Aggelakis

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  1. Quote:
    Originally Posted by Derangedpolygot View Post
    The game itself does whenever we are rewarded inf. The market only takes 5% of inf during transations, and much of the inf never leaves play. Only when we delete or replace enhancements is inf truly removed.
    The market takes 10%, but the rest of what you said is true.
  2. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    ... there is actually nothing that is specifically "level 50s only" (yet). ...
    Quote:
    Originally Posted by Organica View Post
    Actually... there are a few things. ...
    Actually, all those things you listed are (some level)-50. You can do them even if you don't have a level 50. Chad said "level 50 only". There is only TWO THINGS that ONLY people with level 50s can do:

    1. Slot "purples" (Very Rare enhancements)
    2. Create EATs (Epic Archetypes)
  3. Quote:
    Originally Posted by macskull View Post
    but the rep rules apply (rep-valid kills every 5 minutes).
    And if you get a drop, you aren't eligible for another drop for 10 minutes.
  4. Quote:
    Originally Posted by JD_Gumby View Post
    ...or, in the case of store-boughts, the price you'd get by selling them back to the vendor).
    No. SOs, DOs, and TOs are sold back during a respec at FULL PURCHASE PRICE, not what you'd get from a vendor. This is why, prior to respecs falling like rain, people would wait for respecs until a X2 or X7 level, so they could get full price for their old SOs, which bought many of their new +3 SOs.
  5. Clipboard is hitting "CTRL+V" (paste).
  6. You might want to look at this:
    http://paragonwiki.com/wiki/Going_Rogue
    This is what they're working on right now. OF COURSE they're basically silent. Don't take their attention away from it. We want it done faster, not slower. The more they talk on the forums and the more interviews they do, that means the fewer meetings they're going to, the less time spent animating, the less time poking at code, etc. etc. etc. You don't want that, do you? I know I don't. I want them doing their jobs, not appeasing the masses with a pithy remark.
  7. Quote:
    Originally Posted by brophog02 View Post
    I do love a hypocrite.
    "Shat" is a way around the language filter. (A dumb way around the language filter.)
    PP said slurs, as in, a demeaning word for a group of people, don't belong in her game.
  8. Aggelakis

    Red Respec

    Can you defeat the vines fast enough? Can you defeat an AV on your own?
  9. Quote:
    Originally Posted by sblinks View Post
    You think its based on whim then?
    No, it's based on their desires after probably hours and hours of deliberation, which none of us are privy to, so it's kind of ridiculous to ask players the philosophy/idea behind exemption.

    If the OP wants to know why, they should ask the developers of the game, not their fellow players. This can generally be done by PM, not by posting a question in the "players answering other players' questions" forum. Of course, the OP needs to keep in mind that it's almost guaranteed that the developer(s)/OCR member(s) they contact will not divulge the answer.
  10. Aggelakis

    IO Question

    You can only use one of the same IO in any one power, no matter what type (proc/proc120/global/regular), no matter if it says unique or not. You cannot slot two of the same procs, or two acc/dams from the same set, or anything like that. You can slot six procs from different sets into the same power, though.
  11. Quote:
    Originally Posted by Quinch View Post
    What he said.
    Holy crap! Where'd I get this *****!? <hee hee>
  12. Note that it is free to have a second spec, and it is free to switch between the two specs. There is a 15 minute cooldown between switching. Switching refreshes all cooldowns (including the 2hr cooldown on the Mission Teleporter).
  13. Quote:
    Originally Posted by Qbic1977 View Post
    and a brute (never played a melee char before) blue side
    Scrappers and tanks are heroes (blue side). Brutes are villains (red side).
  14. Quote:
    Originally Posted by Lycanus View Post
    I would like to see those combine binds though.
    ALT+F1 "inspcombine insight catch_a_breath$$inspcombine enrage catch_a_breath$$inspcombine sturdy catch_a_breath"
    -- turns small insps into small blues
    ---- add the following to your taste: luck, respite, break_free, awaken

    ALT+F2 "inspcombine keen_insight take_a_breather$$inspcombine focused_rage take_a_breather$$inspcombine rugged take_a_breather"
    -- turns medium insps into medium blues
    ---- add the following to your taste: good_luck, dramatic_improvement, emerge, bounce_back

    ALT+F3 "inspcombine uncanny_insight second_wind$$inspcombine righteous_rage second_wind$$inspcombine robust second_wind"
    -- turns large insps into large blues
    ---- add the following to your taste: phenomenal_luck, resurgence, escape, restoration

    ALT+F4 "inspexecname second_wind$$inspexecname take_a_breather$$inspexecname catch_a_breath"
    -- attempts to eat a small blue; if none, attempts to eat a medium blue; if none, attempts to eat a large blue
  15. Quote:
    Originally Posted by CapnGeist View Post
    ...Would you be willing to share some of these Staminaless builds? I'm very curious in seeing how a character can be good without it. I've got a Dark/Fire scrapper who, Dark Consumption, Consume, and Stamina and still manages to run out of endurance at times. While some builds may be able to function without Stamina, my experience is that being /good/ requires Stamina on the vast majority of builds.
    Most of my energy management comes from "don't use a big attack when there's only 3 HP left", and also "wait 2 seconds to use a lower-end attack instead of using my gigantic-hitter (which is also an end hog)" - also, basically all my attacks have at least 30% endurance reduction, if not more.

    Also, I have a recharge slotted in Rest's base slot, which allows me to use it more often. I am not ashamed to use Rest when I need to. I really don't understand the stigma that Rest seems to have, "I can't use Rest once I hit double-digit levels!" Ridiculous.

    I also have binds to combine three of each level insps (except greens, purples, break frees, and awakens) into blues. I manually combine BFs/wakies if I have enough, otherwise I delete them. I use greens and purples to avoid having to use heals.

    I also slot IO sets with recovery in mind. Some of my builds/proposed builds have Stamina-level recovery.
  16. Quote:
    Originally Posted by alexus_NA View Post
    You haven't even attempted to explain why set bonus exemptions exist in the first place.
    Cos they wanted to. I said this already. You just don't want to accept it.
  17. Quote:
    Originally Posted by Necrotech_Master View Post
    from what ive heard, they wont do this due to people merit farming, unless it worked like normal contacts and only gave the person who started the arc the merits, but im not sure if they could do that.
    They could alter it so that you get X out of X merits, a ratio of how many missions you helped complete, out of how many missions total. (This is, of course, ignoring that not all missions are created equal.)

    <standard code rant>

    This is getting into Suggestions & Ideas territory, though, and since this is Player Questions, I'll go no further here.
  18. Bring Shivans. Bring nukes. All temp powers (including vet powers) are available if you don't have that limitation selected.

    Bring friends. (Unfortunately, to bring friends, you must re-start the story arc. Really wish Ouro worked like AE, where you can invite people midway.)
  19. Most of my characters don't even have Stamina anymore. (Previously, ALL my characters had Stamina. I have since learned much better energy management.) So obviously, I don't see any 'gulch' existing.
  20. /signed - apply it to the Market teleporters too
  21. Aggelakis

    RAM questions

    You'll be fine. You might have some choppiness, but games are played every day below minimum specs.
  22. Jump Kick is considerably better than it used to be. It's actually a viable attack option now, since the second flip is interruptible (meaning you can skip all that extra animating time that used to make this a terrible attack).
  23. Quote:
    What is the philosophy/idea behind set bonus exemptions?
    Cos they wanted to.