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Posts
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Joined
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Looks like a # 9 post to me, if so, Welcome to the cluhb!
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Gratz and welcome to the cluhb. It's good to have more ebil in the world of CoX.
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I was also hoping this might be on freedom. I was going to throw in a million and then see if there was somebody I could give whatever my dividend might have been as an act of charity. Oh well. I am sure there's a lowbie toon in Atlas that could stand to benefit from a little bit of free inf.
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Quote:/eyerollsold 5 pvp io's and made 4.3 billion top that and I got to play the game.
you had to plot and scheme to rip others off. i played the game and listed the stuff at the going rate. people that do this crap are the reason the game is in this state you cry that there is farming yet your the cause of the farming.
And I suppose you listed each of those IOs at 1 to help bring down the prices but were just so heartwrenched that they went for so much that you couldn't bring yourself to click the "Get Inf" button. -
The counts are still coming in for me, but I am at about 800 Million for the weekend plus some sales I made today. Not a bad little score at all if I do say so myself, and I do!
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Bugger...well, 2nd isn't too bad either. Looking forward to fun and frivolity in the group!
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I was going to try CO, but the promise offered in issue 16 and GR makes me think I"ll hold off on exploring other venues of entertainment. Although, I don't think anything will keep me from SWtOR when that comes out.
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I am AgentMountaineer and while I have recently venture into the tank realm (I can't help but love melee characters) I will always be a scrapper at heart. I don't have any particular specialty that I am aware of, other than fallowing the scrapper conversations and chipping in where I feel I can actually contribute.
My main is a Kat/WP and I am quite fond of the combo even if it may be considered ultra-easy mode by some. I'm always willing to help you figure out how to afford those IOs that the number crunchers recommend for the primo builds.
Peace and carnage! -
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Quote:Bravo, MunkiLord! I must certainly say that I am in awe of this accomplishment.The damn thing immediately sold for 1,792,988,493 billion! After fees, that is a profit of 1.099 billion! Great investment. I'm a happy person right now. Just figured I would share.
/e Hatoff -
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Indeed! Please see the following thread for a full discussion on this topic.
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Werner makes /Regen awesome.
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I am deeply insulted.
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Unless you are being facetious, Umbral, you have my most sincere apologies for any offense I may have caused as to do so was not my intent. Perhaps I missed something important that I should be made aware of to avoid this great travesty in the future? -
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The result is that that set of constraints mean that practically everyone loses compared to the original position.
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Which is why I view merits as little more than a supply nerf.
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It isn't really hard to see it that way when that's exactly the effect it had. I still get a little flare of agitation when I think of the release of I13, but that gets me nowhere. You just have to learn to adapt and roll with the punches, as painful as they sometimes are. Sure, it takes a good amount more influence to do what you could pre-I13, but it can still be done. The game hasn't been broken but merely tweaked to be a little more challenging, as I am sure the Devs intended. -
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Its been about two months and a half of semi-serious work, and I now have about 400 million in liquid assets with 200 mil tied up in bids or stuff listed for sale. On my main toon alone.
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There you have it. I know that I spent right around 1.4 Billion to IO out my main toon. I did transfer some LotG: Recharges from another toon so that cost would have been higher if I had been starting from scratch.
I am not an extremely hardcore gamer, as far as I know. I usually actually play the game around 10 hours a week. Most of that game time is on the weekend. I do check into my account daily to move around the items I am currently trading on, but that doesn't take more than 5 or 10 minutes of my time.
As it is, when I logged out today I had just over 1 Billion in liquid influence, some of it tied up in bids, and I have a good accumulation of some items I am planning on putting up this coming 2XP weekend. All that in addition to my nicely IOd out toon and a few current alts that are earning their WW badges as we speak.
It really is a shame that some people won't take the little bit of time it takes to really earn a lot of influence on the market, just because they see prices and deem them too high. Even more saddening are those who demand an overhaul of the system, just because it doesn't meet their schedule of being able to maximize their toons. -
I don't know if it's just me, but I wonder if the challenge of learning how to use the market is really something so daunting as it seems. I remember when the markets were first introduced to the game. Of course prices were a lot lower all around back then, but I remember the thrill of excitement I had when I listed one of my first drops on the market for maybe 10 influence and winning 2,000.
To a former altoholic used to buying DOs for low-level toons, 2,000 influence was a lot. After that first sale, I went out and started accumulating more salvage and listing it on the market for higher prices to see if people would still pay for it. My items still sold! I was so excited when I reached my first million in influence and thinking the world was my oyster. Of course, i was still mostly ignorant of how IOs worked, so I was happy.
As time went on, I intuitively started realizing that this market was like any other: That when there is something people want, there is an opportunity for profit. Just from playing the game, I discovered which items were in demand just by how much people were paying for them. Items like luck charms and ancient artifacts were some of my main money makers back in the day. I'd buy a stack of 10 at low prices and relist to make profit.
Gradually, I became more aware of IOs and how they were the ticket to major influence gains. I started buying recipes, crafting and selling. Up till now, that has been my main means of accumulating more wealth than I can spend on my now completely IO'd (with 1 purple set of 5 Hecatomb and 4 LotG) out main toon.
When I set out to IO my main toon, I knew prices were high, but I also knew that there was a way to earn influence just by selling items I knew people wanted that I didn't need. I played the game, selling recipes if they were worth enough and crafting others that were even better. Eventually, over time, I was able to get every IO I wanted to maximize my build. It took time, it took effort, but I never let the prices daunt me away from getting what I wanted.
I honestly believe that anybody can get anything they want in this game, even if they are a casual gamer, if they just use a little bit of brain power. The mechanics of the market in this game are not that complicated for those who will take a little time to learn how to use them. If they are too obstinate and turned off by high prices, well, that really is nobody's fault but their own. -
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I agree with this, and have been saying it for a while. It'd be like the X-Men's Danger Room.
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Or like a Star Trek holodeck!
/Begins to wonder if anybody has tried to build a holodeck... -
Probably nothing new and exciting, but I had some fun stacking bookcases and some stacked, 'recessed' lighting.
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Well WP is for dummies and new ppl to scrappers IMO regen is for the more experienced ppl that know how to use things.
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I've always resented this sentiment because I think skill is about more than being able to manage click powers. I rather think skill is about knowing how to make your primary and your secondary mesh and make your scrapper be able to defeat enemies faster than they can defeat you.
The awesome thing about such skill is you can take just about any power set combination and make them rock. My opinion is that what makes your secondary awesome is your play style. Powerforge makes SR awesome, Nahilii makes /Invuln awesome, and Werner makes /Regen awesome.
Are any of these dummies because of their choice of secondary? I emphatically say 'NO!' -
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Willpower seems superior to Regeneration in every way. Why pick Regeneration over it for numbers sake?
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It does seem very much like you have already made your decision as to which is better. i have played both secondaries to 50 and /WP has suited me much better for my play style. I'll still play my /Regen every now and then when I want a change of pace, but both sets are a lot of fun.
When it comes to scrappers, it's about wiping things out. As long as you can do that without faceplanting, what does it really matter what secondary is or isn't numerically superior? Both sets have shown demonstrated ability to solo AVs, though I'm not sure if I've seen a /WP solo multiples yet. For team play though, either set can excel in the right hands.