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Posts
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Joined
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My main and first lvl50 is Fire/Ice/Fire blaster. Love the nukes, love the Fireball/Firebreath combo that'll floor a group and don't care about debt or death as he has a self res for more damage.
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Happy New Year to all ^_^ hope everyone is somewhat sober lol
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Defiant Legends mhmm?
Many already mentioned that I agree with. I'd also add Dawnrazor. Great fun and awesome DJ. -
*hugs*
I'll keep spamming you on the facebook so I hope you get your net sorted soon log on msn to =P
speak to you *soon* -
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indeed... sigh
I miss those days!
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You're not alone with that notion =( -
Merry Christmas to you as well and to all fellow heroes and villains!
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How about doing something we haven't done in a gods age on defiant, a massive group server picture? Maybe of everyone in they're festive outfits or even just a mass opening of temp presents?
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I'm game for this. Maybe in Pocket D so we can get the entire server and not just limited to heroes or villians -
Welcome back White Wych I returned myself... about 20 Minutes ago =/ I remember you and am myself still P.I.E.
It is unfortunately quite dead apart from Faulty, Dawn and now myself.
Anyone who I know still about? I've seen a few people whom I remember. -
Hey all, well I9 is here and respec time!
I'm looking for a PvP/PvE able build and hopefully the one below fills that requirement. Ignore the slotting levels.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 50
Archetype: Blaster
Primary: Fire Blast
Secondary: Ice Manipulation
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01) --> Fire Blast==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) Rechg(7)
01) --> Chilblain==> Acc(1)
02) --> Fire Ball==> Dmg(2) Dmg(7) Dmg(9) Acc(9) Acc(11) Rechg(11)
04) --> Ice Sword==> Dmg(4) Dmg(13) Dmg(13) Acc(15) Acc(15) Rechg(17)
06) --> Hasten==> Rechg(6) Rechg(40) Rechg(40)
08) --> Hurdle==> Jump(8) Jump(43) Jump(43)
10) --> Air Superiority==> Acc(10)
12) --> Aim==> Rechg(12) Rechg(17) TH_Buf(39)
14) --> Fly==> EndRdx(14) Fly(40) Fly(42) Fly(42)
16) --> Health==> Heal(16) Heal(42) Heal(43)
18) --> Blaze==> Dmg(18) Dmg(19) Dmg(19) Acc(21) Acc(21) Rechg(23)
20) --> Stamina==> EndMod(20) EndMod(23) EndMod(25)
22) --> Aid Other==> Heal(22) Heal(37) Heal(37) Rechg(37) Rechg(39) Rechg(39)
24) --> Aid Self==> Heal(24) Heal(25) Heal(27) IntRdx(27) Rechg(34) Rechg(36)
26) --> Super Speed==> Run(26)
28) --> Blazing Bolt==> Dmg(28) Dmg(29) Dmg(29) Acc(31) Acc(31) Rechg(31)
30) --> Build Up==> Rechg(30) Rechg(36) TH_Buf(36)
32) --> Inferno==> Dmg(32) Dmg(33) Dmg(33) Rechg(33) Rechg(34) Rechg(34)
35) --> Freezing Touch==> Acc(35)
38) --> Resuscitate==> Rechg(38)
41) --> Char==> Acc(41)
44) --> Fire Shield==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Rise of the Phoenix==> Heal(47) Heal(48) EndMod(48) EndMod(48) Rechg(50) Rechg(50)
49) --> Group Fly==> EndRdx(49)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Defiance==> Empty(1)
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Some power choice reasons:
Flight: One of the reasons I started playing the game and organi will Always have flight, no question.
Aid Other Slotting: Healing Badges (I think resusitate helps with that as well)
I think I've managed to get most of the key powers in before Sirens Call territory.
Comments and Opinions for improvements or alternatives are welcome. -
I'm up for it. Teamspeak ready to go and saturday is free heh.
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As far as i know, CoT Mind Mages use Vengeance on you. But never been able to see a Nemesis yet. o_O
Also i heard Tsoo sorcerers are likely to heal you but when i use confuse they tend to TP and dissappear. So i guess it is random to confused enemies use such buffs on you. Only 100% success for buffs is shield droids of the Skyraiders. Umm if your team-mates don't kill them first of course.
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You are correct about the Tsoo sorcerers. They *can* heal you when deceived but it does seem to be rather random when they do so. -
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Definitely one of the funner & faster (SB's as far as the eye could see!) TFs I've been on and the nukage & buffage was a wonder to behold!
Slightly bigger pic of the Team
Blondie's still after the 3rd shadow shard TF so if that's in the planning stage any time soon she's up for it
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Definately good fun. You did well keeping agro with my nuke tendancies -
Would the BS/Regen not have a slight advantage due to their attacks doing -def (particulary parry I believe). Whereas the kat/SR wouldn't have anything (within normal power ranges) that does -regen
Not sure how large an impact this would have though. -
It was indeed a great friday and am most pleased that you sent me that pm.
Loved the nukes
Very much appreciated the Speed Boosts and AB's so that more nukes could be used
And of course the Fulcrum Shifts right beforehand, no I didn't miss them going off
Great Team all, I would be glad to team with any of you again if you're up for another of the tf's in the shadow shard or just normal missions -
I'm up for a hammi raid before I9. sunday the 15th, 7:30 right?
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gratz guys! glad you got there
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damn right an :P
pure utter complete dmg pwnage
mines @ 30 atm, not far off 31, dull as hell solo'ing ofc >.>
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lucky we teamed and stopped that soloing got your nuke yet? :P -
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* No Hasten, Invincibility will keep enemies close even if you get hit with -recharge powers.
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i cant see the relationship between haste and invincible, dull pain yes, invincible nope.
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I believe they're talking about the recharge time of taunt, and how speeding it up using hasten is not necessary as invinicible will hold mobs in place until taunt is ready again. -
Excellent I may have to reconsider my build a little now.
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Am I right though (based on what has been said) that with Superior Invisibility I can attack mobs? summon pets? buff pets? run other toggles with effect things? etc etc? or any combination of those? Very interested to know this as will greatly effect my ill/rad build.
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All of the above. Although invis suppresses when you attack or click on glowies.
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O.o very interesting. I had guessed that it would suppress when you attack and then reform after some time.
But activating pets, buffing them etc sounds very very useful.
Does anyone know the "level" that SI works at? Perception wise... I used to have invis and phase shift on my blaster and if I ran both at the same time with super speed the only thing that used to shoot me (PS no damage) was the nem snipers.
How does SI stack up again the other invis powers?