Bosstone

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  1. Quote:
    Originally Posted by Carnifax_NA View Post
    Which isn't surprising because quite a few people who worked at Black Isle on Planetscape, Fallout and Fallout 2 now work / run Obsidian (including the CEO).
    Yes. I'm puzzled by the apparent belief that the company is something more than the people who worked there. Black Isle may be gone, but the people who made Fallout what it is are still around. FONV is as much a mission pack for FO3 as Planescape: Torment was for Icewind Dale.

    Anyway, sorry. This is really getting off topic.
  2. Quote:
    Originally Posted by Samuel_Tow View Post
    I should have known better than to expect anything like Black Isle's old adventures, now that they're gone and the world has forgotten their ways,
    Bit of a hijack, but you are aware that the Black Isle guys worked on Fallout: New Vegas, right? It's the same gameplay as FO3 (with a few changes), so that might still be a deterrent, but the story and the setting are very true to the original games.

    I wish I had some insight on the main topic, but other than to point out that 'going out of your comfort zone' and 'keeping at something you don't like until you like it or at least don't mind it' are two different things, I got nothin'.
  3. I said this last night to a teammate on a speed ITF and felt bad about it afterward. It's...not really rude, but it's easy to take it the wrong way. "Hey, thanks for sucking!"
  4. Quote:
    Originally Posted by NuclearToast View Post
    If anything, Arcanaville's title should be an equation. I think that sums it up nicely.
    I see what you did there.
  5. Well, as long as you're shaking the notion that the Incarnate system is mandatory, it's not a bad thing.
  6. How do pets = grind? I get how raids = grind and XP = grind, but not how pets = grind.
  7. When the WST was announced, I ran the STF for the first time ever. The Lieutenants pull got botched and we wound up fighting all four of Recluse's LTs at once, so it was a long fight. I was playing my hoverblaster at the time, and Scirocco seemed intent on killing me with his tornados, since every time he could cast them he threw them at me.

    But I noticed that the tornados didn't immediately start damaging me, and I could fire off a power, strafe, fire off another power while the tornado caught up, strafe, fire off another, strafe...and so on. It probably did hurt my DPS, but it also kept me alive far longer than some of my more resilient teammates.

    So it's not really a new mechanic, and it is possible to do. You just have to take the rooting into account when deciding when to move and when to attack.
  8. Quote:
    Originally Posted by Aura_Familia View Post
    Yep, see the rest of that line of text.
    The rest of that line doesn't negate the assertion I quoted. Not trying to shut you down, just trying to keep things reasonable.
  9. Quote:
    Originally Posted by Aura_Familia View Post
    Those three things shouldn't be too time intensive. . .
    We can't stop here, this is Standard Code Rant Country.
  10. Quote:
    Originally Posted by Sayer View Post
    Hey, you can do exactly what I've done from time to time: Stop subscribing but occasionally check the main site for the content of updates. If anything "wows" you, resub and continue playing for as long as it holds your interest.
    Pretty much what I've done. I left for two years and came back for Going Rogue.

    Quote:
    Originally Posted by Steel_Shaman View Post
    I can understand that argument, but it honestly doesn't make me feel any better. Sorry, I can't help that. If the answer truly is that I just need to shut up and wait, and hopefully maybe the Devs will at some point possibly add some more stuff I am interested in, well then, that sucks to be honest.
    I would never tell someone to shut up. Walking away from a conversation is easier than trying to make the other guy do it. But while making your opinion heard is certainly valuable, what do you think will happen at this point? "Oh, sorry guys, we didn't realize some people wouldn't like this issue. We're going to pull Issue 20 and rework it. We'll get back to you in August."

    I'm not being snarky, I'm truly not. Issue 20 has been announced, either all of it or the big content additions at the very least. That's what it's going to be. You can make your displeasure known and hope they take it into account for the next issue or two (depending on how long their development cycle is), but beyond talking on the forums there's two things you can do at this point; either continue to play the parts of the game you like or unsubscribe, giving the reason for your canceled subscription in the exit survey.

    It would be awesome if the dev team had a faster response and turnaround time, it really would. But Issue 20 isn't going to be changed at this point, for better or worse. They've sunk far too many manhours into it already.
  11. Quote:
    Originally Posted by Steel_Shaman View Post
    I would just like the Devs to show me in some small way that Issue 20 isn't going to be the standard fare from now on.
    Again, not a new complaint.

    I mean, really, they're introducing a large new system into the game the game hasn't had before. Of course they're going to swing a lot of resources into getting it up and running. Activating something takes more power than maintaining and updating it.
  12. Quote:
    Originally Posted by EvilGeko View Post
    Now who needs glasses. I said above, that I don't like badges, but I don't feel the need to complain when they're added. Just like I don't complain about anything being added just because I don't personally enjoy it.
    Imagine an issue that has nothing but badges. All that's being added is new badges. No new content to go with the badges, just new badges, all obtainable with the old content. Stuff like 'kill 100 Banished Pantheon totems' or 'earn the Task Force Commander accolade 5 times', things like that.

    Wouldn't you feel justified in posting that there's nothing for you in that issue and you hope the game doesn't continue in that way? If people told you to shut up and try badge hunting, you might like it, wouldn't you get a little defensive? Sure, you might tell yourself that it's just not your issue, but if it was part of a huge marketing push to really ramp up the badge hunting, you don't think you'd be concerned?

    I think Sam's rhetoric is sometimes overblown and he tends to state his personal opinions as objective facts (saying "this is bad for the game" when you mean "the game is becoming something I don't like" has a high potential for ambiguity and misinterpretation, even if it is legitimate in a certain sense), but I have a hard time disagreeing with the content beneath the rhetoric. The game's gonna suck for him for the next...I don't know, year? And he's gotten defensive about being told to suck it up. I can sympathize, at least.

    Of course, badges are a bad example. They may be the one aspect of the game where the subcommunity who focuses on them also despises new ones being added, because then their collection is never complete.
  13. Quote:
    Originally Posted by Eiko-chan View Post
    I've been directly told twice by moderators that my opinion was heard but not valued, and the response to the "Soloability of End Game" thread amounted to more or less the same thing. I'm not feeling very charitable any more.
    So stop subscribing if you feel you must. But asking for your money back is just laughable.
  14. Quote:
    Originally Posted by Indiramourning View Post
    But that isn't how the bid system works. Anyone who is bidding higher than you will get it.
    Eventually it'll go to you! Maybe! One can hope!
  15. Fair 'nuff. Depends on the level of the market you're playing at, and this being the Market forum I should know which level I'm talking to.
  16. Quote:
    Originally Posted by PumBumbler View Post
    Making it the WST will be icing on the cake.
    God yes. I've gotten four purple drops, and all have been during the ITF. Totally looking forward to it.
  17. Quote:
    Originally Posted by Aura_Familia View Post
    Pretty much. It's the same thing with some folks balking at 500K salvage when the FREAKING RECIPE is 20 million.
    The recipe might be 20 mil, but that recipe requires 3-4 salvage pieces. When I outfit a character, I usually do it all at once, so we're talking like 60-some recipes and 180-240 pieces of salvage. Figure 150 non-rare salvage pieces (which are going to cost 3-4 mil regardless). Unless you're an 88, it seems silly to blow 75 mil on common and uncommon salvage when you could be paying 7.5-15 mil instead. It's only a minor fraction of the total cost of an IO, sure, but it adds up.

    Besides, what's that saying? Look after the pennies and the dollars take care of themselves?
  18. Quote:
    Originally Posted by Golden Girl View Post
    So Batman is just playa hatin'?
    Batsy wouldn't know style if it was printed upside down on the underwear he wears over those admittedly smashing tights.
  19. Purples are a boon in a high-recharge build and the procs can be very nice, but other than that they're pretty much a status thing.
  20. Quote:
    Originally Posted by Scythus View Post
    The Joker evidently agrees.
    Regardless of his mental state, the Joker is pimpin'.
  21. My Brute is rocking the red and black.

    On the other hand, while my Arachnos Soldier, who's recently made a strong play for becoming my main, wore red and black in the early levels, he's since found the perfect outfit of gold armor with deep purple trim. And he looks good.

    My Blaster, who does wear a black trenchcoat, wears it over a purple shirt.

    Purple used properly is a manly color. Never forget, it's the color of royalty.
  22. Quote:
    Originally Posted by PumBumbler View Post
    I'm just waiting for the softcore players to begin posting.
    Also known as "the players who use the Eden top".
  23. Run ITF until your eyes bleed.

    Failing that, put up bids for 40 mil and leave them up for a long time. You might get lucky and someone will accidentally leave off a 0 when posting their recipe.

    Those two are of course assuming you're talking about a melee character, which you are. If you happen to play a character with a confuse or sleep power, I poked at Fortunata's Hypnosis and Coercive Persuasion recently; compared to the damage sets, those are ridiculously cheap. You can get a full set of Fortunata's for under 100 mil if you're patient.

    Edit: Oh, right, one other way. You can get them from alignment merits for 20-25 merits per recipe. That's an incredibly slow way, but you can do it without spending inf at all, and using it to supplement market purchases is more or less viable.
  24. Quote:
    Originally Posted by Arcanaville View Post
    That would make me a hardcore casual hardcore hardcore. I'm a hardcore player knowing the ins and outs of the game. And I'm really hardcore about being a hardcore player, having invented a lot of the ins and outs of the game.. But I'm pretty casual about being a hardcore hardcore player, usually not playing explicitly to leverage that knowledge. And I'm very hardcore about being casual about it: I go far out of my way not to become a hardcore hardcore hardcore player.
    Does anyone else feel kind of dirty now?