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Posts
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Quote:Battalion are, to my understanding, like the Covenant from Halo; a mix of different alien species all working together towards a common goal. Except in this case it's because one dominant species or entity has "consumed" the other species' Wells, thereby enslaving and brainwashing the defeated species and making them part of the collective Battalion.So... did I miss something, or do we still not know for sure what the Coming Storm is?
There are hints - and I've always assumed - that it was a Shivan invasion, but catching up on some of the lore advancements since I stopped playing the game (circa 2009) I'm now wondering if it's a Battalion invasion instead and the Shivans are just harbingers.
The Shivans are simply the Battalion's scouts, though they weren't always this way. The ones that fell on Bloody Bay were from when the Shivans had their Well and weren't controlled by the Battalion. The Neo Shivans that landed in Galaxy City, however, have been conquered and mindlessly work for the Battalion. The Neo Shivans actually seek to eliminate the original Shivans now because they're not part of the Battalion, causing the originals to become passive and cooperate with Earth forces.
TL;DR - Run Drowning in Blood, talk to the ally Shivans you rescue. They tell you important stuff. Also make sure to talk to Prometheus after you've run Incarnate trials, as he'll eventually start talking to you about the Battalion. -
Use a gamepad if you have one, turn off Comic outlines, ignore reading the storylines, and turn off voice overs. All those things make the game pretty tolerable for me, at least.
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Someone at NCSoft wanted some McDonalds.
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So they're looking for people that know how to handle balls.
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Quote:I didn't say it wasn't. Again, the point I've made twice now is it's just mimicking all the grinding aspects other MMOs follow while further enforcing that DBZ-esque power creep. That wasn't the only path CoH could've taken, though. We could've easily gotten dedicated level 50 content instead, that actually pushed all the abilities we've earned throughout the game while giving us real challenges. Giving us OP powers, making everything a grinding trial, introducing loads of new currencies, and sending the solo/small team players a big "Eff you" didn't need to happen at all to create a good end game.For one, "a million new levels and powers to make us godly and all powerful" is called "new content" or possibly "character development"
Quote:As for your second point, I don't know much about Tyrant being redeemed to be honest, but why make a fuss about it?
Have any big name villains even *been* redeemed in the current lore? On the level of the ones you mentioned there, anyway.
And no, no other major villains have been redeemed because it'd be a dumb idea to do so. All the prominent masterminds and archvillains are pure evil or have killed far too many people to ever have their hands washed clean. This includes Tyrant. Out of everyone in this game, Scirocco's the only villain that would ever make sense to be redeemed, purely because he's been written as the reluctant villain since day one. If they tried it with anyone else it'd be just as awkward and silly as when they were going to redeem Marauder, a man who slaughtered countless people just for being weaker than him, and make him Paragon's next big hero. -
Quote:Since you're not at all reading what I'm actually telling you, I'll just drop this here.There's plenty of reason to be happy and to have hope. We should be happy CoH had such a good run. Eight years for a MMO is amazing. It knocked down two younger potential competitors effortlessly and the developers maintained an enviable level of support and commitment even in the bad times. We should have hope because no matter what, life after CoH goes on. One chapter ending just means another begins. Maybe the former CoH developers will reform to give the super hero MMO another shot. Maybe members of the community will. Maybe someone else entirely.
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Quote:That's nice you have an opinion and all, but coming in on threads about stirring hope and happiness and being a general Debbie Downer just makes people dislike and ignore you.I take no joy in the game having been ripped away from all of us. I would like nothing more than for someone to press the 'undo' button.
But I'm not going to put my faith in information that's coming second hand about vague negotiations that may or may not have anything to do with saving the game, let alone with no word on how they're going and if they'll turn out to be fruitful or not.
Social skills, brother. You don't have them. -
Way too rich for my blood.
Also, don't lifetime subs do more harm than good to the publisher? -
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Quote:Did you even read what I wrote? I didn't say "We didn't need more end game, we're fine with what we have." I said "We need more 50+ content that pushes and challenges us, not a million new levels and powers to make us godly and all powerful while trivializing everything else." I never said end game was bad, I said the methods most MMOs use to create endgame were bad, and CoH didn't need to follow those same methods.Yeah they really broke the mold there for so many years by just not having a worthwhile end game. You hit 50, did all the Taskforces and arcs at the 45-50 level and then... rolled a new character to do the same.
While we're at it, would Lord Recluse, Nemesis, Rularuu, Hamidon, and Requiem be redeemed, too? -
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Quote:May as well make a list of what you'll actually miss. I'm surprised you even played CoH at all.Freedumb
CoV
PvP
AE
Hollows
Striga
Croatoa
Blappers, Scrankers, Offenders, Dominators, Dark Tanks, Fire Tanks, Tanks without Taunt or who don't think they need to taunt, TA Defenders, and anyone else who doesn't contribute much to teams
"I've got to go to the store. Mind if I sit in the mission and sponge your XP?"
The New New New New New Regen!
Dual Blades and/or Super Reflexes
Caltrops
MM's and 'Trollers who don't know how to control their pets
Master Illusionists
any enemy that phases out
attacks that ignore defense
DFB/DiB spammers
door missions that take me to the opposite end of the city
the grey and brown monoliths with tiny windows copy-pasted all over them in the old zones that are supposed to represent buildings
Kheldians or any of the enemy types they spawn
The Council
zone music
Shard TF's
Longbow
the crappy UI with its tiny buttons
bank missions
the invention system
players named "THIS IS MY PRIMARY THIS IS MY SECONDARY"
players who whine about stone caves
players who whine about SB making them run too fast
the flagrant use of comma splices and "it's" as a possessive in mission texts
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Quote:The reason he brought that point up was because Paragon Studios actually tried getting two other game ideas off the ground (one of which being CoH 2), however NCSoft didn't approve of the ideas and dismissed them. So yeah, the games didn't fail since they didn't even exist, but the publisher wasn't fond of the ideas. However NCsoft did approve the third game, which became known as their Secret Project.Paragon Studios, while having some of the staff from Cryptic stay on, solely worked on Cityof, and recently began work on another game. That is not a third new game with the first two failing.
And honestly, I'm of the opinion that CoH wasn't failing, but NCSoft couldn't/didn't want to focus it's effort on it any more. It happens. They already have other games that are far more successful in Korea, with a new game launching that's pretty popular in both Korea and the US. So it's not far fetched that, despite CoH's success, NCsoft just wanted to focus energy elsewhere. After all that IS what they said to begin with. -
Just 'cause everyone else does it one way doesn't mean that's the best way, or how others should do it. Considering all the other stereotypical MMO molds CoH made a habit of breaking, you'd think they would continue that habit and offer a more unique experience and not go with the typical DBZ-esque end game. We didn't need more levels and powers to gain in order to become gods, we just needed more content that really challenged us and made us use all the abilities and experience we gained on the trip to 50.
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IMO the Well storyline in and of itself was just stupid from beginning to whatever end they were gonna roll with. Transcending the Well is, to me, just the equivalent of going super saiyan 2; you've reached ultimate power and defeated the ultimate threat, but now there's even stronger ultimate power and even stronger ultimate threat, and be careful sneezing because you'll destroy an entire planet.
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That's probably a good thing for them. Otherwise half their roster of sig characters would be killed off for no reason while story lines would go everywhere but forward.
Totally agree about the art style. But if you've got a gamepad try using it. It makes playing CO more enjoyable, although you still gotta use your mouse for navigating certain menus. -
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I don't like any of the other MMOs out there. I've never been a fan of the whole loot system, or raiding and grinding. And most other MMOs don't really give you much freedom to actually make your character both look and play the way you really want them to. CO's close, but I fuggin' hate it's art style and writing. So if CoH truly bites it, it'll probs be my last MMO.