William_Valence

Super-Powered
  • Posts

    482
  • Joined

  1. Quote:
    Originally Posted by Arcanaville View Post
    On the hero side, there is the in-game canon prerequisite that you register as a metahuman and abide by the laws of Paragon City. On the villain side, there was the in-game canon prerequisite that you accept Arachnos help to break out of prison. Its a little different now, in that you now accept that Arachnos is watching over your shoulder more than normal.
    Following the laws is a prerequisite of being a hero not a character requirement that chooses what your character is, for you.

    As for Villain side, there's always been the ability to write off Arachnos as some big orginization that doesn't really matter, and just happens to give you work through faceless mooks every so often. However, that becomes fairly impossible once the great sand emo pops in and threaten's you for your compliance.

    Quote:
    Originally Posted by Arcanaville View Post
    And its interesting you say you can play the game however you want but are forced to act like cowardly stupid henchmen in Graves. I did not picture myself as a cowardly stupid henchman in Graves so that was not mandatory.

    Cowardly

    Quote:
    Hurry! My head could blow at any moment!

    Whew! Thanks! I might actually live another day!
    Quote:
    Of course, you can always decline. If you do, I believe your chances of escaping from this base alive should drop... considerably.
    -I... see. Alright, Scirocco. I'm in.
    Stupid

    Well, every interaction involving Dollface.

    Quote:
    Hey, pal. I'm older than I look, ok? Probably older than you, from the looks of it.
    Quote:
    He is so silly, and a very nice man. And he listens really well, too.

    Really well.
    Quote:
    How interesting...
    And the fact Dollface really should have won while the player was playing hero but didn't get credit.

    Henchmen
    Quote:
    Arachnos appreciates your cooperation, Now go back to your... coordinater... and instruct him to look at the smoke on the horizon. Word will spread that you were solely responsible for this. You will be contacted in the future with further instructions.

    And remember, Character... I am personally watching you.

    I'll keep that in mind...
    Quote:
    You faced each of Omnicore's creations and defeated them all. All except for her final creations, that is. Even still... you won, and in the end that's all that matters.
    Quote:
    You survived Zephyr's foolish plan of giving his newly acquired minions significant potions of his power... with the help of Arachnos, of course.
    Not to mention the ***** that occurs if you're not playing a Human or someone terribly weak to psionics.

    Quote:
    Originally Posted by warden_del_dios View Post
    Dollface makes you believe their is a mental time bomb in your head. She has the the Powers of Super Persuasion. It's similiar to the level 40 blueside arc where Vanessa Devore forces you to stand still and not attack while you and her parlay.
    That doesn't make it an example of something good. And neither is a good example for what should be done with the mission writing.
  2. Quote:
    Originally Posted by Venture View Post
    The rules.

    There's a great piece of RANDOM_BOSS agro text in the newspaper missions where the guy describes what happens when someone tells Ghost Widow to go screw herself. She just kills the guy on the spot. That's about it for your level 10 character trying to flip off Scirocco. You tell him to get bent, he sandblasts your lungs from the inside. Roll up a new character.

    Now, the other rooks in the arc, that's another matter. And no, there's no excuse for the arc setting up a pitching machine loaded with Idiot Balls. But just because there is no one to stop you from writing anything you want in that little info box does not mean you have carte blanche to contravene the conditions for new characters, not here or in any other RPG.
    There are no conditions for new characters. Well, that's not true. The conditions for new characters are selecting origin, AT, primary powerset and first power, secondary powerset and power, costume, Power customization, and name.

    There is no requirement for your character to be dumb, there is no requirement for this to be your character's first rodeo, and there is no requirement that you have to tremble whenever Recluse walks by.

    You can play it however you wan't but your way isn't the only way, and other ways of playing are Viable as well.

    One of the first things I do when I get to Sharkhead, is Leeroy the first strike I see.

    And like I said before. It all boils down to the fact that while not everyone will treat my characters like big shots, my characters would still act like they're big shots.

    Except for in graves, then my characters act like cowardly, stupid henchmen.
  3. Quote:
    Originally Posted by Party_Kake View Post
    Your whole argument is stupid.

    You're asserting that this pre-written mission script MUST read your mind and be prepared for anything you can throw at it before you start playing.

    Go roll some dice, book jockey. Let the DM handle your mary sue, so we don't have to.

    It is impossible for a digital game to predict the future and to allow for one possibility for every single potential kind of player. You are not whining about a mission story arc. YOU ARE WHINING ABOUT REALITY.
    If a story is going to provide a voice for the character, it should use the Branching Dialogue tech available and provide options for different types of responses. Or they should stick to accept/Go do whatever contact said type responses.


    Quote:
    Originally Posted by Party_Kake View Post
    Your character at this point in time has had a time bomb of some sort forcibly inserted into your cranium, and you expect your character's brain not to be affected in any adverse way whatsoever?

    I suppose I could forgive you for not realizing this, since -of course- Dean Yu may have had some fun with your brain while he was fixing things.
    Well, we know what kind of villain you are. -Sigh- you don't get it, he wasn't messing with you while fixing things. He was messing with you because there's no such thing as a mind bomb and you fell for Dollface's trick.

    The secret password is "Hater's gotta hate"? It's insulting, who's stupid enough to fall for that?

    Oh...right
  4. Quote:
    Originally Posted by Arilou View Post
    Nice, that's not how the game explains it though.
    Your right, but then again the games explanation of:

    ---OK player, your character will store all accumulated experience. Once your current experience point value breaks a predetermined threashold, you can go to a trainer. A trainer is a special NPC that will generate the power selection UI for or the Enhancement placement UI depending on which level you are. Oh, and the rules are you get one power every other level to 35 then one every three levels except from 47 to 49. Enhancement slots are two per level until level 29 and three per level after that. Level 50 is the cap and you will no longer gain experience, but you will gain double Inf. If you die you will get debt, but only after level 10. Debt takes half of your experience gain to pay off. Oh, and if you log off you get patrol xp which will pay off debt or increase your experience gain.---

    Doesn't really work for any of my characters backstories. Curses devs and your Shoehorning ways /e shakes fist!
  5. Quote:
    Originally Posted by Venture View Post
    Character concept is subordinate to game rules. Characters in City start as beginners. That happens to not matter in this particular case, but (e.g.) I'd laugh in the face of anyone who tried to RP their level 10 character as anything other than a slightly-experienced rookie.
    Good thing I'm not that worried about your opinion when it comes to what makes a good/viable story.

    Level represents current power. Does a level 50 with the "Saved the world" badge become an inexperienced rookie if they Exemp down to do a Synapse, or helping a lower level character with a mission? How about a level 10 being SSKed up to 49? Are they all of a sudden Top tier experienced crime fighters, ignoring the fact that they lose it all the moment they aren't with their mentor anymore?

    Security level is a what, specifically what your current power level is. It isn't, however, a why. Explain security levels however you want. Some of my heroes explain it as the ammount of force they're authorized to use against a specific threat. Being given more authority as they gain reputation with officials. Others explain it as the more bland evolution of power as they use abilities and practice. Necromicus' explination is, that he's performing tests on himself and others that require him to limit how much power he uses at a given time. And as I said before, Nagoh Shan's level represents how much equipment he's taken, how many connections he's made, and how much he's integrated himself into Arachnos. Not how experienced he is.
  6. Quote:
    Originally Posted by Arilou View Post
    And gameplay is an abstraction of your level of power. You're not treated like a big shot because at level 1 you're not. And you don't have the power to back it up... yet.
    Stupid, cowardly, bubbling idiot is not a descriptor for any of my characters. And while, at level 1, Necromicus wouldn't use the power needed to defeat Recluse. That doesn't mean he wouldn't laugh after having his Zombie chuck up all over Recluse's shoes.

    They don't have to treat my characters like big shots, but that doesn't mean my characters won't still act like they are.
  7. Quite the opposite, redside your broken out of superpowered jail meaning you've had a criminal past.

    Blueside your a super called upon to help in a riot senario.

    The new tutorials have you using powers before you reach Blue spetrum (spector? cant remember his actual name) meaning while you were caught up in the whole galaxy city thing, you're past is not determined except by you.

    Your level is just a number, you can explain it however you want. Same thing with health and endurance. My tank Floodgates isn't actually super durable, his health is just how much water he currently had keeping him from being hit and defeated. Skillgap is a Martial artist whose health is a representation of where he stands in a fight not how much he's been hurt. People shoot him, he deflects but his tactical stance in the fight is lowered I.E. his health goes down and he's closer to being beat.

    All these gameplay features level/health/endurance are explainable however the player wishes for their character. Do it however you want, that doesn't mean I have to do it your way too.

    RE: Golden Girl
  8. Quote:
    Originally Posted by Golden Girl View Post
    That's not the way the game works - everyone's a rookie when they start at level 1
    Everyone might start at level 1, but that doesn't mean anything other than where they stand gameplay-wise.

    Nagoh Shan is the codename of a mercenary well know in the right circles for making groups able to do things their numbers and resources shouldn't allow. After working for a Drug cartel in Mexico for a period of time, the group thought they would be able to handle things on their own. While he directed them in a way that allowed them to ursurp rival cartel's they had no bussiness going up against, when they stopped using his services they found themselves on the wrong side of quite a few angry rivals and their bonesaws. Not under contract anymore, he was contacted by Arachnos. They offered him a job doing the same thing for them, and he accepted. Starting out he took as much as he felt he could without causing too much attention from people who could cause him trouble. (Some armor and a rifle) as he does work for Arachnos his resources grow and he finds himself capable of dealing with larger threats so he swipes more gear and embeds himself more in the group (He levels up and either takes weapons powers or leadership powers)

    Necromicus allowed himself to be arrested, so he could test how death affects people in the Prison. When he decided to leave, he started his second experiment. Testing how the acquisiton of power affects the process of death. And with any of his experiments he always runs the tests himself to see if running the tests has any effect of the process. Limiting himself in what kind of abilities he'd use when killing, defending himself, or running his tests wouldn't prevent him from mentioning his praetorian version's Black medicine and how he'd cut out the little control grave's seems to have over himself, and how his bodyparts would make for a beautiful sign that his Cimmeroran counterpart could place in the front of his mausoleum, or how his Axis american counterpart would love to test her essence ripper on him.

    "Your screams would be so beautiful, your pain so exquisite, I think I could enjoy them even through these dimentional walls. Do be sure to tell her if you enjoy yourself, she may be willing to piece your essence back together and let you experience it again."

    -Necromicus
  9. The problem I have with Graves is that it only allows one type of Villain, and if you're not that type...it still assumes you are.

    Had Necromicus met that first machine and been prodded, he would have used his magics to make Dr. Graves fear his pants so bad Grimm would have come running and complaining about the smell. Had he been told his brain has a Mindbomb he would have laughed and challenged Dollface to a staring contest until he died. Then he would have brought himself back to life and recorded the new information in his book, delighted at the discovery of a new method of killing. Dealing with Omnicore he would have threatened to rip her soul out and shred it to bits if she didn't shut up and start killing things, and he would have probably loved Crosscut.

    Nagoh Shan the Arachnos soldier would have had a hard time playing stupid for the Arbiter considering he's a legendary mercenary hired by Arachnos to act as a large scale force multiplier for Arachnos, and had been given free reign to do whatever he wanted so long as he was strong enough to survive. And if someone told him a mysterious benefacter would kick him out if he shot a person taunting him, he'd have shot the person anyway and dared Graves to do something about it. Then he'd give D-mac and epic high five.
  10. Quote:
    Originally Posted by CactusBrawler View Post
    Actually you would keep all the slots you've paid for.

    Unlike Alpha slot access, which advertised as part GR but only removed just before the expansion launched, a long time after people had already bought it.
    It was originally going to launch alongside GR, but it wasn't part of GR. The incarnate system at launch was more a CoH/CoV system than a GR system. It was tied to existing content (CoH/V TFs and SFs) and was not part of the 1-20 content that GR. Don't care if you wanted that 1-20 content, but that's what GR was. That they gated access to the content behind owning GR is no different than gating access to the 20+ alignment system. That system requires GR, but is not part of GR. The praetorian alignment system is part of GR, and you can access it if you bought GR, but that doesn't give you access to the other system automagically.
  11. Quote:
    Originally Posted by Gemini_2099 View Post
    VIP players will receive Incarnate content free? For real? Then the premium players that PAID for incarnate access are worse off if they can't access incarnate content.
    They didn't pay for access to Incarnates, they paid for access to the Going Rogue expansion.

    The incarnate system is something that requires GR, but you don't pay for it.

    Much like how I bought City of heroes, city of Villains, and the CoH GvE yet they are coming out with SSAs for heroes and villains that I would have to pay for should I drop to premium.

    As someone who payed for this game on three seperate occasions, I demand access to all content released in the future without paying, and all systems tied to those games.

    /sarcasm
  12. The Incarnate system was a system added to the game in a free update. The system had two requirements.

    The paid expansion and a paid subscription.

    It doesn't matter if you care about Praetoria or that content, when you bought the expansion that is what you were buying. You may have wanted to buy the Incarnate content, but you didn't. Sorry.

    The requirements for access are the same. However if you bought the expansion, you still keep it. All you need is a paid subscription.
  13. Quote:
    Originally Posted by Arcanaville View Post
    Powers that are usable when dead can't cost end, because when dead you don't have end. Its also not logical to me for powers you can use when dead to have intrinsic crashes, because in effect you've already paid a crash to use them: you're dead. Rezzes with crashes like Mutation are paying for an additional buff beyond the rez with the crash.

    Mutation would be another rez that would work really good for blasters, by the way.
    The idea of allowing crashing nukes and not the non-crashing variety is that the non-crashing type are available more often. The crash itself is unimportant, it's the frequency of use that's the concern.
  14. One thing that I've tossed around in my head for quite a while is, what if Defiance were expanded to work when the Blaster was dead as well as mezzed? Perhaps even expanding the list of powers usable when mezzed to include Crashing nukes (if possible to separate Crashless nukes from the rest).
  15. I have my lich Hami'd. And because I want a full set of Call to arms in Soul Extraction, for the recharge bonus, I put the last proc in the lich.

    My soul extraction has the Call to arms proc and the three enhancements with recharge components, the Edict of the master proc, and the Expediant Reinforcements proc.

    The Lich gets Two Peroxiomes, a Nucleolus, an Endoplasm, an Enzyme, and a Sovern Right.
  16. Quote:
    Originally Posted by Golden Girl View Post
    It should be unlockable by running the Praetorian arc where you try to blow up the Magisterium
    But how would the heroes get it then?
  17. While I've argued with both Sam and Venture about various arcs

    I like Roy Coolings, it's not bad

    I like the Origin of powers, it's not bad

    I like the Incarnate stories, they're not bad

    I like Twinshot so far (Though it might just be the Plant/Time that's unrelentingly awesome) *Hoorb*

    I had to read through Dr Graves storyline quick and while it seemed, when skimming, like the standard Tourny for limitless power type deal. It just doesn't work. It could be made to work, but as it is I just can't seem to defend it.
  18. My guess is the villainside Signature story arc will have the player kill off Manticore.
  19. None of my heroes are empowered by the well, but William Valence is an incarnate of sorts. He is the incarnation of my other heroes potential. A being of cosmic power, his only pourpose is to ensure my other heroes reach their potential. A potential that is not tied to the power source known as the well and is instead deep inside each of them.

    They have been advised to pretend that they are regular well powered incarnates, and that it is quite likely that if their true origin is discovered the Well would try to destroy or absorb their power.

    Not too sure what I want to do with my villains.
  20. Quote:
    Originally Posted by UberGuy View Post
    Yeah, because anyone who worries about erosion of their privacy is a conspiracy theorist. Clearly if you care at all, you're some sort of nut.

    It disgusts me that people act like this.
    What disgusts me is people that fill out a gym membership and appologize that they can't remember their SSN and ask "Is it ok if I bring it next time?", but get angry and indignant when they reach the box asking for their E-mail.

    Or people who will give up their credit card info and their name, street address, and e-mail getting all puffed up about how they cant trust the company they gave that information, when it comes to accessing information on their computer.

    My advice (not legal advice, just general everyday friendly advice) If you don't trust them, don't give them your information, don't download programs made by them, and don't agree to their terms of use.

    That comes with the cost of not using their product, but it's a small cost if you can't trust them.
  21. Quote:
    Originally Posted by Venture View Post
    No, you don't, any more than banks need you to sign an agreement not to rob them just in case you try to claim "I forgot armed robbery was illegal!"
    Garbage, the bank doesn't need an agreement because armed robbery is an actual crime. Moddifying a game is not a crime. If it were a crime, modded xboxs and tenth prestige lobbies would be more than a bannable offense and bubba would be a lot happier. Because it's not a crime, the owner of the software has to take certain legal mesures to protect themselves. You have the right to privacy, you don't have the right to play a game. The owner of the game may require you waive some of you're rights, before they allow you access, so that they may protect their assets.

    There's a reason apple spends so much money making the iPhone hard to crack

    There's a reason companies spend as much money as they do on legal departments instead of getting a random person from the forums who thinks they understand international law

    There's a reason why most of my generation thinks people have no real expectation of privacy on the internet
  22. Quote:
    Originally Posted by Broken Voltage View Post
    Question tho.... How can you have a 15 foot pbaoe attack, but only hit 5 targets? O_o
    Gauntlet
  23. The hardest part of keyes is figuring out why the sky isn't all smoggy anymore.
  24. There is balance in the PvE game. Balance isn't limited to PvP(Arguably it isn't even present in PvP but ). This would demolish that balance.

    That's not even considering the fact that this would be selling power on an extreme level.

    But this just isn't something that should ever be done. It would break the game.