Beelzy

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  1. Dr. What,

    I see what you are saying, and went through and put together a rewrite of the build. No major changes, but I dropped two mules (grant invis and invis) for Disruption Field and Clarity. I dropped the -res proc out of liquify to add extra endurance to Disruption Field. I have also juggled the power order a tad. I love that a build can make you wince btw.

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Singing Bullet: Level 50 Magic Defender
    Primary Power Set: Sonic Resonance
    Secondary Power Set: Dual Pistols
    Power Pool: Teleportation
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Sonic Siphon
    • (A) Endurance Reduction IO
    Level 1: Pistols
    • (A) Apocalypse - Damage/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (3) Apocalypse - Accuracy/Recharge
    • (5) Apocalypse - Damage/Endurance
    • (5) Apocalypse - Chance of Damage(Negative)
    • (34) Devastation - Chance of Hold
    Level 2: Dual Wield
    • (A) Decimation - Chance of Build Up
    • (7) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (9) Decimation - Accuracy/Endurance/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    • (37) Devastation - Chance of Hold
    Level 4: Empty Clips
    • (A) Positron's Blast - Damage/Endurance
    • (11) Positron's Blast - Damage/Recharge
    • (11) Positron's Blast - Damage/Range
    • (13) Positron's Blast - Accuracy/Damage/Endurance
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (40) Achilles' Heel - Chance for Res Debuff
    Level 6: Teleport
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (34) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    Level 10: Swap Ammo
    Level 12: Sonic Dispersion
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (15) Gladiator's Armor - TP Protection +3% Def (All)
    • (15) Aegis - Resistance/Endurance
    • (19) Aegis - Resistance/Endurance/Recharge
    • (23) Aegis - Psionic/Status Resistance
    Level 14: Disruption Field
    • (A) Endurance Reduction IO
    • (50) Endurance Reduction IO
    Level 16: Bullet Rain
    • (A) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (19) Positron's Blast - Damage/Endurance
    • (27) Positron's Blast - Chance of Damage(Energy)
    Level 18: Recall Friend
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 20: Suppressive Fire
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (21) Basilisk's Gaze - Recharge/Hold
    • (21) Basilisk's Gaze - Endurance/Recharge/Hold
    • (23) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (46) Lockdown - Chance for +2 Mag Hold
    Level 22: Long Range Teleport
    • (A) Recharge Reduction IO
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 26: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    Level 28: Executioner's Shot
    • (A) Decimation - Accuracy/Damage
    • (29) Decimation - Damage/Endurance
    • (29) Decimation - Damage/Recharge
    • (31) Decimation - Accuracy/Endurance/Recharge
    • (31) Decimation - Accuracy/Damage/Recharge
    • (46) Achilles' Heel - Chance for Res Debuff
    Level 30: Clarity
    • (A) Recharge Reduction IO
    Level 32: Liquefy
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (33) Basilisk's Gaze - Recharge/Hold
    • (33) Basilisk's Gaze - Endurance/Recharge/Hold
    • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (43) Lockdown - Chance for +2 Mag Hold
    Level 35: Piercing Rounds
    • (A) Ragnarok - Damage/Recharge
    • (36) Ragnarok - Accuracy/Damage/Recharge
    • (36) Ragnarok - Accuracy/Recharge
    • (36) Ragnarok - Damage/Endurance
    • (37) Ragnarok - Chance for Knockdown
    Level 38: Hail of Bullets
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 41: Dominate
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (42) Basilisk's Gaze - Recharge/Hold
    • (42) Basilisk's Gaze - Endurance/Recharge/Hold
    • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 44: Mind Over Body
    • (A) Aegis - Resistance/Endurance
    • (45) Aegis - Resistance/Endurance/Recharge
    • (45) Aegis - Resistance
    Level 47: Mass Hypnosis
    • (A) Fortunata Hypnosis - Sleep
    • (48) Fortunata Hypnosis - Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Recharge
    • (50) Fortunata Hypnosis - Sleep/Endurance
    Level 49: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    • (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 50: Cardiac Core Paragon
    Level 50: Ageless Core Epiphany
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (43) Miracle - +Recovery
    • (43) Numina's Convalescence - +Regeneration/+Recovery
    • (45) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Vigilance
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 10: Chemical Ammunition
    Level 10: Cryo Ammunition
    Level 10: Incendiary Ammunition



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  2. I generally solo a lot. As such I don't play defenders much, but I was intrigued with the idea of putting together a Sonic/ build. I have also wanted to run a /Dual Pistols build for some time. So, I thought, why not do both at once with this solo-centric build.

    My aims are survivability while solo, and high recharge for a quick access to hail of bullets.

    Any ideas, comments, etc.

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Singing Bullet: Level 50 Magic Defender
    Primary Power Set: Sonic Resonance
    Secondary Power Set: Dual Pistols
    Power Pool: Teleportation
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Sonic Siphon
    • (A) Endurance Reduction IO
    Level 1: Pistols
    • (A) Apocalypse - Damage/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (3) Apocalypse - Accuracy/Recharge
    • (5) Apocalypse - Damage/Endurance
    • (5) Apocalypse - Chance of Damage(Negative)
    • (34) Devastation - Chance of Hold
    Level 2: Dual Wield
    • (A) Decimation - Chance of Build Up
    • (7) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (9) Decimation - Accuracy/Endurance/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    • (37) Devastation - Chance of Hold
    Level 4: Empty Clips
    • (A) Positron's Blast - Damage/Endurance
    • (11) Positron's Blast - Damage/Recharge
    • (11) Positron's Blast - Damage/Range
    • (13) Positron's Blast - Accuracy/Damage/Endurance
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (40) Achilles' Heel - Chance for Res Debuff
    Level 6: Teleport
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (34) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    Level 10: Swap Ammo
    Level 12: Sonic Dispersion
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (15) Gladiator's Armor - TP Protection +3% Def (All)
    • (15) Aegis - Resistance/Endurance
    • (19) Aegis - Resistance/Endurance/Recharge
    • (23) Aegis - Psionic/Status Resistance
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (34) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 16: Bullet Rain
    • (A) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (19) Positron's Blast - Damage/Endurance
    • (27) Positron's Blast - Chance of Damage(Energy)
    Level 18: Recall Friend
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 20: Suppressive Fire
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (21) Basilisk's Gaze - Recharge/Hold
    • (21) Basilisk's Gaze - Endurance/Recharge/Hold
    • (23) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (46) Lockdown - Chance for +2 Mag Hold
    Level 22: Long Range Teleport
    • (A) Recharge Reduction IO
    Level 24: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 28: Executioner's Shot
    • (A) Decimation - Accuracy/Damage
    • (29) Decimation - Damage/Endurance
    • (29) Decimation - Damage/Recharge
    • (31) Decimation - Accuracy/Endurance/Recharge
    • (31) Decimation - Accuracy/Damage/Recharge
    • (46) Achilles' Heel - Chance for Res Debuff
    Level 30: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Liquefy
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (33) Basilisk's Gaze - Recharge/Hold
    • (33) Basilisk's Gaze - Endurance/Recharge/Hold
    • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (43) Lockdown - Chance for +2 Mag Hold
    • (50) Achilles' Heel - Chance for Res Debuff
    Level 35: Piercing Rounds
    • (A) Ragnarok - Damage/Recharge
    • (36) Ragnarok - Accuracy/Damage/Recharge
    • (36) Ragnarok - Accuracy/Recharge
    • (36) Ragnarok - Damage/Endurance
    • (37) Ragnarok - Chance for Knockdown
    Level 38: Hail of Bullets
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 41: Dominate
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (42) Basilisk's Gaze - Recharge/Hold
    • (42) Basilisk's Gaze - Endurance/Recharge/Hold
    • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 44: Mind Over Body
    • (A) Aegis - Resistance/Endurance
    • (45) Aegis - Resistance/Endurance/Recharge
    • (45) Aegis - Resistance
    Level 47: Mass Hypnosis
    • (A) Fortunata Hypnosis - Sleep
    • (48) Fortunata Hypnosis - Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Recharge
    • (50) Fortunata Hypnosis - Sleep/Endurance
    Level 49: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    • (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 50: Cardiac Core Paragon
    Level 50: Ageless Core Epiphany
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (43) Miracle - +Recovery
    • (43) Numina's Convalescence - +Regeneration/+Recovery
    • (45) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Vigilance
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 10: Chemical Ammunition
    Level 10: Cryo Ammunition
    Level 10: Incendiary Ammunition



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  3. I love my Ill/SS troller, but can be just as much of a groupbane as your toon, well maybe not as much, but I have Group Invisibility, which actually does have a -threat level in it!
  4. Quote:
    Originally Posted by ketch View Post
    C'mon now, let's not nitpick. If 50% of my M&Ms are blue, 25% are green, and 25% are yellow, it's valid to say most of my M&Ms are blue.

    One area where I would give Dark/Storm some consideration is how Hurricane may help position mobs for better usage of the cones.
    Would you also say that most of the M&Ms were not blue?
  5. Ketch,

    With all the immobs locking mobs in tornadoes, think of the pure damage that the set could cause. You could choose to strategically commit massive damage, or have massive mitigation by knocking around all the enemies without roots...
  6. Local,

    I don't know what you're talking about, my Ill/SS troller has great dps...
  7. nTreees,
    Your recharge numbers were skewed by the Force Feedback proc in Disruptor blast. It adds 100% recharge to the math, but rarely adds more than 5% real recharge. Like I said, it looks good on paper, especially in mids, but doesn't work so well in practice.

    The reason I took leadership out is that you get the same defensive boost with lower endurance cost by using combat jumping, then you can take either stealth power for the LotG and you weren't getting much help from Tactics anyway.
  8. Just as a note, I love my stealth toons, but I almost always take combat jumping before stealth because they have the same def value, but CJ costs so much less...

    It seems to me that having the PVP set on Transfusion doesn't help you much more than Doctored Wounds. I was wondering if you actually used entangle, because it looks like you aren't with this build. Also, the FF +Rech proc is better on paper than in practice. I'm not too enamoured by it. I went through and did a remix of this build for you, a lot of changes were made, it still keeps very high Def, but not as high as you had it, but it has a lot more recharge, which will make it pop more. Also, I would recommend taking Agility Core Paradigm as it will help with recharge and endurance, plus it will help transfusion and transference as sappers:

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Grapes.: Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Strangler
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (40) Basilisk's Gaze - Recharge/Hold
    • (40) Basilisk's Gaze - Endurance/Recharge/Hold
    • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 1: Transfusion
    • (A) Doctored Wounds - Heal/Endurance
    • (43) Doctored Wounds - Endurance/Recharge
    • (43) Doctored Wounds - Heal/Recharge
    • (43) Doctored Wounds - Heal/Endurance/Recharge
    • (46) Doctored Wounds - Heal
    Level 2: Entangle
    • (A) Decimation - Damage/Endurance
    • (37) Decimation - Damage/Recharge
    • (39) Decimation - Accuracy/Endurance/Recharge
    • (40) Decimation - Accuracy/Damage/Recharge
    • (46) Decimation - Chance of Build Up
    Level 4: Roots
    • (A) Gravitational Anchor - Immobilize/Recharge
    • (7) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (15) Gravitational Anchor - Accuracy/Recharge
    • (15) Gravitational Anchor - Immobilize/Endurance
    • (37) Gravitational Anchor - Chance for Hold
    Level 6: Super Speed
    • (A) Celerity - +Stealth
    Level 8: Seeds of Confusion
    • (A) Coercive Persuasion - Confused/Recharge
    • (9) Coercive Persuasion - Accuracy/Confused/Recharge
    • (9) Coercive Persuasion - Accuracy/Recharge
    • (11) Coercive Persuasion - Confused/Endurance
    • (11) Coercive Persuasion - Contagious Confusion
    Level 10: Siphon Speed
    • (A) Tempered Readiness - Endurance/Recharge/Slow
    • (13) Tempered Readiness - Range/Slow
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    Level 16: Increase Density
    • (A) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance/Endurance/Recharge
    • (17) Aegis - Endurance/Recharge
    Level 18: Vines
    • (A) Unbreakable Constraint - Hold/Recharge
    • (19) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (19) Unbreakable Constraint - Accuracy/Recharge
    • (21) Unbreakable Constraint - Endurance/Hold
    • (21) Unbreakable Constraint - Chance for Smashing Damage
    Level 20: Speed Boost
    • (A) HamiO:Microfilament Exposure
    Level 22: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (37) Luck of the Gambler - Endurance/Recharge
    Level 24: Kick
    • (A) Kinetic Combat - Accuracy/Damage
    • (25) Kinetic Combat - Damage/Endurance
    • (25) Kinetic Combat - Damage/Recharge
    • (27) Kinetic Combat - Damage/Endurance/Recharge
    Level 26: Carrion Creepers
    • (A) Positron's Blast - Damage/Endurance
    • (27) Positron's Blast - Damage/Recharge
    • (34) Positron's Blast - Damage/Range
    • (34) Positron's Blast - Accuracy/Damage/Endurance
    • (36) Positron's Blast - Chance of Damage(Energy)
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (29) Gladiator's Armor - TP Protection +3% Def (All)
    • (29) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance/Endurance/Recharge
    • (33) Aegis - Psionic/Status Resistance
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Endurance/Recharge
    Level 32: Fly Trap
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (34) Expedient Reinforcement - Endurance/Damage/Recharge
    Level 35: Transference
    • (A) Efficacy Adaptor - EndMod/Recharge
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (36) Efficacy Adaptor - Accuracy/Recharge
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Endurance/Recharge
    Level 44: Disruptor Blast
    • (A) Ragnarok - Damage/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Accuracy/Recharge
    • (45) Ragnarok - Damage/Endurance
    • (46) Ragnarok - Chance for Knockdown
    Level 47: Summon Tarantula
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (48) Expedient Reinforcement - Endurance/Damage/Recharge
    • (48) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 49: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 50: Agility Core Paragon
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (3) Numina's Convalescence - +Regeneration/+Recovery
    • (3) Miracle - Heal
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (5) Performance Shifter - Chance for +End
    • (5) Performance Shifter - EndMod/Recharge
    • (7) Performance Shifter - EndMod/Accuracy
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run



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  9. In Mid's go to Options>Configuration
    Select the 'Effects & Math' tab
    In the Conditional Suppression block on the right select 'Attacked'
    Click 'Ok' button on the bottom

    You will now be able to see your defense in combat.
  10. Black_Assassin it is added.

    Will try to do the Tankers tonight, if I find the time...
  11. Quote:
    Originally Posted by Black_Assassin View Post
    You should include Santorican's Dark/Shield thread over the one build posted - otherwise good work
    Where is that thread? I went through the entire Build Workshop, and it is possible I missed it, but if I did miss it could you post it as a link? That would make this a lot easier. It takes enough time as it is, but looking for something I missed is like looking for a needle in a haystack.

    To post as a link type
    [ url= http://the URL for the thread ] Title of the thread [ /url ]

    Without the spaces and with an actual url
  12. Scrapper

    Blatant Abuse of Power - Make Z a Build!
    Need Critique-PVE-Scrapper-StJ/EA
    Scrapper ATO, where?
    help with katana/wp build?
    Critique: PvP BS/Regen Scrapper
    Need Critique-PVE-Scrapper-MA/SR
    Top Street Justice / Willpower Scrap - critique (StJ/WP)
    Kinetic/Super Ref Scrapper Crit
    NEED CRITIQUE - PvE - Scrapper - DM/DA - Mid's Build
    Critique: Dark/Shield scrapper
    Build Help-Elec/Shield Scrapper
    Critique: Spines/Invulnerability Scrapper
    Any help with the combat aspect of DB/SR?
    Need some help creating a Spines/Invul build
    Build Critique TW/SR
    Elec/Elec Build Critique request
    Dark/Dark Scrapper: Quick Opinions?
    Looking for help on this KM/EA Scrapper
    Advice on a Kinectic Melee/Fire Aura Scrapper
    Need help fine tuning TW/EA scrapper; expensive build (no pvps)
    Critique Needed: Planning scrapper DM/WP
    Critique my KM/SR Scrap
    Critique my TW/EA build please
    Request: PvE Scrap TW/FA With Fly
    Please Critique My TW/SR Scap
    DM/WP Scrapper
    MA/SR Scrapper - needs critiqued - Mids In
    Dark/Dark Scrapper paradigm shift?
    Need help with this Elec/EA scrapper
    Request - Spines / Regen scrapper
    WM/SD Scrapper assistance requested
    BA/Fire Scrap. Amazing?!?
    DM/Regen/Soul Quirky Build - Request Feedback
    Critique: War Mace/Willpower - Scrapper Build
    Regen build *Request*
    Appeal for any soft-capped /INV brute or scrapper build
    Critique: Scrapper: Claws/Regen
    Request - PVE SJ/EA Scrapper Build
    Critique: Dark/Dark Scrapper
    Critique - PVE - Scrapper - Claws/Regen
    StJ/wp request
    MA/Regen = Boosting Enhancements
    Request a StJ/Inv Scrapper build
    Need critiqe PvE MA/Regen mid's included
    Request: Fire/Shield/Blaze Scrapper Build
    Looking to improve my Stj/EA build
    KM/electric Armor Build for review
    Critique: M/R/A Capped Dark/Dark Scrapper
    Critique and Advice for SJ/DA..a bad idea?
    request survivable scrapper
    NEED CRITIQUE - PvE or PvP - Scrapper - Spines / Invunerabilty - Mid's Build included
    For Review SJ/EA Scraper
    Spines/Dark Armor Scrapper
    REQUEST FOR CRITIQUE: Street Justice/Invuln Scrapper
    Need Help/Critique- PvE StJ/Shield Scrapper - Mid's
    NEED CRITIQUE - PvE - Scrapper - StJ/Inc - Mids' Build included
    NEED CRITIQUE - PvE - Scrapper - Fire Melee/ Shield Defense - Mid's Build inc.
    NEED CRITIQUE - PvE - Scrapper - Katana / Invulnerability - Mid's Build included
    Dark/Shield Help again
  13. Quote:
    Originally Posted by Its_Me_Matt View Post
    My build for Zwillinger.

    Destiny: Rebirth Radial Epiphany - (Ally Heal/self) **Perma** +Regen(200%= 11 hp/sec for 120seconds)
    Reason: Extra Regen to cover more damage you take from the lack of Resistances. Why I didn't take Barrier? Because over 120seconds you only get a 5% Res/Def. Overtime, the Regen will be more benefitial.
    Are you sure? By my calculations, 5% Def and 5% Res will take 11 points off from a DPS of 75.862 (for trials 81.635), meaning that if you are dealing with any meaningful DPS then Barrier would be better...
  14. Talking about Blatant Abuse of Power, this is the Blatant Abuse of Power build.

    With this build you have over 700% Regen going into the fight, with over 1700% more than half the time. This is Regen at its scariest.

    Add to that a triple whammy of super defense buffs to cover you through the thick. Start off with Vorpal Radial Final Judgement, after ten seconds, don't worry, take a Moment of Glory, after that, Barrier Core Epiphany will cover you until going into the next Moment of Glory, if your opponents last that long. So, you have no worries about Defense. Plus, anything that gets through will be shrugged off in seconds.

    That's the defensive end of the ball game, how about offense? Well, you have Caltrops and Web Grenades to keep your opponents from fleeing from your abuse of power, while A Spiritual Core Paragon supplemented combo of Golden Dragonfly>Gambler's Cut>Soaring Dragon>Gambler's Cut> lets you make mincemeat of anyone in your vicinity, with enough AoE to speed through minions like water. That being said, you can also throw in The Lotus Drops in order to clear the field a tad faster should you want to.

    More damage you say? Well, the top DPS Cimeroran Core Superior Ally will do nicely, adding to a powerful base DPS from a solid attack chain.

    Add a little insult to injury as well as some irony, your Diamagnetic Core Flawless Interface will have you decreasing their chance to hit you while also removing their Regen.

    A solid build that goes through the roof with five purple sets and well chosen Incarnate Powers will have those who said this is a crazy combo going out and building their own Incarnate.

    This is a build that is both thematically sound and a power to be reckoned with, a power, some would say, built to be abused.

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Zwillinger: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Gambler's Cut
    • (A) Hecatomb - Damage/Recharge
    • (3) Hecatomb - Accuracy/Damage/Recharge
    • (3) Hecatomb - Accuracy/Recharge
    • (5) Hecatomb - Damage/Endurance
    • (5) Hecatomb - Chance of Damage(Negative)
    Level 1: Fast Healing
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (7) Numina's Convalescence - Heal
    • (13) Miracle - +Recovery
    • (25) Miracle - Heal
    Level 2: Reconstruction
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (9) Numina's Convalescence - Heal/Recharge
    • (9) Numina's Convalescence - Heal/Endurance/Recharge
    Level 4: Quick Recovery
    • (A) Performance Shifter - Chance for +End
    • (13) Performance Shifter - EndMod
    Level 6: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 8: Super Speed
    • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    • (11) Winter's Gift - Slow Resistance (20%)
    Level 10: Dull Pain
    • (A) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - Heal/Endurance
    • (21) Numina's Convalescence - Heal/Recharge
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    Level 16: Integration
    • (A) Numina's Convalescence - Heal/Endurance
    • (23) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: The Lotus Drops
    • (A) Obliteration - Damage
    • (27) Obliteration - Accuracy/Recharge
    • (34) Obliteration - Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (39) Obliteration - Chance for Smashing Damage
    Level 20: Resilience
    • (A) Aegis - Resistance/Endurance
    • (25) Aegis - Resistance/Recharge
    • (27) Aegis - Resistance
    Level 22: Boxing
    • (A) Absolute Amazement - Stun/Recharge
    • (23) Absolute Amazement - Accuracy/Stun/Recharge
    • (43) Absolute Amazement - Accuracy/Recharge
    • (43) Absolute Amazement - Endurance/Stun
    • (50) Absolute Amazement - Chance for ToHit Debuff
    Level 24: Tough
    • (A) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance/Endurance/Recharge
    • (31) Aegis - Psionic/Status Resistance
    Level 26: Soaring Dragon
    • (A) Touch of Death - Accuracy/Damage
    • (39) Touch of Death - Damage/Endurance
    • (40) Touch of Death - Damage/Recharge
    • (40) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (42) Touch of Death - Chance of Damage(Negative)
    Level 28: Instant Healing
    • (A) Doctored Wounds - Endurance/Recharge
    • (29) Doctored Wounds - Heal/Recharge
    • (29) Doctored Wounds - Heal/Endurance/Recharge
    • (31) Doctored Wounds - Heal
    • (34) Doctored Wounds - Recharge
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Golden Dragonfly
    • (A) Armageddon - Damage/Recharge
    • (33) Armageddon - Accuracy/Damage/Recharge
    • (33) Armageddon - Accuracy/Recharge
    • (33) Armageddon - Damage/Endurance
    • (34) Armageddon - Chance for Fire Damage
    Level 35: Caltrops
    • (A) Ragnarok - Damage/Recharge
    • (36) Ragnarok - Accuracy/Damage/Recharge
    • (36) Ragnarok - Accuracy/Recharge
    • (36) Ragnarok - Damage/Endurance
    • (37) Ragnarok - Chance for Knockdown
    Level 38: Moment of Glory
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Endurance/Recharge
    Level 41: Web Grenade
    • (A) Gravitational Anchor - Immobilize/Recharge
    • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (45) Gravitational Anchor - Accuracy/Recharge
    • (45) Gravitational Anchor - Immobilize/Endurance
    • (46) Gravitational Anchor - Chance for Hold
    Level 44: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 47: Exploding Shuriken
    • (A) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Damage/Range
    • (48) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Positron's Blast - Chance of Damage(Energy)
    Level 49: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 50: Spiritual Core Paragon
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Cimeroran Core Superior Ally
    Level 50: Vorpal Radial Final Judgement
    Level 50: Barrier Core Epiphany
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - Heal
    • (7) Numina's Convalescence - Heal/Endurance
    • (11) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (15) Performance Shifter - EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) HamiO:Microfilament Exposure
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run



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    And, if I had my druthers, I would have slipped in the Gladiator's Armor +3 Defense (replacing the Aegis Res/End/Rech in Tough), but you said no PVPs...
  15. C's not going too well, I'm always looking for shorter pistols, but there are no options for a derringer type pistol...
  16. Chest detail from A, Rest from C, but I also like the idea of having the lines glow...
  17. Beelzy

    Buildfinder

    I'm trying to think of a way that I could make this easier to use as a source for sorting. I may have to do all the work, maybe updating once a month, or maybe hand this off to someone. I will try to do two more ATs later tonight, then get back on the second to do a couple more.

    Preferably this thread should be run by one of the devs or mods.

    Edit: I only managed one AT tonight. Should have some more ATs done next week. If anyone has a better way to do this please let me know. I have three jobs and am working on a PhD, so I do not have much time on my hands. So, please, if you can help, please do.
  18. Beelzy

    Buildfinder

    Other

    Under construction
  19. Beelzy

    Buildfinder

    Arachnos Widow

    Under construction
  20. Beelzy

    Buildfinder

    Arachnos Soldier

    Under construction
  21. Beelzy

    Buildfinder

    Stalker

    Under construction