-
Posts
1960 -
Joined
-
-
Anyone else been getting a lot of database errors?
-
Quote:I haven't been in the starting zones for a while. perhaps thats why I don't see them.Well that's the thing. They only "advertise" on trial accounts so that limits them to spamming in local so they hit the Atlas market due to its ease of access for a level 1 trial account.
As to 'goat's post I just came to the realization the bozo spammer probably thought it was "clever" to get the attention of his potential customers by rocking the healing aura. -
tldr
If you want the "best" stuff in game, you should learn about and take advantage of the wide variety of play experiences available in the game.
Choosing not to participate portions of the game will make it harder for you to experience all that the game has to offer. -
I am surprised they're still around. I have gotten only one spam email in the past several months.
-
Quote:It certainly can be already.I am saying pcificaly that on the average of one character per year fully kitted out in purps/PvP I/Os should be available per account/per year, or the equivalent treasure split amongst all the customers alts.
Quote:I have used the market since I started this game 3 1/2 years ago am am not even close to that mark.
I am not sure if we're supposed to 'finish'. -
Quote:This is still not true. You still don't have to do this. There are plenty of other options...the 3 1/2 years I have put into the game and with all cash concentrated on one character I am unable to complete it.
They already have access to it. -
You left out the fixed part.
If you happen to be the sort of person who enjoys playing the game and you do story arcs, do Ouroboros arcs, do Strike Forces or Task Forces, do AE missions, and keep or sell any good drops that you happen to get, and try to enjoy yourself, it doesn't take nearly as long.
The only way it could take you 1000 days is if you don't do any story arcs, don't do any Ouroboros arcs, don't do any Strike Forces or Task Forces, don't do any AE missions, delete any good drops that you happen to get, and try really hard to be miserable about it. -
-
Quote:Fixed it for you:To kitg out a charcter in 5 purple sets would require 1200 uniterrupted days of TIPing at 50.
If you don't do any story arcs, don't do any Ouroboros arcs, don't do any Strike Forces or Task Forces, don't do any AE missions, delete any good drops that you happen to get, and try really hard to be miserable about it, it could take 1000 days of tip missions to generate 500 A Merits (that you could turn into 14 top end PvP IOs that you could sell for 28 billion+) to trade in for 25 Purple recipes that you could've bought on the market for <12bil.
Disingenuous is as disingenuous does -
Quote:This is entirely true if you CHOOSE not to use AE tickets and merits. Otherwise, it's false.YOU NEED TO USE THE MARKET IN ORDER TO USE THE I/O SYSTEM. You hear that? loud enough?
There is no way for a person to plan a build, then go out and personally collect every recipe and ingredient. You have to trade the ingredients and recipes you do recieve for those you want. -
It's interesting that he can hold both the position that he doesn't understand the market and that he knows how to 'fix' it. All the while telling people who're successfully using the market how wrong they are.
-
Quote:There are other options.Errr, actually, this is true. Sad but true. I even had to geek my last main, using all my vet respecs to strip purps from him. I have invested 99% of my treasure in my new main, and he is still not "complete". i FEEL that after fourty two months I should have at least 2-3 mains with good treasure on them, instead I have one uber main incomplete and a trail of geeked characters respec'd out of their limited treasure to create my main.
Quote:Furthermore, it is my belief that anyone who does not seriously farm or sit and market for the vast majority of their gaming experience will be in similar straights.
You're free to believe whatever you would like, but there's plenty of evidence that your belief about this is unfounded.
They are victims because they can get lucky drops and sell them for tens of millions? They are victims because they can generate inf and buy things from other players rather than having to luck into exactly what they are looking for? They are victims because... of what exactly? What harm is being done to new players?
Quote:So why would the Devs want to favor the current Farmers and Marketeers at the expense of all ther future business?
There's no indication other than your assertion that the market--as it actually exists and functions as opposed to what you think the market is--is scaring away any new players. -
We need to crack down on all the people who pay that much for IOs. If only everybody would stop paying so much, then no one could get away with charging that much.
Someone please form a coalition of folks who will refuse to pay too much and recruit as many people as possible -
Quote:This is another one of the fundamental things you don't grasp about the market.You have to use the market like a store in oredr to use the I/O system. That is, unless you want to collect every recipe and ingredient yourself.
If you knew more about the market, you might decide that it's not the discouraging thing you think it is. -
-
Which mobs makes a difference.
If the mobs are susceptible to kd, and don't have very high smashing resistance, a stone melee brute can prob'ly solo them without much in the way of IOs. 5th column and council, I'm looking at you. -
Quote:I am sure you feel the way you do.I was discussing my feelings. Lets just say that I know how I feel, and since yo refuse to read my words, or believe they are not true, you do not.
So, I repeat again. I FEEL the market is unfavorably weighted to farmers and long term marketeers to the disadvantage of new and content driven players. This is a feeling. It is my feeling. Saying it once, with honesty, is all that is required. I may be wrong, but my feeling is entirely true. The fact of the matter is I believe new and casual players may feel the way I do much more readily than they will come around to your position. So, the game is skewed in your favor, you want it to stay that way, even if it hurts new City of customers. In my opinion. My feeling.
What is not true is the underlined part that caused your feeling:"I FEEL that the market needs adjusting, since after 42 mnths of play I must strip every toon I have of all treasure to fully complete one character, and still fall short of having the supplies needed."
The reason you give for your feeling is untrue. If what you say is true, and this is the reason for your feeling then you can be freed to change your feeling because your reason is false. -
Quote:Since you don't understand how the market works, how can you reach the conclusion that it is discouraging?As I have been stating all day, starting to avoid the taunt bots. Probably (Hopefully) the last post of this type I will respond to.
We are not discussing the in game market. My knowledge of the ins and outs of the City of Market are irrelevant. Your implication that I have no idea at all how the market works is boring.
We are discussing how new players are discouraged by the in game market, and a new players ability to start a character, and get good stuff for a character, in a reasonable period of time, partly using the market to accomplish this,
Since you don't understand how the market works, how can you know how to fix it? -
They 'lose' by buying a car more cheaply than they otherwise could?
To be fair, they have made the market completely ignorable. -
Quote:This is still not true. Repeating it again will not add to its validity.I FEEL that the market needs adjusting, since after 42 mnths of play I must strip every toon I have of all treasure to fully complete one character, and still fall short of having the supplies needed.
IMVHO, your understanding of the market is directly relevant to the quality of your suggestions. Obviously, YMMV.
Quote:If you run this main character for a year, should you have the character decked out in the best treasure the game has, or near it.
I say that lots of people do just this. I also say that your assessment of what's the 'best' is flawed.
Quote:Because the Devs want you to enjoy the game. I can finish all my old Armored Core from beginning to end in under a month per game, doing all content. The Devs are competing with console games, as well as other on-line games.
Quote:They need to make it so that these characters have the opportunity to be finished, since that is what people buy into at the beginning.
Quote:Can I quantify this. NO. But there is a "Truthiness" to it.
Quote:Believe me, gamers signing on to this for the first time do not want to hear: "Well, if you do 50 content exclusively, never alt, and grind for a couple years, you might be able to finish one character with full top of the line sets, but avoid the storylines, grind the same TF and farms constant man." Seriously, not a good marketing strategy.
There are many ways to play different toons in this game. Purples and PvP IOs are not the best choice for many, many toons and playstyles.
Quote:Notice, I keep talking about marketing strategy to bring in new players and retain them.
Quote:The vast majority of the respondents in these posts keep talking about the in-game market. We have been having two entirely different conversations from the beginning. Partly my fault, i keep getting distracted by the taunt bots. So I am sorry.
Quote:The important thing to remember is we are talking about not the in-game market. We are talking about revising the system so new / re-signing up players are encouraged that they can really make their character something great, without putting in years per character. Let's here discussion on that.