Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Quote:
    Originally Posted by Techbot Alpha View Post
    This. Even someone like ME, way more unlogical than my avatar namesake (sadly) can punch massive holes in the so called 'logic' here. This is farcical and idiotic.
    You are the master of clarity and wisdom. Clearly the smartest person alive.
  2. Zombie Man

    CoX Riddles

    I've got a great CoH Knock-knock joke. Go ahead... someone start it...
  3. Quote:
    Originally Posted by Blue Rabbit View Post
    Just to clarify I'm not against the idea I just think people could take better care of their trays and think about what really needs to be there at the push of a button.

    Of course, at some ridiculous point you'll have so many trays in your game screen you won't be able to actually SEE the game proper.
    With the /windowscale command and a widescreen monitor... I'll let you know when I hit 50 trays.
  4. Quote:
    Originally Posted by rsclark View Post
    To appease those who are (how do you say) "inadequate in the pants" who need something to brag about.
    I really don't want you on my side of the argument. Can you please take the other? Thanks.
  5. Quote:
    Originally Posted by Forbin_Project View Post
    No offense but all I'm seeing is the same kind of marketing all businesses use.
    The marketing in this case is:

    We're giving away lots of stuff for free... if you go through our gruesome physical trials and only if you're 35 or older.

    Or, you can just buy it from us right now... BUT NOT ALL OF IT. We still want to give some stuff away from free... if you go through our gruesome physical trial... and only if you're 35 or older.

    So, which businesses use this model?
  6. Quote:
    Originally Posted by Lothic View Post
    Or more accurately it's the very definition of the word 'compromise'.
    Everyone both wins a little AND loses a little, depending on your point of view.
    But there's no *need* to *compromise*. We aren't enemies. They're a business wanting to make money. We're players wanting to throw money at them for a perk to make available customizable options at level 1 for all toons. The free version is still in game. The pay-for version is for those willing to pay. Where is there a need to compromise over this?

    So many other exclusive or locked items are available for the right price now. Holding something back is just nonsensical. Even among those who don't mind that something is being held back; they're not demanding that it be held back. I presume, like you, Lothic, don't mind if it wasn't held back.

    Let's take "give the players what they want*" and apply it to the Market.


    *within reason
  7. Quote:
    Originally Posted by Ghost Falcon View Post
    Main reason: They were intentionally left out to maintain some exclusivity to the Imperious Task Force (ITF).

    Players can normally obtain/unlock the Roman Costume pieces for free in-game, but this has to be done PER character by completing the ITF. The purchase of this bundle allows players to unlock many of the main costume pieces for all other characters on your account without having to do the Task Force.
    What ever happened to "give the players what they want"?

    Who's been begging you "lock up customizations to late-in-the-game tasks so those tasks can feel *exclusive*!"?

    "Exclusivity" is now a game mechanic goal? Then what happened to exclusivity of capes at 20 and auras at 30 when there are now two ways to get around that? Not to mention how someone can now buy their way into the fullness of all the Vet Rewards within a few month's time. So much for exclusivity.

    Now mind you, I'm not arguing for exclusivity. I'm just pointing out how 'exclusivity' as a rationale for doing something is pure nonsense when exclusivity in so many other areas are going by the wayside.

    And let's also discuss why you wait to now to address this instead of the first week of VIP Beta Server when the same points were brought up. Does Production read player feedback? Is Customer Service bringing to you our concerns when they get posted in Beta? And if they are, do you ignore it until it goes Live when the chances of responding to the players' concerns becomes too problematic?

    My esteem of Production and how they handle the Market is plummeting as each week goes by. I'm also very unimpressed with the rationales you give as if that simply ends the discussion instead of showing genuine interest or concern that you may have misread what players want and made a mistake.

    The use of micro-transactions is a huge part of your business model. And I am very unsatisfied with how you've implemented it. And this is from someone who already bought $300 worth of points between two accounts.

    Production needs to step up and talk to the playerbase instead of implementing things from a meeting by fiat. You did a major player survey for Going Rogue. You did a focus group for the general workings of FREEDOM. You need to do something for the specifics of the Market to make up for all the shortcomings of how you're implementing micro-transactions in such a haphazard way with such a demonstrable misunderstanding of marketing.
  8. Last time I did any 'legacy' arcs was for the Flashback badges. Never looked back.

    I only do the 'zone arcs' now (Hollows, Faultline, etc...) or TFs.
  9. Quote:
    Originally Posted by Forbin_Project View Post
    With all due respect Zombie the screenshot is misleading. several of those powers (like some of the accolades) will never show up in a power tray because they are always on like Health and Stamina.
    While I certainly don't keep three Rock powers in my trays, whatever is left over from powers is rapidly filled with macros.

    We had this argument before when we only had 3 trays and those against asking for more made the point: "Well **I** don't need more than 3 so, I'm against it." Which is the ultimate selfish argument. If they had their way, we'd still only have access to 3 trays.

    If a number of people can find use for more than 9 trays, what is it to those who can't to argue against it?

    Incidentally, if it were up to Positron, we'd only have 4 trays, but pohsyb snuck in the full 9 that we have now, flummoxing Positron, who is even more flummoxed by how popular that was.
  10. Quote:
    Originally Posted by Blue Rabbit View Post
    Ah, so it's like you have ran the ITF on all your toons? It unlocks all the pieces available through it permanently?
    Yes, except for the Cimeroran custom weapons inexplicably.
  11. Quote:
    Originally Posted by Blue Rabbit View Post
    It might be just me but... if you get to a point where 90 clickable buttons aren't enough, I think you might be doing it wrong. Just saying. :/
    I would contend you're not playing the game enough...

  12. Quote:
    Originally Posted by Zwillinger View Post
    Ridentem dicere verum quid vetat.



    My Latin is terrible.
    Yes. Yes it is.

    I may laugh to say the truth which vetoes?

    Which would be a 'no'.

    Or you meant to say something to the effect:

    I'm smiling to say the truth which is forbidden.

    Which would be a 'yes.'


    So, maybe.

  13. And his briefs aren't a zippered bikini that becomes two narrow straps in the back that show buttcrack. But that's beside the point. The problem is contrast, not color.
  14. And, Noble Savage, you're OK with red bikini bottoms on white tights? And a bikini bottom with a zipper on a female? To me, that part is a mess. But I do like the rest.
  15. Quote:
    Originally Posted by DarkGob View Post
    I've been playing this game since I4/5 (mostly continuously) and I never knew this was an available command. Learn something new every day!
    It (/changetitle) was instituted only about 3 issues ago without any patchnotes. It was found in the list of commands you get with /cmdlist.
  16. Edit: Oops, you're talking *Badge* title. I was thinking character titles. So, the below is purely tangential info:

    You can use /titlechange anytime you want to change titles once titles are available for your toon.
  17. Zombie Man

    i22 AE Changes?

    Quote:
    Originally Posted by Chad Gulzow-Man View Post
    They have been available on the Beta Server ever since Freedom was first put into beta, but haven't been brought to the live servers yet...
    Well that's good. It allows for all the non-VIPs on the VIP-only server to try out AE!
  18. Quote:
    Originally Posted by Codewalker View Post
    I had to demorecord and edit it, since Group Fly didn't work on her when I tried it. Would have been funny to see the Phalanx all hovering around in their little pow-wow though.

    Most flight packs automatically kick in when the user is flying. See also: Goldbrickers / Sky Raiders Halloween costume.

    Now, it's possible that she has a special flight power with a unique effect for it, but it's probably just decorative.
    What is the name of her backpack? In fact, what's the name of her outfit?
  19. Quote:
    Originally Posted by Kentor1701C View Post
    NO!!! Not Statesman. Its like killing Superman. I am a huge Superman fan and kind of look up to Statesman with the same respect. Statesman is like the Superman of the COH universe. I am a 5 plus year COH Veteran and love this game. I still love this game, but will really miss Statesman.

    Statesman had to die. Otherwise your hero would always be a second string hero to him. And your villain would be a perpetual loser.

    You're the main character of the story. You become the iconic hero everyone looks up to. You become the new Statesman.
  20. Quote:
    Originally Posted by Codewalker View Post
    Keep in mind though, that she's already been featured in promotional art, so it's unlikely the costume will change at this point. This is just for fun.
    Well, Sister Psyche's costume has had several promotional forms, with the latest having the panels missing. And maybe Penny has unlocked a second costume slot.
  21. Quote:
    Originally Posted by Clave_Dark_5 View Post
    That reminds me: aren't there four firework emotes but for some reason only three listed possible text commands to reach them? I recall playing about with them when I first got them and the one I liked most I couldn't make a macro for.

    Am I crazy or misremembering that?
    There's a firework change costume emote which is unlocked with Incarnate Rewards: CCFireworks
  22. And this is why I put in Suggestions for players to have access to Dev costuming tools in the AE so we can help make the NPCs!
  23. New entry, and IMO, the best way to save the midriff (and keep in mind that the seams would be more pronounced on the real textures):