-
Posts
869 -
Joined
-
-
Quote:That's what petitions are for >.<Hmmm, not so sure about this. I've read folks saying they got things like "lol nub" as a comment attached to 1-2 star ratings.
What's to stop someone from commenting "lol nub" and then just giving a thumbs down? Not saying it's an overly bad idea. Just playing devil's advocate.
I DO agree that the star system needs to go. -
I haven't read the entire thread, but here are my two inf..
There was another site that has serious issues with a rating system (1-10). It was abused, and inaccurate, and generally everything was either 9-10, or it was 1-2. This is pretty much the opposite of the intent, but that's how these things ALWAYS turn out.
A 5 star system or a 1-10 system work when you have a small number of preselected judges casting votes. When you open this up to multitudes of people, it immediately breaks.
What that site did was completely got rid of the 1-10 system in favor of "Endorsements".
As far as I know, all previous 9-10 ratings were translated into positive endorsements (thumbs up), and everything else was just wiped, when the system was transferred over.
Now, you have to give either a thumbs up, or a thumbs down, and in order to leave a thumbs down, you HAVE to leave a comment and click a check box on why.
I vote AE adopt this system. It makes a lot more sense to me, and it cuts down on griefing because only people who genuinely have an issue with the arc (as opposed to just griefing) will leave a thumbs down, being forced to comment. -
This might surprise you, but I pretty much agree with you 100%. In fact, I got a few giggles while reading that.
Basically, I get TONS and TONS of five stars and very, very good feedback on this arc.. because it relies on someone to allow themselves to get emotionally involved.. nay, entrenched, without trying to overexamine the plot.
As a writer.. getting people seriously engaged emotionally so they can barely think about anything else is great. On the other hand, relying on someone not thinking too much, is well, bad.
This is the product of.. deep emotional scars in my own life.. and wanting to really just let out all kinds of negative, sad emotions into an arc and leave you with a real downer ending, having destroyed who, in better times, could have been like, your best friend. I have a huge, huge feedback list on this arc in game, and about 60% of them mention that the person cried at the end, or was otherwise overcome with emotion. That's completely on purpose.
Unfortunately, this story is full or problems if you start to really examine it. There are several plot holes you either didn't catch or didn't mention.. this is really the one story of mine, in the game or out, that is just.. so damned full of plot holes I can't see straight lol. Every story has plot holes, but this one is swiss cheese.
Not to say the character and the story aren't very near and dear to my heart, just that it suffers because of some mistakes on my part. And given I'm not being paid, and that I actually WON, I have no reason to go correct things. People will like it, or they won't.. so I accept both it's successes and its failures.
Amy is way over-woobified. You can woobify someone and do it right, and make it really have a serious impact.. and then you can go overboard. I did the latter. I'm not sure by how much, but I did. I was blinded by my own deep emotional involvement while writing this and was writing stream of consciousness for Amy, so I just couldn't see it at the time. Oh well.
Aside from the plot holes you didn't mention, and there are several off the top of my head, I think the other main issue is the timey-wimey ball.
This is why I never write time travel stories. This is my first and last. It is VERY difficult to pace a time travel story, or for it to make sense..
BECAUSE TIME TRAVEL IS ******* IMPOSSIBLE.
No matter how you write a time travel story, there will be problems. It's a matter of minimizing those problems while refining the rest of the story so that people just don't notice. Most time travel stories fail on that end, mine included. Arguably, I had it all worked out in my head why time travel was working how it was in this story, but what does it matter? The reader/player isn't privvy to that, you know? If the integrity of your plot relies on an infodump via Word of God, then.. yeah..
The entire plot was an engine to get to that heroic sacrifice at the end, which is really the huge problem tying all the other little problems together. Every plot point needs to exist for itself and the greater story simultaneously, not just one or the other.
This is one of my most poorly written stories, I will say it plain as day, just like that.
I think Amy is one of my most will written characters though. You can agree or disagree all you want She was written completely stream of consciousness, with myself personally immersed in her part emotionally (I was crying through a lot of the times she was). I felt like, regardless of what actually was happening around her, and whether it always made sense or not, that she herself behaved in a very human manner.
Some people think she's being too emo and whatnot, but really.. have all the **** that just happened to her, happen to you in a span of a little less than two days, and let's see how you're holding together Most people would not handle it any better, some would just curl into a little ball.
Others wrongly think that she is an example of a weak female lead.. but to me, she is a very strong person. She sticks to her morals to the point it gets her family killed, and then weighed down with the feeling that she is herself responsible for their deaths, along with just being punished at every turn, has the willpower to go on, the drive to continue, to see it through and get justice for her family. And then at the end, has the strength to sacrifice herself for those she loves.
I am proud of her as a character, the story, it would take a lot to fix it, and I have no interest in doing so, nor the time to do it even if I were interested.
It won, and I get a lot of positive feedback, and that's good enough for me
Thank you for your honest review. I am glad you weren't a malicious ***** this time around, I actually like you somewhat now (I'm sure you are overjoyed LOL). -
Quote:That sounds cool, I might do that some time.I'm going to go ahead and toss this out here. I dunno if MI has before, but I'm not reading the whole thread, I've got zombies to get back to killing.
Oh yeah the point. Aside from needing your arcs for us to review, please continue to submit em folks like MI said, without your arcs, there is no show. That was alot of commas. Back on point. If you would like to join us for a week as a guest reviewer, get ahold of me, or MI and we'll make it happen. It appears to me that many of you here not only enjoy your own work, but that of others, and some of you already write up reviews here. So why not join us for a week? If your interested you can PM MI, or me and we'll let you know just what you'll need to join us.
I'm sure everyone here will be really interested in my opinion.
(lol) -
Quote:I have a 9800 GT right now. My birthday is the day after Christmas, so upon request, I can get one big expensive combined present instead of two. I think I am going to be begging for GTX 285 I'm pushing 30, but my aunt still likes to spoil meAfter demoing the Ultra-mode at HeroCon, one of the most frequently asked questions we have been receiving is what are the video cards you recommend to get the most out of Ultra-mode? With the holiday season coming up, we asked the programmers in charge of implementing the features of Ultra-mode what they would recommend. We would like to forward this information on to you so you can better work on your holiday shopping lists.
If you are looking to spend under US$100, then an NVidia 9800 GT is your best bet. For AMD (ATI/Radeon), we dont have enough of these cards at this price point to get you good data. This would be the minimum card for enabling all the features, only at reduced quality settings.
If you are looking to spend between $100 and $200, the Radeon HD 4890 and GeForce GTX 260 will do you well. We dont have numbers from the Radeon 57xx series yet to verify if that is better or worse though. This would end up somewhere in the middle of Ultra-mode quality.
Finally if you are going to spend over $200, the GeForce GTX 285 is an excellent choice. We dont have numbers from the Radeon 58xx series yet. This would be able to run Ultra-mode with the quality maxed out (except we have no data on Anti-aliasing, so caveat emptor when it comes to that specific feature).
Note: This is based on our current internal testing and might change by the time Going Rogue is released. Also, a video card is not the ONLY thing you should take into consideration. Your PC having a decent processor and memory will also enhance your performance. As we continue to test and get more information available we will update you. I hope this helps, and happy holidays!
Luckily, the rest of my family is easier to shop for (got stuff for my infant nephew too!) -
Quote:Since that's almost exactly what's going on? Yeah, you do.I'll put a disclaimer in the description, but I'm still a little amazed that I would need to. I mean, the story depicts [SPOILER] a US politician using universal healthcare legislation to turn voters into zombies in an attempt to destroy democracy. Do I REALLY need to state that this is satire?
-
-
I'll send in my very first arc, from when MA was still in beta. See how it stacks up these days lol. I expect a 4 at most, but we'll see
-
I think the idea is that there is tons and tons of animation work needed to get all of the powers in the game to work properly with walk..
Or that was the justification until Ninja Run came out -
This might not be an incredibly popular suggestion, but please read the entire post first.
I'm sure there will be objectors.
"Too laggy"
"Not worth the time"
Etcetera.. well the cars are low poly, and well.. as for the time, maybe But a suggestion is a suggestion
Anyways...
I look at Paragon City. It's HUGE. But.. I live in a moderately sized town in the middle of nowhere Oklahoma and our traffic is an order of magnitude denser than Paragon's. Meanwhile, you have bajillions of pedestrians.. I see a lot in Talos Island for instance. Pedestrians who are constantly being assaulted..
Needless to say, Traffic should be about ten times denser than it is.. though I'm not saying I am suggesting that.
Traffic should be denser, but not to the point you can't cross the street without getting pushed out of the way. Three times as many cars would probably give it a greater illusion of populace without making it unmanageable or laggy.
This should probably apply to St. Martial as well as most of Paragon City.
Just a thought I had when using my Walk power to saunter down the street in Steel Canyon. -
Go to Ouroboros.
For heroes below 50 (well, above 29, but that shouldn't matter when you're going to Cimerora, which is 35+), start Mercedes Sheldon's arc. Teleport to Contact. BING! There you are in the Midnighter Club! Just quit the team once you arrive, and head on through that Pillar of Ice and Flame!
Villains have to wait until 39 in order to Flashback her arc, because the devs hate villains. But once over 39, you can do the same thing!
For Heroes and Villains at level 50, start Daedalus' or Sister Airlia's Arc and the Teleport to Contact! BING! Directly in Cimrora. Quit team.
Ta da!
If you know which contacts are where, and have access to them, this can actually be used to get to a specific part of a zone too. I like starting To Save a Thousand Worlds so I can get directly to Portal Court instead of exiting to Peregrine and traveling there -
-
Thanks for the review guys.
BTW the repetitive names were a catch 22 as I had to reduce the number of objectives for file space. I will be able to diversify them again soon >.<
Now that my fail dialogue is no longer necessary I can probably do that again.
This is one case where that 200kb will help immensely. -
Pfft, I love this change, intended or not. I hated the 3 foot pile of dark crap at my feet cause some dark miasma user was nearby.
-
If you hit alt-tab at the exact moment you hit logout, you will alt-tab successfully without canceling your logout.
Not that this is a bad suggestion, it's a good one, but in the meantime, there ya go. -
Neat I never thought of looking at it that way
-
Math works like that? You can just multiply the number of primaries by the number of secondaries?
Serious question. I'm dyscalcic.
Also, wouldn't VEATS be higher? Kinda? -
I read this very recently, but can't remember where.
I saw the number of total archetype/powerset combinations. It was some freaky high number. Does anyone have this information?
While I'm at it, anyone have information on the number of possible costume combinations?
Thanks. -
Oh, that map? I wouldn't necessarily call that lampshading.. but it wouldn't hurt to put a note in the mission popup dialogue.
I've occasionally done this to help a player through a particularly unique map. -