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Posts
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Joined
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Not sure which this is, probably subjective - but i think the halos should be set up like the combat auras - it sucks to spend the candy canes and then relize you cant use it till 30th and auras open.
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the additional slots are a dream come true - but they need to do something (even if its for just a limited time after the slots release) to make server transfers cheaper. I would love to consolodate the 5 servers i play just into the 2 main ones which i could with slots now - except then it is $10 per transfer which would total over $360 for me.
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Well i guess there is a reason its called wild speculation, ok time for me to tally up my original post points and see how close i got
From original polifiration thread:
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Blaster
"Psi Blast"
Psi Melee - this would involve the doms version of Psi
Secondary with just making some replacment powers for
ones that are in blast set already. This is pure
speculation and highly unlikely.
Ok so this was a given - no success till we see the power list for Manipulation
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Controllers
"Plant Control"
Either Fire or Ice heal and buff set created for
Corruptors - i would prefer fire - technically Poision
could also be used for trollers
ok got thermal - and am happy
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Defenders
Hopefully an elemental blast power - either fire or
ice - like the Corruptors have - again would prefer
fire
Again Either Fire or Ice heal and buff set created for
Corruptors - i would prefer fire - poison is unlikely
for defenders
Ok right on this one - i would still have prefered thermal but ehh
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Tankers
Best Guess - the hero version of electric armour and
melee (IE the electric effect would be white instead
of red)
Way Wrong
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Scrapper
Energy Melee and Nijitsu probably
Way Wrong
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Brutes
"Ax and Mace"
Secondary i am at a loss - they only tanker one they
dont have is Ice - but they discovered long ago ice
armour didnt work for brutes - unless they decide to
tweak a Scrapper Secondary to fit i am still at a loss
Ok was on right track with this one
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Stalker
Another one i am unsure of - only one i can invision
is a broad sword primary - only scrapper primary
they dont have a version of
Mentioned above was Ice Melee another i didnt think of, not sure how that would translate
not sure whats left to do secondary unless some
variation of Invuln - or steal an elemental armour
from tankers - ice might work well for stalkers
acctually.
Way Wrong
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Corruptors
"Weather Control"
best guess electric blast - would really like it if
they made the electric effects red for villians
this one was obvious but still
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Dominators
only 2 control primary powers they dont have already
are Illusion and Earth - i would LOVE it to be
illusion - but my spider sense says it will be earth.
as for secondary i can see an electric assault power -
combining stuff from the blaster electric Melee and
Electric Blast sets - once again hoping it will be
colored red.
Still wish it was illusion - maybe someday - seems i was right on though
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Master Mind
"No New Primary"
Best guess on secondary is Kinetics - only one that
makes sense actually - theoretically Rad could work as
well but Kinetics seems more pet buff friendly
Mentioned above was sonic resonance - not one i thought of but i see the logic in it - not one i would use myself but hey
Way Wrong - but i think very few saw this coming -
This is from a thread on the xp curve smoothing and i was just wondering if it was still on the table or not.
POSITRON said: In Issue 12 (no release date yet, sorry), we are going to have you never dropping below 50% Inf. earn rate when in Supergroup mode. We will look at the impact of that change and base future alterations on that.
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Ok i love /em Smack - but DIRTWOLF this is the best one ever, i actually laughed so hard i was in tears!
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[quote<br><br>
<img src="http://i159.photobucket.com/albums/t152/orangejeep/MVC-034S-2.jpg" border="0" alt="Photobucket"><br><br>
Ken and his fish made it swimmingly!
<br><br>
<img src="http://i159.photobucket.com/albums/t152/orangejeep/MVC-030S-2.jpg" border="0" alt="Photobucket"><br><br>
Jay shows all his sexy...well not all, there is no camera that can contain all his 'sexy.'
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Ok which dev is Ken?
As for Jay - all i can say is:
where does he get all those wonderful toys! -
I have got to say the city scoop is impressive - originally i thought it would just be a flash in the pan - but the entire staff is doing a great job - its a great bonus to the community!
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*sigh* you guys shouldn't try to post so fast, I'm waaaaayyyyy ahead of y'all
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ummm Zombie, the 5 drop includes Base Salvage already. The only thing that can 6 drop is a DE monster.
Base Salvage
Invention Salvage
Recipe
Enhancer
Inspiration
Essence of the Earth
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OHHH - wow forgot about the EoE thing - i stand corrected -
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I know the "Quinfecta" is uber rare but is that supposed to happen that way? I don't remember seeing confirmation if its a bug or working as intended.
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It is definitely WAI, Positron himself told us the Devs call it the 'quinfecta'. Whenever a mob gives xp/inf, there are five separate rolls for five possible additional rewards, thus, you can have anywhere from 0-5 drops.
Which has me thinking... when one is in SG mode... how does that affect invention salvage? Are they the same roll or two separate rolls? Could there be a six-drop, or, a sexacta*?
*I term I just coined. The betting terminology is..
exacta or perfecta - top 2
trifecta - top 3
superfecta -top 4
quinfecta -top 5
Since 'sexfecta' didn't sound right, I went with sexacta.
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Looks like Invention and Base Salvage are seperate rolls - since he got 1 of each in it - so no way to get above a quinfecta -
All i have to say is the 1 and only thing that EQ has over COH/V is they added the shared bank slot - this game really needs the same thing
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Ok the inside trench Coat Tail issue needs to get fixed asap - it wasnt that annoying in the begining but now it getting ridiculous - especialy in tandem with the bug that causes your colors to change to SG colors when you switch costumes even if they arent what you selected - that bug needs to get fixed also
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I know this has been mentioned, but originally it was rare now it seems to be common....
For some reason when i switch costumes on certain characters while in Sg Mode the colors seem to default to something from the SG choices instead of the color that were choosen for it by me, is there any way to lock the color choices so they cant get a mind of there own during costume changes, its starting to get annoying to have to go in to the SG screen and correct it everytime i change. -
Holy Cow... i have been here since beta and i do have a few alts on Virtue, but i had never heard about this, its hysterical, now i am going to crack up everytime i hear the NPC line on the pass buys
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OMG... i was crying like a baby...you have MAD skills man, mad skills
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Not to split hairs - its a very fun possible ending - but remember his dad is Chris Jenkins, not Charles
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My only issue is that now we have to visit all the badges for a zone again even if we have them - its kind of annoying but not debilitating
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Ok - post todays patch i ran 2 Mayhems - the objects have stopped spinning (thank you Devs), both had NPC Villian assistants, after releasing them i never saw them again, not even a time bonus from them destroying anything. On top of that once i got the breakout mission complete message for them neither supplied a time bonus as a side mission - there is definetly a problem here!
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Just had a mission with an NPC villian assistant - i broke her out and only saw her 2 times during entire mission - she arrived at the bank as i was coming out after defeating the hero and then one other time when i was near the jail just hunting - during the rest of the mission i got 1 time bonus from her and that was it - i dont know what the heck she was doing the rest of the time but they need to fix the AI in a major way or dont even give the NPC, it surved no purpose but giving the 3 min - if its going to have no other use it should atleast add 5 or 6 min to make it worth while as it currently is pretty useless
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All i have to say is for the love of <Insert Favorite Diety Here> make it so the objects dont spin - like it was before the RV event - i dont know what happened but a car parked on the side of the street spinning to look at me is annoying to me for some reason
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Heh... anyone ever noticed that Cuppa has yet to be photographed without a beverage?
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And on top of that not without a bevarge with a high caffeine component -
Ok...i just got the lvl 10 armour "static shield", now first off i dont have my graphics up to high so it could just be me - but when i activate the power the characters skin looks like it flashing from normal to yellow and then back as the power continues - is this just something happening because of my low graphic setting - and if not - wouldnt it make more sense for it to flash red to stick with the wnole color theme of the set? If it is just my low graphic setting what does the actual effect look like?
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Well, at least if you're making an Elec/Elec Brute, Acrobatics won't be so bad since all the Elec Melee attacks have End drain, right?
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At least in the first 8 lvls so far the actual endurance that is absorbed is to little and rare for me to see much of a diffrence compared to other brutes -
I have to add my 2 inf as well - my only complaint about the Elec Brute is the fact they dont have a self heal or even a dull pain - if they did they would be totaly awsome
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So far i have the first 4 attack powers- all are a lot of fun - my only complaint about the Elec Brute is the fact they dont have a self heal or even a dull pain - if they did they would be totaly awsome