Level pacts to 3-boxed VEAT team


AgentMountaineer

 

Posted

I'm preparing to set up and play a 3-box VEAT "superteam". This team would be all Crab Spiders: with the capped defense from TT:Maneuvers the team would be nigh invulnerable from level 10, and the stacked Venom Grenades would melt foes starting at level 12. All the AoE goodness Crabs bring comes with long activation times so 3-boxing them effectively seems fairly doable.

If there's interest, I'd be willing to sell level pacts to this superteam for infamy. However, before people respond I should mention that my play time is considerably more curtailed than Smurphy's, and it's unlikely I would hit 50 within a month. On the other hand I do plan to play some during 2xXP weekend. The fairest deal would probably be to scale it to specific rates for hitting 20, 30, etc.

All characters will be on Virtue (villainside, duh). I plan to roll them on Wednesday, so any deals would have to be worked out before then.

If there's no interest in such a venture, no worries - I'm not trying to push this on anyone.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

I'll bid 1 billion inf. for a level pact. I want an Elec/Thermal corruptor, but I don't feel like leveling it. A couple months is fine by me.

Edit: wth I'll bid for two spots for another billion because I want a SS/Fire brute, but again I don't feel like leveling it since I have a Fire/SS tank.

Edit: I just realized this will probably be hard to set up by Wednesday if the forums are going offline for 72 hours starting in a few hours. I'll pm you ingame.


 

Posted

Whoa. I was expecting a lot less than that. I'll arrange in-game.

I'm honestly not sure what my leveling speed will be. I think a setup where payment is done in installments would probably work best. I don't want anyone to feel like they got a raw deal.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

All level pacts were sold for 1B apiece. The team is level 11 currently - was hoping to get to 12 before 2xXP but oh well.

As expected the team is now nearly unkillable with stacked TT:Maneuvers. I'm fighting maps of +1 lieutenants and will start fighting +2s as soon as I can slot more accuracy.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

The team is 22. I need to bump up the difficulty somehow - even without having taken Frag Grenade (yet - haven't actually visited a trainer in a while) I can't actually get the last part of the attack chain off against +1 lieutenants anymore. The target dies too fast.

I'll see how +2s do but I might want to switch to bosses (even though that'll cap me on tickets every map - right now +1 lieuts just about get me there). I wonder if there's a boss I can fight with natural kb resistance to keep frag grenade from scattering...


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

Quote:
Originally Posted by Mind4EverBurning View Post
The team is 22. I need to bump up the difficulty somehow - even without having taken Frag Grenade (yet - haven't actually visited a trainer in a while) I can't actually get the last part of the attack chain off against +1 lieutenants anymore. The target dies too fast.

I'll see how +2s do but I might want to switch to bosses (even though that'll cap me on tickets every map - right now +1 lieuts just about get me there). I wonder if there's a boss I can fight with natural kb resistance to keep frag grenade from scattering...
Yeah, I gotta say, the ticket cap is awfully low for what can be done in a mission full of bosses. It is interesting how LTs seem to match up so well with it though, in my experience with a ~100 ticket variance or so. Then again, a mission laid out similar to a newspaper mission only yields a couple hundred tickets so maybe they think it's "awfully high?"


 

Posted

Quote:
Originally Posted by Brawlnstein View Post
Yeah, I gotta say, the ticket cap is awfully low for what can be done in a mission full of bosses.
I think that's the point.


 

Posted

Quote:
Originally Posted by Tricia View Post
I think that's the point.
The ticket cap is easy enough to get around as long as you're willing to reset the mission once you see that little 'One or more tickets was not awarded...' deal. It's pretty much my SoP.


 

Posted

Quote:
Originally Posted by AgentMountaineer View Post
The ticket cap is easy enough to get around as long as you're willing to reset the mission once you see that little 'One or more tickets was not awarded...' deal. It's pretty much my SoP.
That's inefficient.
I go to 750-800 ish then complete that way I get the full bonus as well.


 

Posted

Got to 32 tonight. Progress will be much, much slower here on in...

After playing around some more, it looks like +3 lieutenants are the sweet spot for now. I can take them out with a single venom/suppression/frag grenade chain assuming I don't screw up the sequencing. I took frenzy on two of the Crucibles for lack of anything better but I hardly have any use for it.

I don't know what Omega Maneuver and the pets coming up will really do for me. My current problem is bosses scatter without stacked web grenade which is tricky to handle, and given how much longer they take to kill they don't seem to be worthwhile. Plus there's the lost tickets thing.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

What about Tactical: Assault and Assault? Perhaps taking the aoe provoke on one instead of immob for bosses? I've found Heavy burst to be useful. After lots of practice I've found that I can use 4 AoEs on multiple crabs


 

Posted

I already have both TT:Assault and Assault on everyone (+90% dmg is pretty nice).

I hadn't thought about the AoE taunt. Hm. I don't know if that will keep bosses from scattering, but I could try it. I'd have to respec someone though - from here up it's all about getting pets.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines