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Posts
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Joined
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This is the best i have read in a long long time!
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So was the a fight night last night? I know there were nobody there when i logged.
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Ya, i might be able to make it to this week. fingers crossed.
Hopefully get to meet some much needed pvp friend on guardian, lol -
Quote:lol, can't say it better.There are tons of non AE farms. Tons. That reason alone isn't enough to bar double xp from the AE.
And lol at assuming people that use the AE don't play the rest of the game.
If it's farming that resulting in AE excluded in this weekend event, the seriously, someone need to at least pay a visit to portal corp. Significantly more people.
Oh, and I got a tell from someone random asking if i PL just the minute I log on in Portal Corp, lol -
Rad Blast/Dark Miasma.
and thx for response. -
If you ever plan to do a league style, then I'm sure I can get time to schedule a match. Otherwise, I don't think it's possible to play in current time. Wish to be there.
GL to you guys -
Hi, planning to make a new toon. Just wondering if Rad/Dark Corruptor a viable toon? Look like fun to play and good debuff.
Any thoughts much appreciated.thx -
Quote:Very true. PvP Revenue will be on a different chart as the current majority and it will add up to the total revenue.Not saying it'd be a really big part of the overall revenue....but their "PvP Revenue" would certainly go up. And PvP is a big marketing draw.
COxPvP already is a different game as PvE and it would be wise to exploit this market. The "competitor game" already have PvP server and as of now, it's the same here. Only different is that player choose which server to be PvP server.
I hope there are more resources pour in to develop this section of the game. -
Between Ice Mastery and Leviathan Mastery, which one is a better choice? Frozen armor seem to be weaker, but there's sleet and hoarfrost that are available.
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Not sure if this is a good idea, but I took out Ball Lighting and replace with Tesla Cage for more -rec.
Any comments?
Thx
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
elec therm 1: Level 50 Magic Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Charged Bolts -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(34), Apoc-Acc/Rchg(34), HO:Centri(34), Efficacy-EndMod(37), Efficacy-EndMod/Acc(37)
Level 1: Warmth -- Numna-Heal/EndRdx(A), Mrcl-Heal/EndRdx(11), Mrcl-Heal/Rchg(15), Mrcl-EndRdx/Rchg(15), Numna-Heal/Rchg(40), Numna-Heal/EndRdx/Rchg(43)
Level 2: Lightning Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg(3), Dev'n-Dmg/EndRdx(25), Efficacy-EndMod(27), Efficacy-EndMod/Acc(27)
Level 4: Fire Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(5), ImpSkn-EndRdx/Rchg(5)
Level 6: Short Circuit -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(17), Efficacy-EndMod/EndRdx(19)
Level 8: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-Rchg/EndRdx(9), HO:Membr(11)
Level 10: Plasma Shield -- S'fstPrt-ResKB(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(13), Zephyr-ResKB(13), Ksmt-ToHit+(23)
Level 14: Super Jump -- Zephyr-ResKB(A), HO:Micro(29)
Level 16: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(23)
Level 18: Invisibility -- LkGmblr-Rchg+(A)
Level 20: Phase Shift -- RechRdx-I(A)
Level 22: Acrobatics -- KBDist-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(48)
Level 28: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(50), Rec'dRet-Pcptn(50)
Level 30: Voltaic Sentinel -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Acc/Dmg/Rchg(31), S'bndAl-Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-EndMod/Acc/Rchg(33), P'Shift-EndMod/Rchg(33)
Level 32: Tesla Cage -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(43), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc/Rchg(46), P'Shift-EndMod/Acc(48), P'Shift-Acc/Rchg(48)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Acc-I(36), Acc-I(37)
Level 38: Melt Armor -- AnWeak-Acc/Rchg/EndRdx(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), LdyGrey-DefDeb/Rchg/EndRdx(39), LdyGrey-DefDeb/Rchg(40), LdyGrey-DefDeb/EndRdx(40)
Level 41: Shark Skin -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), HO:Ribo(42)
Level 44: Spirit Shark Jaws -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(45), Dev'n-Acc/Dmg/Rchg(45), Apoc-Dam%(45), UbrkCons-Dam%(46), GladNet-Dam%(46)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Super Speed -- Zephyr-ResKB(A), HO:Micro(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/Rchg(33)
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Set Bonus Totals:- 5.5% DamageBuff(Smashing)
- 5.5% DamageBuff(Lethal)
- 5.5% DamageBuff(Fire)
- 5.5% DamageBuff(Cold)
- 5.5% DamageBuff(Energy)
- 5.5% DamageBuff(Negative)
- 5.5% DamageBuff(Toxic)
- 5.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 35% Enhancement(RechargeTime)
- 20% FlySpeed
- 321.27 HP (30%) HitPoints
- 20% JumpHeight
- 20% JumpSpeed
- Knockback (Mag -32)
- Knockup (Mag -32)
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- 20% Perception
- 11% (0.184 End/sec) Recovery
- 98% (4.382 HP/sec) Regeneration
- 20% RunSpeed
Set Bonuses:
Apocalypse
(Charged Bolts)- 16% (0.715 HP/sec) Regeneration
- 32.13 HP (3%) HitPoints
(Charged Bolts)- 12.05 HP (1.125%) HitPoints
(Warmth)- 12% (0.537 HP/sec) Regeneration
- 20.08 HP (1.875%) HitPoints
(Warmth)- 2.5% (0.042 End/sec) Recovery
- 20.08 HP (1.875%) HitPoints
(Lightning Bolt)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Lightning Bolt)- 12.05 HP (1.125%) HitPoints
(Fire Shield)- MezResist(Sleep) 2.2%
- 16.06 HP (1.5%) HitPoints
(Short Circuit)- 12.05 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
- 10% (0.447 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Aim)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
(Plasma Shield)- Knockback,Knockup protection (Mag 4)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- Knockback,Knockup protection (Mag 4)
(Combat Jumping)- Knockback,Knockup protection (Mag 4)
(Super Jump)- Knockback,Knockup protection (Mag 4)
(Stealth)- 7.5% Enhancement(RechargeTime)
(Stealth)- Knockback,Knockup protection (Mag 4)
(Invisibility)- 7.5% Enhancement(RechargeTime)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Maneuvers)- Knockback,Knockup protection (Mag 4)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
(Tactics)- 20% Perception
(Voltaic Sentinel)- 16% (0.715 HP/sec) Regeneration
- 32.13 HP (3%) HitPoints
(Voltaic Sentinel)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
(Tesla Cage)- 12.05 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
- 10% (0.447 HP/sec) Regeneration
(Tesla Cage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Melt Armor)- 10% (0.447 HP/sec) Regeneration
- MezResist(Stun) 2.2%
(Melt Armor)- 16.06 HP (1.5%) HitPoints
- 2.5% (0.042 End/sec) Recovery
(Shark Skin)- 1.5% (0.025 End/sec) Recovery
- 16.06 HP (1.5%) HitPoints
- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
- Knockback,Knockup protection (Mag 4)
(Spirit Shark Jaws)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
(Super Speed)- Knockback,Knockup protection (Mag 4)
(Stamina)- 12.05 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
1606 HP
42 KB
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v1.0 of this. Any input in very much appreciated.
Played kin/elec def back in those days. He was one of my fav toon.
This corr may be my current pvp toon, after years away.
Still don't have a bottomless pocket. Any input welcome and thx
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
elec therm 1: Level 50 Magic Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Charged Bolts -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(34), Apoc-Acc/Rchg(34), HO:Centri(34), Efficacy-EndMod/EndRdx(37), Efficacy-Acc/Rchg(37)
Level 1: Warmth -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(40), Numna-Heal/EndRdx/Rchg(43), Mrcl-Heal/EndRdx/Rchg(43), Mrcl-Heal/Rchg(46), Mrcl-Heal/EndRdx(48)
Level 2: Lightning Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg(3), Dev'n-Dmg/EndRdx(25), Efficacy-EndMod/EndRdx(27), Efficacy-Acc/Rchg(27)
Level 4: Ball Lightning -- JavVoll-Acc/End/Rech(A), JavVoll-Acc/Dmg/End/Rech(5), JavVoll-Acc/Dmg(5), JavVoll-Dam%(15), JavVoll-Dam/Rech(23), JavVoll-Dam/End/Rech(23)
Level 6: Short Circuit -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(17), Efficacy-EndMod/EndRdx(19)
Level 8: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-Rchg/EndRdx(9), HO:Membr(11)
Level 10: Fire Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(11), ImpSkn-EndRdx/Rchg(15)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(13), Zephyr-ResKB(13)
Level 14: Super Jump -- Zephyr-ResKB(A), HO:Micro(29)
Level 16: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 18: Invisibility -- LkGmblr-Rchg+(A)
Level 20: Phase Shift -- RechRdx-I(A)
Level 22: Acrobatics -- KBDist-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(48)
Level 28: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(50), Rec'dRet-Pcptn(50)
Level 30: Voltaic Sentinel -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Acc/Dmg/Rchg(31), S'bndAl-Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-EndMod/Acc/Rchg(33), P'Shift-EndMod/Rchg(33)
Level 32: Plasma Shield -- S'fstPrt-ResKB(A)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Acc-I(36), Acc-I(37)
Level 38: Melt Armor -- AnWeak-Acc/Rchg/EndRdx(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), LdyGrey-DefDeb/Rchg/EndRdx(39), LdyGrey-DefDeb/Rchg(40), LdyGrey-DefDeb/EndRdx(40)
Level 41: Shark Skin -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), HO:Ribo(42)
Level 44: Spirit Shark Jaws -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(45), Dev'n-Acc/Dmg/Rchg(45), Apoc-Dam%(45), UbrkCons-Dam%(46), GladNet-Dam%(46)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Super Speed -- Zephyr-ResKB(A), HO:Micro(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/Rchg(33)
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Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 35% Enhancement(RechargeTime)
- 7% Enhancement(Accuracy)
- 15% FlySpeed
- 309.22 HP (28.87%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -32)
- Knockup (Mag -32)
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- 20% Perception
- 11.5% (0.192 End/sec) Recovery
- 98% (4.382 HP/sec) Regeneration
- 10% ResEffect(FlySpeed)
- 10% ResEffect(RechargeTime)
- 10% ResEffect(RunSpeed)
- 15% RunSpeed
Set Bonuses:
Apocalypse
(Charged Bolts)- *16% (0.715 HP/sec) Regeneration
- *32.13 HP (3%) HitPoints
(Charged Bolts)- *12.05 HP (1.125%) HitPoints
(Warmth)- *12% (0.537 HP/sec) Regeneration
- *20.08 HP (1.875%) HitPoints
(Warmth)- *2.5% (0.042 End/sec) Recovery
- *20.08 HP (1.875%) HitPoints
(Lightning Bolt)- *12% (0.537 HP/sec) Regeneration
- *24.1 HP (2.25%) HitPoints
- *3% DamageBuff(All)
(Lightning Bolt)- *12.05 HP (1.125%) HitPoints
(Ball Lightning)- *2% (0.033 End/sec) Recovery
- *10% (0.447 HP/sec) Regeneration
- *2.5% DamageBuff(All)
- *10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)
- *7% Enhancement(Accuracy)
(Short Circuit)- *12.05 HP (1.125%) HitPoints
- *1.5% (0.025 End/sec) Recovery
- *10% (0.447 HP/sec) Regeneration
- *2.5% DamageBuff(All)
- *5% Enhancement(RechargeTime)
(Aim)- *5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- *20.08 HP (1.875%) HitPoints
(Fire Shield)- *MezResist(Sleep) 2.2%
- *16.06 HP (1.5%) HitPoints
(Combat Jumping)- *7.5% Enhancement(RechargeTime)
(Combat Jumping)- *Knockback Protection (Mag -4)
(Combat Jumping)- *Knockback Protection (Mag -4)
(Super Jump)- *Knockback Protection (Mag -4)
(Stealth)- *7.5% Enhancement(RechargeTime)
(Stealth)- *Knockback Protection (Mag -4)
(Invisibility)- *7.5% Enhancement(RechargeTime)
(Maneuvers)- *7.5% Enhancement(RechargeTime)
(Maneuvers)- *Knockback Protection (Mag -4)
(Tactics)- *5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- *20.08 HP (1.875%) HitPoints
(Tactics)- *20% Perception
(Voltaic Sentinel)- *16% (0.715 HP/sec) Regeneration
- *32.13 HP (3%) HitPoints
(Voltaic Sentinel)- *5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- *20.08 HP (1.875%) HitPoints
(Plasma Shield)- *Knockback Protection (Mag -4)
(Melt Armor)- *10% (0.447 HP/sec) Regeneration
- *MezResist(Stun) 2.2%
(Melt Armor)- *16.06 HP (1.5%) HitPoints
- *2.5% (0.042 End/sec) Recovery
(Shark Skin)- *1.5% (0.025 End/sec) Recovery
- *16.06 HP (1.5%) HitPoints
- *3% Defense(All)
- *Knockback Protection (Mag -4)
(Spirit Shark Jaws)- *12% (0.537 HP/sec) Regeneration
- *24.1 HP (2.25%) HitPoints
(Super Speed)- *Knockback Protection (Mag -4)
(Stamina)- *12.05 HP (1.125%) HitPoints
- *1.5% (0.025 End/sec) Recovery
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Even the pvp event going to start 4pm? or 4pm onwards?
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Any reason why invis over superior invis?