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Posts
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Joined
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This one was a bit of a mess,
Hemm had to afk at first, mission, was ok, since he told me, before joining, but then portal on mission 1, is bugged somehow , it need everyone in map.
Then we had the famous... "i cant set mission, since a rogue ouro'ed out".
All that to say, we lost a lot of times wondering cause of those glitchs
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We getting slower...
well we only had 4 ppl on last mission to fight AV's, the rest was chlling waiting for a TP that never came
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So i was asking around who still mind dom for MoLRSF, and Arky said, forget about it, just rush it, with a good team.
Ive done that in the past, but i also have bad luck lately, so i was insisting...
...i dont want to do 30 tries, i rather play safee...
after some silliness between us 2 we decided to give it a go,
SpeedMoLRSF, rush the crap out of the SF...
Took us 1 try in the end:
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i got midnight dodger on few alts, going with no temps, not using veng, just rushing Director 11.
I alsow remember helping some ppl with it, while i already had the badge...
... can we try midnight dodger?... - whatever, lets just rush the AV .... - woot got badge, thx guys...
The team composition will help for sure, debuff and dps... etc
Incarnates, help for sure. -
Thx Cade and Ghost for hosting a nice and original player event!
ONE BILLION YOU SAY!
*stare* -
maybe one of the healer had the opposite entanglement... causing more damage
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Maybe a silly question, but i never took the time to pay attention to this...
Disintegration, ias casted by AM, as a single target attack, or there is more to it?
I'm asking because i noticed that on some runs, there is a lot of ppl being disintegrated, while on other there is less or few.
In that last case, i was wondering what was the difference?!,
maybe ppl keep somedistance between them, to avoid the entanglement, more then on those runs were ppl get Disintegrated a lot ??! -
About disintegration
I saw someone died even if we were 5 healers on her case. Someone suggested its because of the DoT's, and that moving a little (not running away), would break the Dot's...
I am not sure, anyone got a clue? -
just did 2 runs, 8 and 9 min...
Seriously having a team of 8 is the issue, kinda slow today at this hour and last night -
4 or 5 run so far, and last night we ran a badge run wich turned out to be a lot of fun
we got :
Anti-Anti-Matter
Bunker Buster
and since it was my first ride on my brroooooot
Keyes Technician -
I found the issue with Sentinel... its the USER!!!!
kidding
Sentinel dont use settitle anymore
you onlyne have to open the info window or type /info_self
here where i got the info : http://cit.cohtitan.com/sentinel/help_contents/BadgesView.html -
Offcourse now that i succesfuly updated badge-hunter, i have issue with Titan Network site...
Some weeks/months ago i deleted my brute from the site, thinking ill rebuild him from ground up, with the setitle stuff.
But with herostats, only part of the badge list is working. Even if i manualy use the settitle for the specifics badge i need to update. My guess is... hero stats VS titan site issue .
So i reload sentinel (latest version) but its does not track any badge at all, when i look in the badge section on the sentinel software.
To make me rage a bit, it was working fine last night, when i got my last 3 badges. but this morning, nope, not tracking badge vs settitle commands
is there anything im missing? -
not working for me
Just when i finnaly break the 1200 badges wall
cant update badge-hunter.com
If anyone know how to make it work, or if a new version is coming? -
now at 1201 on my Brute Nikopol with :
Anti-Anti-Matter
Bunker Buster
and the badge for completing Keyes the first time,
I was at 1198 before that.
Im just happy i broke the 1200 barrier. -
We only did 3 runs last night,
Was taking forever to gather 8 ppl , or it was me that was no patient enough :P
Anyways we did a 10min run, on the last run, and that was with a team with 3 tanks, 4 fender or something, barely no damage dealers.
And that was also while using a safer/slower strategy, since most ppl are rusted from that TF.
If you would have a good balanced crew, that are use to running it, you could easily do it in 6min ish, even tho the 2nd wall been fixed.
Ill run a few tonight, hoping will have more interest. -
Tonight possibly tomorow night as well.
Run as many 10-20min runs, no stress on breaking record, just aiming to get those WSF badges, easy
Just gather near Woodsman in Eden, and lets form some runs!
Already on spot,
What about you?