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The only acceptable compromise is being able to return tells.
No. Simply no. What you suggest is overly broad. I don't want to be inconvenienced because I have friends that have exceeded the basic level of rewards tokens needed would be on the same level as a RMT-scumbag (not a person trying the game, but one making a F2P account for the sole purposes of RMT spamming) that hasn't put a dime into the game. The existing rules are an acceptable compromise as it is. -
Quote:By doing so, they are protecting their core money makers: their subscribers. It is there to make it so that there is a cost of business that will deter RMTs.i didnt read the whole thread so i dont know if someone has or will mention the whole blah blah spend 5 bucks on the market and boom you get access. BS to that! I really REALLY want new players try this game and WANT TO SPEND money in it not because they HAVE to.
As a subscriber, I was harassed, annoyed, and had my play time shortened by free accounts spamming offers of $ to Inf schemes. I'm all for Paragon Studios curbing RMTs by charging an incredibly small fee (less than going out to a fast food joint) for the LIFETIME ability to send tells, talk in broadcast, and join groups.
If they get their accounts banned, eventually they'll find something else to do than annoy PAYING customers of this game.
The concerns of the free players are secondary to Paragon Studios' money maker: their subscriber base.Quote:The amount of minor, annoying restrictions placed in the way of F2P players is frankly embarassing. Surely there's enough content in the game that the developers can entice people to pay with that, instead of forcing people to buy the most basic of conveniences? -
Try logging out, then logging back in.
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Quote:Given that I had 20+ tells & emails PER CHARACTER per day, it wasn't "more than a blip on the radar". It was 99% of my in-game emails. And even on smaller servers like Triumph and Liberty, I filled my ignore list with spammers that broadcast & sent tells.I couldn't care less about RMT, I was here during the supposed worst parts and it was merely more than a blip on the radar, blown out of proportion by some forum goers. If you ask me, stopping F2P players from communicating in tells and broadcast is throwing out the baby with the bath water.
Heck, it got so bad that I made a G15 macro to automate using the ignore_spammer command in 2007 (G15 Ignore Spammer Macro creation). I've not had to use it in over a year now, that alone says to me that asking for F2P to be given the rights to tells & broadcast is a BAD IDEA. If they want to send tells, that is a $5 purchase of Paragon Points. That is a reasonable compromise.
Now, having said that, the following changes could be made:- Allow F2P players the ability to respond to tells.
- Give a warning to the VIP/Premium player that the target cannot respond to tells.
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Quote:When I dump "junk" salvage for less than 100 inf, it is so that people can get the salvage they need without paying through the nose for stuff they need for crafting.I imagine most just dump their 'junk' salvage on the market because it's easier than carefully clicking in the vendor. In the above example I bought about a thousand kin weapons. The next day I logged in there were 2000 more.
I know that I'm taking an Inf hit (I don't really care because if I'm in a hurry I'll delete it anyway), but when someone comes along and artificially raises the cost by doing what the original poster does, it annoys me. -
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Quote:I've quite frankly given up reporting the memory leaks as they been happening consistently since Issue 20 went live.do you know if there is a particular Incarnate Trial that is causing the problem?
Lambda crashes FREQUENTLY. If I run another trial before it, Lambda will usually crash. If I manage to run two trials before it, Lambda WILL crash if I don't restart before it.
Underground has a chance to crash near the final battle, or on exit due to the length of the trial.
BAF may crash mid-trial or upon exit if I've done any TF or trial before hand.
Keyes may crash on exit, especially since Issue 21.
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May be related:
Having the Destiny Core Paragon on auto for 3 hours will, without fail, crash the program.
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I'll send you my DxDiag.
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Edit:
The game will crash with an out of memory error in 3-4 hours of play. -
Or see if it is in the bargain bin at a store. I found several locally of almost every retail package (minus the CoH DVD). I've even found a sealed copy of CoV Collectors DVD locally.
I don't know... The VIP starter set should include an extra Reward Token as it should be considered a retail code. It also is a great taste of what you can get as a subscriber.Quote:Noxilicious, assuming your friend wants to continue to play Premium and just wants more features, I'd recommend buying $15 worth of Paragon Points instead. That would bring him to Tier 2, with one extra token to slot for some extra goodies, and 1320 PP to spend on stuff. -
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There is 1 flashback badge mission currently not working in the game. I expect it to make a return though. That is the Negotiator badge mission (hero 1-15, exemps to 9). The contact was in Galaxy City and has to be rescued from out of the rubble.
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Quote:Don't feel bad, I'm not computer stupid by any means, and I have issues actually using it.This is a fine guide for how to build a character. But for the computer-stupid among us (ie, me), it doesn't show how to actually USE mids.
The original post might as well be ancient Greek for all that I can understand how to build a character with MIDs. -
Only for that character. Most of the unlocks are tied to badges from the ITF.
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Quote:I think this quote is something to live by.Originally Posted by Steve JobsAlmost everything--all external expectations, all pride, all fear of embarrassment or failure--these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart.
Robin Williams once joked that death is nature's way of saying "your table is ready". I can only hope that he has a good seat. -
Quote:After carefully reading your post, I'll have to disagree with the above posters.Okay so, one of my buddies started playing this game after it went F2P, and he's now interested in spending some money on it to get some more goodies to play with.
So we're looking at the VIP Starter Kit and he asked me if you get to keep all the Going Rogue stuff like the alignment system and power sets if your sub runs out if you bought the VIP Starter Kit.
My question is, does he? While I'm pretty sure you'll get to keep the alignment system etc if your sub lapses after you buy the Starter Kit I don't exactly want him to spend money on something he thinks he'll get to keep forever and it turns out it'll only be for one month.
https://secure.ncsoft.com/cgi-bin/St...em&item_id=593
NCsoft store:
You get those benefits for ONE MONTH.Quote:Become a City of Heroes Freedom™ VIP!
The City of Heroes Freedom™ VIP Starter Kit will start you with one month of VIP player benefits, including:- 12 character slots per server.
- 400 Paragon Points to use in the in-game store.
- City of Heroes Going Rogue® expansion content.
- New monthly Signature Story Arcs.
- One free character transfer per month, priority queuing, and VIP customer support.
- Access to the VIP-only server.
- Plus VIP Player content that comes with each Issue release. Issue 21 includes:
- The new Time Manipulation Power Set.
- Full access to new zone, First Ward.
- Access to the Incarnate System, which will allow you to earn new powers and participate in the high-level Incarnate Trials.
- The new IDF and Defense Costume Sets.
After the player's subscription runs out he'll need to purchase:
Alignment System (no, he will not keep that for free)
Ability to start a Praetorian
Any Going Rogue Powers
Any Going Rogue Costumes -
Quote:Answer in the Going Rogue Badges FAQ:Ty for info re: "dimensional explorer" badge. Six of my lvl 50's are going to park there to get that badge.
Vidiotmaps.com shows a Hero badge called "grounded" for logging near black helicopters, as well as the "pilot" badge for both heroes & villains -- I assumed that "pilot" was for vigilante heroes that can move between hero & villain sides and log out on the villain side.
In my 5+ years playing CoH I can't remember ever seeing a black helicopter on the hero side, that's why the question.
Thanks again.
Quote:Part 8: Frequently Asked Questions
Where a badge exists for both blue & red, the badge changes factions with you. Once you earn a badge, even a gladiator, you do not lose it. Look at "Part 4: Alignment changes" for these changes.
As to the gladiators that award for the 10 level progression (10, 20, 30) badges and the 60 minute CoV mezzed badge you will get the gladiators if you qualify when you switch over. In other words if you are over level 30 and switch sides you get the level 10, 20, and 30 gladiators.
With some badges you have to switch fully to the other side to get them.
Heroes/Vigilantes:
- Isolator
- Multidimensional
- Button Man Gunner
- Fire Thorn Caster
- Nebula Elite Buckshot
- Arachnophobic
- Wrangler
- Poltergeist
- Sandblasted
- Shark Hunter
- Lost Savior
- City Official
- Law Enforcer
- Commuter
- Shop Keeper
- Dimensional Explorer
- Intern
- Police Chief
- Security Chief
- Traveler
- Entrepreneur
- Scientist
- Heroic
- Received the Atlas Medallion*
- Conspiracy Theorist*
- Portal Jockey*
- Freedom Phalanx Reserve Member*
- Archmage*
- Vanguard*
- Geas of the Kind Ones*
- Task Force Commander*
Villains/Rogues:
- Bloodletter
- Mirage
- Spider's Kiss
- The Stinger
- Usurper
- Crab Spider Longfang
- Efficiency Expert
- Night Widow
- Wolf Spider Tac Ops
- Wailer Queen
- Wolf Spider Enforcer
- Oppressor
- Destroyer
- Dead-eye
- Interrogator
- Breakneck
- Uppercut
- Pilot
- Crey Employee
- Arachnos Official
- Arachnos Agent
- Smuggler
- Demagogue
- Black Ops
- Brood Leader
- Crey Scientist
- Web Weaver
- Profiteer
- Villainous
- Marshal*
- Headline Stealer*
- Born in Battle*
- High Pain Threshold*
- Demonic*
- Megalomaniac*
- Force of Nature*
- Invader*
* A note on Accolades: When they fully switch sides, characters will receive the corresponding accolade badge and power to any they already own.
Note: With Issue 20, you can earn all 6 respec badges. Each Respec mission has it's own badge, and if you have previously tried to get the opposite badges, you'll have to do the missions again.
Heroes can get 6 more Day Job badges from locations that only exist in the Rogue Isles and Villains can get 6 more Day Job badges from locations that only exist in Paragon City and the Shadow Shards. You can get credit for these as a vigilante or rogue, but the badges for these locations will only be granted when you fully switch sides.
As a Vigilante you can earn credit (but not the badge) for:
- Pilot
- Crey Employee
- Arachnos Agent
- Smuggler
- Arachnos Official
- Demagogue
As a Rogue you can earn credit (but not the badge) for:
- City Official
- Law Enforcer
- Commuter
- Shop Keeper
- Dimensional Explorer
- Intern
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Quote:Okay, my next bill date is December 7th (due to a couple of refer a friend referrals it was changed from my "start" date of the 10th) and my Veteran Rewards were awarded on the 12th every quarter.Lets address your Paragon Points first. If your game account has a bill day between the 1st of the month to the 10th of the month, you should expect your October stipend of Paragon Points on October 11th, provided your VIP subscription continues. Over the next few months, your stipend date will line up with your bill date as long as you maintain the VIP status of your game account. If your game account has a bill day between the 11th of the month to the 31st of the month, you will receive your Paragon Points on your game accounts billing date, as long as you maintain the VIP status of your game account.
The monthly Paragon Reward Tokens are awarded differently. They follow the same schedule as the old Veteran Reward program. This means you may not receive them on the same date that you receive your monthly VIP Paragon Rewards Points. Veteran rewards are were calculated based on the time your game account is was actually playable with active paid game time, and not just based on your bill date. Just as a temporary block changed your Veteran Reward dates, these types of things changes to your game account will also change the date you receive your monthly VIP Paragon Reward Tokens. You also have to play out the month of game time before receiving the tokens. You may pay for time in advance, but you have to play out the time before you receive your next reward.
If I'm reading your announcement right, I'll get my Paragon Points stipend on the 11th this month, and over the next few months that will go back to the 7th, as long as I continue to subscribe.
My Paragon Rewards Tokens on the other hand will be awarded on the 12th of every month, as long as I continue to subscribe.
Is this generally correct? -
Quote:Yet that means isn't available to players. However, does that mean you'd be okay with being able to open up the character creation and see a locked power set's numbers just like every other power in the game before buying the power set? Or how about putting in a power encyclopedia into the help files? Click on a power (in game help files have can have active links) and a window showing the power comes up.No, I said, and its sufficiently self explanatory I can simply requote:
Its perfectly acceptable to disclose the details of the powerset in the same manner the numbers are disclosed for all sets. Going farther than that is going too far.
The "more information" is more than they are currently providing, like having the player be able to see what is in the power set(s) in the character creation. Just like the Costume Creator lets you see locked parts.Quote:Given the specific words "more information", the answer is no, I don't agree. I agree the disclosure should be timely. I disagree there's any special requirement on the release of the numbers beyond that.
I actually agree with that. Yet they haven't met that standard yet though.Quote:The numbers are there, and should be there, solely as an optional information source that describes the set without promising performance of a set.
And yet, they haven't done that with purchased power sets on the live servers.Quote:The devs are only accountable to the powerset numbers for purchased powersets as they are for all other powersets.
You do know that consumer protection acts and civil trials are not criminal trials, right? Well, they are if you go out of your way to defraud someone, but that isn't happening here.
It seems that you might not understand the concept of ethics as it pertains to vendors. In this case, you really can't say that Paragon Studios doesn't have an ethical duty to disclose to the player what they are buying.Quote:Also: No, I don't believe Paragon Studios are under any obligation, ethical, moral, legal or religious, to inform players what they are buying. As long as they don't actually LIE about what it is that they are selling - which they aren't - then they can offer whatever they damn please with as much or as little explanation as they please. If people agree to buy these things, then people should be responsible for their own money.
I agree with this. I would add the producers to the list of people that need a boot to the head though.Quote:This thread has gone a long way in convincing me that something as comprehensive as a full power set shouldn't be a store product. At least not until PS gets its act together a little more.
One thing is certain. The person in charge of marketing needs a StJ kick right in the head.
That is what I've been trying to say, yet I'm apparently not saying it well enough.Quote:Also, whatever was done prior to Freedom isn't really applicable here. This is a new model with different expectations and different responsibilities. Everyone's going to have to accept that. Apologetics won't fly.
I expect the following about any product (not necessarily just power sets, but costumes and boosts as well) on the Paragon Market:- Timely information about the product. Either before or at launch of the product.
- Easily accessible in-game information about the product.
- Easily be able to tell what has, and has not, been purchased.
I agree with you, yet I think a lot of people disagree with this position.Quote:When someone--anyone--wants to sell a product, they need to provide information about that product. They need to pimp that product. That's absolutely fundamental. It applies to PS as much as it does to anyone else.
No, these forums aren't sufficient. No, the beta server isn't sufficient. The appropriate places for this information are the website's frontpage and the store itself. And the information should be available, in full, at or before the product's release. It shouldn't arrive in dribbles over a series of days afterward. That's just dumb.
I agree with this as well.Quote:If PS wants me to start spending money above and beyond my monthly sub and point allotment, it's going to have to generate some trust and good will. And it can do that by actually treating me like a customer. I don't need hard numbers, but I would at least like something, some modicum of effort to tell me what I'd be paying for. I'm not going to keep digging for it myself. That's not my job.
I partially agree. The person that buys a power set without checking it deserves what they get. However, that does not absolve Paragon Studios from being partially at fault for not providing the information in either a timely (holding onto the Informer at least 6 weeks till the day AFTER it is released on the market) or not having the information accessible in either the market itself or in the character creation.Quote:Paragon Studios offered something for sale. If anyone bought it without knowledge of the numbers, it is solely the buyer's responsibility. They did not have to buy it under those conditions. They chose to.
My point is that they haven't done so in a sufficient manner.
I agree with the first half of this statement, but disagree with the second half. They want us to buy the products on the market. By not providing adequate information prior to purchase, they are hoping people buy without knowing what they are buying. That, to me, is unethical.Quote:Now, I do not believe they've done a good job of providing the information, but they have not done anything that it is unethical.
Actually, they lost a sale. I've bought Beam Rifle, I doubt that I will be buying Street Justice even with the "free" points. How it was released has left such a bad taste that I doubt that I'll ever warm to the set. I was "meh" about it this morning, and have since gone actively to "dislike".Quote:The only thing that their delay (on the release of info) really may have hurt was their own means of making money. They may have made more, right away, by making more potential buyers informed (those who decided to wait).
They released the powerset... and, a day afterward, they presented further information about that powerset.
It was entirely up to the consumer to make their decision of whether to purchase it unseen.
Over the individual purchase? No. In their business practices? Yes, they are at fault. They need to take steps this doesn't happen again.Quote:Yes, it takes two to make a sale. However, that does not mean that the seller is at fault for not providing information (or bears any responsibility) if the buyer is unhappy with what they bought without knowing anything "enough" about it.
It would be acceptable if they:Quote:Yeah, they have no way to bring up the power info in the game and adjust the a level slider to give them stats.- Provided that information at the time of character creation.
- Provided that information in the help menu (clickable links to the specific powers in the power sets).
I had access to dual pistols on the test server for the week before it went on sale. I can't really say the same about Electric Control (though I was in closed beta fairly early for I18), Kinetic Melee (same), or Demon Summoning (this came out before I was invited to closed beta). However I didn't buy Going Rogue until almost 2 weeks after due to the inept handling of cross border sales & GameStop (despite having pre-ordered it 2 months before).Quote:Price point is irrelevant.
Did you get early public access to DP and EC? If you did, you most CERTAINLY did NOT get it for free.
If I remember correctly, less than a 7 playable days after I got into open beta it was taken down. I say playable as a few days the beta wasn't accessible by any player.
The official announcement on the website, forums, and ustream happened the day AFTER release. They should have happened last week, before release.Quote:So you admit, at least, that there WERE official venues for the information.
As to the test server, they need to let players know that the billing system is not connected to the test server and that the player can "test drive" the power set there. Preferably at the same time they make the official announcements the week before.
Not the follow-up transaction though.
And that doesn't absolve Paragon Studios from having better descriptions of their products that players can use those points on. -
So you are saying that Paragon Studios has no ethical responsibility to inform players what they are buying? I think that could be challenged in the courts or under any number of consumer protection acts.
I'm not talking about the original poster though. Yes, the original poster is at fault for not waiting for more information. However, it IS ALSO the developer's fault for not providing the information in a timely manner.Quote:Its not the developers' fault if the buyer was impatient and made an impulse buy before more information was provided. In fact, the fact that said buyer made the purchase without even having that information would lead one to believe they were ever interested in making an informed decision to begin with.
Both the original poster and the developers are at fault. -
Quote:The thing is that I'm not asking for any revenue to do so. Besides, I'm not going to destroy the carbon units as there would be:If Snow Globe is going to destroy all the carbon units on the third planet, the information will not be disclosed.

- No place to store my stuff.
- A huge mess that I wouldn't want to have to clean up myself.
- No one to serve me.
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Quote:Okay, you are saying that providing the real numbers before sale is a bad idea because it would cause more complaints when the powers are changed, right?You are quick to accuse me of misquoting you, so I'll give you an opportunity to reread what I said in its entirety and reconsider. If upon doing so you still want to stick with this statement, I will be compelled to demonstrate this has absolutely no basis in fact.
Do you agree or disagree with this statement:
"The developers, when they have asked subscribers to purchase a power set, have asked more from players should be held more accountable to provide more information in a timely manner than with powers that are included with a subscription."
It is a fairly simple question. They want to charge for a power set, so they should have to provide more information in a timely manner. If you agree with the statement, how are they to provide that information in a timely manner to the players? If you disagree with the statement, how do you answer the complaints that the developers are not forthcoming with information that helps players make an informed decision?
Criminal? Please show me one instance in this thread other than this reply where I mention "criminal".Quote:No, they are not "responsible" for providing anything of the sort any more than they have been responsible for providing power numbers to people who have not purchased the game prior to Freedom. Allowing us to see power numbers would be good business, but NOT providing them is neither criminal nor unjust.
If the numbers are not provided, how are the players supposed to "look for these on their own?" Circular arguments are circular.Quote:It simply asks players to look for these numbers on their own, and these numbers are not that hard to find.
They've had that Intrepid Informer typed up for at least a month and a half, if not 3-4 months. I doubt anyone can claim that they could not have provided that information at an earlier time than a day AFTER it being put up for sale.Quote:Furthermore, providing numbers does nothing for people who can't do the math, so it would be logical to request that it is the development team's "responsibility" to provide comprehensive numbers breakdowns for people who aren't well-versed in basic statistics.
Player reported, not official channels and not in game before purchase. If it is on the test server, then that is ok for low levels, but doesn't show what would happen at higher levels unless a player is willing to spend a lot of time on a throw-away character.Quote:How so? The revised StJ is available to test right now. It's been reported here in the forums.
When, before Issue 21, have they charged $10 for a single power set?Quote:When, in the past, have they come out with a powerset where they sat down and straight out gave you the spreadsheet of numbers at the time of purchase?
They had a beta test for a week before the Going Rogue Pre-sale where players could test Dual Pistols before release.
Open beta for around 3 weeks before Going Rogue went live.
Both:
Under $10 combined when the full powers & content were $29.99.
The only official venues for the information are the test server and official announcements.Quote:Venues for obtaining the information are already in place. This is a failure of the customer's portion of due diligence.
That is no excuse for them to not release that information in the future. There is also no excuse for holding that Intrepid Informer till the day after it goes on the market.Quote:Now please understand. I'm not saying that Paragon couldn't, or shouldn't make the raw numbers on such sets (and not just the graphical appeal) available to people beforehand in a human-readable format. I'm simply saying they haven't done so in the past.
So what? A lot of players could not access the Beta Server before Street Justice was pulled from the Beta. -
No, you misunderstand. I meant that this has been in the developer's hands for at least a month and a half, if not 3-4 months. Why the heck wasn't this put on the website before the set was put on the market? How are players expected to do any research prior to purchase if the developers are not going to disclose the information?
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Quote:And Paragon Studios did not fulfill THEIR responsibility for full disclosure for players to actually do their due diligence. It takes two to form a sale, and I'm not willing to put the blame on one party only.YOU didn't do the due-diligence before buying it.
If you're unhappy with it, go look in the mirror. THAT is the person responsible. Feel free to take out your aggressions on them.
Your objection (edit: seems to be appearing ) to deny any responsibility of Paragon Studios to provide information before the player buys the item. They are responsible for providing accurate information at/before the time of purchase. Failure to do so will cause these complaints.Quote:My objection is not that people are right to lodge this complain, only that they will and taking the steps you were advocating in their totality would radically increase the level of these types of complaints.
Then they had better find a better way to describe the items before purchase, as what they have provided is woefully inadequate.Quote:The fact that people are making that complaint now is a fact, the notion that these complaints would increase if the numbers were more closely coupled with the advertising of the set seems difficult to fathom any possible objection to. It seems obviously inevitable.
My disagreement is that you are advocating that the developers bear no responsibility to inform the players as to what, exactly, they are selling. They do. As they are expecting money over and above the subscription cost, they have a greater responsibility to inform the player as to what they are buying.
Seems fair as they are asking for more money than existing power sets, even more than they charged for Going Rogue. As they are expecting a higher standard from a player, they should expect to be held to a higher standard when selling power sets.Quote:My objection is solely that asserting an *obligation* to release numbers for powersets, and to do so in a way far more extensively than already done for existing sets and in a way coupled with the advertising of the powerset *will* cause people to object when those numbers are changed more strongly than for other powersets and more often than if the numbers were simply released by the same avenues they exist for current powersets: no more, and no less.
I'm not saying either. I am saying that if Paragon Studios expects more money for a power set, then they had better give more/better information than previously provided (edit: in a more timely fashion). The improved description should have, at the top of the description, that the numbers are subject to change at a later date with a link to the EULA. If the developers provide enough documentation prior to purchase, then complaints that the player needs to do their due diligence can be brought to the player. Not before the detailed information happens though. -
Quote:The Intrepid Informer was written during closed beta, why the heck wasn't it made available prior to it going on sale?I didn't say that is what you were saying or advocating, I said specifically that in my opinion is the natural consequence of doing the specifics of what you're advocating, whether you specifically want it to happen or not, and that side effect makes some of your proposals unpalatable.
As to the others: Like any real numbers shown, to expect them NOT to change in an MMO is insane, so I don't agree with your objection. At the very minimum, they need to have a preview before buying. The Beta and Test Servers seem to be ideally suited for this, as they are not connected to the billing server.Quote:Powers
Below you'll find the list of powers that make up the Street Justice powerset along with their short description, long description and some of my comments regarding each power. Please keep in mind that these powers and their descriptions are subject to change through the beta process. -
Quote:Question: This seems to have been written up during the Closed Beta. Why the heck has this been posted the day AFTER it was released to the live market?Powers
Below you'll find the list of powers that make up the Street Justice powerset along with their short description, long description and some of my comments regarding each power. Please keep in mind that these powers and their descriptions are subject to change through the beta process.
