is able to allow Time Travel, and that's something that I can't allow. I'm trying to corner the market on Time Travel. As soon as i got to the mission, I knew I was going to have some trouble finding it in the Oranbegan labyrinth I was sent to. Also according to my nav computer there is also a Hero Statue for me to destroy which was never mentioned before now. I'm used to time travel, but those portals were taking me everywhere except where they were supposed to. I would have tuned them up myself, but as I've mentioned before, I know nothing about magical transportation, only technical. I eventually find an unmarked chest which contained the Phoenix Orb. At least that's what my guess was since nothing actually clued me into this fact other than one less objective showing on my nav computer. The same goes for the Hero Statue, placed here for some unknown reason. But I did my duty and found yet another time travel artifact. Onto the next one!



    Three Stars: Good.

    Also I wanted to mention a bit of a wild goose chase, although an interesting diversion. Meet the Occams sent me to a neighborhood to rescue all of Occam's disciples from practically every enemy group near my level range. There were also a couple other stragglers mixed in for good measure, and we all ganged up to take out the leader of these Outsourced villains. Unfortunately, even with all of their help, we were unable to take out the Outsourcer and I was forced to leave them to their fate. It was of no mind to me once I realized there was no time events available here. I was led here by the promise of similarities to Mender Silos's taskforce, although the similarities were of the many allies nature and not the time travel nature. Alas, maybe next time.

    Three Stars: Good.
  12. I love it when I finish someone off with an Eagle's Claw when the knockback proc goes off.
  13. [ QUOTE ]
    [ QUOTE ]
    Title: Ctrl + Alt + Reset (although temporarily has a longer title tied to my City Scoop article about it)
    Arc ID: 137561
    Creator’s Global Name: @Bubbawheat
    Mission Count: 4
    Notes: lvl range 15-30, somewhat serious story just with lots of humor bits thrown around. Nothing above a boss. Also, had one report after my recent update that one of my objectives didn't spawn in the last mission. It worked for me afterwards, but I thought I'd mention it.

    [/ QUOTE ]


    Lowdown – Bubba, Bubba, Bubba, you submit this arc to me for a humor review when there is very little in the way of humor in it. Are you expecting me to not mention how clever it is or how engaging? Do you want me to ignore the excellent concept and near perfect execution? Well. sorry to disappoint you.

    Funny Level – Mildly Humorous

    Fun Level - Extremely fun and it will suck you in

    Let’s up it to 11! – The only thing I would add is that in your last series of foes neither the minion or the Lt. had a custom bio

    Overall Rating – Honestly, one of the best and most enjoyable arcs I have played in MA. It may not be big in the humor department, but you owe it to yourself to play this arc.


    WN

    [/ QUOTE ]

    I guess I just always think of it as the funnier of my two arcs. Most of the humor is in bits of dialog and clues, more subtle humor than laugh out loud humor. I suppose it would be more appropriately called comic relief in a serious arc. But thanks for reviewing it anyway! Glad you liked it.
  14. Port Oakes 22
    Cap Au Diable 27
    Sharkhead Isle 34
    Nerva Archipelago 24
    St. Martial 29+
    Grandville 3 -
  15. Did you check in the mission, or the custom groups tab? Because all your characters are in both the specific group, and the generic "all custom characters" group. If you checked in the mission, it's probably a bug, if you checked in your custom groups tab, you need to edit your mission and make sure when you pick him, the group shows him in clumsy conjeror. You might need to go into the edit character on the last page to make sure.
  16. [ QUOTE ]
    Here's a parody of the daytime TV talk show world:
    Daytime Divas #94504
    Heroic, solo-friendly
    @Armory1

    [/ QUOTE ]

    Played as my level 50 MA/SR scrapper on challenge level 3, solo. You are contacted by Tanya Tanks in an effort to one up Opera Belfry in her daytime talk show. The first mission is set up as a mere interview, but when you get there the studio is beset by crazed Opera fans. Opera as in Belfry, not Bellini. I personally didn't much like the Opera for Oprah, maybe try for one that looks less similar, but sounds about the same. Hope Rafry or something similar? The customs look pretty great, though the info boxes could be expanded when i15 hits and you have more room (noticed another review where you mentioned you're near the cap already). There's also a note you find from Tanya having everyone leave except essential personnel, which hints that she was involved somehow. This hint becomes more obvious when you go to where Opera's boyfriend is crazed and holed up in a bank, great look for him by the way. There's also a bumbling sorceror who tells you the whole story about how Tanya is possessed by a demon he summoned and is hell-bent on destroying Opera. The final mission has you rescuing Opera and sending Tanya's demon back, unpossessing Tanya in the process.

    The humor was somewhat varied in this mission. The customs are pretty funny in and of themselves. There's some funny dialog and the premise overall is pretty absurdly funny. But it gets bogged down a little bit into having it make sense, which isn't a bad thing, you just have to remember to keep the funny while keeping the story. Overall, I enjoyed it pretty well. Great customs, great mission mechanics, pretty solid story, just make the humor a bit more constant.
  17. For Taraklis in just a few levels, has one boss with an ambush, but shouldn't be too hard if you're on heroic.

    Arc #137561: Ctrl + Alt + Reset (temporarily has a longer title)
    Morality: Heroic
    Level range: 15-30
    Description: You're stuck in a time loop and you have to find out the cause and get rid of it so you can stop reliving this mission!

    And possibly for Darkfire Avenger. Has one AV on standard difficulty with no defensive/control powers.

    Arc #3369: Matchstick Women
    Morality: Heroic
    Level Range: 1-54 Council, Custom
    Description: Follow the mysterious flame to a group of women arsonists and their crazed leader.
  18. Arc Name: The Galaxy Girl Maneuver
    Arc Id: 132673
    Author: @SlickRiptide
    Morality: Heroic
    Level Range 5-15: Igneous, PPD, Longbow
    Played at: Level 10

    Tonight I'm contacted by Mender Lazarus for some Oroborous sanctioned time travel. Although this must be a little on the side official business since it doesn't get me entrusted with their secret. They just get to hire me out for a night. And tonight it's all about saving Galaxy Girl's existence. Even though she's got her own statue, I've never heard of her before. Apparently, she... well, if you're interested read about her for yourself, or meet up with Lazarus here for yourself. I'm a time traveling computer, not a historian.

    So, like I was saying, I'm being hired to save Galaxy Girl's existance by making sure that her origin story completes the way it's supposed to. And the major perpetrator of this event is Lou Parelli, who was the one that shot her, and shocked her into releasing her powers. Unfortunately he is being arrested for a bank robbery, and to keep the timeline intact, I'm now supposed to rescue a criminal from the police to allow another crime happen so that it will result in the creation of a major superhero, that I've never heard of by the way. So it's up to me to attack the PPD, who of course think I'm a supervillain and rescue Lou Parelli who also thinks I'm a supervillain. And even though he gives me a note that might prove that he was actually set up for this bank robbery, he is definately guilty of the past crime when he attacks Galaxy Girl.

    This note gives the menders some questions, but first there is another matter to attend to in Galaxy Girl's past life. Just before she is about to retire, she is attacked by Protean and rescued by her sidekick Dauntless who dies in the process. Once again, I'm asked to allow something bad to happen in order to make something else good happen. Though this is a much more confusing conundrum. I'm supposed to send Dauntless to his death in order to save Galaxy Girl on the verge of retirement. I guess she defeats Protean, but this is a City of Heroes, isn't it? Anyway, who am I to argue on the supposed "experts" on time travel. So here in this warehouse, there are plenty of Igneous, and my nav computer says I'm supposed to defeat the central processor and have the option to rescue some smugglers. What smugglers, and what central processor? I'm a machine, and even I'm lost. Apparently the Igneous in this timeline are supposed to be advanced computers, who talk just like Rikti, even though this isn't really explained anywhere before now. And these advanced computers are holding the smugglers in some mystical ritual. And after rescuing Dauntless, he runs off where you catch a glimpse of his possible future full of bright possibilities. According to Lazarus, me doing this is great mender potential, though they're not hiring at the moment.



    Now that I've sent Dauntless to his doom, the menders have analyzed the note from Lou and found where it came from. I'm sent to a base and have four clues to find, whatever they happen to be. Once again there are the Igneous machines and longbow who are hostile to me because they like to fly off the handle like that apparently. First I find a whiteboard with a bunch of diagrams connecting Ms. Liberty with Galaxy Girl. There's also a safe with a handwritten note to me asking whether or not I'm working for the right people for the right reasons. It seems to me as if the handwriting is the same as the note that Lou gave me, although I don't remember if anyone points this out. I also run into the Hood several times, though it seemed as if there were multiples of him, and it seemed as if they had a specific order which they didn't adhere to. I also find a couple computers with some journal notes about the plan to erase Galaxy Girl from existence, also one mentioned trying to do the same to Ms. Liberty. I also delicately retrieve some more information from some equipment before I leave.



    Heading back to Lazarus, he explains that the Hood's plan is to remove Galaxy Girl's existence who had a dramatic impact on Ms. Liberty who in turn created Longbow. Seems to me an awefully convoluted way to make your mark using time travel. We all decide it's time to go back to the neighborhood and time when Galaxy Girl and some other women were attacked which resulted in Galaxy Girl's emergence as a superheroine. Sure enough, it's a big mess of Lou's men and some PPD all fighting the Igneous machines. According to my nav computer, I can optionally choose to rescue that other girl that was attacked along with Galaxy Girl, and Lou. As a hero, I wouldn't think these would be optional, but I guess they don't matter in the overall scheme of the timeline. When I find Galaxy Girl I see that her powers have been realized anyway so she will go ahead and become the heroine she has always been. Returning to Lazarus and he congratulates me on a job well done. But seeing as how the changes that happened didn't really change the past's future, it does make me think about the earlier choice with Dauntless, as that isn't really mentioned other than being a necessary evil. It seemed that Lazarus was trying to make a point about difficult choices, although it never really came across as choices that were done for the ultimate good, it just seemed like choices that were made for some arbitrary reason.



    Three Stars: Good.
  19. Port Oakes 23
    Cap Au Diable 24
    Sharkhead Isle 34
    Nerva Archipelago 24
    St. Martial 28 +
    Grandville 6 -
  20. Ctrl + Alt + Repeat was first in the AE search box... for a few hours at least, and it's over 100 plays! A few more of what people are saying about Ctrl + Alt + Repeat and Matchstick Women:

    [Tell] 2009-06-01 21: 58:53 Message From @Deadly Twilight : i like your arc so far lol
    [Tell] 2009-06-01 22: 27:47 Message From @Deadly Twilight : Feedback on Architect Mission Time Loop: that definitely makes u think your stuck in a time loop

    [Tell] @Found Boy: Feedback on Architect Mission Time Loop: This would make a good Twilight Zone episode.

    [Tell] 2009-06-03 10: 20:54 Message From @Meddik : Feedback on Architect Mission Time Loop: Awesome. Should be Hall of fame or Dev Choice.

    [Tell] 2009-06-07 00: 32:10 Message From @Flaming Debacle : Feedback on Architect Mission Ctrl + Alt + Repeat: Great fun - nice to see an adventure with so much plot and great dialog. I especially liked Marx the last time through when we went after him just for the full clearup.

    [Tell] 2009-06-08 22: 26:08 Message From @houtex : Feedback on Architect Mission Ctrl + Alt + Repeat: FUN! Liked it lots, decent story to go with it too.

    [Tell] 2009-06-10 05: 21:40 Message From @Samantha Westing : Feedback on Architect Mission Ctrl + Alt + Repeat: Time Shifter failed to spawn 3rd time on last mission. I didn't rate since I had to quit the arc and couldn't finish it. It was a fun arc, though, and quite amusing to play.

    [Tell] 2009-06-12 21: 01:56 Message From @Ununnilium : Feedback on Architect Mission Ctrl + Alt + Repeat: Funny, and more importantly, fun. There were some text errors - for example, calling the Time Shifter and the Time Splitter by each other's name a couple times - but that's not enough to prevent me from giving this 5 stars.

    [Tell] @MazenBlueBolt: Feedback on Architect Mission Ctrl + Alt + Repeat: Typical COH repetitive...BUT I enjoyed it!

    -------------------------------

    [Tell] @Lazorman: Feedback on Architect Mission Matchstick Women: Nicely done, very dark and deliciously tragic. Great writing. The contact was well done, I loved how you gave out the missions without any lines of dialogue... such a great macabre atmosphere through the whole arc. Definite 5 stars!

    [Tell] @Tahlana: Feedback on Architect Mission Matchstick Women: I enjoyed that, but it was very dark and sad I really liked the mechanics on the first mission. Very well done arc!

  21. Final queue for this week, will hopefully get to it today or tomorrow.

    Daytime Divas #94504


    As for Jerk Hackers, and Ashley Porter and the Gorilla War, which were submitted after my cutoff, they both sound like fun. I will keep them in mind, but I will probably end up giving some detailed in-game feedback when I get the chance to run them. I might write up a review if I feel up to it.

    Submissions now open for next week: Creative contacts.

    Examples include Kiss Hello Goodbye whose contact dialog is mostly inner monologue and the actual contact is just someone you are talking to. Also, my own Matchstick Women's contact is a flame where you see images in the flame describing the story to you. Also things like a desk where the contact dialog is actually your journal where you're typing up notes about a heist you're about to go on.

    Or. You can suggest an arc for one of my characters of the moment, just please let me know if it's not keeping with this week's theme.

    Cerulean Strike: level 14 elec/energy blaster.
    Snowe Cloudburst: level 36 storm/dark defender.
    Burnt Matchstick: level 18 fire/thermal controller.
    Burnt Matchstick: level 27 fire/fire tank.
  22. Title: Ctrl + Alt + Reset (although temporarily has a longer title tied to my City Scoop article about it)
    Arc ID: 137561
    Creator’s Global Name: @Bubbawheat
    Mission Count: 4
    Notes: lvl range 15-30, somewhat serious story just with lots of humor bits thrown around. Nothing above a boss. Also, had one report after my recent update that one of my objectives didn't spawn in the last mission. It worked for me afterwards, but I thought I'd mention it.
  23. [ QUOTE ]
    <-- has only 6 characters, and could delete all of them except 1 with no remorse whatsoever, after 4 years in game.

    [/ QUOTE ]

    Now *this* is something I can't wrap my head around.
  24. [ QUOTE ]
    [ QUOTE ]
    I call myself an altaholic because I have a short attention span... Oh Look! A Bunny!

    [/ QUOTE ]

    Fixed that for ya.

    [/ QUOTE ]

    Bah, can't believe I forgot about that opportunity. I usually go with butterfly. *runs off after the butterfly*