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Posts
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Joined
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I'll be there Mere, Will have my own PC with me.
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This is my current live build for my SS/shield brute done on the cheap
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This is my entry into your build mate, let me know what you think.
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Preserver and Omnia both WP/EM tanks, we would also like to do this TF.
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Preserver WP/EM Tank lvl 37+
Omnia WP/EM Tank 37+
We would both like to join the TF team.
Cheers -
Thanks alot mate, think i will work on my Ill/Rad troller now
Gratz on your ding earlier today in STF -
Who let you get another 50? :P grats mate was good to help you both ding it in my mish last night.
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Though it will probably be getting hit faster and more often with more mobs, the same percentage of overall hits will get through. Regen simply works better against higher accuracy critters, or those with lower spike damage.
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SR doesnt scale per mob it scales per critter so the more crits in mobs the higher chance you have to get hit, even thou each crit has the same chance to hit you the more in mob the more you will be hit.
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Perhaps the reason why you're seeing your kat/regen do better than your kat/sr is due to katana's +def in Divine Avalanche, not your secondary?
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Have it on my SR and its on the regen and its very handy and ups SR survivability a fair whack, however i did say this is solely going on SR/regen secondary no buffs from primary.
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Take "Aid self" on your SR and watch your survivability skyrocket.
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I did say in my post that this is based on SR/regen only using there secondaries, i have aid self on my SR helps, but im making a point of pitting them against each other for wot the secondaries are not wot powers can be used to equal them out.
What I think in the end is that Regen has a much higher rate of surviving just using its own secondary powers than that of a SR with the same mob size/enemy/lvl but thats just personal preference from wot i have played. -
Regen is far better per mob scale up than SR, the more in mob the worse SR will perform, the damage mitigation mathamatically is very flawed when in mobs, i have used a kat/regen and a kat/SR both 50, on a mob size of 4 heroes set to unyielding regen can take them down, a SR will struggle, as regardless of its ability to not get it, when it does it gets hit for full amount which regen doesnt if you take and slot resiliance, also SR has no ability to self heal in its SR power pool. SR works per critter not per mob, so the more attacking you at same time the more you will get it more.
In conclusion SR is best for solo and Regen best for solo and mobs -
Quickness tbh i would get is like bit of perma hasten and we all love powers that come back faster plus a nice +res to powers that slow, i have an SR i took all SR powers in set to fully utilise its capability. Passives don't grant as much as toggles do.
I haven't used MA so i cant comment on that, i didnt get aid self til 47, but aslong as you know wot you can and cant do you should be ok.
I have SJ (with CJ adding a tiny bit of +def only put in one end rdx) on my SR with hurdle that way i save on slots which can be used on other powers, aid self which i personally have slotted 3 heal 2 time rdx. -
SR is great for single target, unless you fight arachnos, best for fighting Psi IMO, in mobs not so good as SR is per critter not per mob, katana can help as divine avalanche slotted with 3 defbuff will up your +def by about 15/20% i think not; too sure can anyone give proper figure thanks
!? DA is back after every attack you use so you can stack it which is great.
Elude is tbh the best final tier power in game IMO, however SR can be end heavy with hasten, but quickness and 1 recharge in powers your not really left without an attack.
Dark melee can help also, low end and comes with its own Tohit debuff in attacks, also has the benefit of coming with its own +end buff and +dmg/acc buff could work well. -
Said i would see it thru to end and i wont let ppl down, so you can let me know if you need ppl to up the spawn be glad to lend a hand and gratz to all for badge.... and thanks for gratz
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im not sure going out with mates and then party back at me place but not sure is either fri/sat and sunday is bad for me plus its hami, up to now i can be here for fri/sat
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Sounds good to me, unless we could fit it in this week? we did alot so i dont suppose it will take us long
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gratz on badge GG, our way is doing is getting our badge, but cheers for your input
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i can get us one more, Shanna she would like to do it, and i might be able to scrap up two others but will have to see whos on at that time
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Didnt get to do it the other night, but hows tuesday night for everyone say 7pm warburg
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The Warburg ones are Rogue Arachnos, and don't count towards the badge.
The 2 best places I found for TTs were in Recluse's Victory, and the three spawn spots for them in Siren's Call.
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I know that! they can be spawned in the Warburg mishes if you have a big enough team
Sirens you need lots of ppl in the zone to spawn them so no guarantee and in RV its hard to pin them down so soloing as a blaster might be a bit hard as they do have a big entourage with them. -
Didnt get to do it the other night, but hows tuesday night for everyone say 7pm warburg
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Who's up for Thursday at 7pm? original team get priority
anyone is welcome to put there name down incase
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We did alot which is great should only take two more goes but we could get it this time round, im in it til everyone whos in the team for the badge gets it
As for next date im thinking Tuesday 21 at 7:00pm, how is that for everyone? dates and times can be changed if needed -
Thanks to all who turned up we did a fair amount, i will post again with the same team and and take down any names for alts. Not sure when thou as have a new toy to play with my Car