all_hell

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  1. Quote:
    Originally Posted by Rodion View Post
    Enron also messed with the pricing of electricity on the power grid, causing brownouts, forcing power companies to have rolling blackouts in California, and caused the price of electricity to skyrocket.

    That was market manipulation at its worst, but everyone has forgotten about that and only remembers the stock market angle.
    I did this at Wentworth's just today
  2. disconnect everything but he RAM and the video card and try again
    if it starts then, turn it off. connect one more thing try to turn it on again.
    repeat until everything's connected or it stops starting

    If it doesn't start when there's nothing connected, your problem is likely in your mobo or power supply

    you may have to disconnect your power button if the button is buggy. you can short the two pins that the cable connected to to start your machine
  3. http://econfaculty.gmu.edu/bcaplan/museum/his1e.htm
    Lenin's last promise of bread was the hardest to deliver. The Provisional Government, barely more literate in economics than Lenin, had imposed a price ceiling on food, resulting, as any "bourgeois" economist could have told them, in severe shortages of food in the cities. Arguably this hurt the Provisional Government as much as its failure to sign a separate peace with the Germans; for the price ceiling angered both peasants, forced to sell their grain for a pittance, and workers, unable to obtain food at any price. Lenin merely intensified the brutality of enforcement of the price controls on food; rather than starve in the cities, large percentages of the urban population returned to their family farms in the country. (In the end, even this desperate move would not save many of them from starvation).
  4. Quote:
    Originally Posted by Sardan View Post
    If I read it right, he's not proposing a price cap, he's proposing that everything be available via a store as an alternative to the market. That'd put an effective price cap on all items, but it's a very different effect than simply declaring an item can't be sold for more than X.
    So he wants all items to be available from a store? I am not sure that's what he meant. But, the more a re-read what he wrote, the more vague it seems.
    from what I can tell, here's the gist of what he was saying:
    How about the Market has a "Buy it Now" option on everything.

    In this way the Devs can control the Market price,

    It would also still keep the market active in the areas under the cap

    the market would still be viable, just capped by common sense tops the Devs institute.

    B_C, you're still laboring under the misapprehension that marketeers can drive up prices above what buyers are willing to pay. It just doesn't work like that. If it did work that way, it would be even easier to make butt-tons of inf

    Since no marketeer can control the supply in a meaningful way, the trick as a marketeer is to sell for as little as possible and still generate a profit. Whenever a seller prices his items to high, someone comes along and undercuts him.
  5. Quote:
    Originally Posted by Blue_Centurion View Post
    I...Thanks.
    Please examine the effects of price caps on markets.
  6. Any rumor control on this?

    Am I wrong about it being broken?
  7. Id like it.
    Even if the SF spawned = to w/e the current min is.
  8. If this were to be fixed, where in the logs would its effects show up?
    Has it been fixed when I wasn't looking?
    Has any redname said anything about it being broken--acknowledging thatit's broken or saying that it would be fixed?


    I was very disappointed to find out that it was borked as I use it in two of my favorite brutes.
  9. all_hell

    AE Removal?

    AE is one of the things that really sets this game apart.

    It would be a sad day if AE was removed.

    I think eventually AE will live up to it's potential
  10. Quote:
    Originally Posted by gameboy1234 View Post
    Those lousy stinking yellow fairies! Those horrible atrocity-filled vermin! Those despicable animal warmongers! They've killed Fritz! Take that! Take this! Take that, you green slime! You black hearted, short, bow-legged...
    lol I didnt get it the first time

    Long live Bakshi
  11. Quote:
    Originally Posted by Castle View Post
    Reposting from I19 Beta threads
    Quote:
    To end the speculation:

    The problems Stalkers have at this point are systemic, not specific to them. However, due to their intended playstyle, they are hit by these things in particularly harsh fashion.

    Example "Shared Aggro":
    On a team of 8, someone aggros a large spawn of 16 mobs. Approximately half the mobs immediately peel off and attack the aggroers teammates, regardless of LOS or Stealth preventing them from being able to see where those teammates are. For most ATs, this is a minor inconvenience. For Stalkers, it can cost them a substantial amount of their alpha strike damage.

    In the past, I've addressed this to a degree by increasing their damage, adding additional critical avenues and even adding a Fear debuff to their Assassin Strike abilities. At this point, they are about as strong as we want to make them, which means any further improvements have to lie in addressing those systemic problems. Frankly, that means it is a LOT more complicated and manpower consuming.

    And, that is where it stands.

    Rather than further derail this thread, this should be continued over in the Stalker forums.
    Perhaps turning placate into a cone/AoE and letting it recharge faster would do the trick
  12. Quote:
    Originally Posted by Blue_Centurion View Post
    Okay, this is confusing. A good percentage of posters to this thread have been yelling at me to shut up and start making money in the market by finding my own "niche" and farming it.
    You can't really corner a market in this game because you can't control the supply.
    All you can do is have bids out and try to buy as many of the item as you can at your price point and then relist as many as you can at you other price point.
    If you buy them too dearly or try to sell them too dearly you will lose money on the venture.

    Through experimentation you can discover the sweet spot for both prices. For the most part, that spot exists independent of the flipper. Because you can't control supply, you can't push too far beyond the limits that the market sets through the buyers. If you charge too much someone else will come along and undercut your prices or the buyers will find another source if possible.

    The thing with PvP IOs is that they are ULTRA RARE. So even though one cannot control the supply, the supply is so small that the market will bear prices at the inf cap.

    When more than one flipper ends up in the same niche, it's the same as having two gas stations across the street from one another.

    W/o flippers, the supply of items for sale and the prices of those items would vary more greatly depending on any of the gazillion market forces ---like having many people stop playing farmers and high level tons in favor of trying out the low level Praetoria content.

    With the candy cane respecs coming soon on the heels of the freespecs from I19, respec recipes will prob'ly take a hit price-wise and drop to below there usual levels (the supply of respecs will go up and the demand for respec RECIPES will decrease so the price will drop). So, unless too many people try to get in on that niche at once, it may soon be a good time to buy up respec recipes to sell sometime after the winter event is over.
  13. If you have a lot of aoe it can be nicer to have the spawns tightly grouped.

    I like to do it on my brute, especially when I solo because it makes it easier for me to kill them all--less walking--it feeds my RttC and my fury.

    I don't pull them backwards though. I pull them forward. Pulling the 1st spawn into the second spawn and perhaps around a corner to get the ranged attackers in closer.
  14. Quote:
    Originally Posted by Blue_Centurion View Post
    Now, as far as market manipulation goes, I do in fact believe people are manipulating "farming" the market and driving up prices.
    People who have tried to do what you are talking about are less likely to agree with you than people who have never tried and only speculate about it.

    For the most part, marketeers stabilize supply and stabilize prices at the market equilibrium. If they deviate too far from the market equilibrium price, they lose money.
  15. I'll see if I can butter up the wifey

    @cossatot
  16. Quote:
    Originally Posted by Blue_Centurion View Post
    Listing order prevails when all other factors are equal. It is a FIFO system.
    This has been tested more than once and it is not true
  17. Quote:
    Originally Posted by Blue_Centurion View Post
    We all know it makes it harder for the average/newer gamer.
    The same way grocery stores make it harder for people who want to buy groceries.
  18. Quote:
    Originally Posted by Blue_Centurion View Post
    After 42 months of play it should not be impossible to have one really tricked out character.
    It is not impossible at the moment. be happy
  19. Quote:
    Originally Posted by Blue_Centurion View Post
    So many disingenuous posts about market pricing. Please. I did not break it out to every example, because I did not want to posts a wall of text. But to be clear. I bid 10 times at price A. 10 at price B, 10 at price C. Continue this pattern.

    Someone lists below price A, my bid is accepted. Someone lists at price B, my bid is accepted. There is a pattern to this.

    The underlying theory is that I have lots of bids at lots of price points. Whoever lists anything, my bid will always be accepted and I will always be the one that buys the item. Therefore I have all the items of this type. Then, having cornered the market, I can resell the item at 2 billion. Anyone trying to bid lower than that has to wait for all my bids to fill. Since i have bids at multiple price points, and they were there 1st, the only items currently available on the market for instant purchase are my 2 billion listings.
    This is not how the market works.
    The highest bid goes to whomever prices their item the lowest.
    Bidding at lots of price points is a waste of market slots (with a couple of exceptions for for book keeping reasons).

    ALL of the higher bids will fill before any lower bid will fill. Always.
    if there are multiple bids for the same price, it's semi random which bid will be filled first--the players cannot control it.
    The following statement is incorrect: "Whoever lists anything, my bid will always be accepted and I will always be the one that buys the item."
    If someone else is willing to pay the same price as you, it will be randomly determined which bid will be filled--the players cannot control which of those bids will be filled.

    The order that the bids are placed does not affect the order in which the bids are filled. Only the amount of the bid can change the order in which bids are filled--highest bid fill first.

    If you had a better understanding of the market mechanics, perhaps your conclusions would be different.
  20. Quote:
    Originally Posted by Roderick View Post
    Wait, better?

    I thought that they were more or less identical, like comparing the Steadfast -KB IO to the Zephyr one?
    I think that the steadfast one provide some res whereas the other one doesn't
  21. Quote:
    Originally Posted by Blue_Centurion View Post
    One simple solution to the entire problem would be market caps.
    This would so screw newER players who don't have the connections to find the off market market for items that would sell over the cap.
  22. I have a brute stalker made for stealthing SFs

    It's an EM/WP with a stealth IO, Super Speed, and often the grant invis power from the empowerment tables

    hasten > frenzy > build up > energy transfer (or Total Focus if the SF is lower level)

    usually takes a chunk out of whoever is on the receiving end.

    Works great for me
  23. i think there's an official update on the titan network
  24. Quote:
    Originally Posted by Blue_Centurion View Post
    the theory is most people will price the one they get at 1.9 bill, or 1.5 bill for fast sells.
    This part may well be correct.

    Quote:
    Originally Posted by Blue_Centurion View Post
    You buy those (1st bid at any price is 1st filled) and relist it at 2 bill. Anybody trying to bid 1.5 bill, or 1.9 bill, has to wait for all of your 1.5 bill, or 1.9 bill bids to fill first.
    This part is flat out wrong.
    As has been stated before, you do not know how this market works and your conclusions based on this faulty understanding are also flawed.
  25. Quote:
    Originally Posted by Blue_Centurion View Post
    You buy those (1st bid at any price is 1st filled) and relist it at 2 bill.
    This is incorrect

    highest bid gets the lowest priced item, not 1st come 1st served