Bright Shadow

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  1. Quote:
    Originally Posted by Transhade View Post
    While I am not an RPer I could see a club setting as a turn off to RPing. I would suspect it leans toward the I goto to the club to drink, meet someone and take them home crowd with a little sprinkle of I like to dance at clubs.
    And the cliques. And the occasional guy who just tries to piss everyone off for a laugh (i.e. RL trolls).

    And I see nothing wrong that. Some characters fit that scene. I just recently made a clubber girl, and she just fits into Pocket D so well.

    The main issue that I've also experienced is that not -every- character fits the setting Pocket D provides. Some characters have no reason to be in a club to begin with, and some are too asocial to enjoy their time there. And it's annoying that this is the -only- RP hot spot, and that non-clubbing/shy characters just don't have anywhere else to go if they just want some random, spontaneous RP with someone they probably don't even know.

    And I think Praetoria is starting to fix that issue with all the random RP I've seen around all the shiny zones. But it may be just that. Shiny. I just hope it stays that way.

    Edit: Sorry we totally hijacked your thread, Makai. I'll let you make 2 pun threads without me nagging at you in return!
  2. Well it depends on what you'll be fighting the most, and how early you want your Brute to 'bloom' to its full potential.

    If you wouldn't mind late-blooming sets, Super Reflexes on a Brute is pretty much invincible, ESPECIALLY in one-on-one fights, when soft-capped. So you're looking at a set that blooms at level 47 or so. There is just no way you'll die. If you take Aid Self on top to, I think you could just walk up to AVs and tickle them. Pair that with Dark Melee and you'll just be a monster; all that -ToHit and the heal can stack up really nicely. I have a DB/SR Brute, and she just really never dies.

    For general, early-blooming sets, Willpower would be a good choice, along with Invulnerability and Shield Defense.
  3. Quote:
    Originally Posted by Stryph View Post
    What I don't like about Studio 55 is, unless there's a way to get back to Praetoria; you kind of leave it behind.

    But all in all it's just another Pocket D. You'll encounter the same groups if it does become popular unfortunately, that's a given.
    Well, it's more or less confirmed that they're gonna let Primal Earth characters go to Praetoria. It's probably gonna go live the same time they'll add 20-50 content to the place. I think it was War Witch who said it. Not sure. So that'll just need some patience.

    As for the club setting; yah, it'll be the same. But I don't think it's bad. I don't get why people have so many issues with "club settings". It's a club. People go there to drink, pick a petty fight, or try and hit on someone. That doesn't necessarily mean the quality of RP is 'bad' (whatever that means). It's just the context is what it's supposed to be.
  4. Quote:
    Originally Posted by ShadowWings View Post
    Heh.

    Heh.

    ...Personally, we need to bring back Gemini Park or other places OUTSIDE of the D for roleplay, as not everyone wants to join a RPSG, which is usually a good way to find RP.

    But anywho.

    *gets back under his rock*
    I hope Studio 55 gets popular. Then again, that's also a club settings. I've seen lots of people RP in random places in Praetoria. I saw some people in People's Park in Imperial City some time ago.

    I hope it doesn't die down...
  5. Quote:
    Originally Posted by Mr_Frost View Post
    I that would be good but what primary would that go with?
    I dunno. But at least Dominators will have ONE natural option. Blasters already have Devices, Pistols, Rifles, and Archery.

    Dominators literally have zero natural powers.

    Besides, a Mind Manipulation/Pistol Assault would be perfect for my particular character concept!
  6. I still think Dominators need a "natural" set way more than Blasters. Gun-fu anyone? A mix of Dual Pistols and Martial Arts fit into an Assault model?
  7. Bright Shadow

    Funny Concepts

    Quote:
    Originally Posted by Vyver View Post
    I made a parody double agent in Praetoria.

    A syndicate thats working for the Resistance, while giving the resistance info on the syndicate shes also giving the syndicate info on the resistance while working undercover in the power division and giving information about them to the resistance and the syndicate and also giving the power division information on both the resistance and syndicate. *gasps for breath*
    You forgot the Primal Earth!
  8. Quote:
    Originally Posted by Nalrok_AthZim View Post
    I have two level 50 brutes (mentioned in my signature pictures), a 50 Fire/Fire/Pyre, and a 50 Dark/Dark/Soul. I like to consider these two brutes 'higher end' since I've spent about 400 mil on each of them. They both have a magna carta of set bonuses in their power info, and both can solo +2/x8 without breaking a sweat (this does of course have it's rebuttals, a lot of people think I'm having trouble when I die and use Soul Transfer/Rise of the Phoenix, but really I'm just using them for both their intended purpose and to mess up an entire spawn).

    That said, I have noticed a very very slight decrease in damage output. But from what I've seen, this is the cost of being able to maintain solid fury levels between spawns. I'm fine with that. Absurdly fine with it.
    By "top-tier" Brutes, I'm more or less referring to min/maxed, FotM Brutes with builds that go way above 1,000,000,000 inf. in cost for Purples, maybe a couple of PvP IOs, and a bunch of LotGs and Numina's that has a maximized single-target attack chain, along with potentially a maximized AoE attack chain.

    Those got hurt by the change. Not any more than the rest of the Brutes, though, I assure you...

    It's just someone who went through the effort of spending like, 200,000,000 inf. for an extra 4% of damage is probably gonna notice a 25% overall damage reduction VERY VERY VERY costly.
  9. Quote:
    Originally Posted by FireWyvern View Post
    Cool, i didn't know there have been a study on that. Care to share the numbers for top-tier in every ATs?
    (and if you really think there was more top-tier brutes then there was troller farmer or MMs that could beat anything, there's a huge a problem with your perception)
    Okay. But between Scrappers, Tankers, and Brutes, can you honestly say the number of top-tier Scrappers or Tankers were higher than the number of top-tier Brutes? The adjustments were made to these three Archetypes; so I can only assume the discussion is about these three archetypes as well.

    Who knows, maybe these so-called top-tier Controllers/Masterminds/Corruptors will get re-adjusted as well.

    Quote:
    Originally Posted by FireWyvern View Post
    Because if you decided to spend 2 billion inf. on a Brute build, you'd be better off to spend that money on a *insert def, cor, MM, troler, blaster*
    See above.

    Quote:
    Originally Posted by FireWyvern View Post
    The priority of one of the hardest challenge showed what was really at the lowest end for most.
    No. Just because something is difficult, it doesn't mean it's absolute. Most of the challenges in this game can be achieved with best results through an optimized combination of archetypes and builds. In a Master Taskforce, survivability is key. Scrappers are not the most survivable archetype in the game (exceptions apply), and they cannot make other team members any more survivable; so their only use would be raw damage, and Blasters already beat them in that game.

    Now, for solo'ing, I still found Brutes and Scrappers the best Archetypes; so did many others. Each Archetype has a unique purpose and roll. After the Brute changes, I find Scrappers to be the best Archetype for generic solo'ing (exceptions apply). Before you say "But I've seen Illusion/Radiation Controllers solo AVs!!!!!"...yes. You have. And in my opinion, they need an adjustment too. But that's for another debate.

    Quote:
    Originally Posted by FireWyvern View Post
    If you want to use +0 papermissions, then a petless MM is balanced with a brute, since both will rarely be refused.
    From Dictionary.com:

    hyperbole
    hy·per·bo·le [hahy-pur-buh-lee]
    –noun Rhetoric .
    1. obvious and intentional exaggeration.
    2. an extravagant statement or figure of speech not intended to be taken literally, as “to wait an eternity.”

    But to each their own, I guess...

    I for one, very much enjoy the Brute and Tanker changes.
  10. Quote:
    Originally Posted by FireWyvern View Post
    But my brute was IOed with purples. I though those didn't matter in balance?
    Take a scrapper with that much budget, and he'd do the same thing. Actually, wasn't it a scrapper that soloed 9 AVs at once, without any insps or temps? Oh right... it was.

    What about all the crazy corr/def/troller builds that are survivable enough to survive AV or GM aggro without help and damaging enough to solo them? Guess they are making the whole team absolete.

    From when i started playing (the issue just before WP and DB), CoX have always been about that. Any role or AT can be made obsolete. It's just sad that brutes were the one that got hit, specialy when they aren't even the ones that did the craziest thing.
    You missed the point I was trying to make.

    Before the changes, it was much easier to make a much more powerful top-end Brute. The number of top-tier Brutes running around was much larger than the number of top-tier versions of any other Archetypes; yes, even more than Scrappers. Because if you decided to spend 2 billion inf. on a Scrapper build, you'd be better off to spend that money on a Brute. Cause in the end, the Brute would be better (exceptions apply). Same for Tankers.

    So the changes eliminated that, making it harder to produce a top-tier Brute that can nullify a Scrapper in terms of damage, or a Tanker in terms of survivability.

    Quote:
    Originally Posted by FireWyvern View Post
    Scrappers were already the last choice for MoSTF. If there wasn't any use before, they don't have any more use, specialy now that there is corr, MM and VEAT blue side.
    Tankers were already obsolete, since all the def/troller-only team.
    So the priority in one specific challenge in the game determined how balanced the AT is? Scrappers are less survivable than Brutes and Tankers. That's how they were designed (exceptions apply).

    And Tankers are obsolete to people who roll all Defender/Controller teams. Not to the average player playing with an average PuG.

    Quote:
    Originally Posted by FireWyvern View Post
    In a way, the change only made brutes less usefull in top end content, where they were already less usefull then force multiplier like corr, mm and some VEATs.
    Okay.
  11. Quote:
    Originally Posted by Lonelyshade View Post
    I love market phrase comments like these that stereo type half the net nowadays.
    Listen DUDE if you cannot do what i cannot even explain , you stink !!!

    Honestly anyone playing a brute ? translation anyone not playing the brute power choices i play .
    Whats the malarkey about low damage ? - translation things die in 2 blows in optimal conditions , and Bosses die in 4 blows ... See its not hard to kill stuff .
    Especially not with ghoul maps being junk full >.< i mean they meant to HIT YOU !! (anybody already softcapped at level 10 :P )
    Praetoria may be challenging .... Translation i think i just teamed trough half the arcs didnt make moral choices .
    Ambushes and Sieges .... translation WTF are those ?

    Sorry dude i am now finishing my 2nd toon , first went testing crusader resistance arcs (that i found intrigiuging but not exciting enough) . 2nd i went pure hardcore loyalist . and i love the arcs .
    Do i have a challenging time , yes i do i find all those nifty status reduction stuff quite funny .
    Infact i found my offender even more fun to play then my brute . but i do see that others might find the challenge a bit too much .

    Now if i spoke like the rest of you dudes , i would say this game sucks , cause there is no challenge at all other then farm grind with IO equiped .
    But luckily i am not like you guys and girls , and say ok this game is fun cause the story are well written . and i am still paying to see creativities .
    The story are worth paying for not , some lousy talk about DUDE THIS IS MY OPNION there is NO CHALLENGE . translation OLD CONTENT SUCKS , NEW CONTENTS SUCKS wtf i am just leveling in a team, i do not read story arcs .
    I see green coming up i press green , i see yellow coming up i press yellow .

    Now peace out your opnion is your opnion , but dont expect it to be the universal truth .
    Neither is my opnion the universal truth .
    What are you even talking about? Do you read the stuff you type?

    All I got from that post was "Everyone's dumb/blind, lol wtf...wtf....wtf...challenge...opinions...universa l truth..."...

    You sound like you're really mad about the direction City of Heroes is going, in which case I can't help but to ask WHY ARE YOU STILL HERE?
  12. Quote:
    Originally Posted by FireWyvern View Post
    Go back and read all the posts where people said they didn't see any difference.
    I don't see a difference either. Why, you ask? Because most of us don't go solo'ing Pylons and time it. Because the majority of players aren't hard core min/maxers who'd care about 15 minutes of increase in taking down a Rikti Pylon on your own.

    That's what the change was directed at: The high-end Brutes that made Tankers and Scrappers obsolete; e.g. Your Brute.

    On the low-end side, I (and some people I know) not only do not notice any changes, but we also see improvements. We no longer have to worry so much about keeping Fury up, and now we see a use for Scrappers and Tankers.

    Sure, my own top-tier Brute has lost performance. But I understand that I'm NOT the only person playing this game, and that a balanced, fair game requires sacrifice of unbalanced (be it under-powered or over-powered) aspects of the game.

    They brought Brutes down, and took Tankers up; instead of taking Scrappers and Tankers to the level of Brutes. That would mean every other AT should also come up to the level of a Brute in what they specialize in. And that's not how things get done.

    Is that really so hard to understand that some people are rage-quitting over it?
  13. Quote:
    Originally Posted by FireWyvern View Post
    Since i solo a lot, i definitively see a difference in my damage. I tested against a pylon and it took 35 minutes instead of 20 like before.
    GASP! Say it ain't so! Please tell me deliberate changes to Brutes' damage potential had absolutely no effect on Brutes' damage potential! Please!
  14. Quote:
    Originally Posted by CapnGeist View Post
    They refer to destroyers as "Raspberries"
    ...that'd make sense. And it's hilarious! xD
  15. Quote:
    Originally Posted by FerideEdain View Post
    My Level 50, Feride, is working to become a Vigilante, which is an interesting and mildly disturbing process, I've discovered. It really makes me examine this character who's been around almost five years now. She has become like a new person, who I'm trying to feel out, just because the moral options are taking me so far out of my comfort zone. And I love it!
    Yah. It's not just Praetoria. The Tip/Morality missions are amazing as well.

    For once, my morally questionable character actually felt like a real villain! She wasn't doing this favour or that favour for contact XYZ! She was defeating a hero JUST FOR THE SAKE OF DEFEATING A HERO! It was -awesome-!
  16. Bright Shadow

    Funny Concepts

    Quote:
    Originally Posted by Rabid_Metroid View Post
    Make it a 'Bots MM, and make the character a clockwork pimp.

    Problem solved.
    LMAO

    Awesome! xD
  17. Quote:
    Originally Posted by Viseur View Post
    Original context: In the mission 'Rescue Hostages in the Ministry of Technology' the bossmanperson says: "Go get Tanner on his flippies, we'll ashtray his thinkbox first."

    This could either mean Tanner's brain/head, or show that the Ministry of Technology is his, as Dr. Tanner is a lead researcher or something. Discuss! In the meantime (?) added.
    Hrm. In that context, yah, it wouldn't make sense if it meant "brain"...

    I don't remember off the top of my head, but the one time I heard it, it went something like "let's blow this badger's thinkbox"...and they were referring to me. I don't have an office! xD

    But you could be right. I'll try to keep my eyes open in case I come across my version of the quote too.
  18. Quote:
    Originally Posted by Viseur View Post
    Thinkbox - Office
    When I first saw that word, from the context, I was pretty confident it means "brain" or "head". You might wanna double-check that.

    Otherwise awesome list! Thanks!
  19. Quote:
    Originally Posted by Black_Sabath View Post
    When a game like CoH gets to this age. Its not attracting new players, its more in the stage of recyling.
    Right. Have fun with that mindset.

    And how exactly did this turn into a discussion about "new players"? Fury changes were introduced to prevent Tankers and Scrappers from becoming obsolete with GR. What does that have anything to do with attracting new players and ignoring Veterans? xD
  20. Quote:
    Originally Posted by bAss_ackwards View Post
    Going Rogue: Bringing fans and non-fans of literature together since 2010.
    Yup. Pretty much. It's -that- good.
  21. Quote:
    Originally Posted by MondoCool View Post
    You mean Battle Sister. There are no female Space Marines.
    Thanks for pointing out the obvious and well-known fact that made that avatar special to some people, including me.
  22. Quote:
    Originally Posted by EmperorSteele View Post
    ... i don't see where you get off basically chastising people for being silly when you have an avatar of your character doin' carmeldancin' /=.
    It's a Space Marine girl carmel dancing!

    And I don't mind the silliness. It's just a thread per "lolwittypun" seems a little obnoxious to me. There is an important-sounding title, and I come with the hopes of reading something interesting and semi-intellectual, or even truly hilarious, but I only to see a really (in my opinion) lame pun. It's a letdown.

    Like...Rick Rolls.

    Make a pun thread and post all the puns you ever want in it. I don't care!

    But who am I to judge. Pun away, punners!