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Posts
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Joined
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I would, even if is sucked.
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This is horrible. I triad to do Numina (I think) TF and got assigned this hunt. By the end I hated the 5th again. Worst Kill Stealers I have ever dealt with!
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Good read. My questions were pretty much covered in the answers to others. I just want more costumes and animations.
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Quote:This one has been flawed every time it was brought up. The hostage always says "Ok, can we work something out?" A question I get to answer. I just say "Sure, you are free to go."
This was one of the main things bothering me (as I somewhat agree with Samuel_Tow's dislike of hand-waving). Most of my heroes hate Longbow, though, so it's easy to explain as a ruse to draw Longbow out for a fight. (My villains are less bothered by them, incidentally.) The Kidnap side quest would be hard to justify... but wait! There's no reward for that one. Even my puppy-kickers skip it.
Also, ALL of my characters tend to have a dislike of longbow. So that is not a problem for me. -
Sort of as a side note Sam. I am pretty sure you can go full Hero (from Villain) or full Villain (from Hero) in GR. You just have to jump through the hoops.
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Quote:This post just described Batman in Gotham, and Nightwing in Bludhaven. I applaud you!Something about your stance really got under my skin, and it took me a while to figure out why. You're asking people who try to fly the Hero flag to do one of the most un-heroic things I can think of: Abandon people truly in need of help, just so the "Hero" themselves can be safe among allies.
There are still innocent people living in the Rogue Isles, and while Recluse may not allow their wholesale slaughter, he does NOTHING to protect them piecemeal. The Island Hero Is often doing anything he or she can to protect these people, trying to make their lives a little less harsh. And with the exception of less than half a dozen truly evil contacts, there's room enough in the CoV story to do so. And I wouldn't count the Patron Stories among that number, truth be told.
Let's put your Hero in their shoes, shall we? They were either born and raised in a hive of scum and villainy, or by some nature have adopted such a place, and the downtrodden within, as their home. Now they face the choice, do they:
A) Leave, and become just another soldier in a veritable army of Heroes. An army with numbers enough that they can easily blanket their city even without your character and NONE of which have the power or authority to help the people he left
B) Remain, and scratch out what good they can, while being forced to do vile things just to survive.
C) Stay true to their home, but offer to help the Army of Heroes should the need arise.
Sam, you seem to be advocating the first choice, but something tells me the second or third choice will be more likely. -
This I must say is a great thread.
When I made my brute, I really liked the idea of being trapped. I thought they may one day have side switching, but I didn't know for sure. It was fun to RP him on Triumph (not really and RP server) he lives on Virtue now. It was just fun. I would rescue kidnap victims. Never did Patron Arcs, and a score of other things in an attempt to be good. The sad things is Good by human standards, and good by his standards didn't always mesh up. That was fun for me.
That is what it is all about. Fun. If it is more fun go for it. I do have evil Characters on Red side. Those are fun too. My Zombie MM has pets named after my RL friends, he sees nothing wrong with raising them from the dead over and over again.
MY Demon Summoner will be a truly twisted individual. Really excited about this one.
The thing is, the same thing isn't always fun every time. It is a game with multiple characters, and by including a back ground spot in my bio, and giving me a second starting contact the Devs have told me they understand. They said that even louder when they announced side switching, not AT sharing, but going from one side to another.
Why hammer a square peg into a round hole? Because then I get to be different -
Quote:And there it is, and all it is. IF it makes the game more fun for me to think of My Oni as good, and stuck in a bad place, then great. I may have ended up SOL and trapped in the islesIt seems more like an allowance of a character development tool rather than Mr. Paladin schmoozing with blackguards.
The game is meant to be fun. IF our version of fun is harmless to others, ignore it. -
Quote:But that isn't what CoV is. By it's very nature (we pay to play with no real in game GM) it can't be. I played in an all Sabbat Vamp larp, and there were STILL some secret Cam characters. In a game of this scope and size all of the players will never fit into the same mold.I think the way Sam and Poptart (and myself) see it is that say it is a PnP tabletop RPG. Now let's say your GM has decided to put together an evil campaign where the PCs will be villains, or at the very least mercs that sit somewhere on the fence. Are you going to be the odd one to defy the GM's setting by making the single Lawful Good Paladin in a party of merciless cutthroats?
Play the game the way you like, and let others play it their way. Then don't talk crap to them for doing it. Especially when it is something as small as how THEY view their character, AND when the Devs recognize this as a common view, and are putting a system in game (Side switching) to cover it.
Some people just don't like being evil, but like the CoV ATs better. Me, I do have evil charcters, but they don't think they are evil, they thing they are right -
Quote:Really? Have you ever played a Role Playing game beyond a computerized one? Hey, ever read a book? Some very popular characters ( Drizzt Do'urden comes to mind, Kyler from the Night Angel books) are good people in an evil society. I think it takes more imagination to play against the set norm, than to be a conformist to someone else story. The Devs even understand this, and are giving us a method to play it out in their sandbox.No, you should make a concept that fits the game rather than awkwardly jamming in something different for the sake of itself. As Sam says, it's a hilarious cop-out, and gets absolutely pathetic when you start actively rewriting content to fit a concept. You're no longer taking part in the storyline, you're just god moding - selectively choosing the bits that support your concept and ignoring everything else.
But hey-ho, I know the type. No point arguing beyond that.
Also, according to my Gaia addicted daughter, God-modding is using your actions to force actions on anotehr character. I.E. I hit you, and you fall down. -
I do. My main brute is a good Oni who was summoned and bound to the Isles by the CoT. He has been looking for a way out from the beginning. Currently he resides in Cim and RWZ aiding his fellow heroes fight the evil there. As soon as GR gets here, he will find a way to Paragon City where he belongs.
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I would have liked to see dual axes, but some of the animations would have looked odd. Like BF's stabbing motion.
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The Street Fighter (the game) Universe. Talk about tank mages!
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Me, He is based on the Iron Maiden poster "Stranger in a Strange Land" .
http://en.academic.ru/pictures/enwik...range_Land.jpg -
Great Stuff!
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Perhaps a red name could confirm that it is coming today? Pretty Please?
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If Cryptic out right sells the engine, I am sure NCsoft has first purchase options in their contract.
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The upside is, if GR goes on sale today, and I don't get into closed, I will still have a new power set to play with