Arrowyn

Apprentice
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  1. Arrowyn

    Kat/Regen

    Awesome response! thanks Um

    I wasnt too sure with how +health and heal was going to work for a Regen, was either two ways i just picked the wrong way lol. alot of good information there hell i think your post has made me want to look at my other builds to see if i can push them even farther. but anyway def going to take alot of your advice and see if i can use the build u posted as a template. thanks alot!
  2. Arrowyn

    Kat/Regen

    as my build is

    Regen: 118%
    Health: 22.93%
    Healing: 29%
    Rech: 55%
    Melee Def: 17.39%
    Recov: 27%
    Dmg: 19.5%
    Acc: 24%

    and some other random lil set bonuses
  3. Arrowyn

    Kat/Regen

    So im trying to come up with a build for my Kat/Regen, im not really concerned with cost as i dont wanna just build it and be done. I figured making a build myself and asking for advice on it would be better then just asking for a build from one of you guys. So here is what i came up with, its kind of a mish-mash i was going for as much rec/regen as i could my end goal would be to be able to solo AV's and just be all around powerful (who doesn't want that lol) I also dont know the numbers on this as i built it with the browser mids because im on a Mac.
    +----------------------------------------------------------------
    + Built with SuckerPunch's Online Planner v5.0
    + http://planner.cohtitan.com/planner
    +----------------------------------------------------------------
    Archetype: Scrapper
    Primary: Katana
    Secondary: Regeneration
    +----------------------------------------------------------------

    01: Fast Healing => Numinas_Convalesence(1), Numinas_Convalesence(3), Numinas_Convalesence(3), Numinas_Convalesence(5)
    01: Sting of the Wasp => Touch_of_Death(1), Touch_of_Death(5), Touch_of_Death(7), Touch_of_Death(7), Touch_of_Death(9), Touch_of_Death(9)
    02: Gambler's Cut => Touch_of_Death(2), Touch_of_Death(11), Touch_of_Death(11), Touch_of_Death(13), Touch_of_Death(13), Touch_of_Death(15)
    04: Quick Recovery => Efficacy_Adaptor(4), Efficacy_Adaptor(15), Efficacy_Adaptor(17), Efficacy_Adaptor(17), Efficacy_Adaptor(19), Efficacy_Adaptor(19)
    06: Hurdle => Jump(6)
    08: Divine Avalanche => Luck_of_the_Gambler(8), Luck_of_the_Gambler(25), Luck_of_the_Gambler(31), Luck_of_the_Gambler(31)
    10: Hasten => Recharge(10), Recharge(29)
    12: Reconstruction => Titanium_Coating(12), Titanium_Coating(33), Titanium_Coating(34), Titanium_Coating(34), Titanium_Coating(34), Titanium_Coating(50)
    14: Super Speed => EnduranceDiscount(14)
    16: Integration => Numinas_Convalesence(16), Numinas_Convalesence(31), Numinas_Convalesence(33)
    18: Health => Miracle(18), Miracle(27), Miracle(27), Miracle(29)
    20: Stamina => Efficacy_Adaptor(20), Efficacy_Adaptor(21), Efficacy_Adaptor(21), Efficacy_Adaptor(23), Efficacy_Adaptor(23), Efficacy_Adaptor(25)
    22: Dull Pain => Numinas_Convalesence(22), Numinas_Convalesence(43), Numinas_Convalesence(43), Numinas_Convalesence(43)
    24: Build Up => Empty(24), Empty(45), Empty(45), Empty(45), Empty(46), Empty(46)
    26: Soaring Dragon => Touch_of_Death(26), Touch_of_Death(39), Touch_of_Death(40), Touch_of_Death(40), Touch_of_Death(40), Touch_of_Death(42)
    28: Instant Healing => Numinas_Convalesence(28), Numinas_Convalesence(37), Numinas_Convalesence(37), Numinas_Convalesence(39)
    30: Combat Jumping => Luck_of_the_Gambler(30)
    32: Golden Dragonfly => Armageddon(32), Armageddon(36), Armageddon(36), Armageddon(36), Armageddon(37)
    35: Boxing => Damage(35)
    38: Tough => Steadfast_Protection(38), Steadfast_Protection(39)
    41: Weave => Luck_of_the_Gambler(41), Luck_of_the_Gambler(42), Luck_of_the_Gambler(42)
    44: Focused Accuracy => Adjusted_Targeting(44), Adjusted_Targeting(46), Empty(50)
    47: Physical Perfection => Efficacy_Adaptor(47), Efficacy_Adaptor(48), Efficacy_Adaptor(48), Efficacy_Adaptor(48), Efficacy_Adaptor(50), Efficacy_Adaptor(50)
    49: Moment of Glory => Luck_of_the_Gambler(49)

    +----------------------------------------------------------------
    + Inherent Powers
    +----------------------------------------------------------------

    01: Brawl => Empty(1)
    01: Sprint => Empty(1)
    02: Rest => Empty(2)
  4. i think you just were on a run of them, dont think any of them have different chances to drop
  5. i got busy and havent been on coh in like 3 days =( it sucked cuz i saw 8pm roll around and was like fuuuuck. i think we should just stay on schedule unless everyone agrees to something else
  6. Arrowyn

    AV soloist?

    i open with RI,EF.LR in that order. RI first because it lowers tohit which raises defense. i use hover so LR for me is only used for -regen i havent noticed if the slow is really significant but if your using combat jumping id still use RI first and put LR second.

    one tip i have not having to do with your powers is pay attention to how much dmg the AVs attacks are doing and dont think im only at half health i can just keep attacking because u cant keep attacking if your at half health =p (i did this when i first started soloing avs and got shotted by neuron lol)
  7. Arrowyn

    AV soloist?

    i would personally not like combat jumping as much as hover (hover is what i use) with combat jumping youll be jumping around alot with hover most AV's will be stuck with about 2 ranged powers and you can focus more on where your health and end are and hopefully your ranged Def is up to par to keep you alive. and to answer "are IO sets needed" i would say that they are HIGHLY recommended =p
  8. it is with multiple enemys in range but in PVP you dont usually have that many in range to make it that feasible and aid self would be that much better
  9. [ QUOTE ]
    [ QUOTE ]
    I suggest that if you did a bit of research into what OCD actually is you'd realize that there really is no comparison.

    [/ QUOTE ] This.

    [/ QUOTE ]
  10. Arrowyn

    Screenshots

    desktop, if u use cmmd shift 3
  11. do NOT buy an alienware laptop, they look gorgeous at the start but have very short lifespans. there fans suck for all the power they put out and if your going to be having long gaming sessions, BAD idea. (yes i know from experience i know play on a macbook, not even a pro and it handles it just as well with a lil more lag in zone events)
  12. last week went really well everyone was on around 8 PM, we did a sewer run and took the "death express" at level 7 and headed to KR for some radio missions and bank missions which took us to around level 12. after that we steamrolled threw positron and beat it in about 2:10:00. no screen shot =(.
    we ended up getting to level 16 and finished off with a rikti raid. this week we will be meeting next to synapse at same time (might have to hang around a bit as one of us might be late) but im planning on jumping right into synapse and doing that this Saturday! so ill see you all then.
  13. my global is @arrowyn if n e one needs to get ahold of me
  14. Arrowyn

    Are You CRAZY?

    damn...i wish i could. i loves shineys
  15. Name: Beautiful Suicide
    Global: @Arrowyn
    Level: Level 50 Blaster
    Origin: Mutation
    Super rank & Super Group: Founder, Beautiful Sisters
  16. well im still waiting on the last undecided. ive got my fire/rad to level 4 and parked in a day job.
  17. well saturday is coming up quick! get your toons made and to level 4!! we will be meeting at the sewer entrance saturday at 8EST. we will burn the the sewers and then start with mission arcs. hopefully the next saturday start are trekk threw the TF's and be well on are way to 50!
  18. so ive gotten some more replys and this is the team so far

    1. Fire/Rad
    2. Earth/Sonic
    3. Ice/Storm
    4. Fire/Kin
    5. Plant/Therm
    6. Plant/Emp
    7. Ill/TA
    8. Earth/Rad