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Posts
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Joined
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Oh, pshaw TA. You're laughing, I can see it!
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Personally, I'd rather have a back that's more like a playing card back, i.e. no stats/info/etc. on it. Just a simple CoH or CoV back, depending on if the character on the card is a Hero or Villain.
[/ QUOTE ]For you (I'd been thinking of it anyway, you pushed me to it!): card back
And an update on the character plate back: testing, testing, take 3! -
Nobody knows these FX/MOVs?
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What about the back of the card/plate?
[/ QUOTE ]Damn you... *brain tweaks, thinky thinky think*
Thanks, everyone!
RE: commissions, I don't think I am ready for that yet, cos I literally just started fiddling with demo records FOR THIS PROJECT...but it's a future possibility. -
Thanks!
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Here's #1 in a series of three for The_Wildcard's Battlehymn ("Singer"):
Character Plate: Battlehymn
And here are two for Neko Sumizome ("Sumi"), another friend:
Character Plate: Neko Sumizome
Character Plate: Neko Sumizome -
OK! So. I have a friend's shield defense/battle axe flying tanker that I'm trying to get some screenshots of, using demo edits. I want to get the "point with his axe" and the "bang shield with axe" animations, and apparently I can't find the correct MOVs or FXs in Scuzzbopper's codex. I have tried all of the TAUNTs, and out of desperation, I even tried the SHIELD_WEAPONBASH, only to find out it should be called SHIELD_SHIELDBASH
I don't want to ask her to do the animations in game and get the code via /demorecord because it's a little surprise (she knows I'm doing a project for her, she doesn't know what I'm doing with her character! ). Also, I don't have a shield/axe tank myself. :/
Halp? -
*scratches head a little, Friday was yesterday...?*
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You're welcome, sweets! I need to get you in-game so I can record Singer's shield and weapon...him and Sumi need their plates updated!
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So I got bored yesterday after work, and instead of playing the game (duh! I pay $15/mo for forums and a glorified chat room!), I fiddled around with demo records and photoshop!
The results are:
Character Plate: Aggelakis
Character Plate: Sparkerella
I've been calling them "character plates", but a group of my friends have latched on to "trading cards" instead...
I don't think I'm done tweaking the layouts yet, but I like them so far! -
It's a bug. Contact support via petition and they'll almost guaranteed reinstate the pact.
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Looking for a bind for my dom.... I saw a dude that had a costume change that actived when he actived dom and went back to normal when dom was gone. Can you please tell me these binds if you know them. Thank you for your time.
[/ QUOTE ]You need two binds:
/bind KEY1 "powexecname Domination$$cc #"
to activate Domination and switch to your domcostume
(where # is the costume slot, starting at zero...slot1=0, slot2=1, etc)
/bind KEY2 "cc #"
to change back to normal
(where # is the other costume slot you want) -
Do you mean the delete key by the insert key, or the backspace key by the equals sign?
/bind delete "/local If I go down, I'm taking you with me!$$powexecname Self Destruction"
for the delete key by the insert key
/bind backspace "/local If I go down, I'm taking you with me!$$powexecname Self Destruction"
for the backspace key by the equals sign -
That's a current bug. It's not on the known issues list, but IIRC I've seen a dev comment on it somewhere.
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The site got an overhaul. That page is now listed here:
http://www.cityofheroes.com/game_inf...ote_guide.html -
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Is the March 24th date a solid confirm? I'm putting this on my calendar. If so, what was the source?
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March 24th is just conjecture. However, they're apparently shooting for a March release, according to the information released by all the gaming news sites. Anything earlier than March 24th seems unlikely, given that Issue 14's not in Open Beta yet. Unless something goes wrong between now and then, I think it's safe to assume that Issue 14 will be released either around the 24th but not later than Tuesday the 31st.
[/ QUOTE ]They can go up to April 14th, since that's the current release date of the Architect Edition, which is supposed to accompany the issue. I am not saying I14 won't drop before then, but they've got more than just March to aim for. -
I use Young Face 11 way, way too often on my girls because it's very soft looking.
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It's also in korean. You can use registry hacks to turn it into english. But you can really muck up your computer if you don't know what you're doing and you go fiddling with the registry.
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I really, really think you should link to the various pre-order options for the Architect Edition box on Amazon.com, etc., in your official posts. People are not seeing it since it's buried only in the interviews and articles, which that giant list turns a lot of people off. "I have to read ALL OF THAT?"
(Hey, you know it's true, people come into a 10-post thread and say, "I haven't read the whole thing, but I'm going to say my piece anyway." Heck, sometimes they don't even SAY that! That's a LOT of articles to paw through for the lazy folks.) -
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As for the chat bind, you can't enter binds containing $$ in-game; the parser chops the line up and executes the last command before it realizes that you're trying to enter a bind. Binds with $$ must be manually entered in your keybinds file. (Or at least, that's been my experience.)
[/ QUOTE ]This is wrong. Enclose your binds in quotes, and you can use as many double-dollars as you like. If you do not enclose in quotes, then the game reads it as "bind up to the first double-dollar, then execute (not bind) everything after it". -
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How does this second build handle flashbacking/malefactoring?
[/ QUOTE ]The original build would be OK: it has tons of purples, meaning the set bonuses would stick around. It requires tons of influence, mind.
The build posted a couple posts up from here wouldn't work well at all. Virtually no set bonuses to supplement the build. -
Wow, creepy. I don't know if I like it or not, THAT kind of creepy.
I mean, it's well done...but it's creepy.