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Posts
2017 -
Joined
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Just saw this was 8pm on a Sunday. Can't make it as that's 1am my time.
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Looks VERY cool. Love the theme, and am a big fan of Astro City.
I'm already a member of a supergroup with a similar(ish) theme. Would you guys be interested in doing some duo RP events sometime? -
Looking forward to it!
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This one was alright. Felt a bit weird to have so much focus on Penny Yin, and Clamor turning into a chicken made me laugh out loud, but yeah no real complaints here.
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They should join the gers full time as alternate dimension versions of Replacer.
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I'll try and make it, hopefully bringing some of The Challengers with me.
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Please don't dissect my post. You will take things out of context. You didn't even comment on any of the points I made, nor respond to any of my questions, and you ended up just repeating yourself.
All of the concerns raised in your new post I've already covered in my last one. I'm not a fan of arguing on the internet as it usually always devolves into people visiting dictionary.com or quoting latin. I do appreciate the feedback though as the vast majority of the feedback we got from this event was positive, and ultimately improvement comes from working on the bad points.
If you could be a bit more specific about how we could improve the event then I'd like to hear it. (Genuinely.) Simply saying "allow more participant control in the story direction" is a bit vague. What exactly do you mean? What SPECIFIC things could we have done? Should we have changed the AE missions that took hours to create?
Help me out here buddy. It's easy to criticise. What would you have done instead?
One thing you asked:
"Did the members NOT part of your scripted group actually effect anything or play into your plot?"
Yes. The scripted group was myself, Phanto, Trioxin, Devilfish, and Red-Havok. Off the top of my head:
Worldkiller showed up to take on Dawnshift and the GDF by himself.
Nine Ball ordering the UU to retreat, which ultimately led to Baron Blitzman committing a suicide run on the heroes and being defeated, and Trioxin and Devilfish running back to the isles.
Replacer duplicating himself and fighting back scores of villains.
Quiz Master switching sides (to hero!) and trying to disarm the bomb.
Misnomer? switching sides (to villain!) to help Karnal Sin.
And perhaps most importantly...
Icon leading The Eternals against Phanto, defeating him, and disarming the bomb. -
Quote:I played both Xanatos and Baron Blitzman. There was no feasable way for me to be on both characters at Siren's Call. I made an AE mission with Xanatos/Johnny Turbo/Azure Tracer in it to explain why they weren't there in the final battle. (Hint: Because the villains beat them up.) There was also no reason for Xanatos not to show up at the first ambush. "Because Shogun of Sorrow wants to hurt you later" is not a good enough reason.Tsk tsk. Didn't have to reconstruct the entire event, but it helps to be adaptable to things that can happen. It's not really much fun for others to be in an event if the entire thing runs on a rail.
Perhaps, with Shogun's information, only a few of the Challengers show up to the other leads, and are prepared for the fact it's a trap. Instead of Xanatos being at the ambush, he could instead show up to give aid in Siren's Call, only to be defeated there and forced to bow out as others come in to take his place.
There's all sorts of ways to make an event work that allows for the people you're inviting to feel like they're a part of something cool going on.
Otherwise we're just an audience and background fluff. Not really much in the way of participation if all we're doing is watching a pre-set series of events play out while we mill about.
It's like we're sitting in a theater watching a movie, in which case you didn't really NEED everyone else to show up except that you wanted an epic battle as a backdrop to your story of "Oh man, look how AWESOME we are!"
If that's what you were going for to begin with, then you should say so. Fairly misleading to label this as some big event with the advertisement that picking sides means anything when the specifics of the conclusion are already decided on ahead of time, which rendered the idea of there being sides to begin with a moot point. The villains don't have to win. Obviously, they can't (Status Quo Is God afterall), but if you're to invite people to participate, and make a BIG show of how important the sides are...
Well then perhaps you should account for and be flexible towards player input. What if a hero OTHER than the ones in the summary had made it to the bomb and disabled it before Devilfish sabotaged it? What if someone had defeated the Baron while he was running amok at the end earlier on? What if a villain had FIXED the damage to the bomb?
It's good to have a script as an outline for what happens, but for it to be the hard and fast absolute of what will and won't happen...?
Then this isn't really an event, it's you just trying to show how amazing your group is "supposed" to be.
And look, I get your point. No-one likes to be just another face in the crowd. But when you have a event with 100+ people showing up, it just doesn't become feasible to allow each and every one of them to alter the plot direction in the MAJOR way you wanted to. We had four mission arcs already written and designed for the heroes by the time you decided to be a "double crossing villain" and tell the heroes not to bother with them. Should we have rewritten/redesigned all four of them JUST FOR YOU? Are you honestly suggesting that we should have made 400 AE missions on the off chance that each and every participant in the event wanted us to change the story direction?
I'm sorry. That's just not possible. And while you might not realise it, it's an immensely selfish way of thinking.
Honestly? I think the issue here is the old "double crossing villain" plot scheme. All it ever does is cause headaches, and in my experience it is little more than an author attempt to make the double crossing character more important to a story they don't have much involvement in. Why try and change the story direction? Does the story suck? Why not simply engage with the story and enjoy it for what it is? Why try and become the ONE IMPORTANT PERSON WHO CHANGES THE OUTCOME? What puts you above everyone else who would no doubt love to do the same?
What you essentially wanted to do was something called godmodding. Which is where you have decided what makes the most sense for a story being run by someone else, and you seek to forcibly change it in a significant way. Stop and think for a moment. There are many reasons that the event should have carried on the way it did. Maybe the heroes didn't trust Shogun of Sorrow as a source of information? Maybe they DID trust him, but had to check out the psychics anyway, for fear of not being negligent?
Do you see what I mean? You are overselling the importance of your ONE SINGLE INDIVIDUAL character in something that was a GROUP event designed for a lot of people to participate. For events of this size you are ultimately a participant in a linear plot progression designed by someone else. Obviously, because it's a big event, we wanted to make it a story that focused on the server as a whole, rather than The Challengers. (Which is why half of our roster got taken out in the AE...to allow us to play our villains, but also to allow other hero groups to take centre stage.)
I genuinely don't understand why you said the purpose of this event was to show "how awesome we are". I think you're projecting your own insecurities onto me here because YOU weren't able to show how awesome YOU were in a public event that was specifically catered for open participation. I'm sorry to hear you didn't have fun, but I think that was more to do with how you approached the event, than the event itself. -
Quote:Are you complaining that we didn't reconstruct the ENTIRE event just because of your character's imput?Ahhh, I guess Shogun warning Asunder that the initial leads were false info didn't come to much use after all.
Especially the part where he outright stated that because Baron wanted Xanatos to suffer, that Xanatos should not be present at the initial ambush just to put a dent in the Baron.
Darn, would've been nice to see that villainous meddling actually coming to SOME effect with regards to the plot of these events. Ah well. -
For dark control holds or hybrid?
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The best way to get PVP changes made is to send PMs to each of the CR and Dev team.
Also submit bug reports, so that when it eventually gets looked at, they will have reports to read.
PVP is not a focus for the devs. These broken powers have to specifically be brought to their attention. (I.e. Poison holds.) -
Thank you to everyone who showed up and took part. Seeing all of our teams together in action really felt like a comic book crossover was taking place. Being one of the villains at the centre of it all really was an honour. Being able to fight against all of the heroes I have read about on virtueverse, but never had the chance to actually roleplay with at length, was a lot of fun.
I can safely say this was the most fun RPing I've had in a long time. Hopefully this is the first of many things to come. We have a solid network here of roleplayers, and I'm looking forward to seeing what the future holds, and what future stories/relationships this event may have helped to instigate.
Also; much respect to Virtue for showing that a PVP event can take place without trash talk, drama, or OOC competition. -
Hi Virtue,
A lot of people have been asking me for the details for tonights RP event. (click here for more info!) Rather than send the same message out in response over and over. I thought I'd just post the directions here so anyone interested can come along and check it out.
Heroes are meeting at STEEL CANYON SOUTHERN TRAIN STATION at 6PM EST:
Location: South East Corner of the Steel Canyon Zone
Villains are meeting at SHARKHEAD ISLE MONKEY FIGHT CLUB at 6pm EST:
Location: 77 yards north of the Pocket D waypoint. Look for the red monkey near the entrance.
If you get lost. Send a tell to any of the following:
@Xanatos
@Red-Havok
@Johnny Turbo -
Quote:This is what happens when you put non-writers in these roles. You get hit with a solid dose of unfunny nerd humour that is completely out of character.Off the top of my head, he complained about his steam powered computer crashing, gave a shout out to a specific player, commented on his war horses not showing up, responded to a couple questions, made a pretty corny and unintimidating threat or two, among a few other unimportant things that should've been put only in zone-wide chat.
It got old really quickly, and was pretty painful to read through due to how cornball and silly it was. I'm not asking for award winning banter here, but this isn't Bad Penny we're talking about. It's Lord Nemesis, the man who took advantage of WWII and seized control of the Americas. At least act like you're treating your character seriously.
And despite what Zwill said, only around 25% of what was said qualified as "important." -
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Hi VRPRPers! (What a moutful!)
Just spoke to Xeden in game today and he hadn't heard about an RP event myself and The Challengers are running on the 3rd June. I thought I'd put up a little post here inviting you all to it. (If Xeden missed the thread...I'm sure plenty of you did too!)
It's basically a mixture of AE missions and RPvP with a focus on recent events in the game (death of Statesman & Sister Psyche) and in the RP community (death of The Imperial). The event will have a "story" from start to finish. (Including a debriefing after the event with a chance to chill with your fellow heroes/villains and remenisce.) With the aim of the event being a chance for different SG/VGs to network with one another and make new friends, all the while enjoying a well designed RP event with an overarching story. Anyone is welcome to attend.
We're also hosting mini pre-event SG/VG briefings days in advance of the event. These entail one of The Challengers, or one of the event's villains, speaking to your supergroup in character, one on one, about what is going to be happening on the 3rd of June. Most of these pre-events aren't even taking place on the same day. (I'm meeting one villain group, for example, the weekend before; May 25th.) These are obviously to hype the event, and to allow different SG/VGs to feel more involved in the story.
Click the big picture below for more info if this sounds like your sort of thing:
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Quote:Anytime is fine. If I or Red-Havok can't make it I'm sure someone else would be able to.May take you up on this offer later. Any date you'd like our Villain Group Confirmation by?
I'll definitely be available on the weekend of the 25th of May. Just let me know when is best for you guys -
Is your supergroup or villaingroup interested in taking part on June 3rd?
Unsure how to get involved?
The organisers of this event (The Challengers) are currently running RP briefings for interested groups. These pre-event briefings basically involve Red-Havok (or the nefarious Phanto) coming into your HQ and asking your group for help on June 3rd. It's completely in character, and is a perfect way for your groups to find a "way in" to the story.
If you're interested in having one of us pay you an RP visit, briefing you personally on the upcoming threat, then by all means get in touch: @Xanatos or @Red-Havok
Please note: you can just show up to the event without doing any of this if you want! This is just there for people who are looking to actively engage with the build up! -
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