My i19 SS/WP Incarnate Build ((Feel free to give Helpful Advice))


Alexander_NA

 

Posted

This build atm has the following not listed on the build. Keep in mind this guy is ment to Tank.

Aid Other (Interupt IO)
Aid Self (Interupt IO)
Assult (EndRdx)

Alpha Slot: Spiritual Radial Boost: 33% to Recharge and Healing.

Now for the build itself...


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Please let me know what you all think.


 

Posted

Quote:
Originally Posted by Deathseed View Post
This build atm has the following not listed on the build. Keep in mind this guy is ment to Tank.

Aid Other (Interupt IO)
Aid Self (Interupt IO)
Assult (EndRdx)

Alpha Slot: Spiritual Radial Boost: 33% to Recharge and Healing.

Please let me know what you all think.
I re-slotted your build below such that your s/l/e/ne defenses are higher. I think you forget to use the steadfast +3% IO. Since you're building your brute with some defense, I think it can benefit more from maneuvers instead of assault if you want the leadership power pool. Also, if you can't dedicate slots into aid other and aid self, I suggest you to pick taunt instead since you design your brute to tank but willpower does not have a strong taunt aura.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), KntkC'bat-Dmg/EndRdx(19), C'ngImp-Acc/Dmg/Rchg(50)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/Rchg(36)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(15)
Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg/Rchg(50)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(33)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25), BasGaze-Acc/Rchg(25), BasGaze-Rchg/Hold(27)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(50)
Level 12: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(13)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(37)
Level 18: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27), HO:Membr(40), HO:Membr(40)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 24: Tough -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/EndRdx(33)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(34)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 30: Taunt -- Zinger-Dam%(A)
Level 32: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(37), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), FrcFbk-Rchg/EndRdx(39), FrcFbk-Rechg%(40)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(46)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(42), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Mu Lightning -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Regen/Rcvry+(5), RgnTis-Regen+(7), Mrcl-Rcvry+(7)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(3)


 

Posted

Been tweaking with my SS/WP, trying to find a balance and get his s/l def higher w/o gipping hp/regen too much. Took some notes from both builds and came up with this. Let me know what you guys think.

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Posted

This is my entry into your build mate, let me know what you think.

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@Blast

 

Posted

you're going to need to use the end redux/ dam res alpha on this build; might not be playable otherwise. best of luck.


Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

max defense: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Punch

  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (40) Kinetic Combat - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (39) Healing IO
  • (40) Healing IO
Level 2: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (11) Numina's Convalescence - Heal/Endurance
  • (36) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Mind Over Body
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance/Endurance/Recharge
  • (15) Reactive Armor - Resistance/Recharge
Level 8: Knockout Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Basilisk's Gaze - Accuracy/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Endurance
  • (17) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Rage
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (19) Rectified Reticle - To Hit Buff
  • (19) HamiO:Membrane Exposure
  • (23) Recharge Reduction IO
Level 20: Quick Recovery
  • (A) Endurance Modification IO
  • (21) Endurance Modification IO
  • (21) Performance Shifter - Chance for +End
Level 22: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (31) Kinetic Combat - Damage/Endurance
  • (40) Kinetic Combat - Damage/Recharge
  • (43) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough
  • (A) Reactive Armor - Resistance
  • (25) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance/Recharge
  • (31) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
Level 32: Foot Stomp
  • (A) Cleaving Blow - Accuracy/Damage
  • (33) Cleaving Blow - Accuracy/Recharge
  • (33) Cleaving Blow - Damage/Recharge
  • (33) Eradication - Accuracy/Damage/Endurance/Recharge
  • (34) Eradication - Accuracy/Damage/Recharge
  • (34) Eradication - Accuracy/Recharge
Level 35: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
Level 38: Strength of Will
  • (A) Resist Damage IO
Level 41: Ring of Fire
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (42) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (42) Enfeebled Operation - Endurance/Immobilize
  • (42) Enfeebled Operation - Immobilize/Range
  • (43) Enfeebled Operation - Accuracy/Endurance
  • (43) Enfeebled Operation - Accuracy/Immobilize
Level 44: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage/Recharge
  • (45) Thunderstrike - Accuracy/Damage/Endurance
  • (45) Thunderstrike - Damage/Endurance/Recharge
  • (45) Devastation - Accuracy/Damage/Endurance/Recharge
  • (46) Devastation - Chance of Hold
  • (46) Entropic Chaos - Chance of Heal Self
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (50) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Char
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (50) Basilisk's Gaze - Accuracy/Recharge
------------
Level 1: Brawl
  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Healing IO
  • (5) Healing IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - Chance for +End
------------
Set Bonus Totals:
  • 30.19% Defense(Smashing)
  • 30.19% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 18% Defense(Energy)
  • 18% Defense(Negative)
  • 3% Defense(Psionic)
  • 18.94% Defense(Melee)
  • 11.44% Defense(Ranged)
  • 3% Defense(AoE)
  • 1.8% Max End
  • 3% Enhancement(Immobilize)
  • 47.5% Enhancement(RechargeTime)
  • 9% Enhancement(Accuracy)
  • 5% FlySpeed
  • 219.27 HP (14.63%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 15.95%
  • 5.5% (0.092 End/sec) Recovery
  • 86% (5.382 HP/sec) Regeneration
  • 1.575% Resistance(Fire)
  • 1.575% Resistance(Cold)
  • 1.875% Resistance(Negative)
  • 5% RunSpeed


Yes! I'm NORMAL! What are you looking at freak!?