__Divine__

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  1. Quote:
    Originally Posted by Silit View Post
    For arena PvP you want to go with Ice Mastery on an FF so you can have a phase and perception/tohit.

    On a mind/FF you'd primarily be disrupting enemy offense in a team arena match. That would involve KBs, Cages, TK, Confuse, Holds, ect.

    As for Emps, Ill/emp will still be the best in an 8v8 - although the difference between going Ill over anything else would be very marginal.
    ill/emps are making a comeback as are fire blasters, i guess they are right when they say history repeats it self...all im waiting for now is the buff to ice blast...... one can only hope.
  2. Have you fought mages ice/cold yet? Your dmg is going to be horrible and your heals are never going to be up. If you want a challenge silit that would be it. I would want to watch it. Get the popcorn ready guise.
  3. Quote:
    Originally Posted by Silit View Post
    Drop fighting. Really, you don't need it... at all. Pick up fitness - you get another Performance Shifter proc to help against therms, and Hurdle is really helpful for landing melee.

    I have NEVER lost on my Fire/Regen... you shouldn't even come close to dying in most cases. The fighting pool really isn't needed.
    you should fight my necro/poison silit. =-)
  4. From what i seen from the euro players. They are solid. Morti and spag are two that come to mind.
  5. Don't bother....Mage and Ry Ry are going to take your lunch money and spend it in front of you. lol
  6. __Divine__

    mind/fire dom

    Get with Muse...his toon is quite solid.
  7. Quote:
    Originally Posted by Supermax View Post
    Wait. People still play defenders in PvP? Whoa.

    Seriously, in addition to your point, doms also get the normal TK effect. And mind doms are at least 90% of the doms right now, so a lot of players can take advantage of it.
    Emp/Psi Defenders are still very viable. I'm sure we are going to see a surge in Emp/Energy soon do to how awesome power push is. Power push is good....but thats all energy brings to the table, thats why IMO Psi > Energy.
  8. __Divine__

    mind/fire dom

    Quote:
    Originally Posted by SuperSentinel View Post
    is a mind fire dom any good in pvp and does it do good dmg?
    Get with Muse...his dom is pretty solid.
  9. __Divine__

    Read this thread

    Quote:
    Originally Posted by Ready_For_War View Post
    U sir have to many, you should just stop.
    Trust me i have. lol
  10. __Divine__

    Read this thread

    Today im going to "try" to respec my cold into a build for KB......here is a list of toons i can bring to KB's.

    Red Side
    Ice/Kin Corrupter
    Ice/Sonic Corrutper
    Ice/Cold Corrupter
    Fire/Rad Corrupter
    Sonic/Rad Corrupter
    Sonic/Dark Corrupter
    Fire/Therm Corrupter
    Elec/Therm Corrupter
    Ice/Therm Corrupter (lolz)
    SS/Fire Brute
    EM/EA Brute
    Fire/Fire Brute
    Stone/Elec Brute
    Elec/Stone Brute
    Mind/Ice Dom
    Ice/Fire Dom
    Fire/Psi Dom
    Necro/Posion MM
    Ninja/Posion MM
    Bots/Dark MM
    Thugs/FF MM
    EM/WP Stalker
    Claws/Nin Stalker
    Em/Regen Stalker
    Dark/Dark Stalker (lolz)

    Blue Side
    Ice/Em Blaster
    Ice/Storm Troller
    Storm/psi Troller
    Fire/Rad Troller
    Fire/Kin Troller (no im retired from PLing eppy....)
    Ill/Emp Troller
    Sonic/Sonic Defender

    Might have forgot some stuff...

    For all you guys out there that have ice blast on alot of your toons...i feel your pain...
  11. __Divine__

    Read this thread

    Good KB's last night. Mage's cold makes ASing SOOOOOOO easy, unless he's on the other team...and then he becomes my BFF. =-). But on a serious note, we should do a KB that does not have blasters or stalkers....just to see what comes of it. I think it might be kinda of fun.
  12. Quote:
    Originally Posted by macskull View Post
    Welcome to the US servers... we really do need more good players here, hope you have fun.
    This
  13. Untill they make it to where kins buffs SB and IR debuff movement suppression, kins will be dead in pvp.
  14. Quote:
    Originally Posted by Supermax View Post
    It used to be playable. Now it's a joke, because kin serves zero purpose in PvP, thanks to the I13 nerfs.
    This
  15. Quote:
    Originally Posted by Necromatic View Post
    1. Create a new fury variable in addition to the old one, call it new_fury. old_fury represents the original value and is unchanged. new_fury dissipates at a rate much faster then old_fury, maybe 2-3 times faster and should be completely gone in 5-10s.
    2. new_fury grows quickly. It grows by the percentage value of the damage received (after res) relative to the brutes max HP.
    3. Total fury = new_fury + old_fury.
    It's kinda of crazy but when i was on my brute the other day fighting con and barrier; i actually got full furry, thank god for barriers imps. LMAO 500 dmg from KOB is kinda hawt.
  16. Quote:
    Originally Posted by black_barrier View Post
    import it like a normal person instead of giving me a long export.
    i'm not waddling through that.
    This
  17. __Divine__

    Red side ranged

    If barrier can do it...any downy can do it. LOLZ JK
  18. __Divine__

    Defense is Alive

    Quote:
    Originally Posted by Warhamster View Post
    On shield tanks that is. Someone complained for 15 mins last night in RV that I was popping purples, and they said they had proof. I couldn't stop laughing. Proccing up shark gives you less accuracy...defense reaps benefits, yes 1+1=2, shocker?
    Can't wait till meh rad meets you in zone n00b. haha jk. On serious note, i'm really thinking about using my ss/fire brute alot more. Since fire blasters are making a HUGE comeback.
  19. __Divine__

    Read this thread

    I'll start being able to play alot more starting next week. (wife went back to TX for the holidays). I'll try using some of my other toons for this instead of just my stalker.
  20. Quote:
    Originally Posted by Roman_ View Post
    In PvP, PA's damage doesn't cause the opponent to heal back.
    i thought it did....i know it use too.
  21. Quote:
    Originally Posted by ConFlict View Post
    Ill has some good burst potential. It can slot the placate proc and has confuse. These are some of the best things in pvp atm. While you can probably make a better toon it will do you just fine. If my second account was still active my ill rad would be a toon I would actually consider bringing to freedom.
    Hey con for once i have a noob question. The dmg that the phantom army does heals back right...how does that fit in with heal suppression. I've have not seen anybody use Ill in a good while. Speaking of which yall think ILL on Dominators is going to be any good.
  22. __Divine__

    Freedumb??

    Quote:
    Originally Posted by Tokyo View Post

    I'm still waiting for mood lighting as an Arena option.
    well....they did add walk...don't put it past them. lol
  23. I think im going to roll a Energy/PD corrupter very soon. Those procs are going to be beastly.
  24. Quote:
    Originally Posted by black_barrier View Post
    yeah ok, says the stalker that takes stamina. wut noub
    i take swift, hurdle, and stamina. Wut n00b got something to say about that?????
  25. __Divine__

    Finally...

    Quote:
    Originally Posted by Seldom View Post
    The walk animation was in the game already. They didn't want to put it in emotes, as you'd just do the animation in place. Since the only animation you get from moving is running, they couldn't put walk in as well. There's just a moving/not moving mode in the game, so a gradiation from standing>to walking>to running wouldn't work.

    So, we get a power that makes the default moviement animation the already present 'walk' animation, and they do stuff the remove abbilities to do other stuff that would look wonky/require more work. Honestly, I bet this was an easy job. Make a power, it's movement animation is the one aleady in-game, select its speed, make it dissallow certain actions/attributes. The bugs you mentioned are probably FAR more time intensive, and for a different developement section.
    Not so easy i dont think...they actually made different animations for huge, normal, femine. That probaly took some time. But i understand where you are coming from. Still this was a pve move thats for sure.