Wil

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  1. Quote:
    Originally Posted by Hopeling View Post
    ...and those people go on happily with their lives, never needing or wanting to buy extra costume slots.

    Buying slots for single characters is an interesting idea, though.
    But what would happen should you delete a character from your account, as I do quite frequently?
  2. I don't mind the costume unlock so much. Especially knowing that it unlocks on all the characters. The worst part is that after getting the unlock, I will invariably have to spend additional money to unlock the pieces I want to wear.

    I think I'll just stay with what I have for now. 400 points will probably turn me over though.
  3. Quote:
    Originally Posted by Doctor Roswell View Post
    Are you one of those people who once heard a story about how your friend's ex-wife's cousin's neighbor's son's car skidded into a river and he wasn't able to get out in time and he drowned, so now you refuse to wear a seatbelt because "they cost more lives than they save?"
    Are you one of those people that purposely miscontrue a valid statement for an extreme, unrelated situation?

    We aren't talking about lives or seatbelts, we're talking about digital goods. To which my stance is that 'no one' (including you) cannot tell me (with any degree of certainty) how much it will cost me to specifically purchase the EO costume pieces (which are the only things of value 'to me' in the packs), therefore... I will not be investing any money into it.

    Feel free to bring up airplanes again. If I want to get to the Bahamas, and each flight I pay for, although only $50, has a 13% chance of landing in the Bahamas (but 100% chance to land somewhere in the Caribbean), I can gauran-dang-tee you that I won't be buying any tickets. Now if I had a month of vacation and wanted to travel to the Caribbean, with no particular destination, then this airline is the one for me.
  4. Quote:
    Originally Posted by Doctor Roswell View Post
    You understand that all those posts you quoted don't invalidate a single one of Arcanaville's points, yes? In fact, in a way, they reinforce them?

    Also, you should comb the thread for all the people who posted about how they did buy the packs and do have the costume set, too. Just, you know, for fun. Here, I'll give you an easy one to get started:

    I have the full costume set. I got the final item for it in my 13th pack, then I opened the other nine packs of the 24 I'd bought just as eagerly. Then I bought five more. I don't care about the wolf at all, and might actually be a little disappointed if I get it (that Very Rare could have been a catalyst instead!). But with each pack costing less than a Coke, I'll be buying more of them anyway, because even with no costume items left to find, what I get in each pack is worth at least a dollar to me.
    I am well aware of Arcanaville's point, and I both respect and support his/her decision. I also respect your decision to buy the Superpack for all the reasons you've listed.

    You can buy the Superpacks because it excites you and you believe it is worth the cost. I will not purchase the Superpack because all I want is the costume and I do not believe it is worth the undetermined price it will cost me to get it.

    Hence the stalemate...

    You can tell me that you bought 5 packs and got everything you wanted. I can buy 500 packs and still not get a single costume piece. There are no guarantees. Telling me that is is cheap means nothing compared to the fact that you still can't tell me how much it will cost to get a complete set. Should they continue to go this route with the costume pieces that I want, I will simply leave for a more 'sure thing'. And if things change months or years down the road, I 'might' come back.

    I came back for the free weekends and Freedom, and became a VIP subscriber again simply because I wanted to get a good idea of what to expect as a VIP member. The vast amount of locked costume parts were disturbing, but at least I had an allowance to free up specific parts as I wanted/needed them. If "my" interests of playing dressup with digital dolls while beating the crap out of things comes down to random chance, then I'm going to go someplace else where it is not so random.
  5. Quote:
    Originally Posted by Arcanaville View Post
    The thrifty and discretionary don't have to buy them. The game lets them play as premium players with full control over what they decide to spend their money on, without eliminating their ability to play the core game. An option that did not exist prior to City of Heroes Freedom.

    The thrifty, discretionary, and entitled are permanently and irrevocably out of luck.
    Well, I guess this summary pretty much brings this discussion to a stalemate. I am indeed out of luck. Oh well...

    Quote:
    Originally Posted by Starhammer View Post
    The costume looks nice, but I, like many others, won't even give you my 2ยข for a random anything... I don't mind throwing a few extra bucks at something I want, even if it's just a costume piece/bundle I may only use on one character.
    Quote:
    Originally Posted by Mrwrk View Post
    Would have bought the costume, think it looks good.
    Quote:
    Originally Posted by Visthera View Post
    I also like the costume set, but not going through the hoops of Super Packs to get them.
  6. Quote:
    Originally Posted by MrHassenpheffer View Post
    Thing is...Minors play this game...

    What are the laws about gambling involving minors?
    First off, I'm not a lawyer. The following is simply the opinion of a professional computer technician and programmer.

    I think part of what needs to made clear in our discussions is that 'conceptually' the Super Pack cards are no less legal in terms of gambling than over the counter Pokemon cards.

    An adolescent looking for a... Charizard will spent an unknown amount of money to obtain it as will the players looking to collect 'specific' EO costume pieces.

    One of the major complaints regarding the Super Packs is that some individuals would rather have a 'sure' way of obtaining the same costume pieces instead of paying for the 'chance' to obtain said pieces. I, myself, am in that camp and I have replied with numerous ways in this thread that they can provide both the costume pieces and the Super Packs in a way to appease both camps. Many people have, in fact.

    Another concern raised, which I think you agree with, is that some individuals do not like the direction the company may go with random packs because of the bad habit it can form in others in terms of gambling for what you want.

    Yesterday, I was logged into the game, went to the store, and debated whether I should purchase the packs or not in an attempt to acquire the EO set. In the end, I decided no. Partly because I wasn't assured to obtain the set with the birthday money I had to spend, but mainly because I didn't have another available costume slot for my character to use.

    EDIT: Perhaps they should have added that to the drop list.
  7. Quote:
    Originally Posted by Arcanaville View Post
    But the question is would you rather get predictable and less rewards, or unpredictable and on average more rewards, with the chance you may get less than average, and more importantly would you sentence all of the rest of the playerbase to the same fate.
    Quote:
    Originally Posted by Sermon View Post
    The dominant discussion was never super packs or no super packs. The dominant discussion was exclusivity v. nonexclusivity.
    I know the way another competing company handles their equivalent to Super Packs that contain exclusive costume rewards is that you are 'gauranteed' to get a customer piece with each pack purchased, while the other rewards are random.

    What this would mean is that those that want the costumed bundle will have to purchase one pack for each of the costumed pieces made in order to get the entire set.

    The more pieces a costumed set has, the more packs a consumer will have to buy. This means the bigger sets will cost more appropriately.

    ...and you'll still get the random rewards that come with buying a pack.
  8. Quote:
    Originally Posted by legendaryjman2 View Post
    I do have a legitimate suggestion for the Super Packs.

    Considering you guys have gone out of your way to make a "card" system with a numbered order and everything, could you guys give us a way to see which "cards" we have unlocked and which we haven't.

    I know its completely meaningless, and entirely superficial, but they are numbered and I would like to see how much of the "set" I have gotten. You have the list of costume pieces in the "collect" area, you just gotta add the rest of the set.

    Also I would like to be able to "trade" the cards to other players. I may not need all these enhancement boosters, but a buddy of mine sure could, and he has some enhancement unslotters I could use, so it would be nice to be able to swap. But I know that is not something that can be added easily, so I'm just saying.

    I have to agree with this also. It is not readily apparant how many parts make a complete costume, nor how many pieces I have left to obtain. Additionally, I would want the ability to trade with others to obtain what I need, or even trade in 3-5 commons to get a common I want, or downgrading (similar to the incarnate system to further obtain all costume parts).

    Any changes that would allow me more control to obtain the items I specifically want will go a long way toward having me even consider purchasing such packs.
  9. Quote:
    Originally Posted by Bru_Tal View Post
    Wow, what a mess this thread has become.

    ...

    So why are we complaining again?
    I don't know...

    ...something about a morally bankrupt dead toddler who's gambling.
  10. Quote:
    Originally Posted by JakHammer View Post
    If you had only guaranteed the full Costume set would drop in the first 12 packs opened, and made sure that the Discounted 12 Pack Bundle was Prominently featured, this thread wold be a lot shorter.
    I agree, and would have preferred it this way.

    Quote:
    Originally Posted by JakHammer View Post
    Along that line can Anyone say, or has Anyone said that they FAILED to get the full set in 12 packs or less?
    Yes. Some have reached 30 packs and still not received the whole costume, which is what the "No-Gambling" group is wary of.

    We'll see how this turns out in the future. I just hope my popcorn doesn't get cold.
  11. Quote:
    Originally Posted by Golden Girl View Post
    By the way, there really should be some kind of noise when you flip each card
    Yeah, like a slot machine!
  12. Quote:
    Originally Posted by Equation View Post
    I'm curious how it is gambling if you are guarenteed a prize at the end of each one, true you have no control over WHICH prize you get.
    The fact that you have no control over what you specifically get is why it is a gamble. You are gambling to get the costume pieces specifically, but you are not gambling to get 4 random items with each card.

    Quote:
    Originally Posted by Tyger42 View Post
    By that logic, every time you engage in combat in the game, you're gambling. Every swing you take or the enemy takes, the results are left up to random chance. If you want to be nitpicky technical on the definition, you don't have to be spending money each swing for it to be gambling...
    Yes, you are. And what does it cost you? A click of the mouse.

    =====

    All I want to say is that there is not 'wrong' with gambling in concept. The problem with gambling is the price of it and the individuals who abuse paying the cost.

    I have 'gambled' in combat against Super Reflexes (who are purple no less) and lost many many times. At the end of the day I've lost about an hour of my time and my wrist may be sore.

    For those that want the costume pieces specifically they may, or may not, choose to 'gamble' for them, by purchasing enough Super Packs until they have obtained them all.

    That is the problem that they (those that choose not to purchase them) have with the system, and it frustrates them. It's not that the very essence of gambling is wrong (I'm so not looking for a religious/legal argument) but that they don't want to spend the requirement of points (which can be purchased with money directly, or indirectly via subscription) for the 'chance' to get the costume set.

    Personally, I would be happy if I knew that if I purchased 24 packs, I'd get the set for free. Or that certain parts would unlock as I bought enough packs (very similar to the Paragon Point reward system). Simply cause I don't like uncertainty.
  13. Quote:
    Originally Posted by Celestial_Fury View Post
    Hi CoH Developpers and Marketers!

    I take the time to write here that i am VERY pleased with the new Super Packs!

    I am an adult and i do not mind gambling once in a while. So i bought 3 times the 24-Super Packs and got much fun opening them all.

    I am very satisfied. I got all kind of cool stuff and do not feel it was a waste.

    To answer to those players who feel it is too expensive then pelase read the following:

    1) I bought 8000 points for 100$ and got an extra 1600 bonus ( which alone pays for the first 24 packs )

    2 ) I pay a monthly 15$ subscription to the game.

    3) If we add 100 + 15 then playing CoH this month will cost me 115$.

    4) What is 115$? It is less than 4$ a day to play a game i like. It is less than buying beer.

    5) 115$ was what i could spend in one single night in a nightclub or a restaurant not long ago.

    6) So CoH is VERY CHEAP entertainment ( like any MMO ) in my book.

    Thank You City Of Heroes for all the fun you give me every day at a budget price!

    Strange, as I can pay $0 a month and play the same game you are.

    I'm not going to berate your decision to spend $115 for something that makes you happy. I understand that arguement. I'm glad you have made sound decisions in your career to be gainfully employed to the point where you can support said entertainment in such manner.

    I cannot.

    For me this is not a "I won't pay to play CoX!". I'm currently paying for it now. What I will stand by is I will not pay for the "possibility" of getting costumed parts for the game. For me it's not worth the $4 a day for 30 days straight.

    I love the set, and I will definitely pay an good amount of money to acquire it, but I'm more of a 'sure thing' consumer than a 'gambler'. Thank you.
  14. There was another game I had $20 saved up over time to purchase an item which would not be released to my character because I was too low. So I went out and spent the money (a rather sizeable amount for the game) on pack that gave random rewards. Yes, there were a few specific items I wanted. By the time I opened up about 25 packs, I got none of the items I really wanted, and massive duplicates of the items I would not have minded having (and those were unique). After that experience I knew I would never do that again.

    So the costume looks great. And I mean really great. You aren't, on my life, going to get me to ever purchase random packs, but I applaud your artistic department for the design. Your marketing department on the other hand needs to do some more research and try giving people multiple options then see which options your customers tend to gravitate toward most.
  15. Thank you all for your input. I didn't want to play a toon to 47, only to realize he wasn't viable to begin with.
  16. I've been looking around for some Stone/Dark Tank posts, but the ones I'm finding are Dark/Stone.

    I wanted to know how viable the build is. Before IO sets. Before Incarnate options. Can I effectively run a level 50 Dark/Stone Tank without wheezing for Endurance, or is there a better option?

    I'm hoping to become "That Guy" who just runs around and tanks everything like a good little rubble.

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    At: Level 50 Natural Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Dark Melee
    Power Pool: Teleportation
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Stone Skin -- ResDam-I(A), ResDam-I(3)
    Level 1: Shadow Punch -- Acc-I(A), Acc-I(11), ToHitDeb-I(13), ToHitDeb-I(13)
    Level 2: Earth's Embrace -- Heal-I(A), Heal-I(5), RechRdx-I(7), RechRdx-I(7)
    Level 4: Shadow Maul -- Acc-I(A), Acc-I(23), ToHitDeb-I(23), ToHitDeb-I(25), Dmg-I(27), Dmg-I(31)
    Level 6: Mud Pots -- Acc-I(A), Acc-I(9), Slow-I(9), Slow-I(11), EndRdx-I(46), EndRdx-I(46)
    Level 8: Rooted -- Heal-I(A), Heal-I(15), EndRdx-I(43), EndRdx-I(43)
    Level 10: Taunt -- Taunt-I(A), Taunt-I(15)
    Level 12: Teleport -- EndRdx-I(A)
    Level 14: Recall Friend -- RechRdx-I(A)
    Level 16: Siphon Life -- Acc-I(A), Acc-I(17), Heal-I(17), Heal-I(19), ToHitDeb-I(19), ToHitDeb-I(21)
    Level 18: Long Range Teleport -- RechRdx-I(A)
    Level 20: Combat Jumping -- DefBuff-I(A), DefBuff-I(21)
    Level 22: Kick -- Acc-I(A)
    Level 24: Tough -- ResDam-I(A), ResDam-I(25), EndRdx-I(34), EndRdx-I(34)
    Level 26: Minerals -- DefBuff-I(A), DefBuff-I(27), EndRdx-I(40), EndRdx-I(42)
    Level 28: Soul Drain -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(31)
    Level 30: Weave -- DefBuff-I(A), DefBuff-I(31), EndRdx-I(34), EndRdx-I(37)
    Level 32: Granite Armor -- ResDam-I(A), ResDam-I(33), DefBuff-I(33), DefBuff-I(33), EndRdx-I(42), EndRdx-I(43)
    Level 35: Dark Consumption -- Acc-I(A), Acc-I(36), EndMod-I(36), EndMod-I(36), RechRdx-I(37), RechRdx-I(37)
    Level 38: Midnight Grasp -- Acc-I(A), Acc-I(39), ToHitDeb-I(39), ToHitDeb-I(39), Immob-I(40), Immob-I(40)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(45), Heal-I(45), Heal-I(45)
    Level 47: Maneuvers -- DefBuff-I(A), DefBuff-I(48), EndRdx-I(48), EndRdx-I(48)
    Level 49: Tactics -- ToHit-I(A), ToHit-I(50), EndRdx-I(50), EndRdx-I(50)
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A), Heal-I(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(5), P'Shift-End%(46)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
  17. I have never deleted a 50, but I have drastically changed them.

    I had a concept to create the Horsemen of the Apocalypse. After planning out the powers they should have and the look, I took two high level characters and respeced them into the powers they should have. Then, as I could afford, I got rename tokens using my VIP allotment and changed their names into what I needed it to be. A costume change later and the process was complete. The other two I rolled from scratch. All new figures, max levels for two, without any of the hours spent necessary to level them.

    ...but in this game I simply let them sit in digital hell until another pass comes through that makes them usable again.
  18. Quote:
    Originally Posted by Zombie Man View Post
    4. So why can't the male CoL be ported over to PCs? Because they physically can't. These are pieces originally made for NPCs and there is no way to 'port' them over in a way that works for clipping and scaling issues. NPC pieces have different geometries and different nodal hooks and different areas in which they mix and match. So, they would have to be re-created from scratch, which takes several months time.
    Bah!

    Give em a Strongman costume change device and a Paypal email address that they can use to tip the artists at.
  19. Quote:
    Originally Posted by Schismatrix View Post
    If by Ancillary you mean the standard APP and Epic you mean Patron Power Pools, then i have to ask if you're respeccing a VEAT? VEATs do not get any access at all to APPs, only the Patron pools.
    #$!*&% VEATS!!!

    Thanks. You just saved me a LOT of gray hairs
  20. Well, I'm back and bought a month of service after being offline for the past few issues.

    I'm logging in and am trying to respec my level 50 villians with Ancillary Powers, but the option doesn't appear when it reaches the correct level spot. The Epic choices appear, but not the Ancillary ones. Am I missing a step? Is there something I need to do first?
  21. Quote:
    Originally Posted by Kitsune Knight View Post
    They'll have access to all the GR stuff, same as if you had bought and applied it before Freedom. The only difference is they would not get the 2 free character slots.
    Complete, and utter, Awesome-Sauce!

    GR has dropped to $15 which is the pricing of the alignment switch alone. Needed for those brutes with low END that need access to the Energy Mastery set.
  22. I'm curious as to what happens to Premium players, that do not have GR, who purchase a retail copy of GR after Freedom is released and apply it to their account. Would they have permanent access to all the content, builds, and costumes that come with GR, or will they still have to spend the PP to acquire them in the store?